Campbell Barton
def948cc28
patch [ #29853 ] UTF-8 copy&paste for X11 GHOST
2012-01-11 00:34:42 +00:00
Alex Fraser
15dc3d4609
Fixes two crashers for games, with GHOST under SDL:
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- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though.
- Fixes embedded game engine exit.
See patch tracker [#29748 ].
2012-01-02 12:35:06 +00:00
Alex Fraser
c2bb285750
Mode switching for GHOST under X11: adds the ability to change screen resolutions in the blenderplayer on GNU/Linux.
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Code ported from Quake 2.
2012-01-02 12:25:14 +00:00
Campbell Barton
6d965f4493
style edits for function declarations
2011-12-30 07:55:15 +00:00
Nicholas Bishop
50cc053690
Add a glClear() in GHOST/X11 between creating the GLX context and
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displaying the window.
This fixes a brief flash of random data on Blender startup on my
system (Ubuntu 11.10, ATI Mobility Radeon HD 5650, Gallium drivers.)
Code review link:
http://codereview.appspot.com/5505071/
2011-12-26 19:12:13 +00:00
Campbell Barton
27074062ab
Formatting edits <120 length lines
2011-12-24 02:32:08 +00:00
Brecht Van Lommel
a0af3f7ffe
OS X: add BLENDER_SOFTWAREGL environment variable to force using software OpenGL
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renderer, for debugging OpenGL issues.
2011-12-19 14:23:08 +00:00
Brecht Van Lommel
e9be94b82d
Fix #29233 : Windows accessibility feature "sticky keys" for disabled people not working.
2011-12-15 13:01:01 +00:00
Jens Verwiebe
4c43a14b9f
OSX: Fix more UTF8 issues, todo: use correct font
2011-11-23 07:39:59 +00:00
Jens Verwiebe
393c7b2e93
OSX: go back to former zoombehaviour with magicmouse in Lion, no time to recode to NSTouch in the near time
2011-11-13 13:25:22 +00:00
Campbell Barton
e84c0980a3
correct indentation and some whitespace edits (no functional changes)
2011-11-11 13:09:14 +00:00
Campbell Barton
057bf2a02b
misc doc edits
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- remove recently added sphinx reference workaround.
- tested doxygen, correct some warnings, set tab width and added pymathutils group.
- added convenience target 'make doc_doxy'
2011-11-05 01:48:10 +00:00
Campbell Barton
4293f4738c
patch [ #28947 ] Patches for #28943 (Support for XDG Base Directory Specification)
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from Cosme
2011-11-02 22:00:22 +00:00
Jens Verwiebe
a664e779ac
OSX: make ZOOM-gesture on trackpads half the speed, added comment for experimental all-time-trackpad assumption
2011-10-31 12:31:48 +00:00
Jens Verwiebe
4ce5bb0ba2
OSX: adapt comments to new behaviour when compiling with gcc-4.6 but GHOST and QT with default compiler
2011-10-27 15:50:51 +00:00
Jens Verwiebe
7a20ced627
Fix player prototype, fix compile for OSX/XCode4.2, use always tablet enabled (test)
2011-10-27 15:46:26 +00:00
Campbell Barton
699030ceb6
use const for readonly strings and set some functions to static
2011-10-27 14:41:26 +00:00
Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Dalai Felinto
cac4fde224
utf8 OSX - cleanup
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I still think utf8_buf can be 5 (4 bytes + '\0'), but even 6 may not be enough to what is coming next (NFC - precomposedStringWithCanonicalMapping)
incorporating ascii as a subset of utf8. I don't think we need to re-encode it.
U+0000 ~ U+00FF - latin1 set
2011-10-22 09:28:10 +00:00
Alexander Kuznetsov
be61044eee
Fix for text object on windows.
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No utf8 when keyup
2011-10-22 03:14:19 +00:00
Campbell Barton
74017cb020
header cleanup and typo's
2011-10-22 01:53:35 +00:00
Dalai Felinto
932aa116df
utf8 OSX - disabling utf8 at KeyUp, otherwise TextObject doesn't work.
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This bug is also present in Windows, so I believe the real bug is in Linux (and in the text object input).
Also Cmd+C and Cmd+v doesn't work for utf8 yet.
2011-10-21 19:09:14 +00:00
Alexander Kuznetsov
c9035e20d0
UTF8 input support for Windows.
