blender/release/scripts/bpymodules
Campbell Barton 1c9a7a032b fixed a bug in poly redux's vgroup weight merging (was reducing the weight each collapse by about half)
fixed some other UI logic in the python menu script
Added an option to use a vertex group for a reduction weight map to force reducing some areas more then others.

Mesh epydocs activeGroups can be None as well as string.
2006-07-05 20:37:07 +00:00
..
ai2obj.py Scripts updated: 2005-08-01 03:06:24 +00:00
boxpack2d.py Update box unpack with faster python use 2006-03-18 11:41:07 +00:00
BPyBlender.py A few leftover py2.3 -> py2.4 changes: 2005-10-30 19:19:38 +00:00
BPyImage.py BPyImage had a problem with a path being returned as None 2006-05-15 13:33:30 +00:00
BPyMathutils.py Added a 2d convex hull function to BPyMathutils 2006-05-28 10:44:29 +00:00
BPyMesh_redux.py fixed a bug in poly redux's vgroup weight merging (was reducing the weight each collapse by about half) 2006-07-05 20:37:07 +00:00
BPyMesh.py more updates, mostly 2.3 error checking, nice messages when pythons not installed and some nendo import optimizations. 2006-07-03 20:17:40 +00:00
BPyNMesh.py BPython: 2005-05-17 07:17:52 +00:00
BPyRegistry.py BPyRegistry was throwing errors with blank config files. made it check for this and be quiet. 2006-05-15 07:29:28 +00:00
defaultdoodads.py Scripts updated: 2005-10-11 19:05:56 +00:00
eps2obj.py Scripts: 2005-06-12 05:54:15 +00:00
gimp2obj.py Scripts (making some changes to the scripts dir): 2005-03-21 05:26:52 +00:00
meshtools.py Made lightwave import work with images by removing internal image loading wrapper and use BPyImage.comprehensiveImageLoad 2006-06-29 07:06:54 +00:00
svg2obj.py Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed. 2006-07-03 05:05:28 +00:00