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291 Commits

Author SHA1 Message Date
216f669276 Merge pull request #1098 from lambdalisue/tapping-force-hold
Add TAPPING_FORCE_HOLD to regulate behaviour
2017-03-28 09:24:22 -04:00
cc2fb56ed8 Merge pull request #1167 from smt/smt/satan
Add smt keymap for Satan 'GH60'
2017-03-28 09:18:55 -04:00
fa09189195 Merge pull request #1162 from Khord/master
My customized keymap + some tunes for the song list
2017-03-28 09:17:16 -04:00
6e688ad5c2 Merge pull request #1172 from nooges/hexwire-fixes
Let's Split hexwire keymap fixes
2017-03-28 09:16:47 -04:00
99b7b50130 Merge pull request #1157 from jtbarrett/tada68_default
Update readme and default layout for TADA68
2017-03-28 09:15:57 -04:00
c948404739 Merge pull request #1180 from mattdibi/master
Italian layout for ergodox keyboard
2017-03-28 09:14:03 -04:00
8a0cf32cf5 Merge pull request #1171 from ishtob/master
SSD1306 I2C OLED display support for let's split
2017-03-28 09:13:41 -04:00
0f986a1951 Merge pull request #1168 from newsboytko/newsboytko/frosty-flake
Support Frosty Flake Controller (CM Storm QFR)
2017-03-28 09:10:55 -04:00
a7811781c5 Merge pull request #1178 from cheesemacfly/master
XD60 different layout
2017-03-28 09:10:02 -04:00
417202109b Merge pull request #1163 from jprMesh/atreus62_KC_KEYMAP
Added KC_KEYMAP macro for old style keymaps in Atreus62
2017-03-28 09:09:35 -04:00
ee6fbaaad8 Merge pull request #1177 from exiva/bluetooth_refactor
Refactor Bluetooth Handling
2017-03-28 09:08:10 -04:00
2104900030 Removed images from ergodox ez italian layout 2017-03-28 10:19:25 +02:00
221b27c508 Fixed layout title in ergodox ez italian keymap 2017-03-28 10:15:18 +02:00
b9b9a59f22 Fixed italian kymap readme 2017-03-28 10:13:29 +02:00
512eb5e1d5 Updated readme 2017-03-28 10:10:24 +02:00
b6b85ed413 Added italian layout 2017-03-28 09:56:07 +02:00
a32436d5a1 Create README.md 2017-03-26 15:20:44 -04:00
a89ee25db8 Add files via upload 2017-03-26 15:16:55 -04:00
c0a6c5f806 fixing layout 2017-03-26 15:07:19 -04:00
739249ff0d Adding different layer 2017-03-24 20:18:59 -04:00
43eee52cba Add BLE and EZKey module defines.
Also restored serial init back to original location. Was getting junk data.
2017-03-24 17:14:57 -04:00
b4ac0598fa Readd bluetooth output direction on standard key input. 2017-03-24 15:55:02 -04:00
ddc036b69e Refactor Bluetooth Handling
Refactored Bluetooth support to make adding new Bluetooth modules
easier in the future.

