Commit Graph

12629 Commits

Author SHA1 Message Date
Daniel Genrich
1d043ddf19 Fixes wrong menu entry text - fix provided by nudelZ 2008-05-08 21:39:08 +00:00
Jiri Hnidek
5d8178a120 Potential bug fix of #10999. 2008-05-08 21:33:15 +00:00
Andrea Weikert
7be03f2ae5 == bugfix ==
fix for [#10284] Activate International font hiding text in bookmark window in image browser
- use same font handling for bookmarks as for the regular files.
2008-05-08 20:55:16 +00:00
Campbell Barton
71fbf87304 fix for [#6692] vrml (.wrl) export bug in V2.44 release
patch from Michalis Kamburelis with some minor edits
2008-05-08 20:51:22 +00:00
Brecht Van Lommel
3331bfae48 Bugfix: unwrap pinning did not work correct with aspect ratio option. 2008-05-08 20:38:38 +00:00
Campbell Barton
7a58893bf2 fix for [#10581] 2.46 RC3 Sequence editor on OSX renders PNG files as black/empty
use BLI_join_dirfile which makes sure the slashes are there.
2008-05-08 20:10:50 +00:00
Brecht Van Lommel
ad38297a08 Fix for bug #11005: hue-sat-value node was doing unnecessary
clamping, which not only is suboptimal for working with hdr
images, it was also doing the clamping incorrect.
2008-05-08 19:57:10 +00:00
Kent Mein
106974a9d2 Fixing up the webplugin defines for the Makefiles.
Now you can do one of the following to disable it:
export NAN_NO_PLUGIN=true
export WITH_BF_WEBPLUGIN=false

or
export WITH_BF_WEBPLUGIN=true to enable building it.
(Its set to false by default)

Kent
2008-05-08 18:38:21 +00:00
Campbell Barton
8fdc367e0d 2.46 todo item, added back seam marking tools from UV-face mode.
Since these conflict with loop select its now an option from the mesh tools panel. also made it possible to alt+rmb and alt+shift+rmb to mark other edge flags (creases, 
bevel weights, sharp edges)
2008-05-08 16:33:55 +00:00
Remigiusz Fiedler
3faf127707 DXF-importer prepared for ProE files, which are outside of DXF-specification. 2008-05-08 15:58:00 +00:00
Joshua Leung
e71a6bd79e NLA - Bugfix:
Scale and Repeat fields in NLA Transform Properties panel will now ignore negative values instead of clamping them to a near-zero value, which can easily be confused with the strip being 'destroyed'. This shouldn't affect other interface elements, as this change has only been used here. 

(Note: negative scaling should be avoided)
2008-05-08 08:59:36 +00:00
Brecht Van Lommel
205d06f5f4 Fix for bug #11002: particle ipo clump did not allow negative values
like the button in the user interface.
2008-05-08 08:41:56 +00:00
Campbell Barton
18b20396bc this script isnt needed anymore thanks to stivs and gsr 2008-05-08 07:33:20 +00:00
Stephen Swaney
12715ec0fa more shell script tweaking.
Thanks to gsrb3d for hints.
2008-05-07 22:46:20 +00:00
Benoit Bolsee
44cdc480de Fix BGE bug #6054: Camera actuator crashes Blender. The crash occurs when min,max << height (bad practice anyway). 2008-05-07 22:32:45 +00:00
Martin Poirier
2a8caaa6a0 [#10996] Wrong tooltip in "Fields" panel
Also fixed typo and insuficiant length of label Longitudinal
2008-05-07 22:26:47 +00:00
Stephen Swaney
1c7c37deb7 modify script to use long opts; --name vs -n, for example.
This makes epy_docgen.sh compatible with epy_docgen-3.sh.

