* Extensible split data sync capability through transactions.
- Split common transport has been split up between the transport layer
and data layer.
- Split "transactions" model used, with convergence between I2C and
serial data definitions.
- Slave matrix "generation count" is used to determine if the full slave
matrix needs to be retrieved.
- Encoders get the same "generation count" treatment.
- All other blocks of data are synchronised when a change is detected.
- All transmissions have a globally-configurable deadline before a
transmission is forced (`FORCED_SYNC_THROTTLE_MS`, default 100ms).
- Added atomicity for all core-synced data, preventing partial updates
- Added retries to AVR i2c_master's i2c_start, to minimise the number of
failed transactions when interrupts are disabled on the slave due to
atomicity checks.
- Some keyboards have had slight modifications made in order to ensure
that they still build due to firmware size restrictions.
* Fixup LED_MATRIX compile.
* Parameterise ERROR_DISCONNECT_COUNT.
* Intended usage is data validation in split transport code.
* Default space efficient algorithm.
* Opt-in fast table based algorithmn with #define CRC8_USE_TABLE switch.
* Define switches for size and speed optimized versions, the default is size
optimized by using uint_least8_t as datatype for calculations.
* #define CRC8_OPTIMIZE_SPEED uses uint_fast8_t as datatype for
calculations, this only affects 32-bit Archs like ARM and RISC-V.
* Placeholder crc_init() function for hardware backed crc calculation,
not implemented yet.
* Set saturation limit to jellybean_raindrops_anim.h
* Use faster bit-shift maths and qadd8
* Remove extra parenthesis
* Single bitmask operation is sufficient.
Co-authored-by: filterpaper <filterpaper@localhost>
* Enable SPI1 for GMMK pro
* Setup initial boilerplate for new LED driver
* RGB matrix minimally functional
* Map full LED matrix
* Return keymap to default
* Fix printscreen LED mapping
* Reduce max brightness
* Default values for AW20216
* Add documentation for AW20216
* Disable console and warnings
* Run cformat
* Update drivers/awinic/aw20216.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* make aw struct match issi struct
Co-authored-by: Drashna Jaelre <drashna@live.com>
* add led location defines
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Use led pin definitions in keyboard.c
* Add driver indices to led map
* Fix elif typo
* Run cformat
* Update docs
* Fix typo in docs
* Document global brightness limits
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Add fast_timer_t that is 16-bit or 32-bit based on architecture
A 16-bit timer will overflow sooner but be faster to compare on AVR.
* Avoid 8-bit timer overflows in debounce algorithms
Count down remaining elapsed time instead of trying to do 8-bit timer
comparisons.
Add a "none" implementation that is automatically used if DEBOUNCE is
0 otherwise it will break the _pk/_pr count down.
* Avoid unnecessary polling of the entire matrix in sym_eager_pk
The matrix only needs to be updated when a debounce timer expires.
* Avoid unnecessary polling of the entire matrix in sym_eager_pr
The matrix only needs to be updated when a debounce timer expires.
The use of the "needed_update" variable is trying to do what
"matrix_need_update" was added to fix but didn't work because it only
applied when all keys finished debouncing.
* Fix sym_defer_g timing inconsistency compared to other debounce algorithms
DEBOUNCE=5 should process the key after 5ms, not 6ms
* Add debounce tests
* Use memcmp to determine if matrix changed.
* Firmware size issues.
* Add documentation for the lack of need of MATRIX_ROW_PINS/MATRIX_COL_PINS, when overriding low-level matrix functions.
* add readPort() and some API to 'tmk_core/common/*/gpio.h'
The following macros have been added to gpio.h.
* readPort(port)
* setPortBitInput(port, bit)
* setPortBitInputHigh(port, bit)
* setPortBitOutput(port, bit)
* writePortBitLow(port, bit)
* writePortBitHigh(port, bit)
* add data type 'port_data_t' into gpio.h
* rename qmk_pin to pin
Debian bullseye (testing at the moment, but seems close to release) has
avr-libc 1:2.0.0+Atmel3.6.2-1.1 with some changes taken from the
Atmel-distributed toolchain. In particular, the <avr/io.h> header for
ATmega32A (avr/iom32a.h) now defines the FLASHEND constant as `0x7FFFU`,
and that `U` suffix breaks the firmware size check code, because the
shell arithmetic expansion that is used to calculate `MAX_SIZE` does not
support those C-specific suffixes.