* Remove `OUT_BLE` key from QMK's keymap. `OUT_BT` is all we need now
as there's no difference anymore.
* Made BLUETOOTH_ENABLE build option legacy as not to break existing
keymaps (Falls back to existing EZ Key support if on)
* Removed `ADAFRUIT_BLE_ENABLE` build option
* Created new build option `BLUETOOTH` with module option (Currently
`AdafruitEZKey` & `AdafruitBLE`)
* Moved all LUFA bluetooth key/mouse events under `BLUETOOTH_ENABLE`
ifdef with selected modules output.
2017-03-24 12:53:55 -04:00
63e47a6425 Add RGB support for Let’s Split v1 2017-03-23 12:23:20 -04:00
e5c5902e95 Move keymap into config file 2017-03-23 08:51:29 -04:00
f3e3ff29a3 Add Makefile in keymap dir 2017-03-23 08:46:35 -04:00
91776772fd Remove line for hands selection via EEPROM, reduce tap duration from 200ms to 150ms 2017-03-23 08:46:35 -04:00
2573e581a5 Update readme.md 2017-03-22 15:56:45 -04:00
d5f56e91e4 Update i2c.c 2017-03-22 15:50:52 -04:00
bb413383ee Update i2c.c 2017-03-22 15:50:18 -04:00
092416325b Update i2c.c 2017-03-22 15:49:21 -04:00
be0cfbb97e Update i2c.c 2017-03-22 15:48:56 -04:00
732a7f2be9 Update matrix.c 2017-03-22 15:47:53 -04:00
ebb46694e5 Update split_util.c 2017-03-22 15:45:45 -04:00
1f7b8a0343 Update matrix.c 2017-03-22 15:45:15 -04:00
d1865db599 OLED code cleanup 2017-03-22 15:19:01 -04:00
80270a2791 Add files via upload 2017-03-22 15:14:33 -04:00
30f4507492 OLED code cleanup 2017-03-22 15:11:03 -04:00
65317a3a02 Added OLED SSD1306 support to I2C 2017-03-22 15:04:11 -04:00
423c68c210 Merged Fliphalf, now defined in config, added OLED
Can now use the following in the keymap config.h to call the flipped matrix

```
#define FLIPHALF
```
2017-03-22 15:02:49 -04:00
3a7083d810 Delete rules.mk 2017-03-22 15:00:00 -04:00
a4bdd6d084 Delete rev2fliphalf.h 2017-03-22 14:59:54 -04:00
d012b01108 Delete rev2fliphalf.c 2017-03-22 14:59:42 -04:00
6167d7937c Delete config.h 2017-03-22 14:59:32 -04:00
dfb5a0e8f4 Delete Makefile 2017-03-22 14:59:20 -04:00
f0962bce50 Add files via upload 2017-03-22 14:55:13 -04:00
7a9437a2e3 Fix a typo 2017-03-21 22:24:34 -07:00
452949f913 Add #1170 to all the clueboard keymaps 2017-03-21 22:06:47 -07:00
dd967f2c05 Merge pull request #1170 from tengg/master
fixed a bug related to mod + Grave with combined ESC/Grave key
2017-03-21 21:54:24 -07:00
3cba7a43d9 typo fixed 2017-03-22 00:33:44 -04:00
a89998b977 fix typo 2017-03-22 00:28:59 -04:00
9e0ca927f9 fixed a bug related to mod + Grave with combined ESC/Grave key
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence:  press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.

If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.

By adding a flag, this issue is eliminated and will not affect any other functions.
2017-03-22 00:03:30 -04:00
dce3847ebb Use single _FUNC layer. Move RESET and base layout-changing keys to _FUNC. 2017-03-20 14:12:43 -04:00
0ec07ddc1c Merge branch 'master' of https://github.com/Khord/qmk_firmware 2017-03-20 13:16:19 -04:00
d7f2bd2964 add pgup, pgdn, home, end 2017-03-20 13:14:48 -04:00
34c5f8094e Remove tap-dance. Raise will be accessed via holding shift while lower is active 2017-03-20 07:43:45 -04:00
b10d950708 Use normal backtick in ESC spot - I've mapped ESC to caps lock 2017-03-20 07:43:24 -04:00
3399e39297 Fix shift tap-dance (can't use one-shot layer) 2017-03-20 07:26:28 -04:00
