Commit Graph

108 Commits

Author SHA1 Message Date
Bastien Montagne
468ef74ed7 More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize). 2012-07-03 19:09:07 +00:00
Mitchell Stokes
ecc15e53bd Removing channel manipulation from the Action Actuator Python API since this has been broken since the animation changes from Pepper. BL_ArmatureObject.channels should be used instead. For more information see bug #28843 for more info:
http://projects.blender.org/tracker/index.php?func=detail&aid=28843&group_id=9&atid=306
2012-06-28 06:22:47 +00:00
Dalai Felinto
7016538974 bge.logic.keyboard.getClipboard() and .setClipboard methods
the idea of using methods instead of attributes is to avoid users abusing of the system calls.

Thanks Campbell Barton for reviewing and small corrections
2012-06-27 21:57:33 +00:00
Mitchell Stokes
418451fa03 KX_RadarSensor.getConeHeight() not longer exists, removing it from the docs. 2012-06-14 08:02:45 +00:00
Mitchell Stokes
c07c572373 Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by Monster.
KX_RadarSensor.angle was returning the angle that was used to construct Bullet's physics shape, which is calculated from the logic brick gui. KX_RadarSensor.angle now recalculates the original value from the gui. However, m_coneradius isn't actually used by KX_RadarSensor that I can see, so it might be better to just assign the original angle to m_coneradius instead of the calculated value. I've also made KX_RadarSensor.angle read-only, since setting m_coneradius does not appear to have any affect, which means writing to KX_RadarSensor.angle never worked properly.
2012-06-14 08:01:20 +00:00
Campbell Barton
e2133842c0 patch [#31594] [Documentation]: fix for example in bge.render.rst
by Philipp Oeser (lichtwerk)
2012-05-25 12:37:14 +00:00
Dalai Felinto
800e79c088 expanding bmesh example (py api) 2012-05-22 18:14:34 +00:00
Dalai Felinto
39f2f99794 fix for bmesh api example
worth noticing is that the example in bpy.types.Mesh is wrong too (Mesh type does not have an uv element)
but I would prefer someone more familiar with bmesh to take a look at those
2012-05-22 15:19:19 +00:00
Dalai Felinto
ac4b757287 patch [#31216] OpenGL urls updated by Julien DUROURE (julien)
update for the apidocs for the BGL module
2012-05-01 20:45:03 +00:00
Campbell Barton
1642e2888c rename Mesh.uv_loop_layers --> uv_layers
add filtering for document generator to support --partial bpy.types.SomeType
2012-04-22 23:51:50 +00:00
Campbell Barton
20e2330434 added Mesh.calc_tessface(), needed to update mesh tessface after bmesh edits.
also add py api BMDeformVert.clear()
2012-03-29 13:44:30 +00:00
Campbell Barton
7f1e9b8c41 bmesh py api:
added access to deform weights, access to weights acts like a python dict so you can do...

  print(group in dvert)
  dvert[group] = 0.5
  print(dvert[group])
  del dvert[group]
  print(dvert.items())
2012-03-27 10:30:10 +00:00
Howard Trickey
ef1d3a3993 Fixed a couple of typos in the Python API docs 2012-03-23 14:29:59 +00:00
Campbell Barton
174a46361f doc cleanup: minor corrections and improvements to docstrings + recent doc changes. 2012-03-23 01:55:38 +00:00
Campbell Barton
8e2efc1dbf rna/python api change: rename Mesh.faces --> tessfaces, since existing scripts are using this to modify the mesh and its confusing that the edits are not kept.
This also makes it clearer that the faces are for tessellated results only.

Added a section on the Gotcha's about upgrading scripts, the pros and cons of MeshTessFace/MeshPoly/BMFace.
and spesifically how to upgrade importers and exporters for 2.63+.
2012-03-23 00:28:29 +00:00
Sergey Sharybin
c3e37cf15f Fix #30622: documentation example code for bge.types.KX_MeshProxy did not work,
using fix suggested by Ryan King.
2012-03-21 14:13:54 +00:00
Campbell Barton
9773f87891 bmesh docs:
- add examples for custom-data access
- group BMesh types logically in docs
- added missing docstrings

