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195 Commits

Author SHA1 Message Date
f2c179de58 Remove superfluous JTAG disable code (#6445)
* Remove superfluous JTAG disable code

* 32A has differently named register

* Accidentally some operators

* 32A also has different JTAG pins

* Wrap disable_jtag() in an ifndef

* Document this new define

* Rename the define, it conflicts with a LUFA thing

Also, move the ifndef wrapping to the call in keyboard_setup()
2019-08-20 22:18:52 -07:00
977c316eb1 [Keymap] dumbpad updates, new keymap (#6481)
* removed some debug prints

* removed unnecessary files, tweaked some things

* rotary encoder button now connected into column 0, row 3

* tweaked keymap and moved encoder control into keymap

* tweaks

* added test keymap

* updated some things to make it easier to work with QMK configurator

* updates after merging latest master in

* fixed a few things

* removed test keymap and all related #ifdefs

* changed some dumbpad default keys, added KC_LOCK

* added image to readme

* added link to PCB github repo

* moved lock key to the rotary encoder pushbutton

* making suggested changes from @fauxpark in https://github.com/qmk/qmk_firmware/pull/6452

* adding bootmagic lite since i'm lazy and haven't soldered on the reset button...

* renamed  to

* using 7 underscores for KC_TRNS

* adding my layout (default is for wife)

* updated my own layout, tweaked default keymap to use cleaner switch for encoder control

* removed commented out import from imchipwood keymap, removed unnecessary comment from default layout

* added LED layer control

* flash the layer indicator LEDs at startup

* change layer_state_set_user to layer_state_set_kb

Co-Authored-By: Joel Challis <git@zvecr.com>

* in layer_state_set_kb, return layer_state_set_user

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* remove include of upper level config.h, add pragma once

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* changing default keymap slightly, added config.h for default layout

* change _delay_ms to wait_ms

* replaced locking numlock with numlock

* Update keyboards/dumbpad/dumbpad.c

change `keyboard_pre_init_user` to `keyboard_pre_init_kb`

Co-Authored-By: Joel Challis <git@zvecr.com>

* Update keyboards/dumbpad/dumbpad.c

adding `keyboard_pre_init_user()` to `keyboard_pre_init_kb()`

Co-Authored-By: Joel Challis <git@zvecr.com>

* fixed some comments about the layer key (MO to TT) and the SUB layer rotary encoder control
2019-08-20 22:08:30 -07:00
367eac2229 [Keyboard] PCB Ruler updates (#6584)
* Move default keymap's rules to keyboard level

* Concatenate the two sets of rules

This sets CONSOLE_ENABLE to no, which was being set at the keymap level.

* Wrap the USB Device Description in quotes

Some preventative maintenance. The firmware for the_ruler can't be compiled without this change if `CONSOLE_ENABLE = yes` because this string has a comma, which gets picked up as two arguments by the Command code, instead of one as it should be.

* Linting

- remove firmware size impacts
- remove trailing white space
- visual alignment of rules

* Use QMK's pre-loaded default rules for atmega32u4

* Update readme

- markdown formatting
- update Hardware Availability link (Maple Computing's site has disappeared)
- update Docs links

* Update header files to use #pragma once
2019-08-20 21:57:45 -07:00
5fca6c0120 [Keymap] Add velocikey, move reset and align layout (#6569) 2019-08-20 21:33:06 -07:00
42f2ad96a3 [Keymap] mikethetiger's let's split eh? keymap (#6562)
* Added my Preonic keymap

* Update keyboards/preonic/keymaps/mikethetiger/keymap.c

Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com>

* Update keyboards/preonic/keymaps/mikethetiger/keymap.c

Co-Authored-By: mikethetiger <30720424+mikethetiger@users.noreply.github.com>

* Added my Preonic keymap

* Added my Preonic keymap

* mikethetigers lets slpit eh keymap
2019-08-20 21:22:54 -07:00
a0f248c20e Implement NUMLOCK indicator light for XD96 (#6581) 2019-08-21 02:26:00 +01:00
9bb4e63a11 Remove old promicro_bootloader_jmp() declarations (#6444) 2019-08-21 02:05:08 +01:00
4003d077ce Add a universal flash command for cli (#6224)
* Add universal flash command

* Add bootloader info to I:C boards

* Add support for ATSAM

* Add messages for flash target

* Message cleanup

* Add USB ASP Flashing target

* Make usbasp target more universal

* Add phoney target for usbasp

* Clarify error message when bootloader isn't matched
2019-08-20 15:39:24 -07:00
91ee6a1dbb [Docs] Add RGB Matrix default mode define info (#6564) 2019-08-19 15:03:05 -07:00
92f9b6c3bd Add ATmega32U2 to mcu_selection.mk (#6561) 2019-08-17 14:29:41 -07:00
ddaf37ffa9 Reword a note about the MANUFACTURER and PRODUCT defines in hardware_avr.md (#6558) 2019-08-17 11:41:55 -07:00
683605a9dc Userspace kuchosauronad0 (#6541)
* initial commit

* Update layout. Tweak rules.mk

* initial userspace configuration for kuchosauronad0

* modified userspace for kuchosauronad0

* added OSL_UNI

* clean up

* clean up

* style

* style

* added more unicode

* fixed representation

* fixed representation

* added comments

* added comments, restructure

* accidently one line

* restructure

* restructure

* added git_lazy(void)

* fixed indenting and added missing symbols

* fixed indent

* fixed indent

* update

* change tapping_term to 150

* added UNICODEMAP_ENABLE block

* replace register with tap_code where possible

* formatting

* rearrange sequences

* clean up

* clean up

* added unicode layer

* disabled tap dance

* add files for encoder

* removed unnecessary include

* removed unnecessary stuff
2019-08-17 08:19:35 -07:00
c178bbf2e5 Illustrate the emoji layer (#6555)
Now the Emoji layer is easier to visualize.
2019-08-17 08:18:40 -07:00
802c575506 Remove backslashes from template keymap (#6548) 2019-08-17 00:29:00 -07:00
848f3713ad [Keymap] add niu_mini custom keymaps (#6552) 2019-08-16 17:56:15 -07:00
0c03811d6a [Keymap] add "ridingqwerty" user and keymap for atreus keyboard (#6533)
* add userspace and atreus keymap

