blender/source/gameengine
2009-08-04 22:59:50 +00:00
..
BlenderRoutines - Ancient resource leak (rev 2) where checkPackedFile would open a file and never close it. 2009-08-01 06:27:40 +00:00
Converter no need to store the physics env in each KX_GameObject 2009-08-04 05:14:10 +00:00
Expressions fix for writing to freed memory in cases where python wasn't holding a reference to the PyObject 2009-08-04 22:59:50 +00:00
GameLogic ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options. 2009-07-26 01:32:37 +00:00
GamePlayer missed this line in last commit 2009-07-31 23:15:00 +00:00
Ketsji no need to store the physics env in each KX_GameObject 2009-08-04 05:14:10 +00:00
Network BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
Physics BGE Physics 2009-07-25 22:57:29 +00:00
PyDoc ReplaceMesh Actuator option to replace the physics mesh and display mesh + python api options. 2009-07-26 01:32:37 +00:00
Rasterizer no need to store the physics env in each KX_GameObject 2009-08-04 05:14:10 +00:00
SceneGraph BGE logic patch: fix another incompatibility with YF. 2009-05-20 08:45:42 +00:00
VideoTexture BGE Py API 2009-06-16 07:16:51 +00:00
CMakeLists.txt cmake: apply ADD_SUBDIR patch. 2009-05-17 12:25:06 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00