As a workaround, add `-D__ASSEMBLER__` to the C preprocessor invocation
that is used to expand those macros; in this case avr/iom32a.h defines
`FLASHEND` without the `U` suffix, and everything works as it did before
with older avr-libc versions.
The exact same code is present in two places; they are both changed,
even though the code in `tmk_core/avr.mk` is actually never used for
ATmega32A (and the header for ATmega32U4 does not add that `U` suffix to
`FLASHEND` for some reason).
* Update ChibiOS, ChibiOS-Contrib.
* Add instructions.
* Wrong remote name
* Explicit version tag.
* Add link to procedure on the breaking changes page.
I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/
Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.
After this commit, all keyboard matrix rows are interpreted correctly.
I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.
* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time
* Update doc
* Rework rgblight blinking according to requested change
* optimize storage
This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.
* stash poc
* stash
* tidy up implementation
* Tidy up slightly for review
* Tidy up slightly for review
* Bodge environment to make tests pass
* Refactor away from asyncio due to windows issues
* Filter devices
* align vid/pid printing
* Add hidapi to the installers
* start preparing for multiple hid_listeners
* udev rules for hid_listen
* refactor to move closer to end state
* very basic implementation of the threaded model
* refactor how vid/pid/index are supplied and parsed
* windows improvements
* read the report directly when usage page isn't available
* add per-device colors, the choice to show names or numbers, and refactor
* add timestamps
* Add support for showing bootloaders
* tweak the color for bootloaders
* Align bootloader disconnect with connect color
* add support for showing all bootloaders
* fix the pyusb check
* tweaks
* fix exception
* hide a stack trace behind -v
* add --no-bootloaders option
* add documentation for qmk console
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* pyformat
* clean up and flesh out KNOWN_BOOTLOADERS
Co-authored-by: zvecr <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add support for MCU = STM32F446
* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64
* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)
Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).
* Update ADC docs to match the actually used resolution
ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly. Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).
* Fix pinToMux() for B12 and B13 on STM32F3xx
Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.
* Add support for all possible analog pins on STM32F1xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families). Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).
Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.
* Add support for all possible analog pins on STM32F4xx
Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.
Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.
Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.
* Fix STM32F3xx ADC mux table in documentation
The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).
* Add STM32F1xx ADC pins to the documentation
* Add STM32F4xx ADC pins to the documentation
This moves the config_common.h into the files that include ../config.h,
so that the kint36/config.h does not include it (which would cause
compilation errors).
* In split keyboards fix connection issue when slave and OLED are connected via I2C. Fix#9335
* Revert "In split keyboards fix connection issue when slave and OLED are connected via I2C. Fix#9335"
This reverts commit 3ee639e1f3.
* In split keyboards fix connection issue when slave and OLED are connected via I2C. Fix#9335
* Update drivers/oled/oled_driver.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: osenchenko <osechenko@chiefmate.io>
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Durgod keyboard refactor in preparation for adding additional durgod keyboards
* Moving Durgod board configuration into a common location
* Reformatting layout macro whitespace
* Moving TGUI key functionality to the keyboard level
* Replacing default keymap.c with keymap.json
* Changing default and default_toggle_mac_windows keymaps to LAYOUT_all
* Increasing EEPROM size to support more VIA layers
* Fixing media keys; KC_MRWD/KC_MFFD => KC_MPRV/KC_NXT
* Move ISO Enter key to the correct row in Durgod K320
* Minor whitespace and readme cleanup for K320
* Changing durgod/k320 debounce back to default
* Simplifying DURGOD_STM32_F070's chconf.h
Co-authored-by: Simon Arlott <sa.me.uk>
Co-authored-by: Tyler Tidman <tyler.tidman@draak.ca>
Because the matrix scanning is slower for splits, in general,
the frequent updating of the OLEDs can slow down the matrix scanning.