* cleaning up notes/comments

* Update keyboards/atreus/keymaps/ridingqwerty/atreus.c

Co-Authored-By: Joel Challis <git@zvecr.com>

* Update keyboards/atreus/keymaps/ridingqwerty/atreus.c

Co-Authored-By: Joel Challis <git@zvecr.com>

* Create readme.md

* remove reference to matrix_init_kb from atreus.c

* correct atreus.c

* remove unnecessary defines

* merge register/unregister sequence into single tapcode

* move 'LAYOUT to keymap.c; remove atreus.h

* remove TAPPING_TERM from keyboard-level config.h
2019-08-16 16:54:16 -07:00
36dd261d06 Add support for different encoder pinout for right half of split keyboard (#6521)
* Add support for different encoder pinouts for split keyboard

* Update documentation for new encoder pinout feature
2019-08-16 16:46:41 -07:00
61b5914a80 Fix Clueboard hotswap gen1 not compiling when LED Matrix is disabled (#6427)
* Fix Clueboard hotswap gen1 not compiling when LED Matrix is disabled

* Move keymap.json to default keymap folder

* Revert "Move keymap.json to default keymap folder"

This reverts commit 7f28df909d7e4dcc79ab0ff44fe264656b5dfa18.
2019-08-16 16:29:29 -07:00
9813a6f950 Add an alternative method for keyboard discovery to speed up build (#6073)
* Add an alternative method for keyboard discovery to speed up build

* Chain MAKEFLAGS for docker_build.sh

* Slight improvement to number of items sent to sort

* Remove debug line

* Fix line escape
2019-08-15 22:03:26 +01:00
fadb69e203 Refactor of lets_split_eh to enable RGB split animations (#6411) 2019-08-15 22:01:34 +01:00
ee8d9bd40a Remove duplicate test keyboards (#6539)
* Remove test keyboards now onekey and splittest have been extended

* Add f072 for testing
2019-08-15 06:57:43 -07:00
d578aaefcd [Keymap] Fix include following Wilba refactor (#6538) 2019-08-14 12:31:18 -07:00
75b28225db [Keymap] Cosmetic fix for default Wasdat keymaps (#6531) 2019-08-14 12:18:30 -07:00
5d23fb1e3a [Keymap] Xd75 bulbizarre keymap (#6525)
* Added Bulbizarre keymap for the XD75

* Fixed no newline at the end of file

* Update keyboards/xd75/keymaps/bulbizarre/readme.md

Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>

* Update led status check

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Remove unnecessary define

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-08-14 12:10:44 -07:00
d14ef52b80 [Keymap] Update gherkin to use gpio (#6520) 2019-08-14 12:08:01 -07:00
41482e02a6 [Keyboard] Align xd84 and xd96 with moon (#6465)
* Refactor xd84 to use LINK_TIME_OPTIMIZATION_ENABLE

* Refactor xd96 to use LINK_TIME_OPTIMIZATION_ENABLE

* Align xd84 and xd96 with moon

* Update keyboards/xd96/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/xd84/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-14 12:07:26 -07:00
547fbe769c Enable PWM Support for Planck EZ Indicator Lights (#6473)
* remove led layer code

* enable PWM on STM32F303

* Unusable PWM code

* Updated PWM Stuff?

* PWM Semi-working

* Both LEDs working at the same time

* Update names

* Add led level functions

* Add LED levels and persistent settings

* Revert change due to issues with timing related code

* Review feedback and minor cleanup
2019-08-13 10:28:12 -07:00
5004562441 [Keyboard] Add: Initial steamvan firmware code (#6501)
* Add: Initial steamvan firmware code

* Apply suggestions from code review

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update: Remove old macro commands, per reviewer comments

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update: Remove redundant backlight struct

* Update: Replace preprocessor defines with enum
2019-08-13 10:26:54 -07:00
0ec0d29e9f [Keymap] Adding my userspace and keymaps (#6496)
* add Userspace and keymaps

* Adding keymaps for zeal60 and iris
* Created my own tap dance that toggles RGB Mode based on whether I toggled caps lock or not

* parent 578ed42a7f8f986147cad040d50d4ae1d24a32e2
author Seth Barberee <seth.barberee@gmail.com> 1565065903 -0500
committer Seth Barberee <seth.barberee@gmail.com> 1565065903 -0500

move to userspace

add zeal60

* update based on review

* move userspace to github name
2019-08-13 10:25:51 -07:00
d8d2a09674 Fix LT() crashing some ARM keyboards (#6529) 2019-08-13 10:23:14 -07:00
576b138c6e Add romac keymap (#6523) 2019-08-12 19:57:00 -07:00
38ad0d2673 Modified imcomplete keymap for kudox jis. (#6524) 2019-08-12 19:56:25 -07:00
ed65881565 update arrows on lower layer (#6517) 2019-08-10 16:08:53 -07:00
b93e1309e5 [Keyboard] Add meson keyboard (#6482)
* Add meson keyboard

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Added soft reset and layer 3

* bootmagic light

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-09 18:38:13 -07:00
9114d6ebe9 Update keymap (#6515)
Signed-off-by: Sascha Grunert <sgrunert@suse.com>
2019-08-09 17:20:43 -07:00
c0e6734d3f [Keymap] removes gamelayer, finally got rgb working (#5817)
* removes gamelayer, finally got rgb working

* lowercasing readme

* changed to layout_ortho_4x12

* rules.mk: Removed BACKLIGHT_CUSTOM_DRIVER
2019-08-08 14:17:49 -07:00
406f03bb0c Mask off TD() parameter properly (#6143)
* Mask off TD() parameter properly

* More parentheses
2019-08-08 14:15:34 -07:00
405dea01be Add some defaults for ATmega32A to mcu_selection.mk (#6253)
* Add some defaults for ATmega32A to mcu_selection.mk

* Remove boilerplate from templates

* Relax INTERRUPT_CONTROL_ENDPOINT and PROGRAM_CMD

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-08 14:09:54 -07:00
2f6c068e0d Extend allowed range of tappable keycodes to include modifiers (#5809)
* Extend allowed range of tappable keycodes to include modifiers

* Get rid of the magic numbers altogether

* Remove some more magic numbers

* Extract LM() functionality from ACT_LAYER_TAP

* Use ACTION() macro everywhere
2019-08-08 13:58:05 -07:00
2a534e87ac Rename QK_TMK(_MAX) to QK_BASIC (#6509) 2019-08-08 13:32:30 -07:00
x1
f3e73965f0 [Keymap] Add kudox japanese keymap (#6508)
* Add a JIS keymap for kudox.