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ToDo:
* add support for dead keys
* other input methods (for hieroglyphs)
2011-10-21 17:40:35 +00:00
Dalai Felinto
f9f5daed9b
disabling utf8 for OSX. It's not working 100% and it's breaking other things
2011-10-21 06:45:08 +00:00
Campbell Barton
d37760bc34
cleanup scons build flags, many duplicates because because of confusion between CFLAGS/CPPFLAGS/CCFLAGS/CXXFLAGS, devs would set multiple to be on the safe side.
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- defines go in CPPFLAGS
- C & C++ flags go in CCFLAGS
- CFLAGS / CXXFLAGS are C OR C++ only.
also commented intended ghost unicode/ascii usage.
2011-10-21 04:23:26 +00:00
Jens Verwiebe
36017e2af9
OSX: dalai's patch for utf8 support, todo: uppercase chars not working yet
2011-10-20 10:35:54 +00:00
Dalai Felinto
e0604e5941
OSX fix for recent utf8 commit
2011-10-20 06:29:14 +00:00
Campbell Barton
9bbec84e7e
initial support for unicode keyboard input for ghost & blenders WM.
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- currently X11 only, depends on Xinput (but should not break other os's).
- ghost stores utf8 buffer, copies to wmEvent's
- UI text input is currently the only area that uses this - not console or text editor.
- no rna access yet.
2011-10-20 05:30:26 +00:00
Campbell Barton
61389bba41
fix spelling mistakes in comments (and in some python error messages), nothing to effect translations.
2011-10-17 06:39:13 +00:00
Campbell Barton
f9ea19ac12
spaces -> tabs (only whitespace changes)
2011-10-06 22:02:50 +00:00
Campbell Barton
ce1ac3412d
dont define the ghost PREFIX for scons, since this means our portable downloadable binary would find the system blender files (if installed).
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this should stay disabled until scons supports system/portable installs as with cmake.
2011-10-06 02:29:15 +00:00
Jens Verwiebe
39300a5079
OSX: Correct copy/paste error and exclude endianess switch from darwin
2011-10-05 08:58:32 +00:00
Jens Verwiebe
b05a3f7e42
Cgange compile cindition for gcc-4.6-objC++ workaround
2011-09-30 20:26:14 +00:00
Jens Verwiebe
47ca7e23c0
Now in proper english, hehe
2011-09-28 17:52:07 +00:00
Jens Verwiebe
ce714341b9
Using non ASCII-conform char in comment broke compile
2011-09-28 17:45:32 +00:00
Jens Verwiebe
6088d460ef
OSX: Give clear commenting and more up-to-date defaults
2011-09-28 17:28:37 +00:00
Jens Verwiebe
416885aad4
OSX: always compile GHOST and Quicktime with Apple-gcc-4.2, simplifies for non-apple compilers
2011-09-28 17:15:28 +00:00
Jens Verwiebe
6f2d937a63
OSX: introduced a workaround for compiling with non-apple gcc-4.6.1, ghost must be compiled with apple-gcc nevertheless due objc incompatibilities
2011-09-27 13:18:34 +00:00
Campbell Barton
e4c299d975
comment warnings as errors for MSVC - it too easily made small problems like unused vars into errors which gets annoying for non developers.
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with GCC we have *some* warnings as errors which works out better.
2011-09-27 12:08:35 +00:00
Campbell Barton
274b9c8fb8
whitespace cleanup
2011-09-25 12:31:21 +00:00
Campbell Barton
4b449aefea
remove support for irix
2011-09-21 08:40:30 +00:00
Nathan Letwory
0c992c73a1
Typofix
2011-09-05 22:15:07 +00:00
Nathan Letwory
3efe867051
Put dead zone printout behind debug.
2011-09-05 21:52:06 +00:00
Dalai Felinto
22676a434e
making carbon to build again (note: NDOF is not working here)
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- fix typo
- isolate NDOF callsi in #ifdefs
2011-09-01 00:03:20 +00:00
Campbell Barton
471c005137
typo fix: end of lines ;; --> ;
2011-08-31 01:07:55 +00:00
Mitchell Stokes
2475ad0ab9
When creating a multisample window for Win32, the first context created, which checks for multisample support, was never being deleted.
2011-08-30 17:30:35 +00:00
Sergey Sharybin
36f20f162c
Fix #28154 : linux3-config.py doesn't exist
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Change OURPLATFORM from "linux<major_version>" to simple "linux".
Since new policy for linux kernel versions that major version in
platform doesn't make much sense for building rules so the same
rules could be used for both of linux2 and linux3 now/
Tested on both of linux2 and linux3 systems.
