Commit Graph

413 Commits

Author SHA1 Message Date
Campbell Barton
e3958015db Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
Campbell Barton
4fd4a2e7b9 added note in docs about not beaing able to create new data by calling the class direct. 2012-01-31 22:37:36 +00:00
Dalai Felinto
359917fb2b pydoc cleanup + remove unused bge.logic constants
+ adding PINGPONG as action actuator constant in rst
2012-01-30 06:47:01 +00:00
Dalai Felinto
5585b3e908 rst bge touch ups: making the title of the examples slightly more noticeable
-  it's still not correct, comparing to the other examples, but at least it looks okish.
-  fixed some small typos
2012-01-23 19:53:23 +00:00
Mitchell Stokes
686ce92fe8 Committing patch "[#27676] Change window size/resolution in realtime" by me.
Description:
This patch allows the user to change the size of the window (or the resolution in fullscreen mode) using the new bge.render.setWindowSize() method. This only works in the Blenderplayer since it doesn't make a whole lot of sense for the embedded player.
2012-01-22 20:25:25 +00:00
Mitchell Stokes
57d48d4493 Committing patch "[#29763] Adding an active_events property to SCA_PythonKeyboard and SCA_PythonMouse"
Here is the description:
As the summary says, this patch adds a new event to both SCA_PythonKeyboard and SCA_PythonMouse. This property is similar to the events property that both have, but it only returns events which are not KX_NO_INPUTSTATUS. This moves the "no input" check from Python to C, which gave my input handling code a 2x speed up. Python sucks (performance-wise) with iterating lists and SCA_PythonKeyboard has close to 200 events (I think something like 177, but I don't know for sure).
2012-01-22 05:45:56 +00:00
Dalai Felinto
6964b5a6c4 cucumber merge: world scaling + video texture constants
revisions: 38166,38167,38177,38179,38180,38187,38242

To be implemented after merge:
1) add pydocs(rst) for the video texture new defines
2) see if a NodeSetLocalMatrix would fit well

#43439 by kupoman
Changing the worldTransform and localTransform python attributes to use BLI_math to simplify the code

#38242 by kupoman
Adding the constants SOURCE_ERROR, SOURCE_EMPTY, SOURCE_READY, SOURCE_PLAYING, SOURCE_STOPPED to the video texture module. Updates to the documentation will follow after a merge with trunk

#38187 by kupoman
Updates to the documentation to reflect that worldScale is now writable, and added localTransform and worldTransform to KX_GameObject.

#38180 by kupoman
The Transform attribute of KX_GameObject was based on world space data. I converted that one to worldTransform, and added a localTransform for local space transform information.

#38179 by kupoman
Fixed the transform attribute of KX_GameObject's set method to properly deal with negative scaling.

#38177 by kupoman
Updated the transform property on KX_GameObject so that it is now read/write, and added the corresponding set method. Also simplified the get method by calling GetOpenGLMatrix instead of making the matrix myself.

#38167 by kupoman
Adding a read only transform attribute to KX_GameObject that returns a 4x4 matrix representing the object's transformations.

#38166 by kupoman
Adding a worldScale attribute to KX_GameObject. This attribute scales the object independently of its parent's scale.
2012-01-22 03:21:28 +00:00
Campbell Barton
166a37532f remove *.select_inverse operators where the *.select_all operator has an invert option. 2012-01-14 06:58:03 +00:00
Dalai Felinto
14e75b6c84 bge api doc update
bge.texture materialId wasn't showing up
bge.type was outdated (I removed the glew example, I hope no one mind)
2012-01-13 08:58:12 +00:00
Campbell Barton
153be23dbe give a more useful error when attempting to opengl render in background mode.
add some tips to the python docs.
2012-01-13 06:59:16 +00:00
Campbell Barton
2d2d0da51b remove blender 2.5 references in docs 2012-01-12 15:16:08 +00:00
Campbell Barton
cce9c43295 correct api doc examples and a typo 2012-01-05 05:43:35 +00:00
Campbell Barton
9a0bf1ffa4 Correct use of your vs you're in py api docs 2012-01-04 03:22:37 +00:00
Campbell Barton
3c480e85e3 update the api changelog 2.60 --> 2.61 2011-12-22 21:44:52 +00:00
Campbell Barton
ae17390b77 picky edits & regen man page 2011-12-10 01:07:22 +00:00
Campbell Barton
4c93e0ada3 include mathutils.noise in sphinx docs 2011-12-04 06:55:32 +00:00
Campbell Barton
9aaa67cc4c corrections for docs 2011-11-28 17:19:25 +00:00
Campbell Barton
1c6dc61d17 blacklist language property for sphinx docs, encoding was messing up PDF generation. 2011-11-24 22:24:07 +00:00
Campbell Barton
6e28ac2d7b pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
Brecht Van Lommel
2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
Campbell Barton
d9e99abe37 hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
Campbell Barton
c6c6a3578b tab -> spaces 2011-11-18 04:55:43 +00:00
Campbell Barton
e9be8b4a0a document py gotchas
- dont assume you get the data names you ask for
- beware of collisions with library names
- beware of py modules calling sys.exit
2011-11-18 04:48:27 +00:00
Campbell Barton
1cfbde0eb4 pass encoding to uses of decode() incase the default isnt utf-8. ignore decode errors in some cases.
This should fix an error with generated qtcreator projects.