* Remove unnecessary codes.
2019-08-08 13:30:21 -07:00
b4c03070de [Keymap] Fix rgb matrix effects on dshields keymaps. (#6505) 2019-08-08 13:21:54 -07:00
4d72aa428f Improve backlight PWM pin support (#6202)
* Improve backlight PWM pin support

* I accidentally an equals sign

* Another typo

* Order by pin number

* Throw an error if backlight pin is C4 or C5 on 16/32U4

* Use else for clarity

* Minor alignment adjustments
2019-08-08 13:12:12 -07:00
57540af102 Change "yu" to "you" in combo docs (#6510) 2019-08-08 18:10:16 +01:00
2c0c25d014 Move Alice to TGR Directory (#6502)
* git mv alice into the tgr directory

* update readme with new build instructions
2019-08-07 19:02:27 -07:00
8479dd65d4 [Keyboard] Southpole: add Configurator layout data (#6498) 2019-08-07 19:00:45 -07:00
3cb28bbe42 Use the older universal_newlines name instead of text (#6506) 2019-08-07 12:00:46 -07:00
74d7d232e3 added missing comment of RGB control keys planck/rev6 (#6503) 2019-08-07 08:06:42 -07:00
340c3abc28 Update gaming layout (#6504) 2019-08-07 05:56:03 -07:00
009d45d4d7 MIDI: Fix basic noteon: send correct velocity (#6476) 2019-08-06 11:26:28 -07:00
59d3b37130 Fix qmk_install.sh on Windows dropping to command prompt (#6488) 2019-08-06 11:20:53 -07:00
a6701c28d2 [Keymap] Jotix ortho_4x12_layout (#6497)
* jotix ortho_4x12_layout

* jotix ortho_4x12_layout

* kc_caps in raise layer
2019-08-06 10:50:28 -07:00
98b237a21b [Keyboard] New Keyboard: Booster (#6486)
* initial commit

* port over the kbfirmware json

* add numpad_5x4 LAYOUT support

* fix up layout macro to allow community layout support

* add a sparse readme on how to contact Percent Studio

* change .h to a .md file

* fix firmware file too large error

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/percent/booster/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-06 10:38:28 -07:00
07bdc8f4b7 [Keyboard] Added little fixes and bootmagic for gBoard keebs (#6477)
* Added little fixes and bootmagic

* Update keyboards/gergo/keymaps/oled/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* whacked out quantum_libs
2019-08-06 10:20:48 -07:00
ae934c389e [Keymap] hhkb:halfqwerty_jp (#6475) 2019-08-06 10:18:44 -07:00
6b27ebefc6 [Keyboard] Add cKeys' "The Dora" Board (#6469)
* Initial 4x5

* More board

* Update exboard

* Update

* Change name to thedora

* Update keyboards/ckeys/thedora/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/ckeys/thedora/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Remove the slash

* Attempt at fixing moxygen line break issues

* Update keyboards/ckeys/thedora/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Add boilerplate

* Update keyboards/ckeys/thedora/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-06 10:17:59 -07:00
f54e47c79d [Keyboard] Fixed Suihankey info.json (#6466)
* fix info.json

* Update keyboards/suihankey/info.json
2019-08-06 10:17:00 -07:00
x1
9587fac72a [Keyboard] Add kudox keyboard (#6459)
* Add Kudox Keyboard profile.

* Modified info.json and image link on readme.

* Remove unnecessary codes.

* Set BootLoader caterina.

* Remove duplicated settings on rules.mk.

* Clean up config.h.

* Modified include header path.

* Modified info.json to adjust 4th row keys y position.

* Separate default keymap and my keymap.

* Modified RGB_LED_* settings on kudox/rev1/config.h.
2019-08-06 10:14:40 -07:00
x1
e5831d79c0 [Keyboard] Add kudox game keyboard (#6460)
* Add configurations for Kudox Game Keyboard rev1.

* Modified Kudox Game Keyboard readme and keymap.

* Remove unnecessary codes.

* Set BootLoader caterina.

* Remove wrong settings on rules.mk.

* Clean up config.h.

* Modified MATRIX_ROWS on kudox_game/rev1/config.h.

* Modified RGB_LED_NUM on kudox_game/rev1/config.h.
2019-08-06 09:16:55 -07:00
d967d3a6b5 Correct info.json data for Hnah40 handwired (#6489) 2019-08-06 09:15:48 -07:00
620fcf12e8 Update info.json - discipline (#6483)
* Update info.json

* Update readme.md

* Update keyboards/coseyfannitutti/discipline/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-06 08:35:29 -07:00
cacfaedb81 new keymap for projectkb alice (#6491)
* new keymap for projectkb alice

* update documentation for resetting PCB

* actually need a grave key more than a tilde

* move DFU_ARGS to top level

* cleanup unused keycodes and others

* align with typical ergo layouts.  move enter and keep function layer reachable
2019-08-06 08:33:56 -07:00
209b6baaa8 Move maartenwut's keyboards to one folder (#6484) 2019-08-05 20:12:06 -07:00
7f8922ae7b GH60 Refactor: Move Satan into GH60 directory (#6485)
* Move Satan into the GH60 directory to avoid the confusion of what PCB people have

* set bootmagic to lite

* rename gh60 file to revc
2019-08-04 23:06:33 -07:00
72f382fc02 Remove unused _BOOTLOADER defines 2019-08-04 20:46:57 -07:00
430c37024e [Keyboard] add keyboard-discipline (#6464)
* add keyboard-discipline

* move discipline to /coseyfannitutti

* Update readme.md

* Update keyboards/coseyfannitutti/discipline/discipline.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/discipline.h

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/coseyfannitutti/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/67_ansi/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/67_ansi/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/coseyfannitutti/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/keymaps/default/keymap.c

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/readme.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/coseyfannitutti/discipline/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update readme.md

* Update keyboards/coseyfannitutti/discipline/discipline.c

Co-Authored-By: Drashna Jaelre <drashna@live.com>
2019-08-03 21:37:26 -07:00
f644db042c [Split] Add config option for DIRECT_PINS_RIGHT (#6479)
Adds support for different direct pin mappings on the halves of a split keyboard.
2019-08-03 21:26:02 -07:00
465acd4d09 [Keymap] Add some more commonly used symbols to melody96/zunger. (#6478) 2019-08-03 21:25:05 -07:00
9ae874e0c3 [Keyboard] WT75-A & WT75-B fixes for QMK Configurator (#6472)
* Fixed QMK Configurator layout

* Added WT60-D
2019-08-03 21:11:28 -07:00
0261bf3e30 [Keymap] update to dsanchezseco keymap (#6470)
* cleanup and start sound

* clean up adjust and ptrscrn
2019-08-03 21:10:34 -07:00
586bd92ea7 [Keymap] Fixed Tanuki RGB lighting (#6462) 2019-08-03 21:01:14 -07:00
d68d510473 Add iS0 Keypad (#6456)
* Start progress