2011-08-21 13:31:46 +00:00
Brecht Van Lommel
37f9d916fa
Fix #28265 : blender 2.59 not starting on OS X with old ndof driver.
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Patch by Jens Verwiebe.
2011-08-17 15:01:26 +00:00
Campbell Barton
45cf8d673e
add numpad key input for ghost/sdl
2011-08-16 13:07:46 +00:00
Alexander Kuznetsov
39cbcdf187
Window was losing focus when switching from full screen via Alt+F11
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Fixes [#28243 ]
2011-08-15 16:26:37 +00:00
Sergey Sharybin
c9216e390c
Commiting patch from jensverwiebe for NDOF support on OSX
2011-08-11 15:59:19 +00:00
Campbell Barton
ffd5fa3eea
off by 1 error with number keys in ghost/sdl
2011-08-09 07:09:49 +00:00
Campbell Barton
8eec116d0e
add missing keys for ghost/sdl
2011-08-08 06:54:07 +00:00
Campbell Barton
0160901c90
- update X3D and FBX testing checksums
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- building with GHOST/SDL now adds the PREFIX
- image.external_edit operator errors out if the filepath isnt set (was annoying and loaded gimp while running tests)
2011-08-08 03:31:25 +00:00
Campbell Barton
5681380db0
simplify x11 path code, had unneeded NULL checks and std namespace
2011-08-07 17:38:36 +00:00
Mike Erwin
479c203dad
stricter WITH_INPUT_NDOF guards, general cleanup
2011-08-07 16:44:10 +00:00
Mike Erwin
6c821f4078
stricter NDOF guards for Windows (forgot in earlier commit)
2011-08-06 23:13:36 +00:00
Campbell Barton
4d319f8059
fix for GHOST/SDL key input with uppercase keys.
2011-08-05 17:39:44 +00:00
Mike Erwin
a6fed14da4
stricter guards for disabling NDOF code (will test in 3.. 2.. 1..)
2011-08-04 03:14:00 +00:00
Sergey Sharybin
d4909c5628
- Do not add GHOST_NDOFManager.cpp to list of sources if
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NDOF is disabled in CMake.
- Added "default" section to switch in sendMotionEvent.
It's what strict gcc rules don't like much and it's
And it's good practice in general, imo.
2011-08-03 07:30:24 +00:00
Nathan Letwory
02ab2b473c
Debug print removed.
2011-08-03 07:08:28 +00:00
Mike Erwin
3b541b259f
removed attempted WITH_BF_3DMOUSE detection, fixed just one indention (left the others in their ugly new state)
2011-08-03 06:42:55 +00:00
Campbell Barton
6c9d0f2b7a
whitespace edits.
2011-08-03 06:27:44 +00:00
Mike Erwin
6233430c23
compensate for lack of 3D mouse calibration on Windows
2011-08-03 05:01:55 +00:00
Sergey Sharybin
13eefec9dd
More flexible configuration for 3dmouse library for scons.
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Needed for release environment and buildbot.
Buildbot rules would be updated with next commit after
environment will be tested.
2011-08-02 17:59:43 +00:00
Nathan Letwory
222190c618
typo fix
2011-08-02 14:45:35 +00:00
Nathan Letwory
7561d10c2e
Don't include NDOF files when disabled.
2011-08-02 10:50:22 +00:00
Nathan Letwory
467475590e
Some more silencing. Enable with BF_GHOST_DEBUG
2011-08-02 10:39:46 +00:00
Nathan Letwory
6bc101fa7e
Indentation changes
2011-08-02 10:26:20 +00:00
Nathan Letwory
69b4962fc0
Properly disable NDOF code when WITH_INPUT_NDOF is not define.
2011-08-02 10:20:47 +00:00
Nathan Letwory
c1cf646bb7
whitespace
2011-08-02 09:36:44 +00:00
Nathan Letwory
1828e37794
Turn off ndof button debug
2011-08-02 09:09:07 +00:00
Nathan Letwory
28ed1b6745
tabs -> spaces
2011-08-02 09:07:24 +00:00
Jiri Hnidek
2e860a3e85
- Blender could be build with scons again.
2011-08-02 07:02:40 +00:00
Campbell Barton
baa37b1b46
more cmake/x11 edits
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- added includes for spnav
- added FindSpacenav.cmake which allows using spacenav from a nonstandard path.
- remove NDOF_LIBPATH, use a full library path instead.