b37f510f32 clean up config 2017-03-19 21:19:05 -07:00
a3a304db9a clean up docs and provide defaults for keymap 2017-03-19 21:11:17 -07:00
db2da37561 update docs 2017-03-19 20:56:45 -07:00
df874a228a fix whitespace 2017-03-19 20:46:56 -07:00
7e9ca9a976 support LEDs 2017-03-19 20:45:10 -07:00
a43ae7c92f Swap rows and columns to match the schematic 2017-03-19 20:34:53 -07:00
4a97ef6c48 start to define keymap; annoying because rows and columns are swapped from schematic 2017-03-19 19:55:55 -07:00
d7fc236540 successfully read data from the matrix 2017-03-19 15:59:21 -07:00
561da65606 Missing comma 2017-03-19 00:14:43 +00:00
ca544ecfb6 Don't feel like tap dancing arrows anymore 2017-03-19 00:07:48 +00:00
19fd20261b sketch out frosty flake matrix using custom matrix.c based on kitten paw 2017-03-18 16:19:10 -07:00
3766f902a0 boilerplate project created with new_project.sh 2017-03-18 15:38:03 -07:00
70d83afff9 Merge branch 'qmk/master' 2017-03-18 14:48:27 -07:00
e123ed8d5f Added KC_KEYMAP macro for old style keymaps in Atreus62 2017-03-17 09:23:55 -04:00
e03ddbe118 tap dance working for esc and arrows 2017-03-16 18:13:53 +00:00
4b1d0c5859 remove const 2017-03-16 17:36:31 +00:00
c7cddfc539 test td changes 2017-03-16 13:27:26 -04:00
6ca1c49d38 test fixes for tap dane 2017-03-16 13:07:01 -04:00
0c8f71e3c7 test tap dance 2017-03-16 12:44:56 -04:00
24d1745951 add config.h for customization 2017-03-16 12:24:31 -04:00
683754bce8 added custom tones 2017-03-16 04:11:47 +00:00
c36a4496eb Update config.h 2017-03-15 23:51:56 -04:00
c043d1cc47 Update config.h 2017-03-15 23:49:38 -04:00
0c0a8ee187 test 2017-03-16 03:46:26 +00:00
73a70a2c1c Add Makefile 2017-03-15 23:09:17 -04:00
cf28f7bfda Add custom keycap 2017-03-15 23:07:29 -04:00
335b398a5d Merge pull request #1152 from UnintendedFeature/bugfix/issue1151
readme keymap.h to quantum_keycodes.h
2017-03-15 11:18:32 -04:00
b794719952 Merge pull request #1090 from qmk/backlight_softpwm
Adds soft PWM backlight for non-timed ports
2017-03-15 11:17:07 -04:00
ce6dcc2b5d Merge pull request #1146 from khogeland/master
Colemak layout for Clueboard
2017-03-15 11:13:16 -04:00
71d6d7b22c Merge pull request #1147 from nooges/numpad20
Add handwired 20-key Numpad
2017-03-15 11:12:52 -04:00
8c184847f7 Merge pull request #1150 from nooges/ortho5x13
Add handwired 5x13 ortholinear keyboard
2017-03-15 11:12:30 -04:00
8685d73893 Merge pull request #1148 from nooges/hexwire-lets-split
Add Hexwire layout for Let's Split
2017-03-15 11:12:01 -04:00
09ee922a63 Merge pull request #1155 from deadcyclo/master
Worked on deadcyclo layout
2017-03-15 11:11:35 -04:00
b4a3e5ebea Merge pull request #1145 from smt/smt/lets_split
Add smt keymap for Let's Split (based on serial)
2017-03-15 11:00:06 -04:00
3554b93cbd Merge pull request #1144 from milestogo/sculpt2
Microsoft sculpt mobile handwire and new shortcuts macro library
2017-03-15 10:59:34 -04:00
2e34d4bd85 update for infinity 2017-03-15 10:57:24 -04:00
52ea58805a Add RGB underglow, move keys to allow Adjust layer to be reached 2017-03-14 09:51:48 -04:00
ec9210959f Update readme.md 2017-03-13 12:12:09 -04:00
987b0f8521 Merge pull request #1154 from dennistruemper/neo2_on_qwerz_hardware
Neo2 on qwertz hardware
2017-03-12 13:50:31 -04:00
96bde794d8 Update readme and default layout for TADA68
Add the default function layer mappings for the keyboard.

