blender/release/scripts/startup/bl_ui
Bastien Montagne 800bc74a8f Adds “align” option to snap to verts/edges/faces, for bones in Pose mode.
Have to use a ugly hack, as for pose bones, rotscale transform matrix is not always the same as translate one... :/

Adresses feature request [#30979] snapping: "align rotation with the snapping target" and pose-mode.
2012-05-13 16:01:59 +00:00
..
__init__.py picky cleanup to use of bpy.types 2012-01-18 06:11:56 +00:00
properties_animviz.py Bugfixes for Motion Path drawing/updating in light of the recent changes: 2012-05-06 04:18:13 +00:00
properties_data_armature.py Removing the old armature 'deform' settings (use vertex groups/envelopes/quats). 2012-05-06 04:50:04 +00:00
properties_data_bone.py Patch #30611: grey out bone show wireframe option if no custom shape is set, 2012-03-20 20:06:10 +00:00
properties_data_camera.py Fisheye Camera for Cycles 2012-05-04 16:20:51 +00:00
properties_data_curve.py Added start and end bevel factor for curves, so now it's possible to make 2012-05-04 17:04:20 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py Python UI Files: 2012-05-01 11:09:05 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py there was no way to reset timing for absolute shape keys, add an operator to do so. 2012-04-05 06:10:15 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py stule cleanup: pep8 2012-05-01 13:32:55 +00:00
properties_data_speaker.py pep/style edits & quiet some warnings 2011-11-11 03:28:46 +00:00
properties_game.py stule cleanup: pep8 2012-05-01 13:32:55 +00:00
properties_material.py pep/style edits & quiet some warnings 2011-11-11 03:28:46 +00:00
properties_object_constraint.py code cleanup: remove unused imports/defines + other redundant code. 2012-04-08 13:11:25 +00:00
properties_object.py Motion Paths GUI Cleanup 2012-05-01 16:19:13 +00:00
properties_paint_common.py Add per-brush weight field. 2012-04-29 20:04:25 +00:00
properties_particle.py style cleanup: pep8, also quiet compiler warning. 2012-04-20 18:50:18 +00:00
properties_physics_cloth.py UI: 2012-04-15 21:10:14 +00:00
properties_physics_common.py Point Cache: allow baking external smoke caches. This needs to be cleaned up 2012-04-28 09:00:11 +00:00
properties_physics_dynamicpaint.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
properties_physics_field.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
properties_physics_fluid.py Fix [#30954] Fluid obstacle checkbox has no effect 2012-04-21 22:09:09 +00:00
properties_physics_smoke.py stule cleanup: pep8 2012-05-01 13:32:55 +00:00
properties_physics_softbody.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
properties_render.py fix for typo 2012-02-13 12:57:46 +00:00
properties_scene.py Fixing several issues with keyingsets: 2012-03-08 14:04:06 +00:00
properties_texture.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
properties_world.py 2.6 UI: 2012-03-10 20:30:05 +00:00
space_clip.py Camera tracking: switch dopesheet information to lazy calculation 2012-05-03 23:15:01 +00:00
space_console.py patch [#31359] Py Console: Empty current line 2012-05-09 14:58:57 +00:00
space_dopesheet.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_filebrowser.py RNA: 2011-11-07 16:26:53 +00:00
space_graph.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_image.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_info.py stule cleanup: pep8 2012-05-01 13:32:55 +00:00
space_logic.py Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property" 2012-02-12 10:23:06 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py Code Cleanup: pep8 edits 2012-02-04 11:10:41 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py minor changes to sequencer api 2012-05-10 15:32:01 +00:00
space_text.py Fix for [#31327] Text editor menu incorrect (Patch attached) 2012-05-06 07:59:37 +00:00
space_time.py Timeline Header: Only show the "use active keyingset only" toggle (beside the 2012-05-06 06:57:02 +00:00
space_userpref_keymap.py code cleanup: remove unused imports/defines + other redundant code. 2012-04-08 13:11:25 +00:00
space_userpref.py Sequencer / Clip Editor: 2012-05-13 09:26:01 +00:00
space_view3d_toolbar.py More work for [#31429] Curve menu polish. 2012-05-13 09:13:47 +00:00
space_view3d.py Adds “align” option to snap to verts/edges/faces, for bones in Pose mode. 2012-05-13 16:01:59 +00:00