2011-08-02 06:32:53 +00:00
Campbell Barton
fcd7d2b486
NDOF related edits
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- fix for building without NDOF on X11
- quiet some warnings
2011-08-02 05:52:27 +00:00
Guillermo S. Romero
8f3016098d
SVN maintenance.
2011-08-02 05:31:32 +00:00
Mike Erwin
56918978b7
3D mouse support from merwin-spacenav branch
2011-08-02 04:28:05 +00:00
Mike Erwin
dc2609da3d
svn merge -r38814:38905 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-08-02 01:01:56 +00:00
Mike Erwin
19b38034f9
support for older SpacePilot (sans Pro), minor tidying
2011-07-31 22:59:36 +00:00
Alexander Kuznetsov
6e788c37df
Hides console on win32 even if python path is 2 or more lines
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Adding tlhelp32.h header
2011-07-30 19:09:34 +00:00
Ton Roosendaal
681b26a48e
Bugfix #28109
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Old issue with OSX Cocoa code: shift+scrollwheel should send
a 'horizontal wheel' event to Blender. Blender only recognizes
scroll events in general though. The old code then just didn't
send an event at all, not passing on shift+scrolls.
Now the scroll event is sent anyway, relying on Blender's
keymapping to define what to do with shift+scroll.
This fixes things like shift+scroll to scale ListBox widgets.
2011-07-30 10:14:50 +00:00
Alexander Kuznetsov
6b987910e4
Patch [ #27925 ] by Andrew Cox and me
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Modifier key sticks after Alt-tab on Win32
2011-07-29 20:21:37 +00:00
Mike Erwin
c2c62134cc
minor cleanup of Mac ndof manager
2011-07-24 00:52:18 +00:00
Mike Erwin
5fae765187
more cautious device detection, minor cleanup
2011-07-23 21:29:19 +00:00
Nathan Letwory
8c5f028f4a
Fix compile error due to faulty merge.
2011-07-22 14:13:28 +00:00
Nathan Letwory
b326a6841e
Simple ifndef guards, so we don't get redefines.
2011-07-21 20:54:47 +00:00
Nathan Letwory
eea7c358c7
svn merge -r37276:38555 https://svn.blender.org/svnroot/bf-blender/trunk/blender .
2011-07-21 09:40:59 +00:00
Mike Erwin
5f47123fde
consistent Starting/InProgress/Finishing ndof events with dead-zone filtering
2011-07-18 22:42:09 +00:00
Dalai Felinto
1f5d60ba01
patch: [ #27783 ] "Problem with clock" at 18:39:00 by Daniel Dionne (mrzeon)
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the overflow of the clock was causing crash in the game engine in Linux.
(on June 11 2011, 18:39:00 GMT)
running to the "where is waldo (wally)" bug award of 2011.
2011-07-18 22:28:42 +00:00
Campbell Barton
5792bd7cc7
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
Campbell Barton
410c5e3cd2
cmake source definitions:
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remove missing includes and use more strict formatting.
2011-07-16 23:01:14 +00:00
Mike Erwin
b0c8abf04e
removed unused ndof code
2011-07-14 22:01:09 +00:00
Mike Erwin
cc1ba4569c
more consistent and modal-friendly ndof events, fly mode v1
2011-07-14 21:20:45 +00:00
Campbell Barton
cf485cd963
Advanced CMake option to build the player without blender: WITH_BLENDER
2011-07-13 08:15:06 +00:00
Campbell Barton
44e45e54c5
- don't build ghost's event printer unless ghost debug is enabled.
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- use char rather then STR_String for the event printer.
- added option to build WITH_GHOST_DEBUG for cmake
- renamed WITH_SDL_GHOST --> WITH_GHOST_SDL
2011-07-13 06:04:54 +00:00
Campbell Barton
0fc6aac3dc
make X11's getModifierKeys more compact and don't run XKeysymToKeycode 8 times for call.
2011-07-13 05:22:21 +00:00
Guillermo S. Romero
74494dbcd2
SVN maintenance.
2011-07-13 00:49:22 +00:00
Campbell Barton
41f37cff93
changes to ghost/sdl
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- mouse coords made absolute
- window position set
- building with SDL 1.2 gives an error.
2011-07-13 00:31:08 +00:00
Sergey Sharybin
9eb1b26312
Fix for recent GHOST SDL commit.
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SCons rules haven't been changed to deal with new option.
2011-07-12 18:39:46 +00:00