also replace decoded bytes for unicode escape sequences in the VIEW3D_MT_edit_text_chars menu.
2011-11-17 04:05:54 +00:00
Campbell Barton
747f06d3d2 set cycles scripts as pep8 & make some minor changes.
also update sphinx doc generator.
2011-11-15 02:58:01 +00:00
Campbell Barton
f086201518 cmake & pep8 tidy up, also some style edits.
remove unneeded collection length function.
2011-11-08 01:32:34 +00:00
Guillermo S. Romero
95948d0e0e SVN maintenance. 2011-11-07 23:50:12 +00:00
Campbell Barton
33accdb725 use (const char*) rather than (char*) where possible.
also removed some unused function definitons.
2011-11-05 11:04:28 +00:00
Campbell Barton
057bf2a02b misc doc edits
- remove recently added sphinx reference workaround.
- tested doxygen, correct some warnings, set tab width and added pymathutils group.
- added convenience target 'make doc_doxy'
2011-11-05 01:48:10 +00:00
Campbell Barton
209ceb6969 correct some warnings, also sensor_x was being paassed to object_camera_matrix(...) for x and y args, looks like an accident 2011-11-04 15:21:34 +00:00
Campbell Barton
87cd81b162 - added docs and examples for bpy.app.handlers
- correct error in own last commit for BKE_screen_find_big_area()
2011-11-04 04:27:46 +00:00
Campbell Barton
f8d0c8b11e patch [#29049] Minor phrasing and grammar patch 2011-10-28 01:10:46 +00:00
Guillermo S. Romero
82c84f4b58 Remove some more $Id$ that still were left after r41227 and r41228. 2011-10-23 19:01:59 +00:00
Guillermo S. Romero
6105199668 Remove the svn:keywords property. 2011-10-23 18:38:16 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Campbell Barton
617d3cb852 pass -noaudio when running blender for various utilities - doc-gen and tests. 2011-10-19 21:55:27 +00:00
Campbell Barton
ea31490247 update man before ahoy 2011-10-17 14:44:21 +00:00
Campbell Barton
cc1ed7cbc5 fix/update for credits script and bad formatting in sphinx docs. 2011-10-17 13:54:47 +00:00
Campbell Barton
2dc6ca49b3 py docs:
added python doc section on script performance and a note on relative file paths in the gotcha's page.
also added script for spell checking py comments.
2011-10-17 10:43:55 +00:00
Campbell Barton
67c15da97d docs / clenup (no functional code changes)
- added API examples for mathutils.Color/Euler/Quaternion/Matrix.
- corrected own bad spelling matricies --> matrices.
- minor pep8 edits.
- update CMake ignore file list.
2011-10-17 02:20:53 +00:00
Campbell Barton
6d5891e7ea fix bad URL in bgl doc 2011-10-16 15:01:13 +00:00
Campbell Barton
92bc72dca1 convenience targets for make doc_py, doc_dna, doc_man 2011-10-16 11:09:15 +00:00
Campbell Barton
c40b976ea8 py docs - gpu module wasn't included in docs.
also added convenience target to build sphinx api docs:
 make doc_py
2011-10-13 06:59:09 +00:00
Campbell Barton
e3be5aacf8 fix [#28873] Blenders Python API Sphinx Build Script give exceptions 2011-10-11 23:27:01 +00:00
Nathan Letwory
6b2dd62c64 Commit testing notifier hack 2011-10-11 17:30:08 +00:00
Campbell Barton
1fd55c3130 update to cmake doc, still needs more work but update references to CVS and MSVC2005 and Python3.1 2011-10-10 04:16:16 +00:00
Campbell Barton
14dd4d19ed update generated api changelog for edits since 2.59 2011-10-05 22:43:00 +00:00
Campbell Barton
78968a0fc9 fix for mistake in api changelog script with function names. 2011-10-02 23:53:41 +00:00
Campbell Barton
a80520804a add '2.58 to 2.59' to changelog (should have done this for 2.59 release) and texface changes for 2.59 -> 2.60. 2011-10-02 23:47:05 +00:00
Campbell Barton
447a60b7c4 svn merge -rHEAD:40523 doc/python_api/rst/change_log.rst
revert changes for texface, will apply manually after.
2011-10-02 23:23:45 +00:00
Joerg Mueller
a4a09fc638 Fix for [#28792] Invalid 'aud' documentation examples. 2011-10-02 18:00:06 +00:00
Campbell Barton
081543fee8 fix for error generating docs, write all files as utf-8 2011-09-29 12:11:58 +00:00
Dalai Felinto
11a0e00819 BGE Material settings renaming Back Culling to Backface Culling and make it on by default
under suggestion of Mitchell Stokes (Moguri)
2011-09-26 06:39:19 +00:00
Dalai Felinto
51555877b0 manual update on changelog (python API)
Change as suggested by Campbell.
I'm not sure if this is the way to do for enums, I will check with him later
2011-09-24 23:50:00 +00:00
Dalai Felinto
e5b98f7a2f Python API changelog r37840-40524 (HEAD)
updating the doc.

