There are several places in the ray casting library that require
operating on a field that we know is a scalar field. Previously, these
were all independently cast to an uncertain array of the limited types.
Rather than have independent calls everywere, make a consolidated
function that does the same operation for everyone.
This fixes an issue with using a deprecated version of a method. It also
makes it possible to quickly change types in the future.
This is a flag that functions in the execution environment can return to
report on the status of the operation. This way they can report an error
without forcing the entire invocation to shut down.
A new header named TypeList.h and the type lists have been redefined in
this new file. All the types have been renamed from `TypeListTag*` to
`TypeList*`. TypeListTag.h has been gutted to provide deprecated
versions of the old type list names.
There were also some other type lists that were changed from using the
old `ListTagBase` to the new `List`.
By removing the ability to have multiple CellSets in a DataSet
we can simplify the following things:
- Cell Fields now don't require a CellSet name when being constructed
- Filters don't need to manage what the active cellset is
The `From` and `To` nomenclature for topology mapping has been confusing for
both users and developers, especially at lower levels where the intention of
mapping attributes from one element to another is easily conflated with the
concept of mapping indices (which maps in the exact opposite direction).
These identifiers have been renamed to `VisitTopology` and `IncidentTopology`
to clarify the direction of the mapping. The order in which these template
parameters are specified for `WorkletMapTopology` have also been reversed,
since eventually there may be more than one `IncidentTopology`, and having
`IncidentTopology` at the end will allow us to replace it with a variadic
template parameter pack in the future.
Other implementation details supporting these worklets, include `Fetch` tags,
`Connectivity` classes, and methods on the various `CellSet` classes (such as
`PrepareForInput` have also reversed their template arguments. These will need
to be cautiously updated.
The convenience implementations of `WorkletMapTopology` have been renamed for
clarity as follows:
```
WorkletMapPointToCell --> WorkletVisitCellsWithPoints
WorkletMapCellToPoint --> WorkletVisitPointsWithCells
```
The `ControlSignature` tags have been renamed as follows:
```
FieldInTo --> FieldInVisit
FieldInFrom --> FieldInMap
FromCount --> IncidentElementCount
FromIndices --> IncidentElementIndices
```
The script fixed up most of the issues. However, there were some
instances that the script was not able to pick up on. There were
also some instances that still needed a means to select types.
Rather than force all dispatchers to be templated on a device adapter,
instead use a TryExecute internally within the invoke to select a device
adapter.
Because this removes the need to declare a device when invoking a
worklet, this commit also removes the need to declare a device in
several other areas of the code.
Found via `codespell` and `grep`
more typos
includes source typo change and a typo that needs further review
follow-up typos
Follow-up typos
Revert a commit
Previously, when a Worklet needed a scatter, the scatter object was
stored in the Worklet object. That was problematic because that means
the Scatter, which is a control object, was shoved into the execution
environment.
To prevent that, move the Scatter into the Dispatcher object. The
worklet still declares a ScatterType alias, but no longer has a
GetScatter method. Instead, the Dispatcher now takes a Scatter object in
its constructor. If using the default scatter (ScatterIdentity), the
default constructor is used. If using another type of Scatter that
requires data to set up its state, then the caller of the worklet needs
to provide that to the dispatcher. For convenience, worklets are
encouraged to have a MakeScatter method to help construct a proper
scatter object.
The new and improved vtkm::cont::ColorTable provides a more feature complete
color table implementation that is modeled after
vtkDiscretizableColorTransferFunction. This class therefore supports different
color spaces ( rgb, lab, hsv, diverging ) and supports execution across all
device adapters.
Due to recent changes to remove static arrays that are not supported on
some devices, the function to return all the local point indices on a
face was removed. That left no way to get the structure of cell faces
short of pulling an internal data structure.
This change resurrects a function to get point indices for a face. The
interface for this method has necessarily changed, so I also changed the
corresponding function for getting edge indices.
This avoid accidental conversions from DataSet to Result in return
values. This exposed several issues with filters and their tests. Fixed
those as well.
Sandia National Laboratories recently changed management from the
Sandia Corporation to the National Technology & Engineering Solutions
of Sandia, LLC (NTESS). The copyright statements need to be updated
accordingly.
This change adds a option via `SetIsOverlay` which causes the
`MapperWireframer` to use the existing depth buffer instead of
generating a new one.
This change refactors the line color blending to
retain the alpha value separately instead of pre-multiplying it.