needed to add grouping functionality to sphinx for this.
2012-03-21 05:33:37 +00:00
Campbell Barton
f15c15e992 bmesh py api: finished todo - editable select_history
eg:
  bm.select_history = vert, face, edge

  bm.select_history.add(edge)
2012-03-14 04:46:12 +00:00
Campbell Barton
2fbb5ce833 bmesh py api: more comprehensive intro page, also fix some spelling errors. 2012-03-13 06:22:43 +00:00
Brecht Van Lommel
74b7bc1228 Fix #30524: documentation example code for bge.types.KX_MeshProxy did not work,
using fix suggested by Ryan King.
2012-03-12 13:04:06 +00:00
Campbell Barton
4dc35836ad code cleanup: remove unused variable assignents and added bmesh submodule links, doc correction reported by dfelinto. 2012-03-09 21:23:15 +00:00
Luca Bonavita
4aadffa80e == Python API docs ==
(sphinx_doc_gen.py)

- file reorganization to use more functions (easier to read)

- adapting to work after a recent commit that made some of the members of bpy.app.*
  output bytes instead of strings (see [#30154])

- a couple of new command line optionsto avoid editing the script:
    -T: let you choose the sphinx theme: the theme dir get copied in the destination dir
    -b: choose if we want the bpy module page or not

    Current command line arguments optional arguments:
      -h, --help            show this help message and exit
      -o OUTPUT_DIR, --output OUTPUT_DIR
                            Path of the API docs (default=<script dir>)
      -T SPHINX_THEME, --sphinxtheme SPHINX_THEME
                            Sphinx theme (default='default')
      -f, --fullrebuild     Rewrite all rst files in sphinx-in/ (default=False)
      -t, --testdump        Dumps a small part of the API (default=False)
      -b, --bpy             Write the rst file of the bpy module (default=False)

(rst/info_best_practice.rst)

- fixed a typo
2012-03-07 17:36:38 +00:00
Dalai Felinto
1f928833f3 option for the Armature Actuator to change the influence of a bone constraint.
Also adds DampedTrackTo to the list of supported constraints in the BGE

Test file:
http://www.pasteall.org/blend/11715

Patch developed as part of a project to NF-UBC Nereus Program.
Development time 'sponsored' by the project.
www.nereusprogram.org
2012-03-03 02:47:01 +00:00
Campbell Barton
5af9e8d5ca remove section in gotcha's doc about matrix col/row order since this has been changed. 2012-02-17 20:41:41 +00:00
Campbell Barton
caf92365a5 autogenerated rna api changelog (no rebuilds needed) 2012-02-15 17:41:48 +00:00
Campbell Barton
fd60de606a Style cleanup of gpu rst file. 2012-02-09 06:38:54 +00:00
Campbell Barton
4fd4a2e7b9 added note in docs about not beaing able to create new data by calling the class direct. 2012-01-31 22:37:36 +00:00
Dalai Felinto
359917fb2b pydoc cleanup + remove unused bge.logic constants
+ adding PINGPONG as action actuator constant in rst
2012-01-30 06:47:01 +00:00
Dalai Felinto
5585b3e908 rst bge touch ups: making the title of the examples slightly more noticeable
-  it's still not correct, comparing to the other examples, but at least it looks okish.
-  fixed some small typos
2012-01-23 19:53:23 +00:00
Mitchell Stokes
686ce92fe8 Committing patch "[#27676] Change window size/resolution in realtime" by me.
Description:
This patch allows the user to change the size of the window (or the resolution in fullscreen mode) using the new bge.render.setWindowSize() method. This only works in the Blenderplayer since it doesn't make a whole lot of sense for the embedded player.
2012-01-22 20:25:25 +00:00
Mitchell Stokes
57d48d4493 Committing patch "[#29763] Adding an active_events property to SCA_PythonKeyboard and SCA_PythonMouse"
Here is the description:
As the summary says, this patch adds a new event to both SCA_PythonKeyboard and SCA_PythonMouse. This property is similar to the events property that both have, but it only returns events which are not KX_NO_INPUTSTATUS. This moves the "no input" check from Python to C, which gave my input handling code a 2x speed up. Python sucks (performance-wise) with iterating lists and SCA_PythonKeyboard has close to 200 events (I think something like 177, but I don't know for sure).
2012-01-22 05:45:56 +00:00
Dalai Felinto
6964b5a6c4 cucumber merge: world scaling + video texture constants
revisions: 38166,38167,38177,38179,38180,38187,38242