I'm also including the latest API dump with it. This helps to keep track of the revisions to update and the next person updating doesnt need to build an old Blender for that (as I just had to).

I updated the sphinx_changelog_gen.py with this info as well.
I'll update changelog.rst manually next. I'm not so sure how to indicate that the properties were replaced instead of only removed.
2011-09-24 22:40:56 +00:00
Campbell Barton
48918130a1 remove redundant code & use GL_LINE_STRIP for object spiral drawing. 2011-09-22 18:42:16 +00:00
Campbell Barton
8f5112f191 pep8 update & some minor cmake edits. 2011-09-20 18:29:19 +00:00
Campbell Barton
00de0cd6a7 fix for warnings after texface commit, also comment blender sphinx theme for api reference until we get an update for 'Naiad' 2011-09-20 01:35:39 +00:00
Campbell Barton
862aababb3 - remove deprecated pose channel members
- change short -> char for flags that support it.
- add pose 'temp' pointer to use for outliner drawing (was using 'prev' and restoring which seems dodjy)
2011-09-16 02:42:50 +00:00
Campbell Barton
e2818f1b92 - include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options
2011-09-15 16:15:24 +00:00
Campbell Barton
5ba213a424 move utf8 string.c functions into their own file, also add python tip for printing operators. 2011-09-15 08:07:42 +00:00
Campbell Barton
1e6dbb1a4d added section about editmode switching to gotchas 2011-09-10 23:06:44 +00:00
Campbell Barton
e883de2739 spelling corrections from Philippe Casteleyn 2011-09-10 14:28:13 +00:00
Benoit Bolsee
01744abd81 GPU: add gpu python module with export_shader() function to export GLSL shader.
shader = gpu.export_shader(scene,material) 

Returns the GLSL shader that blender generates to produce the visual effect
of material in scene for the purpose of reusing the shader in an external engine.
This function is meant to be used in a material exporter so that the GLSL
shader can be exported entirely. The return value is a dictionary containing the
shader source code and all associated data. 

The full documentation is under sphinx.