Provide flashing instructions in the readme.
2017-03-11 22:09:50 -08:00
0d71e631ed [deadcyclo layout] fix an error in layer illustration 2017-03-11 12:27:46 +01:00
e66b31a648 [deadcyclo layout] Added second unicode layer, more sane layer switches 2017-03-11 12:22:38 +01:00
e3f934ed91 remove typo from folder name 2017-03-11 12:09:30 +01:00
edb8fcc810 update documentation 2017-03-11 11:44:39 +01:00
303f5aed41 change layer 3 on right thumb back to layer 1 2017-03-11 10:31:22 +01:00
f75c7266a3 working but some documentation needed 2017-03-11 00:02:39 +01:00
b19e34c81e Forsake spacefn in favor of left shift tapdance. Move media controls. 2017-03-10 16:10:05 -05:00
5ae0cfeef5 Add smt keymap for Satan 'GH60' 2017-03-09 13:58:33 -05:00
8b09fd8b55 readme keymap.h to quantum_keycodes.h
Changed the quantum/keymap.h to quantum/quantum_keycodes.h because this seems to be the file where they keycodes are defined.
2017-03-09 19:41:14 +01:00
20a48e0198 Add handwired 5x13 ortholinear keyboard 2017-03-09 12:02:05 -05:00
a8f872e728 Initial commit for handwired numpad 2017-03-09 10:11:39 -05:00
3df35f712e Add readme for layout 2017-03-09 09:52:33 -05:00
74c6c3d277 Convert keymap to compact version 2017-03-09 09:33:21 -05:00
718b964806 Add hexwire layout for Let’s Split 2017-03-09 09:31:46 -05:00
06e4b3fe1a Colemak layout for Clueboard 2017-03-09 02:50:23 -08:00
8d4bc714e4 Update smt keymap READMEs 2017-03-08 23:16:58 -05:00
7c7a77d4bf Tweaks keymap to reset on boot 2017-03-08 19:43:10 -05:00
feb858c5a9 Merge branch 'master' into sculpt2 2017-03-08 15:51:30 -08:00
ffb04bad66 Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware 2017-03-08 15:50:46 -08:00
b5bfb5104b docs for babblepaste 2017-03-08 15:48:39 -08:00
bfa7e6ce04 Merge pull request #1137 from Skrymir/patch-1
Fixed minor error in ergodox infinity section.
2017-03-08 18:37:30 -05:00
8d81667fbe Merge pull request #1138 from nooges/magicforce68
Add Handwired Magicforce68
2017-03-08 18:37:09 -05:00
97c4c570e2 Merge pull request #1140 from stites/freebsd
Add FreeBSD support in "util/install_dependencies.sh"
2017-03-08 18:36:34 -05:00
85121ec50e Merge pull request #1142 from guni77/my_keymap
My keymap
2017-03-08 18:35:37 -05:00
f392f245f9 Merge pull request #1143 from UnintendedFeature/feature/keymap-german-lukas
keymap german lukas
2017-03-08 18:30:23 -05:00
88e862e472 Update smt keymaps for consistency 2017-03-08 16:00:23 -05:00
34fa8fd5d3 readme
Added a readme.md file for the keymap german-lukas.
2017-03-08 21:14:16 +01:00
2f5143e219 Corrected the description of the layer
Corrected the description of the Shortcuts layer.
2017-03-08 21:09:51 +01:00
8cc70f4d9d Added german-lukas
Added my keymap called germman-lukas.
2017-03-08 20:58:55 +01:00
2aa079d93e Left control and alt
Use the left control and the left alt key.
2017-03-08 20:41:35 +01:00
cd1eb8d246 added readme file 2017-03-08 11:13:19 +01:00
89aba30c7f fix stupid error w/ mode switch 2017-03-08 01:25:33 -08:00
01980c96e9 added browser babble, removed code from keymap 2017-03-08 01:06:25 -08:00
3d082382b2 Fix function layer actions 2017-03-07 23:08:44 -05:00
7042af7020 Add Makefile 2017-03-07 23:06:41 -05:00
a9959783c0 Add freebsd support in "util/install_dependencies.sh"
A simple addition to the `install_dependencies` script which remaps the debian dependencies to their freebsd package-names. After a recursive clone and using gmake, I can successfully build all firmware from the root directory (minus some warnings generated by gcc-4.9.4 which I can procure on request). however there is a problem running tests.
2017-03-07 13:12:10 -05:00
38a83700c3 Update description 2017-03-07 12:29:48 -05:00
2cd2ac02d1 Add readme file 2017-03-07 12:20:52 -05:00
f3aef727e1 Set pinout and layout 2017-03-07 12:20:52 -05:00
6ee823a821 Add rule for flashing microcontroller using avrdude 2017-03-07 12:20:52 -05:00
1023a47be6 Copy CMD60 as starting point and rename files 2017-03-07 12:20:52 -05:00
08cba6c09b Fixed minor error in ergodox infinity section. 2017-03-07 09:43:08 -06:00
2f677c24a8 working with preprocessor macros for babblepaste 2017-03-06 00:16:44 -08:00
615bfc4eca Merge pull request #1107 from qmk/clueboard_cleanup
Rework the clueboard keymaps
2017-03-04 10:34:01 -08:00
b042428d23 Merge pull request #1126 from folkert4/master