To help prevent that, set the update interval for the OLEDs to not
update as frequently.
* Initial refactor of ARM SLEEP_LED to enable more platforms
* fix build issues
* Disable SLEEP_LED for boards with no caps lock code
* Enable GPT14 for boards with caps lock code and SLEEP_LED enabled
* Enable GPT for boards with caps lock code and SLEEP_LED enabled
ChibiOS and ChibiOS-Contrib need to be updated in tandem -- the latter has a branch tied to the ChibiOS version in use and should not be mixed with different versions.
## Getting ChibiOS
*`svn` Initialisation:
* Only needed to be done once
* You might need to separately install `git-svn` package in your OS's package manager
@@ -51,8 +51,10 @@ This is a C header file that is one of the first things included, and will persi
* the number of columns in your keyboard's matrix
*`#define MATRIX_ROW_PINS { D0, D5, B5, B6 }`
* pins of the rows, from top to bottom
* may be omitted by the keyboard designer if matrix reads are handled in an alternate manner. See [low-level matrix overrides](custom_quantum_functions.md?id=low-level-matrix-overrides) for more information.
* may be omitted by the keyboard designer if matrix reads are handled in an alternate manner. See [low-level matrix overrides](custom_quantum_functions.md?id=low-level-matrix-overrides) for more information.
*`#define MATRIX_IO_DELAY 30`
* the delay in microseconds when between changing matrix pin state and reading values
*`#define UNUSED_PINS { D1, D2, D3, B1, B2, B3 }`
@@ -272,7 +274,7 @@ There are a few different ways to set handedness for split keyboards (listed in
### Other Options
*`#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
* For using I2C instead of Serial (default is serial; serial transport is supported on ARM -- I2C is AVR-only)
*`#define SOFT_SERIAL_PIN D0`
* When using serial, define this. `D0` or `D1`,`D2`,`D3`,`E6`.
@@ -280,6 +282,7 @@ There are a few different ways to set handedness for split keyboards (listed in
*`#define MATRIX_ROW_PINS_RIGHT { <row pins> }`
*`#define MATRIX_COL_PINS_RIGHT { <col pins> }`
* If you want to specify a different pinout for the right half than the left half, you can define `MATRIX_ROW_PINS_RIGHT`/`MATRIX_COL_PINS_RIGHT`. Currently, the size of `MATRIX_ROW_PINS` must be the same as `MATRIX_ROW_PINS_RIGHT` and likewise for the definition of columns.
* may be omitted by the keyboard designer if matrix reads are handled in an alternate manner. See [low-level matrix overrides](custom_quantum_functions.md?id=low-level-matrix-overrides) for more information.
* If you want to specify a different direct pinout for the right half than the left half, you can define `DIRECT_PINS_RIGHT`. Currently, the size of `DIRECT_PINS` must be the same as `DIRECT_PINS_RIGHT`.
@@ -300,7 +303,7 @@ There are a few different ways to set handedness for split keyboards (listed in
*`#define SPLIT_USB_DETECT`
* Detect (with timeout) USB connection when delegating master/slave
* Default behavior for ARM
* Required for AVR Teensy
* Required for AVR Teensy (without hardware mods)
*`#define SPLIT_USB_TIMEOUT 2000`
* Maximum timeout when detecting master/slave when using `SPLIT_USB_DETECT`
@@ -308,6 +311,28 @@ There are a few different ways to set handedness for split keyboards (listed in
*`#define SPLIT_USB_TIMEOUT_POLL 10`
* Poll frequency when detecting master/slave when using `SPLIT_USB_DETECT`
*`#define FORCED_SYNC_THROTTLE_MS 100`
* Deadline for synchronizing data from master to slave when using the QMK-provided split transport.
*`#define SPLIT_TRANSPORT_MIRROR`
* Mirrors the master-side matrix on the slave when using the QMK-provided split transport.
*`#define SPLIT_LAYER_STATE_ENABLE`
* Ensures the current layer state is available on the slave when using the QMK-provided split transport.
*`#define SPLIT_LED_STATE_ENABLE`
* Ensures the current host indicator state (caps/num/scroll) is available on the slave when using the QMK-provided split transport.