Warning: there has been an API between the patch and this commit:
uniform['lamp'] and uniform['image'] now return python reference to 
ID block instead of ID name as before. The X3D exporter that uses this
function must be adapted.
2011-09-09 11:55:38 +00:00
Campbell Barton
4eb9b9e4f1 bpy api - add new page for best-practice (so Thomas has something to point to when kicking devs for writing shoddy UI layouts) 2011-09-08 23:59:47 +00:00
Campbell Barton
49547241d6 correction to docs. 2011-09-08 10:15:27 +00:00
Campbell Barton
7500f4cd48 fix for misc py errors + some pep8 edits. 2011-09-08 05:42:44 +00:00
Campbell Barton
290ad64a22 finished tips and tricks section of blender/python api docs, now included in generated docs. 2011-09-08 01:26:23 +00:00
Campbell Barton
520778163d interface + naming improvements to vertex wright modifier
- WeightVG -> Vertex Weight
- mapping_mode -> falloff_type
- nicer layout for VertexWeightModifiers add/remove options
2011-09-07 07:46:26 +00:00
Campbell Barton
fa32395b33 more minor doc fixes 2011-09-06 00:41:28 +00:00
Campbell Barton
67712c10c4 fix for doc building after pepper merge, also WIP tips/tricks. 2011-09-06 00:12:34 +00:00
Mitchell Stokes
4280e0a04f BGE animations: adding a missing comma. 2011-09-02 03:57:37 +00:00
Campbell Barton
255a81c3bf wip doc for py api tips and tricks. 2011-09-01 07:07:18 +00:00
Mitchell Stokes
1ad8ed8a60 BGE animations: Updating some constant names. They were still the originally proposed names instead of the ones that are actually used now. 2011-08-31 23:46:31 +00:00
Mitchell Stokes
812d5d2e5c BGE Animations: The return type for KX_GameObject.getActionFrame() was an integer when it should have been a float. I've fixed this and converted the tabs in the new BGE animation docs to space. I have also added more info on return types for KX_GameObject.getActionFrame() and KX_GameObject.isPlayingAction(). 2011-08-31 22:32:14 +00:00
Mitchell Stokes
f63d049adc BGE: Adding two new functions to bge.render to allow users to change the anisotropic filtering level used by textures:
* setAnisotropicFiltering(level)
  * getAnisotropicFiltering()
2011-08-31 05:51:51 +00:00
Campbell Barton
b20c9b0ba3 minor edits, pep8 - also correct float -> double promotion for blf. 2011-08-30 10:49:58 +00:00
Joerg Mueller
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
Campbell Barton
909d74d124 - use python convention for headings
- use implicit examples rather than .. code-block::
2011-08-27 08:09:12 +00:00
Campbell Barton
2e8771e987 bpy Gotcha's section on bones by Bassam Kurdali, with some edit.
added some examples & notes too.
2011-08-27 07:05:04 +00:00
Campbell Barton
a9dea3afe9 correct missing bpy doc references. 2011-08-26 18:48:48 +00:00
Campbell Barton
f10f4f570d added a section to gotcha's python bpy docs about unicode encoding problems. 2011-08-26 18:32:23 +00:00
Campbell Barton
e9ca846018 document some of the pitfalls in the blender python api (taken from frequent mails and bug reports) 2011-08-26 04:00:55 +00:00
Campbell Barton
b7eac1edcf picky style edits with screen/view/drawing, also remove own bad example doc. 2011-08-25 15:49:52 +00:00
Guillermo S. Romero
38398d200f SVN maintenance. 2011-08-25 06:16:26 +00:00
Campbell Barton
50a9454e0f move wiki api intro and overview docs into the api reference docs.
Updated docs since some parts still were from beta still.
2011-08-25 04:25:33 +00:00
Campbell Barton
75a63981cd add warning about misuse of ID.user_clear() since it can crash blender. 2011-08-23 11:28:18 +00:00
Joerg Mueller
f0d5abfcb2 Merging trunk up to r39637. 2011-08-22 20:31:46 +00:00
Sergey Sharybin
36f20f162c Fix #28154: linux3-config.py doesn't exist
Change OURPLATFORM from "linux<major_version>" to simple "linux".
Since new policy for linux kernel versions that major version in
platform doesn't make much sense for building rules so the same
rules could be used for both of linux2 and linux3 now/

Tested on both of linux2 and linux3 systems.
2011-08-21 13:31:46 +00:00
Campbell Barton
ef18ec335f svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-11 05:04:01 +00:00
Campbell Barton
da6bc69ca9 fix [#28191] Exception when enabling a script for a newer Blender build 2011-08-09 14:16:22 +00:00
Campbell Barton
08e184f302 note to address issue raised by report [#28190]. 2011-08-09 13:50:27 +00:00
Campbell Barton
f98e2161d0 change doxygen string to 2.59 2011-08-09 07:48:40 +00:00
Joerg Mueller
daab78bc61 Merging trunk up to r39145. 2011-08-07 15:25:06 +00:00
Dalai Felinto
f3c40df5e3 rst API doc fixes: literalincluding bge.texture and bge.constraints examples + bgl fixes 2011-08-04 09:47:40 +00:00
Joerg Mueller
eb9d591898 * Merging trunk up to r38981.
* Fixing a minor issue in a previous commit.
2011-08-03 12:44:52 +00:00
Campbell Barton
a10245a1fa fix [#28151] export OBJ don't save the extension
also correct some typos
2011-08-03 05:32:07 +00:00
Joerg Mueller
4e8e502c02 Merging trunk up to r38932. 2011-08-02 12:16:06 +00:00
Campbell Barton
f4293067c1 py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. 2011-07-31 03:15:37 +00:00
Dalai Felinto
dfc661565a patch [#27909] Added constants in bge.constraints by Solano Felicio (solano) + some changes in rst
I named all the BGE modules with their actual names (e.g. Rasterizer, Video Texture, ...). so in the API index.html page they look more like the other Blender modules.
I did the same for the bgl module.