* Build firmware

* Prepare for pullreq

* Add a keymap

* Update keyboards/illuminati/is0/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/illuminati/is0/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-01 10:03:07 -07:00
ac20e7e3f2 [Keymap] jotix ortho_4x12_layout (#6458)
* jotix ortho_4x12_layout

* jotix ortho_4x12_layout
2019-08-01 09:51:51 -07:00
a2d61d76fa [Keyboard] New Keyboard: KBDPad MKI (#6452)
* initial commit

* define pins used and matrix size

* update readme

* delete un needed files

* make an appropriate switch matrix

* create appropriate keymap

* one little typo

* add QMK Configurator support

* Update keyboards/kbdfans/kbdpad/mk1/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-08-01 09:39:03 -07:00
17eea779df [Keymap] Adds Keymap for Iris/blucky (#6449)
* Adds Keymap for Iris/blucky

* code review changes

* removed custom define

* removed mistyped character
2019-08-01 09:36:00 -07:00
f1cebc9d9d [Keymap] Fixing Sol Rev2 default keymap OLED rotation. (#6448) 2019-08-01 09:34:51 -07:00
9609ae60a6 [Keyboard] QWERTYYdox refactor (#6446)
* Delete null key

`__` key in keymap.c doesn't actually exist on the physical hardware.
Removed key from keymap.c and removed its argument from the layout macro.

* Delete unused keycode aliases

* Replace layer index definitions with an enum

* Replace redundant numpad keycodes with native aliases

* Use native layer change keycodes instead of aliases

* Visually align the keycodes

It makes the keymap pretty.

* Correct Configurator layout data

* Clean up header files

- convert to pragma once include guard
- remove redundant definitions
- remove commented code blocks

* Delete LAYOUT_kc macro

Was copied from ergotravel; not valid for this keyboard.

* Consolidate rev1 rules.mk settings to keyboard level

Previous codebase enabled Backlight at keyboard level then disabled it at revision level.

* Delete unused rules

* Consolidate config.h settings from keymap level to keyboard level

* Modernize keyboard's config.h file

Aligns the keyboard-level config.h file more closely with the current QMK template for AVR keyboards.
2019-08-01 09:33:13 -07:00
2a9856dff0 [Keymap] Adds keymap for muzfuz/lunar (#6432)
* Adds keymaps for muzfuz

* Remove unused keys from adjust layer

* Bring in line with current QMK standards.

* Adds Preonic and adjusted Planck keymaps

* Make changes per review request

* Lunar config

* Formatting

* Update keyboards/ai03/lunar/keymaps/muzfuz/readme.md

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Remove unneeded recipe
2019-08-01 09:21:20 -07:00
b567785345 [Docs] Add dfu-util and caterina udev examples (#6429) 2019-08-01 09:20:31 -07:00
9177c6fedd updates to akb/raine in ready for production units (#6457)
* Raine Update

* Update keymap and usb setting

* Update info.json

added wk support to info.json
2019-07-31 17:49:27 -07:00
13493d3a78 Removed print call to resolve #6364 (#6413)
* Change print to dprintf to avoid buffer overflow

* Add stdio header for dprintf

* Fix included headers
2019-07-31 06:11:40 -07:00
2f3807682d Fix typo for building Ergodox EZ keyboards (#6453) 2019-07-31 06:08:25 -07:00
4c4850f32a Add personal 1up60HSE layout (#6451) 2019-07-31 06:07:05 -07:00
48cc61b188 Update msiu's xd75 keymap README to be accurate (#6443) 2019-07-30 23:59:46 +01:00
45950bb3b6 [Keyboard] 2% Milk addition (#5796)
* Create README.md

* Update README.md

* Create info.json

* Create config.h

* Create rules.mk

* Create 2_milk.c

* Create 2_milk.h

* Create keymap.c

* Create README.md

* Create config.h

* Update info.json

* Update config.h

* Update rules.mk

* Update 2_milk.h

* Update 2_milk.c

* Delete config.h

* Update keymap.c

* Update rules.mk

* added pragma once

* Add files via upload

* Update keyboards/2_milk/rules.mk

Co-Authored-By: Rionlion100 <rionlion100@gmail.com>

* Update config.h

* changed default to OSU!

* Create README.md

* Update README.md

* Create keymap.c

* Update keymap.c

* Create README.md

* Create keymap.c

* Update keymap.c

* Update keymap.c

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* fixed pins for PCB revision

* fixed maybe

* Create README.md

* add mouse keymap

* added ExcessBread's keymap

* Update README.md

* Create keymap.c

* Create README.md

* Create keymap.c

* Update rules.mk

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Rename README.md to readme.md

* Update keyboards/2_milk/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/2_milk/rules.mk

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update info.json

* Update info.json

* Update info.json

* Update info.json

* Update info.json

* Add files via upload

* Update readme.md

* fix copyright

* Update 2_milk.c

* Update 2_milk.h

* Update rules.mk

* Update rules.mk

* Update config.h

* Update config.h

* Update feature_bluetooth.md

* Update feature_bluetooth.md

* Update readme.md
2019-07-30 15:24:11 -07:00
a8427447bc [Keymap] ErgoDox EZ Spanish Colemak (#6258)
* keyboard

* documentation

* address PR comments #1

* address PR comments #2
2019-07-30 01:13:08 -07:00
046fb11259 [Keymap] Added keymap folder matching username to rorschach; added readme to old keympa (#5970)
* Added keymap folder matching username; added readme to old keymap

* Update config.h
2019-07-30 00:22:44 -07:00
77a1c75cf6 [Keyboard] Add AMJ66 keyboard (#5945)
* Added nearly perfect config for AMJ66, only missing top right key.

* Correct the layout macro

* Add layout mock-up to amj66.h

* Update and comment out the backlight definitions in config.h

The backlight pin was found to be D4, but there appears to be a bug in QMK that affects this keyboard.

Commenting out for now.

* Try to make a sensible default keymap

* Add testing keymap for FSund

Include the keymap that was being used for testing.

Don't forget to refactor this later into an actually useful keymap.

* Suggestions by fauxpark

- uncomment the backlight configuration
- fix the default keymap
- remove commented MCU rule
- specify the bootloader
- make mental note to not try to write code at 3:30 in the morning

* Add LAYOUT_66_ansi and LAYOUT_66_iso macros

- include QMK Configurator data
- enable Community Layout support

* Add comments about layout variants to amj66.h

* Add #define BACKLIGHT_ON_STATE 1

Partial fix for backlight breathing.

