.. |
properties_animviz.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_data_armature_rigify.py
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replace dynamic_menu.py with Menu classmethods much less complicated.
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2009-12-25 22:16:19 +00:00 |
properties_data_armature.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_data_bone.py
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custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
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2010-01-08 08:54:41 +00:00 |
properties_data_camera.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_data_curve.py
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Added 'Evaluation Time' setting access to Path Animation panel.
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2010-01-31 23:41:38 +00:00 |
properties_data_empty.py
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rna UI api rename...
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2009-11-23 00:27:30 +00:00 |
properties_data_lamp.py
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Show Cone option for spot lamps, to visualize which objects are being affected.
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2010-01-25 14:47:32 +00:00 |
properties_data_lattice.py
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custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
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2010-01-08 08:54:41 +00:00 |
properties_data_mesh.py
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remove workaround thats not needed anymore and could cause a python error when linking a mesh with keys to an object.
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2010-02-01 14:25:38 +00:00 |
properties_data_metaball.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_data_modifier.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_game.py
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BGE: stereoscopic settings changes: (1) eye separation is the UI (2) focallength uses camera focallength
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2009-12-29 15:47:20 +00:00 |
properties_material.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_object_constraint.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_object.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_particle.py
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custom properties panels for most ID types. use subclassing to keep panel UI definitions minimal
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2010-01-08 08:54:41 +00:00 |
properties_physics_cloth.py
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String fix and a bunch of PEP8 issues I had collected in the meanwhile.
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2009-12-04 17:54:48 +00:00 |
properties_physics_common.py
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* Rest length parameter for harmonic force springs. Implementation is a slightly modified version of the patch provided by Raúl Fernández Hernández (Farsthary).
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2009-12-21 11:19:07 +00:00 |
properties_physics_field.py
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Stickness factor for particle collisions, patch submitted by Raul Fernandez Hernandez (farsthary).
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2010-01-03 14:51:34 +00:00 |
properties_physics_fluid.py
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remove ICON prefix from the enum, for python this is redundant eg.
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2009-12-10 10:23:53 +00:00 |
properties_physics_smoke.py
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Smoke:
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2010-01-25 15:24:48 +00:00 |
properties_physics_softbody.py
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Try to get soft body to curve working
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2009-12-28 00:07:24 +00:00 |
properties_render.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_scene.py
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Finished some todos for the Export KeyingSet operator:
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2010-02-01 04:07:43 +00:00 |
properties_texture.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
properties_world.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
space_buttons.py
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rna UI api rename...
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2009-11-23 00:27:30 +00:00 |
space_console.py
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* register operators like other classes
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2009-12-24 19:50:43 +00:00 |
space_dopesheet.py
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Animation Editors: Restored 'Realtime Updates' toggle
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2010-01-20 11:20:20 +00:00 |
space_filebrowser.py
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remove ICON prefix from the enum, for python this is redundant eg.
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2009-12-10 10:23:53 +00:00 |
space_graph.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
space_image.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
space_info.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
space_logic.py
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remove ICON prefix from the enum, for python this is redundant eg.
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2009-12-10 10:23:53 +00:00 |
space_nla.py
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Animation Editors: Restored 'Realtime Updates' toggle
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2010-01-20 11:20:20 +00:00 |
space_node.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
space_outliner.py
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remove ICON prefix from the enum, for python this is redundant eg.
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2009-12-10 10:23:53 +00:00 |
space_sequencer.py
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move bpy.load_scripts --> bpy.utils.load_scripts
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2010-01-28 11:48:06 +00:00 |
space_text.py
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fix for error with text ui when there is no text loaded.
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2010-01-20 17:41:41 +00:00 |
space_time.py
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- temp marker rename in menu (using python or the outliner isnt fun)
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2010-01-21 19:43:27 +00:00 |
space_userpref.py
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WM Draw Methods now has a new option Automatic (default). This will
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2010-01-31 23:45:51 +00:00 |
space_view3d_toolbar.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |
space_view3d.py
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pep8 changes
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2010-01-31 14:46:28 +00:00 |