For bge.constraints this patch exposes the constants values for debug mode and createConstraints (they were hardcoded innts before).

+ making all the "todo" and #comments into rst comments (.. comments)
Thanks Solano, it's great to get help to those tasks :)
2011-07-30 23:16:22 +00:00
Joerg Mueller
29f214f7f3 Merging up to trunk r38834. 2011-07-29 21:28:18 +00:00
Campbell Barton
2658949752 pep8 cleanup, also print message when attempting to run in animation player mode. 2011-07-29 01:24:03 +00:00
Campbell Barton
0facd795f8 automatically update the redirect from http://www.blender.org/documentation/250PythonDoc/ when uploading docs 2011-07-28 03:08:35 +00:00
Campbell Barton
71692e802f py api:
- added menu templates
- move template menu into the header of the text editor (so users will find more easily)
- updated mathutils examples, switching the order of multiplication.
2011-07-26 07:39:00 +00:00
Joerg Mueller
4532bd731d Merge with trunk up to r38584. 2011-07-21 21:11:58 +00:00
Mitchell Stokes
9fa6e32d5c BGE Animations: Updating the python docs. 2011-07-16 05:29:15 +00:00
Campbell Barton
0a46f9a737 rename bgl.Buffer attribute list to a method, to_list() as used for IDProps, also made repr function nicer. 2011-07-13 23:45:47 +00:00
Guillermo S. Romero
74494dbcd2 SVN maintenance. 2011-07-13 00:49:22 +00:00
Joerg Mueller
d9cf985730 Merging trunk up to r38329. 2011-07-12 13:09:22 +00:00
Dalai Felinto
936737b70f example of Physics Constraints module :)
+ some small fixes in other docs.

A topic for later(soon?), I think we should name the modules according to the rest of Blender modules. So instead of:
Game Engine bge.logic Module

We would have it:
Game Logic (bge.logic)
...
2011-07-08 06:51:12 +00:00
Campbell Barton
6aae2698ac patch [#27885] bge.constraints documentation
by Solano Felicio (solano)
2011-07-08 02:59:25 +00:00
Campbell Barton
7ab90056c7 fix for example 2011-07-07 21:14:36 +00:00
Campbell Barton
9a0de18a52 bge.texture doc, needed whitespace to format correctly. 2011-07-07 19:35:55 +00:00
Campbell Barton
af27622a87 some corrections to bge.texture docs 2011-07-07 19:23:51 +00:00
Joerg Mueller
34c5784f99 Merging trunk up to r38167. 2011-07-06 20:26:56 +00:00
Dalai Felinto
4260258bb3 an example for blf - a basic Hello World (for bge, not blender) 2011-07-06 08:29:20 +00:00
Dalai Felinto
2691c6a84f new example for bge.texture, a basic texture replacement
fresh simple and didactic example straight from my bge book, enjoy it ;)
video texture documentation online ... tears dropping.
2011-07-06 07:26:04 +00:00
Dalai Felinto
b9810ffdde moving bge.texture example to an external file 2011-07-06 07:15:56 +00:00
Dalai Felinto
26d75618ef patch [#27871] bge.texture documentation from Solano Felício (+ changes from me) it still needs work
... and I can't test rst in windows so for now let's pretend it builds. If someone can generate the docs and see how it goes please let me know.