- Requires #5983 to fix fully (confirmed by FSund and fauxpark)

Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: Filip Sund <filip.sund@gmail.com>

* DEBOUNCING_DELAY -> DEBOUNCE

* Move AMJ66 files into new AMJKeyboard directory

* Correct Manufacturer in USB Device Descriptor

* Remove comment regarding source fork

* Correct the readme

* Update default keymap to match the details given in its readme

* White-space edit fsund_test keymap

Makes its formatting more consistent with other 66% keymaps. No logic changes.

* Linting info.json

Debug-style linting (one key object per line) and minor edits to key labels.

* Remove fsund_test keymap

* Add FSund as a maintainer in info.json
2019-07-30 00:21:44 -07:00
5cf7dbedd2 [Keyboard] add 60% pcb for the smk 2nd switch(with mx mount) (#5928)
* add smk60 pcb

* remove useless keymap

* Update keyboards/smk60/rules.mk

add 60_iso layout

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* fixed 60_iso layout

* update header file macro
2019-07-30 00:19:54 -07:00
f2e0d38f17 [Keyboard] Assign unique vendor ID and product ID for hadron (#5184)
* assigned unique vander and product ID to hadron

* fix v2 compiled firmware size issue
2019-07-29 23:58:43 -07:00
c57994f09e [Keyboard] Add meishi2 Configurator support (#6442) 2019-07-29 22:54:37 -07:00
43f388166f [Keyboard] Fix maypad LAYOUT_ortho_5x4 Configurator support (#6440) 2019-07-29 22:54:09 -07:00
de107eb14e [Keyboard] Fix community support for hs60 (#6439) 2019-07-29 22:53:15 -07:00
d5ab675251 [Keyboard] Fix configurator support for shiro (#6436) 2019-07-29 22:51:01 -07:00
a699fd3d04 [Keyboard] Add configurator support for snampad (#6435) 2019-07-29 22:49:42 -07:00
207ebc42a9 [Keyboard] Correct name of community layout for ortho75 (#6434) 2019-07-29 22:42:39 -07:00
b28f1e6a29 [Keyboard] Add suihankey_rev1 keyboard and Fix default keymap (#6419)
* move alpha

* add suihankey rev1

* fix default keymap.

* remove split

* add split keymap

* move default_split keymap

* fix rev1 config.h

* fix split

* set BOOTMAGIC_ENABLE lite

* fix enum base
2019-07-29 22:24:07 -07:00
c806103f41 Update YouTube URL
The link was an outdated one to https://www.youtube.com/watch?v=7RH-1pAbjvw
The correct link appears to be https://www.youtube.com/watch?v=tx54jkRC9ZY which is shortened as in the file.
2019-07-29 10:12:22 -07:00
eafd38e2a1 [Keymap] Shift RGB layout keys to the right by one to be consistent with other keymap layouts (#6431)
* move rgb toggles by one key to be consistent with all other keyboard layouts I have

* also remove unnecessary audio stuff
2019-07-28 21:16:59 -07:00
e5bc50c03e [Keyboard] Leaf 60: Use correct key for 60_ansi layout on backspace (#6430) 2019-07-28 19:24:23 -07:00
1c5079a33c [Keyboard] Add dumbpad (#6425)
* removed some debug prints

* removed unnecessary files, tweaked some things

* rotary encoder button now connected into column 0, row 3

* tweaked keymap and moved encoder control into keymap

* tweaks

* added test keymap

* updated some things to make it easier to work with QMK configurator

* updates after merging latest master in

* fixed a few things

* removed test keymap and all related #ifdefs

* changed some dumbpad default keys, added KC_LOCK

* added image to readme

* added link to PCB github repo

* moved lock key to the rotary encoder pushbutton

* making suggested changes from @fauxpark in https://github.com/qmk/qmk_firmware/pull/6452

* adding bootmagic lite since i'm lazy and haven't soldered on the reset button...

* renamed  to

* using 7 underscores for KC_TRNS
2019-07-28 19:03:02 -07:00
c9424eb8d7 [Keyboard] Fix up and clean Corne Keyboard code (#6284)
* Fix corne  communication issues with LTO

* Fix up other issues with corne code

* Fix indentation

* Clang Format rev1 file for Corne
2019-07-28 10:56:35 -07:00
bbdc82dd36 [Keyboard] Add RGB Matrix config info to Corne Keyboard's readme (#6231) 2019-07-28 10:27:14 -07:00
ec3954577c (OLED) Added support for CR (#6399)
Currently OLED Dirver only supports LF (\n) character in a string to clear out the rest of the current line and advance to the next line for writing. This PR adds support for CR (\r) character as well to advance to the next line, however not clear out the rest of the current line. This is extremely useful when you want to display a multi-line logo using a single array without wiping out exiting lines and flagging the OLED as dirty unnecessarily.
2019-07-27 13:17:18 -07:00
48067c530c Add support for Choco60 (#6415) 2019-07-27 09:12:29 -07:00
57958ce88e [Keyboard] Add support for Cocoa40 (#6414) 2019-07-27 09:11:50 -07:00
dd6330b07c [Keyboard] Provide QMK Configurator API data for business_card (#6412)
- alpha and beta revisions
- deleted keyboards/business_card/info.json (made redundant by revision-specific files)
2019-07-26 23:20:42 -07:00
cd7bc03134 [Keymap] Personal keymap for the planck with muzak (#6402)
* personal keymap for the planck with sounds

* need that minus and underscore where I can see them

* remove unused block

* some, shall we call them, minor changes?

* I don't think this is required anymore
2019-07-26 23:18:55 -07:00
22a8992d1b Fix RGB Matrix Cycle Left-Right Animation (#6421)
One-line fix for a typo that could break build if DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT was defined but not DISABLE_RGB_MATRIX_CYCLE_ALL
2019-07-26 23:17:51 -07:00
2367e3e1fd [Keyboard] TGR Jane v2 (#6361)
* initial commit TGR Jane

* lighting support

* use the default keymap lifted from community layouts for LAYOUT_tkl_ansi

* add information regarding reset key, hardware supported, and hardware availability

* document that it supports v1.1 as well thanks to nickheller's confirmation

* update some verbage in the readme

* add QMK Configurator support

* establish switch matrix for three main layouts

* add community layout support

* readme fixes

* Update keyboards/tgr/jane/info.json

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Update keyboards/tgr/jane/rules.mk

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/tgr/jane/config.h

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-26 21:49:29 -07:00
0bd03150e5 Remove NO_BACKLIGHT_CLOCK (#6418) 2019-07-27 01:37:33 +01:00
feddc496ee [Keymap] Tzarc's Luddite keymap (#6416) 2019-07-25 23:44:51 -07:00
abb65857ff Add support for Choco60 2019-07-26 11:17:34 +09:00
36d3902504 [User] Update personal userspace and keymaps, add reactive underglow (#6410)
* Update MODERN_DOLCH_RED color

