blender/source/gameengine/Physics/Sumo
Nathan Letwory ef1b7a5735 ==SCons==
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux
  only, but was only linking issue, so should work on other platforms too).

  NOTE: I noticed some compileflags for GE specific libs that were left out -
  I re-enabled them in the SConscripts, but I'm going to do a test build my-
  self now, so if there are problems with them on win32, I probably already
  know about them :)
2006-02-07 21:24:36 +00:00
..
Fuzzics more graphics patches from Snailrose, 2006-01-15 11:34:55 +00:00
include 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
convert.txt Initial revision 2002-10-12 11:37:38 +00:00
Makefile Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00
SumoPHYCallbackBridge.cpp I'll break this commit into two sections in the moto files 2005-03-25 16:31:05 +00:00
SumoPHYCallbackBridge.h removed extra qualifier `SumoPHYCallbackBridge::' that was choking 2005-04-22 16:17:27 +00:00
SumoPhysicsController.cpp I'll break this commit into two sections in the moto files 2005-03-25 16:31:05 +00:00
SumoPhysicsController.h Big patches: 2005-03-25 10:33:39 +00:00
SumoPhysicsEnvironment.cpp more graphics patches from Snailrose, 2006-01-15 11:34:55 +00:00
SumoPhysicsEnvironment.h prepared physics/game engine infrastructure for vehicle support. 2006-01-30 20:33:59 +00:00