Various QOL changes to Espynn's keymap
2017-03-03 10:29:54 -05:00
4ab88f3a9e Merge pull request #1129 from unxmaal/unxmaal_spacefn
Layout: Spacebar long-press as fn, for GH60 and GH60 Satan boards
2017-03-03 10:29:19 -05:00
2a5d972004 Merge pull request #1130 from hot-leaf-juice/master
moar hotkeys
2017-03-03 10:28:55 -05:00
61459ab5ba moar hotkeys 2017-03-02 11:40:25 +00:00
d35809a982 gh60 satan spacefn 2017-03-01 21:40:13 -05:00
a8a4927622 gh60 spacefn 2017-03-01 21:39:19 -05:00
b80c97b712 clean up babblepaste 2017-02-28 23:27:49 -08:00
0834c520c0 missed config.h stuck modifiers change 2017-02-28 21:54:35 -08:00
748401e5c1 keymap and C6 audio testing 2017-02-28 21:53:42 -08:00
71971e818f Various QOL changes:
Removed some unneeded keys from raise and lower layers
moved the + and = signs, backspace is now more intuitive
moved all the Function keys to CUSTOM layer
added ctrl alt del to CUSTOM layer
simplified the layout picture greatly
2017-02-28 17:49:42 -05:00
4c4cf3ca49 Merge pull request #1124 from jmdaly/roadkit_firmware
Add initial version of TheVan Keyboards Roadkit Firmware
2017-02-28 15:48:34 -05:00
72c5dd1c93 Merge pull request #1125 from cwhits/upstream
[Planck] Update default keymap for missing keys
2017-02-28 11:51:33 -05:00
18ba21aa31 Update default maps for missing keys 2017-02-28 11:40:06 -05:00
e12b1a237c Add initial version of TheVan Keyboards Roadkit Firmware 2017-02-28 11:17:18 -05:00
4583955914 Merge pull request #1116 from hot-leaf-juice/master
keymap update
2017-02-27 22:18:55 -05:00
5bfeb229b8 Merge pull request #1119 from phongnh/master
Removes redundant {} which cause build failure when DEBUG_ACTION is set
2017-02-27 22:18:12 -05:00
b851b0b2ae Merge pull request #1121 from Leszek111/master
add layout
2017-02-27 22:17:36 -05:00
38cf08697b small changes in guni.c keymap to work with new qmk_firmware packet 2017-02-27 09:55:24 +01:00
c370c1e1f3 guni keymap 2017-02-27 09:49:06 +01:00
bbbd49a175 Ammend readme.md 2017-02-27 00:27:57 +01:00
138b89e1a1 Add colemak_programmer 2017-02-27 00:16:55 +01:00
d0b4dcc82c Removes redundant {} which cause build failure when DEBUG_ACTION is set 2017-02-25 19:50:46 +07:00
c62f3bd74d Merge pull request #1118 from priyadi/promethium
Various keymap updates
2017-02-23 10:21:23 -05:00
352c0e7baa Merge pull request #1117 from priyadi/fix_unicode_map
Fix UNICODE_MAP input_mode problem
2017-02-23 10:20:47 -05:00
af29d0d094 Fix UNICODE_MAP input_mode problem 2017-02-23 18:17:12 +07:00
b27a8dea1b Merge branch 'master' into promethium 2017-02-23 18:11:59 +07:00
296b927e77 Fix UNICODE_MAP input_mode problem 2017-02-23 18:10:00 +07:00
b06961c38b updated readme 2017-02-22 12:26:13 +00:00
1d69ccd729 Merge branch 'qmk/master' 2017-02-21 22:01:56 -08:00
84b2f86f24 Merge pull request #1113 from kesslern/master
Add dvorak_emacs_software layout for ergodox
2017-02-21 23:35:09 -05:00
da41cd1adf Merge pull request #1115 from Skrymir/master
Update from upstream
2017-02-21 23:34:23 -05:00
e51001efcc Merge remote-tracking branch 'qmk/master' 2017-02-21 20:31:16 -06:00
1316ca67af added hotkey cluster 2017-02-21 23:07:22 +00:00
3dab8a60fc added pause, prtsc & ins to list of keys to be processed on release 2017-02-21 16:40:38 +07:00
57623805e8 Move caps to FUN layer; add Pause key 2017-02-21 16:36:35 +07:00
b9fce16490 Add dvorak_emacs_software layout for ergodox 2017-02-20 22:55:43 -05:00
b306f83c6b Move del back to fun+backspce 2017-02-21 04:00:05 +07:00
77f9363675 Only process Fnumber on key release, and only when layer is still active 2017-02-21 03:24:32 +07:00
7ff41df32c Merge pull request #1097 from stanleylai/master
Added support for LED backlight, XD60v2's RGB underglow LED
2017-02-20 11:10:20 -05:00
40a8a88e72 Merge branch 'qmk/master' 2017-02-19 14:34:58 -08:00
76b1f392ab XD60: Added BL_TOGG back to keymap, with 6 backlight steps 2017-02-18 21:47:11 -08:00
db1e9a469a helps to save before committing 2017-02-19 00:11:55 -05:00
c2239e6b96 merging 2017-02-19 00:04:14 -05:00
d168822477 Updated XD60 readme and photos to reflect v2 PCB 2017-02-18 20:56:17 -08:00
1d87df5262 Add the mouse_keys layout 2017-02-16 14:04:04 -08:00
cbef63d8fa Rework the clueboard keymaps a bit. 2017-02-16 13:40:45 -08:00
33bc4c070c Update smt Planck keymap 2017-02-16 14:32:46 -05:00