* Remove unused RAL_LAL tap dance

* Disable Space Cadet on all boards

* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A

* Disable unnecessary underglow animations

* Rearrange feature flags in rules.mk files

* Change custom colors from structs to defines

* Add some explicit initializers

* Add MODERN_DOLCH_CYAN color

* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros

* Add led_set_keymap() template function

* Change underglow color based on Caps/Fn state

* Preserve val when changing underglow colors

* Only trigger Fn light for Fn layer

* Refactor fn_light() and caps_light() slightly

* Add comments to fn_light() and caps_light()
2019-07-25 12:31:40 -07:00
f204ed67f2 [Keyboard] Set RGBLIGHT ENABLE for angel64 (#6405)
* set RGBLIGHT

* remove default keymap RGB enable

* set limit value

* Revert "set limit value"

This reverts commit 2374b2aa204f05f7bcea8ed65623b0c46a011aa2.
2019-07-25 12:30:15 -07:00
f3acaff65b [Keymap] Fix default layer display (#6398) 2019-07-25 11:57:28 -07:00
20c0533c4c [User] Xulkal Keymaps Update (#6392)
* Xulkal changes

Refactor rgb & encoder menu

Hadron Keymap

Refactor oled menu

* Fixing horizontal OLED data display

* Reverting changes to take to separate prs
2019-07-25 11:56:29 -07:00
a747953dfa [Docs] Add Sections and MO(layer)/TG(layer) Example (#6308)
* Add Sections and MO(layer)/TG(layer) Example

Major changes:
1. Added sub-section headings to the portion before the examples.
2. Added a new Example 6, that allows MO(layer) and TG(layer) functionality to be embedded within tap dance functions.

Minor Changes:
1. Edited some text to better fit with new sub-headings.

* Update feature_tap_dance.md

* Update feature_tap_dance.md
2019-07-25 11:53:19 -07:00
1ab008eabd 1up60hse: Add Layer Diagrams (#6408) 2019-07-25 07:55:53 -07:00
0a7222b703 [Keymap] Refactor the default keymap for crkbd and add a new keymap for me (#6404)
* Remap default keys

* Remove self defined keys

* Remove unnedessary breaks

* Unable read_keylogs

* Add a keymap for foostan

* Remove unnecessary spaces

* Remove "include" that it automatically including
2019-07-24 17:57:22 -07:00
4381dea621 QMK Configurator fix for ProjectKB Alice info.json (#6400)
File was referencing an incorrect layout macro name.
2019-07-23 22:31:24 -04:00
827f8ce1bc [Keyboard] Add QMK configurator JSON for Alice PCB (#6397) 2019-07-23 15:07:39 -07:00
207fde997f [Keyboard] Add ergodicity (#6396)
* Initial addition of Ergodicity

* Add QMK configurator JSON
2019-07-23 15:06:47 -07:00
b1691ba696 Fix MATRIX_X_PINS_RIGHT ARM compilation (#6395) 2019-07-23 09:11:37 -04:00
7ec583e5ef [Keymap] Jarred's Plaid keymap (#6049)
* Add my plaid keymap

* Move planck / plaid keymaps to common layout folder
2019-07-23 00:07:57 -07:00
c966da89da [Keymap] Added wsturgiss keymap for mechmini2 (#4917)
* basic layout v1.0

* changed KC_TRNS to _______

* most symbols are on double tap, except quote, that was cancer

* better formatting and set toggle for game layer

* added colors to layers to make knowing your current layer easy

* have an empty macro working

* enabled unicode

* moved stuff to my folder and removed edits from communal files

* cleanup

* removed the game layer.  Never used it

* made changes requested by drashna and vomindoraan

* got rid of some unnecessary code

* got very basic unicode on mac working

* added ctrl_esc

* more changes as requested by noroadsleft

* more leader additions, removed macros because leader stuff replaces that functionality

* removed an old macro I forgot to remove earlier

* final deletion at noroadsleft request

* changed a line to explicitly specify a purple color.
2019-07-22 23:59:12 -07:00
8060e52946 [Keyboard] Align Planck EZ config with ZSA/Ergodox config (#6371) 2019-07-22 23:28:25 -07:00
2e8cdb126e update docs based on fireworm's comments 2019-07-22 20:55:23 -07:00
3261c408e4 Add support for TAP_CODE_DELAY to Hold-Tap keys (#5400)
* Add support for TAP_CODE_DELAY to Hold-Tap keys

* Better handling for tap code delay and caps version
2019-07-22 20:23:57 -07:00
d41961c9ed [Keymap] Drashna's Feature madness (#6128)
* Fix my Tap Dance issues after I broke them

* Cleanup and organization of userspace documentation

As well as some additional cleanup of functions due to review of documentation.

* Enable Tapdance on Glow and remove more animations

* Revert to Eager PR debouncing

* Add better check for startup animation

* Move where RGB Matrix defines are listed

* Limit RGB Matrix max val

* Update keyboard for Iris Rev 3 conflicts

* Enable encoder support on planck ez

* Remove is_master check from corne\'s OLED code

* Overhaul OLED screens for my Corne

* One last removal

* Show RGB valu On both sides

* Updates for OLED display info

* Fix compile issues for rgb config

* Disabled Space Cadet for all drashna keymaps

* Fix OLED Screen configs

* Minor OLED Tweaks

* Revert some Iris changes

* Fix song include

* Handle MAKE macro for the Corne boards better

* Add super hacky-hack for eeconfig initialization

* Add audio support for Fractal since Elite Cs support it

* Add defines for keycode steps

* Add White layout

* Update Corne RGB info

* Add fun effects to layer indication for RGB Matrix enabled boards

* Use proper define for product name detection

* Update formatting

* Use custom timeout mechanism for OLED timeout

* Fix up OLED screen HSV code for new HSV structure

* Better handle turning off RGB Matrix when sleeping

* Disable MultiSplash Animation

* Change Iris back to using serial

* Why was RGB disabled?!?!?!

* Limit val in rgb_matrix_layer_helper function

* Remove EECONFIG setting for RGB matrix
2019-07-22 20:22:33 -07:00
840b9090a0 Adding personal keymaps (#6384)
* initial commit

* migrated the actual keymap to this keyboard

* added the actual Tanuki keymap

* Added QMK DFU bootloader support

* TuCZnak's keymaps - final

* Update keyboards/tanuki/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/ut472/keymaps/tucznak/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Apply suggestions from code review

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 16:32:47 -07:00
40b0ddd425 Sol Rev 2 Keyboard (#6389)
* Basic Rev 2 implementation

* Updated LED defines and added Extra encoder support

* Fixed rgb pin assignment

* Physically accurate LED positions

* Single Color Band scrolling left to right effects

* Spirals, Pinwheels, and Documentation....Oh My!