I am not sure why we would need both scripts.  Perhaps 
someone with epdoc version 3 can test.
2008-05-07 21:21:15 +00:00
Campbell Barton
48f6c5b05f was missing depgraph update for centering objects in editmode if they were unselected.
ctrl+num keys for switching subsurf didnt work in editmode if the object wasnt selected. changed this to only operate on the editmode object. also 
disallow ctrl+num to change layers for values above 4.
2008-05-07 20:34:34 +00:00
Brecht Van Lommel
3527c10065 Fix for bug #10932: area light bug, points behind the lamp could
also get lit.
2008-05-07 20:24:06 +00:00
Brecht Van Lommel
1584d6a006 Possible fix for #9691: blender failing to allocate memory when rendering
particles on windows, now allocates smaller chunks of memory.
2008-05-07 19:25:43 +00:00
Campbell Barton
5da47ddd02 fps timer was starting off at 0 fps 2008-05-07 18:33:10 +00:00
Brecht Van Lommel
ad5579ec92 Fix for bug #9676: added warning that particles on multires are
not supported on anything else than the first level.
2008-05-07 16:31:49 +00:00
Campbell Barton
bda4e3d19f * added support for exporting dupli objects
* option to export modifier applied objects
* option to export quads as tri's
* added back compress option (will default to enabled if you use .x3dz as the extension)
2008-05-07 15:38:40 +00:00
Brecht Van Lommel
529a8bb949 Fix for bug #10990: edge render AA issue. 2008-05-07 14:58:33 +00:00
Brecht Van Lommel
fa9b01908f Bugfix: modified the tooltip to indicate that the maximum length option
for particle paths applies to children.
2008-05-07 12:23:51 +00:00
Campbell Barton
5e493eeb19 Setting frame in python allowed negative numbers (was casting to a short with no clamping!)
disable capslock option isnt used anywhere.
2008-05-07 07:57:18 +00:00
Campbell Barton
4aa8dd0b63 fix for [#10290] Wire object hid in the back of soled obj.
reverse wire draworder logic from r4059, wire-only meshes were not using a depth buffer which meant they would not be visible at 
all, if they were after an overlapping solid object in the scene (had this problem for peach too).
2008-05-07 00:37:38 +00:00
Campbell Barton
7d2e366e8f fix for [#10180] File Browser buttons disappear after clicking on Window Type button
Spent some time looking into what this could break and it seems like a safe change.
2008-05-06 23:58:15 +00:00
Benoit Bolsee
881802d8a3 BGE patch #10492 approved: getLinearVelocity() now can provide local velocity as well. This patch is harmless and backward compatible; it can go safely into 2.46 release 2008-05-06 20:55:55 +00:00
Andrea Weikert
917865b504 == bugfix ==
[#10312] Append Link (image browser) bug if combined with Open window
The only place where the special handling in newspace is relevenant is when
opening it with the windowtype_pupmenu. All other overlaying windows( render in image space, scriptspace)
should leave imagebrowser/filebrowser space alone.
2008-05-06 19:29:37 +00:00
Campbell Barton
c0d981f6db patches
[#10529] -p command line option fix
[#8844] Glossy controls Python API
2008-05-06 18:57:24 +00:00
Campbell Barton
4255f3c7ab made python add mesh module respect blenders user settings for editmode and view align.
added sys.cleanpath() was a patch in the tracker but blender's internal path cleaning is now more general and can be used from 
python.
2008-05-06 17:54:55 +00:00
Brecht Van Lommel
722f24d153 Fix for bug: drawing x-ray and transparency with sets didn't
work well, now it draws those type of objects from sets also
at the end.
2008-05-06 15:31:17 +00:00
Kent Mein
3ba9069c04 Fixes Makefiles for mac_compat_glext.h by updating some include paths.
Kent
2008-05-06 09:43:28 +00:00
Brecht Van Lommel
04d2a8badc Fix for bug #10734: mirror modifier crash with no axis
enabled for mirroring around.
2008-05-06 08:35:19 +00:00
Joshua Leung
ee87af1e16 Bugfixes:
* NLA scaling was being incorrectly handled with fractional values. This was caused by clamping to integers instead of floats when making sure the scale value was positive. 

* Added checks to help prevent some weird cases that may sometimes occur and cause problems
2008-05-06 07:10:30 +00:00
Peter Schlaile
2b1797d07b == FFMPEG ==
Fixes: [#10703] loading an .avi captured by dosbox causes a segfault
We shouldn't try to close a codec, if we haven't managed to open one... :)
2008-05-05 22:08:50 +00:00
Benoit Bolsee
1989e757b0 Add support for GLEXT in MSVC project files - continued: also support BlenderPlayer and release config 2008-05-05 21:33:06 +00:00
Brecht Van Lommel
b6f5679cf5 Fix for bug #10542: changing particle visualisation type from object to
something else didn't work correct.
Fix for bug #10478: particle system point cache problem.
2008-05-05 21:10:32 +00:00
Brecht Van Lommel
95ed34be4a Fix for bug #10444: environment map crash with qmc. 2008-05-05 17:43:13 +00:00
Brecht Van Lommel
d5ffcda5dc Fix for bug #10347: particles reset with orbit around selection
option, was doing unnecessary dependency graph calls.
2008-05-05 17:41:14 +00:00
Kent Mein
b36fe51c7d Fixed some indentation, I stumbled across (spaces vs tabs)
and also removed return 0 from a void stub.

Kent
2008-05-05 17:29:11 +00:00
Kent Mein
4c0bcbf4da fix for bad indexing found by Cyril Brulebois
Its making the identity matrix so I just removed the initalizing values
that were out of bounds.

Kent
2008-05-05 17:26:33 +00:00
Joshua Leung
945a083e70 Bugfix:
IPO-Smooth should now give better results. It uses a moving-window approach, which looks at two points on either side of the point in interest (a total of 5 in optimal conditions), and does a weighted average on it.
2008-05-05 06:38:19 +00:00
Campbell Barton
02afc94932 fix for [#10458] Rc4 Blender crash when activate playback FPS than Alt+A to play animation. 2008-05-05 06:30:19 +00:00
Campbell Barton
65b2f4397c matt ebb found a case where removing the "Real" world button was bad. 2008-05-05 01:46:35 +00:00
Ken Hughes
17db1906c8 Fix potential buffer overflow (found by Cyril Brulebois). 2008-05-05 00:42:18 +00:00
Benoit Bolsee
da3b15be00 BGE patch: add support for GLEXT in MSVC project files. User must update glext.h in SDK directory: C:\Program Files\Microsoft Visual Studio .NET 2003\Vc7\PlatformSDK\Include\gl\glxext.h. Get the latest glext.h from http://www.opengl.org/registry/ 2008-05-04 21:20:22 +00:00
Benoit Bolsee
cf654b44b6 Fix BGE bug in patch #8724 (memory optimization): serious problem with alpha texture when Use Blender Material is active and several objects have same texture. This bug messes up greatly with OpenGL texture. The GE is not usable without this fix. 2008-05-04 21:14:38 +00:00
Peter Schlaile
32099649e3 == Sequencer ==
Added the missing directory selector button for proxy custom storage...
2008-05-04 17:03:10 +00:00