*`#define SPLIT_MODS_ENABLE`
* Ensures the current modifier state (normal, weak, and oneshot) is available on the slave when using the QMK-provided split transport.
*`#define SPLIT_WPM_ENABLE`
* Ensures the current WPM is available on the slave when using the QMK-provided split transport.
*`#define SPLIT_TRANSACTION_IDS_KB .....`
*`#define SPLIT_TRANSACTION_IDS_USER .....`
* Allows for custom data sync with the slave when using the QMK-provided split transport. See [custom data sync between sides](feature_split_keyboard.md#custom-data-sync) for more information.
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
This page describes the web architecture behind QMK Configurator at a high level. If you are interested in the architecture of the QMK Configurator code itself you should start at the [qmk_configurator](https://github.com/qmk/qmk_configurator) repository.
QMK Configurator is a [Single Page Application](https://en.wikipedia.org/wiki/Single-page_application) that allows users to create custom keymaps for their QMK-compatible keyboard. They can export JSON representation of their keymaps and compile firmware binaries that can be flashed to their keyboard using a tool like [QMK Toolbox](https://github.com/qmk/qmk_toolbox).
Configurator gets metadata about keyboards from the Keyboard Metadata store and submits compile requests to the QMK API. The results of those compile requests will be made available on [Digital Ocean Spaces](https://www.digitalocean.com/products/spaces/), an S3-compatible data store.
## Configurator Frontend
Address: <https://config.qmk.fm>
The [Configurator Frontend](https://config.qmk.fm) is compiled into a set of static files that are served by Github Pages. This action happens every time a commit is pushed to the [qmk_configurator `master`](https://github.com/qmk/qmk_configurator) branch. You can view the status of these jobs on the [qmk_configurator actions tab](https://github.com/qmk/qmk_configurator/actions/workflows/build.yml).
## Keyboard Metadata
Address: <https://keyboards.qmk.fm>
The Keyboard Metadata is generated every time a keyboard in [qmk_firmware](https://github.com/qmk/qmk_firmware) changes. The resulting JSON files are uploaded to Spaces and used by Configurator to generate UI for each keyboard. You can view the status of this job on the [qmk_firmware actions tab](https://github.com/qmk/qmk_firmware/actions/workflows/api.yml). If you are a QMK Collaborator you can manually run this job using the `workflow_dispatch` event trigger.
## QMK API
Address: <http://api.qmk.fm>
The QMK API accepts `keymap.json` files for compilation. These are the same files you can use directly with `qmk compile` and `qmk flash`. When a `keymap.json` is submitted the browser will poll the status of the job periodically (every 2 seconds or longer, preferably) until the job has completed. The final status JSON will contain pointers to source and binary downloads for the keymap.
QMK API always presents the source and binary downloads side-by-side to comply with the GPL.
There are 3 non-error status responses from the API-
1. Compile Job Queued
2. Compile Job Running
3. Compile Job Finished
### Compile Job Queued
This status indicates that the job has not yet been picked up by a [QMK Compiler](#qmk-compiler) node. Configurator shows this status as "Waiting for an oven".
### Compile Job Running
This status indicates that the job has started compiling. Configurator shows this status as "Baking".
### Compile Job Finished
This status indicates that the job has completed. There will be keys in the status JSON for source and binary downloads.
## Redis/RQ
QMK API uses RQ to distribute jobs to the available [QMK Compiler](#qmk-compiler) nodes. When a `keymap.json` is received it's put into the RQ queue, where a `qmk_compiler` node will pick it up from.
## QMK Compiler
[QMK Compiler](https://github.com/qmk/qmk_compiler) is what actually performs the compilation of the `keymap.json`. It does so by checking out the requested `qmk_firmware` branch, running `qmk compile keymap.json`, and then uploading the resulting source and binary to Digital Ocean Spaces.
When users download their source/binary, API will redirect them to the authenticated Spaces download URL.
* This needs to perform the low-level initialisation of all row and column pins. By default this will initialise the input/output state of each of the GPIO pins listed in `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no initialisation of pin state will occur within QMK itself, instead deferring to the keyboard's override.