To be implemented after merge:
1) add pydocs(rst) for the video texture new defines
2) see if a NodeSetLocalMatrix would fit well

#43439 by kupoman
Changing the worldTransform and localTransform python attributes to use BLI_math to simplify the code

#38242 by kupoman
Adding the constants SOURCE_ERROR, SOURCE_EMPTY, SOURCE_READY, SOURCE_PLAYING, SOURCE_STOPPED to the video texture module. Updates to the documentation will follow after a merge with trunk

#38187 by kupoman
Updates to the documentation to reflect that worldScale is now writable, and added localTransform and worldTransform to KX_GameObject.

#38180 by kupoman
The Transform attribute of KX_GameObject was based on world space data. I converted that one to worldTransform, and added a localTransform for local space transform information.

#38179 by kupoman
Fixed the transform attribute of KX_GameObject's set method to properly deal with negative scaling.

#38177 by kupoman
Updated the transform property on KX_GameObject so that it is now read/write, and added the corresponding set method. Also simplified the get method by calling GetOpenGLMatrix instead of making the matrix myself.

#38167 by kupoman
Adding a read only transform attribute to KX_GameObject that returns a 4x4 matrix representing the object's transformations.

#38166 by kupoman
Adding a worldScale attribute to KX_GameObject. This attribute scales the object independently of its parent's scale.
2012-01-22 03:21:28 +00:00
Dalai Felinto
14e75b6c84 bge api doc update
bge.texture materialId wasn't showing up
bge.type was outdated (I removed the glew example, I hope no one mind)
2012-01-13 08:58:12 +00:00
Campbell Barton
153be23dbe give a more useful error when attempting to opengl render in background mode.
add some tips to the python docs.
2012-01-13 06:59:16 +00:00
Campbell Barton
2d2d0da51b remove blender 2.5 references in docs 2012-01-12 15:16:08 +00:00
Campbell Barton
cce9c43295 correct api doc examples and a typo 2012-01-05 05:43:35 +00:00
Campbell Barton
9a0bf1ffa4 Correct use of your vs you're in py api docs 2012-01-04 03:22:37 +00:00
Campbell Barton
3c480e85e3 update the api changelog 2.60 --> 2.61 2011-12-22 21:44:52 +00:00
Campbell Barton
9aaa67cc4c corrections for docs 2011-11-28 17:19:25 +00:00
Brecht Van Lommel
2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
Campbell Barton
c6c6a3578b tab -> spaces 2011-11-18 04:55:43 +00:00
Campbell Barton
e9be8b4a0a document py gotchas
- dont assume you get the data names you ask for
- beware of collisions with library names
- beware of py modules calling sys.exit
2011-11-18 04:48:27 +00:00
Campbell Barton
f8d0c8b11e patch [#29049] Minor phrasing and grammar patch 2011-10-28 01:10:46 +00:00
Campbell Barton
cc1ed7cbc5 fix/update for credits script and bad formatting in sphinx docs. 2011-10-17 13:54:47 +00:00
Campbell Barton
2dc6ca49b3 py docs:
added python doc section on script performance and a note on relative file paths in the gotcha's page.
also added script for spell checking py comments.
2011-10-17 10:43:55 +00:00
Campbell Barton
67c15da97d docs / clenup (no functional code changes)
- added API examples for mathutils.Color/Euler/Quaternion/Matrix.
- corrected own bad spelling matricies --> matrices.
- minor pep8 edits.
- update CMake ignore file list.
2011-10-17 02:20:53 +00:00
Campbell Barton
6d5891e7ea fix bad URL in bgl doc 2011-10-16 15:01:13 +00:00
Campbell Barton
c40b976ea8 py docs - gpu module wasn't included in docs.
also added convenience target to build sphinx api docs:
 make doc_py
2011-10-13 06:59:09 +00:00
Campbell Barton
14dd4d19ed update generated api changelog for edits since 2.59 2011-10-05 22:43:00 +00:00
Campbell Barton
78968a0fc9 fix for mistake in api changelog script with function names. 2011-10-02 23:53:41 +00:00