blender/release/scripts/startup
Daniel Stokes e9e08a1d12 Game Engine: Level of detail support and tools
Levels of detail can be added and modified in the object panel. The object
panel also contains new tools for generating levels of detail, setting up
levels of detail based on object names (useful for importing), and
clearing an object's level of detail settings. This is meant as a game
engine feature, though the level of details settings can be previewed in
the viewport.

Reviewed By: moguri, nexyon, brecht

Differential Revision: http://developer.blender.org/D109
2013-12-17 17:03:27 -08:00
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bl_operators Game Engine: Level of detail support and tools 2013-12-17 17:03:27 -08:00
bl_ui Game Engine: Level of detail support and tools 2013-12-17 17:03:27 -08:00
keyingsets_builtins.py More UI message i18n fixes and improvements... 2013-03-10 17:42:08 +00:00
nodeitems_builtins.py Blender Internal: Add "Lamp Data" shader node that allows shaders to acquire information such as light vector from specified Lamp. 2013-11-25 22:19:47 +09:00