* These three functions need to perform the low-level retrieval of matrix state of relevant input pins, based on the matrix type. Only one of the functions should be implemented, if needed. By default this will iterate through `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`, configuring the inputs and outputs based on whether or not the keyboard is set up for `ROW2COL`, `COL2ROW`, or `DIRECT_PINS`. Should the keyboard designer override this function, no manipulation of matrix GPIO pin state will occur within QMK itself, instead deferring to the keyboard's override.
@@ -30,38 +30,18 @@ If you find that you can no longer type with the keyboard, you may have accident

Open the Device Manager, select **View → Devices by container**, and look for an entry with your keyboard's name.
Open the Device Manager and look for a device that looks like your keyboard.


Right-click each entry and hit **Uninstall device**. Make sure to tick **Delete the driver software for this device** first if it appears.
Right-click it and hit **Uninstall device**. Make sure to tick **Delete the driver software for this device** first.

Click **Action → Scan for hardware changes**. At this point, you should be able to type again. Double check in Zadig that the keyboard device(s) are using the `HidUsb` driver. If so, you're all done, and your board should be functional again! Otherwise, repeat this process until Zadig reports the correct driver.
Click **Action → Scan for hardware changes**. At this point, you should be able to type again. Double check in Zadig that the keyboard device(s) are using the `HidUsb` driver. If so, you're all done, and your board should be functional again! Otherwise, repeat the process until Zadig reports the correct driver.
?> A full reboot of your computer may sometimes be necessary at this point, to get Windows to pick up the new driver.
## Uninstallation
Uninstallation of bootloader devices is a little more involved than installation.
Open the Device Manager, select **View → Devices by container**, and look for the bootloader device. Match up the USB VID and PID in Zadig with one from [the table below](#list-of-known-bootloaders).
Find the `Inf name` value in the Details tab of the device properties. This should generally be something like `oemXX.inf`:

Then, open a new Command Prompt window as an Administrator (type in `cmd` into the Start menu and press Ctrl+Shift+Enter). Run `pnputil /enum-drivers` to verify the `Inf name` matches the `Published Name` field of one of the entries:

Run `pnputil /delete-driver oemXX.inf /uninstall`. This will delete the driver and remove it from any devices using it. Note that this will not uninstall the device itself.
As with the previous section, this process may need to be repeated multiple times, as multiple drivers can be applicable to the same device.
!> **WARNING:** Be *extremely careful* when doing this! You could potentially uninstall the driver for some other critical device. If you are unsure, double check the output of `/enum-drivers`, and omit the `/uninstall` flag when running `/delete-driver`.
## List of Known Bootloaders
This is a list of known bootloader devices and their USB vendor and product IDs, as well as the correct driver to assign for flashing with QMK. Note that the usbser and HidUsb drivers are built in to Windows, and cannot be assigned with Zadig - if your device has an incorrect driver, you must use the Device Manager to uninstall it as described in the previous section.
@@ -28,7 +28,7 @@ For compatible platforms, [QMK Toolbox](https://github.com/qmk/qmk_toolbox) can
Prefer a terminal based solution? [hid_listen](https://www.pjrc.com/teensy/hid_listen.html), provided by PJRC, can also be used to display debug messages. Prebuilt binaries for Windows,Linux,and MacOS are available.
## Sending Your Own Debug Messages :id=debug-api
## Sending Your Own Debug Messages
Sometimes it's useful to print debug messages from within your [custom code](custom_quantum_functions.md). Doing so is pretty simple. Start by including `print.h` at the top of your file:
These allow you to combine a modifier with a keycode. When pressed, the keydown event for the modifier, then `kc` will be sent. On release, the keyup event for `kc`, then the modifier will be sent.