* Spiral effect band thickness adjustments

* Fixing animation spin directions

* Full hand LED positions

* Basic Rev 2 implementation

Updated LED defines and added Extra encoder support

Fixed rgb pin assignment

Physically accurate LED positions

Full hand LED positions

Moving rev2 folder

* RGB Center Point LED position update

* Fixing led config commas

* Fixing led config commas

* fix enter key

* fix enter

* Small changes to default

* update default

* typo fix

* update default

* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature

* Refactored rules.mk to have a post_rules.mk

* Forgot to offset the matrix to led map due to the edge led additions

* Updated LED flags and fixed my keymap

* Update keymap.c

include speed controls for RGB

* Fixing more rules.mk and adding keymap like encoders functionality

* Sol Rev 2 Implementation

* Minor fixes

* Keymap fixes

* Fix Colemak, add lock keys
2019-07-22 10:43:52 -07:00
17ff9cf554 New Keyboard: ZJ68 (#6378)
* added zj68 keyboard

* Suggested changes

* Suggested changes

* Suggested changes

* Requested changes

* Update keyboards/zj68/rules.mk

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 10:17:11 -07:00
d3ebf903c9 [Keyboard] Add Unikorn 60 tsangan_hhkb layout (#6390)
* fix default keymap to not have Q in the 1 position.

* add tsangan hhkb layout

* add a tsangan default keymap

* clean up the default keymap

* add qmk configurator support for new layout
2019-07-22 02:20:20 -07:00
f1c89280d5 [Keymap] Update keymap for keebio/quefrency 65% version (#6388)
* minor keymap changes

* minor keymap changes update readme

* update rules.mk

* add rgb

* add add arrows in hjkl

* removed backslashes

* fix missing comma

* spacing fix

* minor cleanup

* add r layer

* impl navigation layer

* moved backspace nearby

* updated readme
2019-07-22 02:14:43 -07:00
4602361095 [Keymap] Switch Iris keymap from workman to colemak (#6385)
* via support and colemak layout

* figures tap and hold parts don't work vith via enabled - so those are commented out for now
2019-07-22 02:13:38 -07:00
28f53462d0 [Keyboard] Backport two fixes from TMK: usb-usb converter (#6383)
* usb_usb: Order of init prevents uneeded bus reset
7c228967a4 (diff-deed77fb597e3a0019ce59fc1d09e260)

* usb_usb: Fix startup block bug
c2ce617a36 (diff-deed77fb597e3a0019ce59fc1d09e260)
2019-07-22 02:07:28 -07:00
4532caf5f2 [Keyboard] KBP V60 Type R Added ISO default (#6372)
* [Layout] KBP V60 Type R ISO default

* Remove ifdef

* Apply suggestions from code review

@noroadsleft I've accepted your suggestions. Tried locally any everything works as expected.

Thanks again - this if my first keyboard and first time looking at/ using/ contributing to qmk so I appreciate the feedback 👍

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
2019-07-22 02:06:06 -07:00
e08e6c11e3 [Keyboard] Fix QMK Configurator bug with Wilba Tech Zeal60 LAYOUT_60_all (#6387)
info.json file had the wrong name for the JSON key; the macro that is normally named LAYOUT_all by convention is named LAYOUT_60_all on the Zeal60.

Bug flagged by drashna for flight505 on QMK Discord.
2019-07-22 02:03:19 -07:00
bffbb4b42d Refactoring wilba.tech PCBs, updating Rama Works U80-A (#6272)
* Added WT65-B, WT75-B, minor fixes

* Update keyboards/wilba_tech/wt65_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update keyboards/wilba_tech/wt65_b/readme.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/wilba_tech/wt75_b/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Change DEBOUNCING_DELAY to DEBOUNCE

* Change DEBOUNCING_DELAY to DEBOUNCE

* Move Zeal60/Zeal65 files to keyboards/wilba_tech

* Change DEBOUNCING_DELAY to DEBOUNCE

* Refactoring zeal60 code to wilba_tech

* Moved Rama Works PCBs to wilba_tech

* Rename Rama Works files

* Cleanup info.json

* Cleanup readme.md

* Cleanup USB device strings

* U80-A RGB matrix, IS31FL3731 driver changes

* Fixed #include from keyboards/zeal60
2019-07-21 07:46:22 -04:00
d686c0ea43 [Keyboard] Snagpad Configurator bugfix and readme refactor (#6381)
* Update snagpad.h

White-space changes only. Making this file easier to read.

* Update info.json

Refactor:

- add labels
- debug linting (one key object per line)
- reorder keys for LAYOUT_numpad_5x4 (fixes QMK Configurator assigning keys to incorrect positions)

* Update readme.md

Refactor to conform to QMK template.

Updated link to The Board Podcast (old link was Error 404).
2019-07-20 13:49:28 -07:00
b3cdc7ef70 [Keyboard] Update space65.c to fix caps lock LED (#6375) 2019-07-20 13:37:42 -07:00
cf2ffadbcd [Keymap] Add Colemak to existing fc660c keymap (#6374)
* consistent enums

* add colemak to another layer for fun

* update readme

* consistent enums

* add colemak to another layer for fun

* update readme
2019-07-20 13:36:14 -07:00
0da743d80b [Keyboard] Refactor handwired/splittest to support multiple boards (#6373)
* Refactor splittest to support multiple dev boards

* Refactor splittest to support multiple dev boards - revert change to number of RGB led

* Refactor splittest to support multiple dev boards - update docs

* Refactor splittest to support multiple dev boards - correct docs

* Refactor splittest to support multiple dev boards - update teensy master logic
2019-07-20 13:35:30 -07:00
7afae46ea6 [Keyboard] Grid 600 Type 05 "PRESS" Cover Module (#6368)
* add grid600 type 5 press cover module

* Update keyboards/grid600/press/keymaps/default/keymap.c

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* remove unused custom keycode enum
2019-07-20 13:30:38 -07:00
c644299820 [Keyboard] leds in default keymap (#6357) 2019-07-20 13:25:20 -07:00
a2e91ebec9 Update IS_COMMAND definitions to use MOD_MASK_SHIFT (#6348)
* Update IS_COMMAND definition in templates to use MOD_MASK_SHIFT

* Update IS_COMMAND in docs

* Update IS_COMMAND default definition in tmk_core

* Update table in Command docs based on suggestion

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-20 13:21:40 -07:00
a40dbf94e8 Merge pull request #6264 from zvecr/split_master_check
Allow board to override split keyboard master check
2019-07-20 15:13:01 -04:00
1c0a7ad6c2 Fix Numbrero Handwired make example in readme (#6379)
Fix Numbrero Handwired make example in readme
2019-07-20 15:09:13 -04:00
6b1db7da23 Fix Numbrero Handwired make example in readme 2019-07-20 11:06:18 -07:00
001a6c24ae [Docs] Clarify Zadig usage in FAQ Docs (#6360)
* Rewrite Zadig section to be more clear

* Wordsmithing

Co-Authored-By: MechMerlin <30334081+mechmerlin@users.noreply.github.com>
2019-07-19 13:23:16 -07:00
b1fc3f35c6 Melody96 Configurator updates and minor refactoring (#6365)
* Add Configurator layout data for LAYOUT_hotswap

* Add LAYOUT_std60_split_num0

Requested by 李小安#9728 on QMK Discord.