(plus a small fix for bge.logic rst)
2011-07-06 07:05:29 +00:00
Mitchell Stokes
c1715223b9 BGE Animations: Updating the bge.types docs to include the three new methods to KX_GameObject: playAction(), getActionFrame(), setActionFrame(). 2011-07-05 22:32:10 +00:00
Campbell Barton
01550f880e add 'bgl' OpenGL doc to sphinx 2011-07-01 11:16:42 +00:00
Campbell Barton
5916309ac9 moving BGL to rst format, first move file. 2011-07-01 11:13:26 +00:00
Campbell Barton
93bb6238e0 remove some unused flags and correct aud example heading 2011-06-27 07:44:59 +00:00
Dalai Felinto
9dbec62bc0 basic sound playback example for audspace module
(I'm on windows at the moment so I can't test it. Hopefully it should be fine)
2011-06-27 05:12:03 +00:00
Campbell Barton
69ff819a2e print the help message if running from python directly. 2011-06-27 04:50:08 +00:00
Campbell Barton
e1ba5c8167 moved modules added to changelog (this isn't detected by the changelog generator) 2011-06-27 04:21:53 +00:00
Campbell Barton
fb1ded6572 update automatic rna changelog 2011-06-22 12:05:24 +00:00
Nathan Letwory
3c8056a40b Bump version in Doxyfile. 2011-06-21 19:31:06 +00:00
Campbell Barton
eaae38551f pep8 compliance 2011-06-21 17:17:51 +00:00
Campbell Barton
b73caa63c0 correct FSF address, as pointed out by Dave Plater 2011-06-21 05:01:54 +00:00
Campbell Barton
97a85fe100 - add example for python rna property update
- edit the copyright for blender specific cmake find modules
2011-06-20 02:54:56 +00:00
Brecht Van Lommel
30823cbb87 Python Docs: update layout.html to match blender.org development submenu changes. 2011-06-16 16:13:26 +00:00
Campbell Barton
ce914e51ab fix [#27659] Segfault when adding None to a group 2011-06-14 09:41:29 +00:00
Campbell Barton
214f4e8c03 include some useful info in bge docs, by ZiauddinMK on IRC. 2011-06-14 07:46:38 +00:00
Dalai Felinto
a2dda7c74d BGE Patch: [#27425] Allow to change the damping of the camera actuator
##########
original name: "Allow to change the strenght of the "go behind" constraint of the camera actuator"

The camera actuator is an actuator that drive the camera to follow an object, with a set of constraint.
Currently, when the object followed rotate on himself (like a person, or an helicopter), the camera is really slow to go behind (at least 10 seconds).

This patch gives the UI to tweak the strenght of the 'go behind'[named damping] constraint.
###########

epydocs (rst) updated too
2011-06-13 17:08:33 +00:00
Campbell Barton
1915f1b1e2 quiet 2 compiler warnings and update man page 2011-06-04 03:07:56 +00:00
Campbell Barton
a9dd90be78 move load_image into image_utils and add some docstrings to bpy_extras module. 2011-05-28 09:34:45 +00:00
Campbell Barton
ecf2d1ff4e - generate sphinx docs for bpy_extras module
- add in support to doc generator for automatically generating docs for submodules.
2011-05-28 07:47:58 +00:00
Campbell Barton
26252bb315 correct spelling error and some pep8 changes. 2011-05-26 09:33:51 +00:00
Campbell Barton
15289c6048 use PyDoc_STRVAR macro, so its possible to build without docstrings. 2011-05-24 16:05:51 +00:00
Campbell Barton
357ce16958 loading data with bpy.data.libraries.load(), now swaps out the strings in the list to load with the actual datablocks, this is convenient because it saves the script author having to find them after.
also raise warnings rather then errors if the datablock can't be found.
2011-05-24 15:21:14 +00:00
Brecht Van Lommel
3a34dcde68 Code cleanup: remove readblenfile module, only contained some utility functions
to read .blend files from runtimes, folded those into blenloader.
2011-05-11 19:29:23 +00:00
Brecht Van Lommel
cb12337363 Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-06 20:18:42 +00:00
Campbell Barton
05a78baa87 sphinx api docs: fix for addons linking to the wrong operator SVN url's.
also change from blender from 'release' back to beta so new docs don't overwrite the 2.57b release docs.
2011-05-05 14:45:24 +00:00
Campbell Barton
f3a9b7580e spelling corrections. 2011-04-29 04:43:36 +00:00
Campbell Barton
9ba543a522 minor improvements to sphinx doc main page 2011-04-13 14:43:11 +00:00
Nathan Letwory
04af4f7c23 Version bump for doxygen. 2011-04-13 08:47:35 +00:00
Campbell Barton
2ed8b5f679 reference the release PDF correctly 2011-04-12 16:56:15 +00:00
Campbell Barton
ba03e5023e less alarming warnings about the python api not being stable in online docs and remove from interactive console. 2011-04-12 12:09:38 +00:00
Campbell Barton
dbd3009108 - background job style cleanup.
- assert if material assignment is called with lib. (so the callers can be corrected).
- correct example docs
2011-04-10 15:24:05 +00:00
Campbell Barton
28594bc742 minor pep8 edits, also added 'test_pep8' & 'test_cmake' to the GNUmakefile for convenience. 2011-04-10 10:45:56 +00:00
Campbell Barton
e6c30a41ea can't include titles in function examples. 2011-04-08 05:03:02 +00:00
Campbell Barton
24b012c978 Sphinx RNA API changelog generator.
- lists added and removed functions and properties.
- lists renamed properties (does fuzzy comparison using min/max, description, type)
- lists functions with arguments changed.

