blender/intern/cycles/kernel/svm
Brecht Van Lommel 33d609144e Cycles: normal maps are now backwards compatible again after recent fix, with
a separate Blender Object/World Space that is compatible with Blender render
baking and uses the YZ flipping convention.
2013-05-28 14:24:03 +00:00
..
svm_attribute.h Fix CUDA build error after last commit, and remove some comments. 2013-01-03 13:18:35 +00:00
svm_brick.h Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi 2012-11-30 07:27:17 +00:00
svm_brightness.h Fix #30004: cycles brightness/contrast node issues. The formula used did not work 2012-02-08 17:09:30 +00:00
svm_camera.h Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
svm_checker.h Code Cleanup / Cycles: 2013-05-20 00:26:48 +00:00
svm_closure.h Cycles / Toon BSDF: 2013-05-23 17:45:20 +00:00
svm_convert.h Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types. 2012-10-20 13:11:45 +00:00
svm_displace.h Cycles: bump node changes to add a Distance input that controls the overall displacement 2013-05-10 16:57:17 +00:00
svm_fresnel.h Cycles/ Layer Weight Node: 2012-10-19 13:51:37 +00:00
svm_gamma.h Cycles: remove a few usages of double, to fix opencl warnings. 2012-04-30 10:03:13 +00:00
svm_geometry.h Cycles Hair: Strand Minimum Pixel Size 2013-04-15 21:38:31 +00:00
svm_gradient.h Code cleanup / Cycles: 2013-05-21 13:22:11 +00:00
svm_hsv.h Fix #33267: cycles math node power gave different results for CPU and GPU. The 2012-11-23 17:39:41 +00:00
svm_image.h Fix #35004: fireflies with .tif image in cycles, try to avoid extreme values when 2013-04-17 14:47:58 +00:00
svm_invert.h Invert Color Cycles Node 2011-12-03 23:05:35 +00:00
svm_light_path.h Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
svm_magic.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_mapping.h Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
svm_math.h Math Node: 2013-05-20 14:38:47 +00:00
svm_mix.h clamp for Mix node 2012-08-30 06:31:02 +00:00
svm_musgrave.h code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting). 2012-06-09 17:45:22 +00:00
svm_noise.h Cycles: different fix for perlin noise generating nan values, now check for 2013-01-09 22:06:03 +00:00
svm_noisetex.h Cycles / OSL: 2012-06-02 21:34:25 +00:00
svm_normal.h Fix #29715: cycles and glsl normal node not working correct. 2011-12-28 19:42:22 +00:00
svm_ramp.h Fix #35282: cycles color ramp set to constant interpolation did not work well. 2013-05-10 11:44:24 +00:00
svm_sepcomb_rgb.h cycles separateRGB: fix for cuda kernel building. 2011-12-02 07:13:48 +00:00
svm_sky.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_tex_coord.h Cycles: normal maps are now backwards compatible again after recent fix, with 2013-05-28 14:24:03 +00:00
svm_texture.h Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi 2012-11-30 07:27:17 +00:00
svm_types.h Cycles: normal maps are now backwards compatible again after recent fix, with 2013-05-28 14:24:03 +00:00
svm_value.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_voronoi.h Fix cycles CUDA sm 1.3 build with 32 bit compiler, tweaked voronoi 2012-11-30 07:27:17 +00:00
svm_wave.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_wireframe.h Cycles / Wireframe node: 2013-05-25 13:34:21 +00:00
svm.h Cycles / Wireframe node: 2013-05-20 15:58:37 +00:00