334edc3c7d Add smt keymap for Let's Split (based on serial) 2017-02-16 14:32:24 -05:00
49e72632d2 remove more warnings 2017-02-16 13:13:38 -05:00
c18d0a83e6 Merge branch 'master' into promethium 2017-02-17 00:35:32 +07:00
e5bd81f0a6 Fix integer overflow 2017-02-16 23:56:47 +07:00
21f4944426 Merge branch 'master' into promethium 2017-02-16 23:53:47 +07:00
96a8e2d5f5 reposition ins and del key 2017-02-16 23:53:09 +07:00
1ac5dc9e52 fix travis and reduce warnings 2017-02-16 11:37:46 -05:00
15dc540cac ignore PRs in versioning 2017-02-16 10:06:02 -05:00
e34c3936b7 Merge pull request #1105 from nrrkeene/master
The Ordinary Layout v5
2017-02-16 09:49:24 -05:00
0b76f4f508 Merge pull request #1103 from priyadi/promethium
My keymap updates
2017-02-16 09:48:58 -05:00
d99f03a1a6 The Ordinary Layout has all the keys in the right places. 2017-02-15 23:11:04 -06:00
7606f784dd This is the best layout, really, come look 2017-02-15 23:02:30 -06:00
77b6ac831e Merge pull request #1104 from qmk/layer_tap_toggle
Adds layer tap toggle as TT(layer)
2017-02-15 23:46:31 -05:00
af942f2e57 The Ordinary Layout is the best one, the one you are looking for. Really. Check it out. 2017-02-15 22:33:04 -06:00
58823b4e03 fix weirdness with arm and mods 2017-02-15 23:20:35 -05:00
f89499e255 unique variable name 2017-02-15 18:14:07 -05:00
c2a9acffd7 publicise variables 2017-02-15 17:39:51 -05:00
1bb574fe48 add unicode common file, get names right 2017-02-15 17:09:47 -05:00
09add35e7f add unicode common file, get names right 2017-02-15 17:09:35 -05:00
cbabb4d417 split up unicode systems into different files 2017-02-15 16:36:31 -05:00
6788cbd762 give error if both unicode/map are enabled 2017-02-15 12:39:58 -05:00
69ea10f9a9 adds layer tap toggle 2017-02-15 11:25:33 -05:00
ac04fe0301 Added README for my keymap 2017-02-15 19:40:33 +07:00
3882f97d2e Move keyboard specific stuff to keyboard specific files, and vice versa 2017-02-15 19:22:58 +07:00
1eac297a2f Added copyright notice 2017-02-15 16:39:19 +07:00
c2f0207d59 Merge my Planck-like keyboards 2017-02-15 16:36:31 +07:00
b128617ede Merge branch 'master' into promethium 2017-02-15 15:51:42 +07:00
54785c1976 The Ordinary Layout is boring, normal, typical, expected. 2017-02-14 22:47:11 -06:00
e006b4a600 The Ordinary Layout has a feature for one-handed chorded typing 2017-02-14 22:32:31 -06:00
1e09698146 All my friends us The Ordinary Layout because it doesn't force you to change you typing habits 2017-02-14 22:31:54 -06:00
c055098952 The Ordinary Layout now has more symbols on the Symbols layer! So useful! 2017-02-14 22:30:07 -06:00
7bef285553 Merge pull request #1101 from priyadi/layer_state_set_kb
Add weak layer_state_set_kb hook
2017-02-14 21:33:04 -05:00
168c912027 Move Alt-Tab position 2017-02-15 05:38:40 +07:00
d0ee5292b6 Merge branch 'layer_state_set_kb' into promethium 2017-02-15 05:25:45 +07:00
bd8d717f1f Fix bug fix attempt 2017-02-15 05:25:08 +07:00
369b3dc723 Merge branch 'layer_state_set_kb' into promethium 2017-02-15 05:23:25 +07:00
d96175937b Bug fix & added default_layer_state_set_kb 2017-02-15 05:20:15 +07:00
3c8c3ebe3f Bug fix & added default_layer_state_set_kb 2017-02-15 05:19:31 +07:00
5e31074633 Merge branch 'layer_state_set_kb' into promethium 2017-02-15 05:11:24 +07:00
d369bfb83a Add layer_state_set_kb hook 2017-02-15 05:02:15 +07:00
df311c7b40 num, func, punc 3state layer done right 2017-02-15 05:01:03 +07:00
64f9779fe5 Add TAPPING_FORCE_HOLD to regulate behaviour
See #889 for the detail.
2017-02-14 14:12:54 +09:00
3272821d32 Added support for XD60v2 with RGB underglow and LED backlight support 2017-02-13 18:09:02 -08:00
3758cfd95f GUI layer fixes 2017-02-14 04:17:09 +07:00
6c692fca7d Alt-tab handling in GUI layer 2017-02-14 03:58:12 +07:00
a8eba1bdda Merge remote-tracking branch 'refs/remotes/qmk/master' 2017-02-13 12:36:22 -08:00
7ae677dcb7 remove stand alone punc layer switcher for now 2017-02-14 03:18:34 +07:00
02662e3869 Add explicit punctuation key for greek layers 2017-02-14 00:46:06 +07:00
c2531ff43b Func + Num = Punc 2017-02-14 00:44:02 +07:00
fd2925efba Merge pull request #1094 from priyadi/faux_clicky
Implement faux-clicky feature
2017-02-13 10:58:50 -05:00
21ad0c5bcd Merge pull request #1095 from Mauin/gonnerd/reset_documentation