Committed change log from 2.56 -> 2.57:
  http://www.blender.org/documentation/250PythonDoc/change_log.html
2011-04-07 07:53:28 +00:00
Mitchell Stokes
8d100c032e Updating BGE dynamic loading docs:
* Adding load_action and verbose keyword args for LibLoad()
  * Adding LibList()
2011-04-07 04:00:56 +00:00
Campbell Barton
162d02bf50 quiet warning & minor pep8 edits. 2011-04-04 22:42:43 +00:00
Campbell Barton
233d8594fc [#26768] 2.57 - sys.path not initialized properly
we should document this properly (we only have general design docs atm), for now just correct the tooltip.

also update api example docs.
2011-04-04 05:47:04 +00:00
Campbell Barton
3ddbb36fa7 modification to api docs so release point to:
http://www.blender.org/documentation/blender_python_api_2_57b_release

Development versions point to:
   http://www.blender.org/documentation/blender_python_api_2_57_0

This way updates to api docs after release wont overwrite release docs.
2011-04-01 15:13:58 +00:00
Campbell Barton
d4a9bc1c21 while looking into adding back brush tool keys found mixed texture/image paint rna vars, using 'image paint' internally. 2011-04-01 04:22:30 +00:00
Campbell Barton
2900557568 examples for keyframing nested paths. based on report from user der_On's report [#25746] 2011-03-31 12:45:54 +00:00
Campbell Barton
50a06eccff pep8 cleanup 2011-03-27 05:23:14 +00:00
Campbell Barton
04e32be958 optparse module is deprecated, use new argparse module in background job template.
correction to example in doc too.
2011-03-26 03:42:59 +00:00
Campbell Barton
1b80538fea fix [#25688] undocumted functions in pyapi
expose collection function docs.
2011-03-22 04:28:51 +00:00
Campbell Barton
35dae4f0b5 add sphinx api reference note that menu's layout.operator_context defaults to EXEC_REGION_WIN rather then INVOKE_DEFAULT. 2011-03-17 22:49:46 +00:00
Campbell Barton
2d1ef275f2 bpy.types.libraries.load sphinx doc & examples (doc system needed some updates).
http://www.blender.org/documentation/blender_python_api_2_56_3/bpy.types.BlendDataLibraries.html#bpy.types.BlendDataLibraries.load
2011-03-14 10:31:50 +00:00
Nathan Letwory
e62063bd5c Cleanup paths after move to dir. 2011-02-28 09:58:53 +00:00
Nathan Letwory
1af13dea62 move doxygen files into own subdir. 2011-02-27 20:46:25 +00:00
Nathan Letwory
5fe1c42575 doxygen: update for tagged modules. 2011-02-27 20:44:37 +00:00
Nathan Letwory
a100993878 doxygen: blender/readblenfile tagged. 2011-02-27 19:59:59 +00:00
Campbell Barton
bc15e0e295 add NDEBUG to scons release flags + some pep8 cleanup for examples. 2011-02-25 16:19:50 +00:00
Nathan Letwory
7184ed446b doxygen: kernel/ groups added. 2011-02-25 13:28:22 +00:00
Nathan Letwory
710d79925b doxygen: add missing group definitions. 2011-02-25 13:14:27 +00:00
Nathan Letwory
48dba3bbde doxygen: add bsp group 2011-02-25 11:53:23 +00:00
Nathan Letwory
83d6e06af5 doxygen: update Doxyfile and split doxygen.main 2011-02-25 10:34:04 +00:00
Nathan Letwory
1f4fc992ef doxygen: bge scenegraph and videotexture 2011-02-22 19:30:37 +00:00
Nathan Letwory
5e41760a15 doxygen: add bullet to extern libs, some small changes in page names, and fixes around license blocks 2011-02-22 16:12:12 +00:00
Nathan Letwory
79f79e0cac doxygen: BGE Network, Physics, Rasterizer 2011-02-22 12:42:55 +00:00
Nathan Letwory
5138615554 doxygen: entries for blenderroutines, converter, expressions, gamelogic, gameplayer, ketsji 2011-02-22 10:33:14 +00:00