@@ -146,7 +146,7 @@ And to trigger the bootloader, you hold this key down when plugging the keyboard
## Split Keyboards
When handedness is predetermined via an option like `SPLIT_HAND_PIN`, you might need to configure a different key between halves. To do so, add these entries to your `config.h` file:
When handedness is predetermined via an option like `SPLIT_HAND_PIN`, you might need to configure a different key between halves. This To do so, add these entries to your `config.h` file:
@@ -121,16 +121,16 @@ DEBOUNCE_TYPE = <name of algorithm>
Where name of algorithm is one of:
* ```sym_defer_g``` - debouncing per keyboard. On any state change, a global timer is set. When ```DEBOUNCE``` milliseconds of no changes has occurred, all input changes are pushed.
* This is the current default algorithm. This is the highest performance algorithm with lowest memory usage, and it's also noise-resistant.
* ```sym_eager_pr``` - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
* ```sym_eager_pr``` - debouncing per row. On any state change, response is immediate, followed by locking the row ```DEBOUNCE``` milliseconds of no further input for that row.
For use in keyboards where refreshing ```NUM_KEYS``` 8-bit counters is computationally expensive / low scan rate, and fingers usually only hit one row at a time. This could be
appropriate for the ErgoDox models; the matrix is rotated 90°, and hence its "rows" are really columns, and each finger only hits a single "row" at a time in normal use.
* ```sym_eager_pk``` - debouncing per key. On any state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key
* ```sym_defer_pk``` - debouncing per key. On any state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key status change is pushed.
* ```asym_eager_defer_pk``` - debouncing per key. On a key-down state change, response is immediate, followed by ```DEBOUNCE``` milliseconds of no further input for that key. On a key-up state change, a per-key timer is set. When ```DEBOUNCE``` milliseconds of no changes have occurred on that key, the key-up status change is pushed.
### A couple algorithms that could be implemented in the future:
* ```sym_defer_pr```
* ```sym_eager_g```
* ```asym_eager_defer_pk```
### Use your own debouncing code
You have the option to implement you own debouncing algorithm. To do this:
@@ -162,4 +162,28 @@ This will set what sequence HPT_RST will set as the active mode. If not defined,
### DRV2605L Continuous Haptic Mode
This mode sets continuous haptic feedback with the option to increase or decrease strength.
This mode sets continuous haptic feedback with the option to increase or decrease strength.
## Haptic Key Exclusion
The Haptic Exclusion is implemented as `__attribute__((weak)) bool get_haptic_enabled_key(uint16_t keycode, keyrecord_t *record)` in haptic.c. This allows a re-definition at the required level with the specific requirement / exclusion.
### NO_HAPTIC_MOD
With the entry of `#define NO_HAPTIC_MOD` in config.h, modifiers from Left Control to Right GUI will not trigger a feedback. This also includes modifiers in a Mod Tap configuration.
### NO_HAPTIC_FN
With the entry of `#define NO_HAPTIC_FN` in config.h, layer keys will not rigger a feedback.
### NO_HAPTIC_ALPHA
With the entry of `#define NO_HAPTIC_ALPHA` in config.h, none of the alpha keys (A ... Z) will trigger a feedback.
### NO_HAPTIC_PUNCTUATION
With the entry of `#define NO_HAPTIC_PUNCTUATION` in config.h, none of the following keys will trigger a feedback: Enter, ESC, Backspace, Space, Minus, Equal, Left Bracket, Right Bracket, Backslash, Non-US Hash, Semicolon, Quote, Grave, Comma, Slash, Dot, Non-US Backslash.
### NO_HAPTIC_LOCKKEYS
With the entry of `#define NO_HAPTIC_LOCKKEYS` in config.h, none of the following keys will trigger a feedback: Caps Lock, Scroll Lock, Num Lock.
### NO_HAPTIC_NAV
With the entry of `#define NO_HAPTIC_NAV` in config.h, none of the following keys will trigger a feedback: Print Screen, Pause, Insert, Delete, Page Down, Page Up, Left Arrow, Up Arrow, Right Arrow, Down Arrow, End, Home.
### NO_HAPTIC_NUMERIC
With the entry of `#define NO_HAPTIC_NUMERIC` in config.h, none of the following keys between 0 and 9 (KC_1 ... KC_0) will trigger a feedback.
?> Currently, this feature is not supported for split keyboards
QMK provides methods to read 5 of the LEDs defined in the HID spec:
* Num Lock
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