GON NerD: Add reset button to documentation and default keymap
2017-02-13 10:56:47 -05:00
15e2dbb2a9 move GRV to ESC position 2017-02-13 22:18:36 +07:00
903e4d3193 Fix faux clicky toggle key 2017-02-13 20:13:33 +07:00
24a40d63c9 define missing KC_NO macro 2017-02-13 13:44:53 +01:00
75e57b4bcb Merge branch 'faux_clicky' into promethium 2017-02-13 18:01:57 +07:00
200488bb31 Merge branch 'promethium' of github.com:priyadi/qmk_firmware into promethium 2017-02-13 17:58:42 +07:00
40ced77606 Update my Planck layout 2017-02-13 17:58:06 +07:00
97472aabe6 Forgot to add ifdef to optional feature 2017-02-13 17:58:06 +07:00
68e5c85999 Remove assignment warning 2017-02-13 17:58:06 +07:00
455568d197 Workaround to remove warning 2017-02-13 17:58:06 +07:00
5d5f2ff50d Some space optimization and housekeeping 2017-02-13 17:58:06 +07:00
b28fb29898 adds documentation for reset button and adds one to the default keymap 2017-02-13 09:03:43 +01:00
8c93c5d9ab Add keycodes to turn on, turn off and toggle faux clicky 2017-02-13 14:55:35 +07:00
1622d7147b :
Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware
2017-02-12 21:24:55 -08:00
4010360912 adds planck/rev3 makefile so subproject is found 2017-02-12 23:58:44 -05:00
c68e596f32 Implement faux-clicky feature 2017-02-13 08:03:07 +07:00
1e97f77278 update travis badge 2017-02-12 20:01:04 -05:00
68970679e7 Merge pull request #1092 from lucwastiaux/master
updated ergodox/dvorak_programmer keymap
2017-02-12 19:38:59 -05:00
3bf6c43de7 updated readme 2017-02-13 07:46:07 +08:00
352d79e1fb Merge remote-tracking branch 'upstream/master' 2017-02-13 07:44:28 +08:00
4505db5d0e Merge pull request #1091 from smt/smt/tv44
Add smt keymap for tv44 (MiniVan)
2017-02-12 18:42:44 -05:00
5f8535b356 change thumb cluster key to be shift 2017-02-13 07:16:01 +08:00
b6730285b4 Add smt keymap for tv44 (MiniVan) 2017-02-12 12:46:24 -05:00
a773124537 send travis stuff to gitter 2017-02-12 12:23:03 -05:00
8d0fdf1008 adds soft pwm for non-timed ports 2017-02-12 11:29:42 -05:00
97e6bb5a4e Merge branch 'master' into promethium 2017-02-12 17:52:09 +07:00
2d655b1830 Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware 2017-02-11 22:11:06 -08:00
274b1c53fb keymap update 2017-02-11 22:10:44 -08:00
bc1308c112 Update my Planck layout 2017-02-12 05:04:14 +07:00
a0c2305bd1 Merge pull request #1089 from priyadi/fix_ps2_mouse_warning
Suppress warnings from ps2_mouse.h
2017-02-11 13:18:42 -05:00
1b7439bfb1 Forgot to add ifdef to optional feature 2017-02-12 00:20:47 +07:00
aaa58a8d79 Supress warnings from ps2_mouse.h 2017-02-12 00:13:36 +07:00
e52d793c79 Merge branch 'master' into promethium 2017-02-12 00:09:25 +07:00
ce6b68f85b Remove assignment warning 2017-02-12 00:07:33 +07:00
2c1ef84b22 Workaround to remove warning 2017-02-12 00:02:36 +07:00
89d3ff8f18 Some space optimization and housekeeping 2017-02-12 00:00:01 +07:00
6d6b3ee9fb Merge pull request #1065 from milestogo/master
Update to kinesis keymaps
2017-02-11 11:51:06 -05:00
420a032e8d made left shift an MO for SHELL_NAV 2017-02-10 21:44:27 +08:00
b0537f75df Merge branch 'master' into sculpt2 2017-02-09 23:28:39 -08:00
41c93575a8 Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware 2017-02-09 23:28:15 -08:00
5ac0e6e6ae dumber sculpt build 2017-02-09 23:23:39 -08:00
b0dfb037dc Merge branch 'master' of https://github.com/jackhumbert/qmk_firmware 2017-02-04 20:08:07 -08:00
467e284178 increase timeout for dual mode caps key 2017-02-01 13:46:00 +08:00
e8ba4838d3 fixing kinesis reboot 2017-01-30 19:39:23 -08:00
f6feee8167 eliminate references to shell_layer 2017-01-28 09:45:13 +08:00
a1c53d0f93 documented dual mode capslock 2017-01-28 09:42:55 +08:00
cb2d4fb80b split kinesis layout into ergodox and planck style symbol layers 2017-01-27 16:45:18 -08:00
93c1bfa646 dual capslock functionality, activating shell nav or brackets 2017-01-27 23:55:33 +08:00
c56693f858 Merge pull request #4 from Skrymir/macroUpdates
Macro updates
2016-07-20 23:50:06 -05:00
aaa180f463 Added reset keys 2016-07-20 23:15:15 -05:00
03840a8c4d Merge pull request #3 from jackhumbert/master
pulling in remote changes
2016-07-20 21:56:44 -05:00
fb46eb2de1 Added open resource macro
tap to type, hold for resource
2016-07-12 23:52:02 -05:00
260 changed files with 12830 additions and 2615 deletions