Campbell Barton
dd8383e469 make doc generation close files (py3.2 complains about this),
minor formatting changes for C docstrings.
2011-02-22 05:23:20 +00:00
Campbell Barton
93d562b7b6 correct example 2011-02-22 04:42:21 +00:00
Campbell Barton
e46da7166b remove BGE's PyObjectPlus.isA method docs, was removed in favor of built-in isinstance(), report [#26080]. 2011-02-21 10:15:19 +00:00
Nathan Letwory
212d67734c doxygen: add guardedalloc and AVI 2011-02-21 09:23:34 +00:00
Nathan Letwory
b276624f33 doxygen: footer template 2011-02-21 09:09:27 +00:00
Nathan Letwory
8172207d20 doxygen: editor entry 2011-02-21 07:25:24 +00:00
Nathan Letwory
8c8ae3dedf doxygen: entry for gpu, modifiers, nodes, python and render 2011-02-21 06:58:46 +00:00
Guillermo S. Romero
24d7606cb8 SVN maintenance. 2011-02-18 19:33:19 +00:00
Campbell Barton
251d27110b examples for bpy.props 2011-02-18 14:27:18 +00:00
Nathan Letwory
b97ad119b9 doxygen: add blenlib under core as module. 2011-02-18 13:58:08 +00:00
Campbell Barton
5531f3093a render engine example thanks to dougal2. 2011-02-18 13:40:13 +00:00
Nathan Letwory
22638e22ea doxygen: blenkernel under core as module. 2011-02-18 13:05:18 +00:00
Nathan Letwory
b74601078d doxygen: readblenfile part of data group 2011-02-18 10:35:37 +00:00
Campbell Barton
063a7f217b python api docs & examples for registrable Menu/Panel/Operator/PropertyGroup classes. 2011-02-18 08:47:37 +00:00
Nathan Letwory
9e6e34df6c Bring blenloader module under data group. Rename the group to look a bit more sensible in the output. 2011-02-17 23:34:07 +00:00
Nathan Letwory
f697247f0e Start simple intros for intern and extern libs.
Some reorg of modules/pages, start makesdna and makesrna.
In many places license block needs to be changed to not start with /**, because otherwise documentation will go weird.
2011-02-17 16:17:40 +00:00
Nathan Letwory
f336b80d7f Starting work on doxygen cleanup. Many things still to be done. 2011-02-17 05:57:18 +00:00
Campbell Barton
aed7eaf0d9 sphinx doc gen: multiple examples possible and include the scripts docstring inline in sphinx.
also tag unused vars
2011-02-16 17:31:04 +00:00
Campbell Barton
7748860aeb doc generation support for excluding some modules, without this a full rebuild takes too long to test changes.
also include own function definitions for blf_dir.c.
2011-02-16 05:18:10 +00:00
Campbell Barton
fee5363912 bugfix [#26094] Going to Bone Roll menu brings up python error
also correct for pep8 warnings.
2011-02-16 02:25:03 +00:00
Campbell Barton
cb12d708c7 Doc generator now makes 'bpy.context' api reference.
http://www.blender.org/documentation/250PythonDoc/bpy.context.html

strings are extracted from blender to ensure all values are included, currently there is no type info so this is stored in the doc generator.
2011-02-15 15:37:40 +00:00
Campbell Barton
1cdab667bc - cmake was missing an inclide (IDE's wouldnt index)
- made doc generation always sumlink newly built docs to static URL. http://www.blender.org/documentation/250PythonDoc/
2011-02-06 10:18:20 +00:00
Campbell Barton
998198a041 mathutils rotate functions for Euler/Quaternion/Matrix/Vector types.
each accept Euler/Quaternion/Matrix types.

eg:
  Euler.rotate(Quaternion(axis, angle))
  Vector.rotate(Euler((pi/2, 0, 0)))

matrix.resize_4x4() and euler.make_compatible() were still returning an instance of themselves, now return None.
2011-02-05 09:57:02 +00:00