1
.gitignore vendored
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@ -1,5 +1,6 @@
.dep
*.o
*.bin
*.eep
*.elf
*.hex

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@ -30,3 +30,10 @@ addons:
- diffutils
after_success:
bash util/travis_compiled_push.sh
notifications:
webhooks:
urls:
- https://webhooks.gitter.im/e/cca31de3d44b9adb617b
on_success: change # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always

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@ -161,18 +161,26 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/fauxclicky.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif

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@ -549,6 +549,9 @@ Layer switching with tap key:
[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
When user hold a key after tap, it repeat the tapped key rather to hold a modifier key.
If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
See https://github.com/qmk/qmk_firmware/issues/889 for the detail.
### 4.2 Tap Toggle
This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps.

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@ -9,18 +9,34 @@ void promicro_bootloader_jmp(bool program);
// The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
}
#endif
// Used to create a keymap using only KC_ prefixed keys.
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_NO, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k46, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45, KC_##k47, KC_##k48, KC_##k49, KC_##k4a, KC_##k4b, KC_##k4c, KC_##k4d } \
}
#endif

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@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Caps Fn Layout
This is the default layout except that Caps Lock acts like Caps Lock when
tapped but Fn when held.

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@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, MO(_FL), KC_LGUI,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, _______, \
KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@ -1,7 +1,8 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -9,21 +10,10 @@
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@ -33,61 +23,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
/* Keymap _CL: Control layer
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
enum function_id {
SHIFT_ESC,
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
if (shift_esc_shift_mask) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
@ -95,7 +70,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {

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@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

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@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout for Mac
This is the default Clueboard layout with Alt and GUI switched to match Mac
conventions.

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@ -1,49 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Build Options
# change to "no" to disable the options, or define them in the makefile.mk in
# the appropriate keymap folder that will get included automatically
#
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -1,85 +0,0 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* | Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| ~| BS| |PgUp|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgDn|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| Up|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Alt| Gui| MHen| Space| Space| Hen| Gui| Alt| Ctrl|Left|Down|Rght|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset/Underlight layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
/*enum function_id {
};*/
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
}

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@ -0,0 +1,47 @@
#include "clueboard.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Reset/Underlight layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
};

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Maximised Clueboard Layout
This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac.

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MOUSEKEY_ENABLE = yes

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#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
#define _ML 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer
*/
[_ML] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# MouseKeys Layout
This layout adds a mouse layer. When you hold down the spacebar the arrow keys
will move your mouse cursor. You can click using the 3 mods to the left of the
arrow keys, or the 3 keys under your primary fingers on the home row.

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#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
KC_LCTL, KC_LALT, KC_LGUI,MO(_FL), S(KC_SPC),S(KC_SPC), MO(_FL), KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Shift Fn Clueboard Layout
This is an experimental layout. It makes the left shift key a dual roll key.
For most keys it acts as a shift key, but for some keys it activates an
alternate function instead. Primarily I use this to access the F-keys under
the number rows.

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@ -1,7 +1,8 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -9,21 +10,10 @@
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@ -33,61 +23,43 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_DEL, BL_STEP, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP, \
KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL), KC_TRNS,KC_TRNS, MO(_FL),KC_TRNS,KC_TRNS,MO(_FL),KC_HOME,KC_PGDN,KC_END),
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, BL_STEP, \
_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
_______,_______,_______,MO(_FL), _______,_______, MO(_FL),_______,_______,MO(_FL),KC_HOME,KC_PGDN,KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
/* Keymap _CL: Control layer
*/
[_RS] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL),KC_TRNS, KC_TRNS, KC_TRNS),
};
enum function_id {
SHIFT_ESC,
[_CL] = KEYMAP(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,_______,_______,_______, _______,_______, _______,_______,_______,MO(_FL),_______, _______, _______),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
[0] = ACTION_FUNCTION(0),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
if (shift_esc_shift_mask) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
@ -95,7 +67,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {

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```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# skullY's Clueboard Layout
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.

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