Standard 60% ANSI layout for the alphanumeric region, with a split-0 Numpad.

Includes a sample keymap.

* Update Docs links on readme

* Change melody96.h to use #pragma once include guard

* Change config.h to use #pragma once include guard

* Add readme for default_std60_split_num0 keymap
2019-07-19 10:39:20 -07:00
e040028f1b Change xprintf() calls in rgblight.c to dprintf() (#6363) 2019-07-19 08:47:04 -07:00
d417b0cc7d Tidy up ALF X1.1 (#6367)
* Tidy up ALF X1.1

* Correct x positions

* 4 spaces

* Remove a stray TRNS key
2019-07-18 22:05:25 -07:00
b12b26946d simple readme fix 2019-07-18 21:16:30 -07:00
918fb7f8da Print Screen and Pause placement swap (#5981)
* Update x11.h

The original json file that was given by the designer was incorrect.  The Print Screen and Pause button is swapped.

* Update space65.c

Fixing the Caps Lock LED.

* Revert "Update space65.c"

This reverts commit 1f5de1abaefadd2e54259999a29bab501da5f67a.
2019-07-18 20:04:01 -07:00
455f15528c Jotix (#6355)
* add unicode_map

* add unicode_map

* numpad change
2019-07-18 19:27:09 -07:00
00c6892b3f [Keyboard] Add 6macro keyboard (#6362)
* Initial commit for 6macro firmware

* Updated layout documentation

* Removed unused commented code
2019-07-18 12:31:40 -07:00
171f7c561b Add more layouts for the ergodash (#6336) 2019-07-18 07:45:48 -07:00
5b4187ad1b Correct backlight on state docs (#6358)
* Correct backlight on state docs

* Reword to make it less confusing
2019-07-18 07:45:00 -07:00
d5b01bd34b Add prime_e keymap (#6350) 2019-07-18 06:55:31 -07:00
1650ba00f1 Allow userspace the opportunity to handle keycodes 2019-07-17 12:38:08 -07:00
f9d47ebe2f cleanup and start sound (#6353) 2019-07-17 09:24:49 -07:00
3895b4b868 Extend maximum number of backlight levels to 31 (#6351) 2019-07-16 21:58:29 -07:00
a8647f0d27 Add model01 keymap. Change kinesis keeymap. 2019-07-16 15:02:48 -07:00
6c7d173ad7 Remove unnecessary IS_COMMAND definitions from a couple of boards 2019-07-16 14:18:26 -07:00
65906f679d Use led_set_kb instead of led_set_user in melody96.c 2019-07-16 14:13:08 -07:00
6af77551c6 Remove more commented out MCUs 2019-07-16 13:47:43 -07:00
4747d974aa [Keyboard] Add keyboard Naked48 (#6330)
* Add Naked48

*  Comment reflected
2019-07-16 09:39:39 -07:00
e5d2cb8f98 Fix Preprocessor check for Leader Keys 2019-07-16 09:27:33 -07:00
f6c7e11426 Remove the need to specify NUM_OF_ENCODERS for the Encoder feature (#6328)
* Remove the need to set NUM_OF_ENCODERS

Instead, calculate the size of the array, and use that instead

* Add hack for split common support

* Remove NUM_OF_ENCODERS from keyboard config

Can be reverted, if needed
2019-07-16 01:40:54 -07:00
97a3f806c4 [Keymap] Fix advanced keymap readme and macro function (#6342) 2019-07-16 01:37:35 -07:00
c44fc68297 Allow Combo feature to be enabled/disabled live (#6318)
* Add ability to enable/disable combos

* Update documentation for Combo feature

* Change keycodes for appeasement

* Simplify combo_toggle function

* Update names

* Update combo docs to use tables
2019-07-16 01:37:19 -07:00
5fa0a274ea Align ARM i2c_readReg with AVR (#6314)
* Align arm i2c_readReg with avr

* Align arm i2c_readReg with avr - fix cannonkeys
2019-07-16 01:36:23 -07:00
4e375aa1f5 Add ARM I2Cv1 support to i2c_master (#6262)
* Add ARM I2Cv1 support to i2c_master

* Add I2Cv1 docs
2019-07-16 01:30:53 -07:00
f859375284 Expand bootloader target to support most AVR boards (#6255)
* Update the :bootloader target to pass along correct hardware info

* Update make scripts to properly grab the settings (a big thanks to @yanfali)

* Remove LUFA debug warnings
2019-07-16 01:28:23 -07:00
f6651424a0 Make Caps Lock delay more reasonable (#6199)
* Make Caps Lock delay more reasonable

* Update documentation

* Update docs/config_options.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>

* Update docs/config_options.md

Co-Authored-By: Konstantin Đorđević <vomindoraan@gmail.com>
2019-07-16 01:21:52 -07:00
29e9caa82b Configure Vagrant to use qmk_base_container (#6194)
* Initial conversion of vagrant to use qmkfm/base_container

* Fix vagrant when using docker provider

* Workaround for VirtualBox VM restarts

* Generalise Vagrant docs slightly and add FAQ
2019-07-16 01:20:34 -07:00
a32f7e1a25 Store backlight breathing state in EEPROM (#6105)
* Store backlight breathing state in EEPROM

* Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels)

* Error out if BACKLIGHT_LEVELS is > 15

* Remove mention of default backlight pin in rules.mk template

* Remove pointless comment
2019-07-16 00:56:36 -07:00
e2dfb787da Adding rgb matrix speed into eeprom storage. (#5965)
Zeroing out spd in eeconfig_init_quantum

Switched to block read & update

Update tmk_core/common/eeconfig.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

Fixing init compile error

Update eeconfig.c

Dead / Missing API cleanup

alignment
2019-07-16 00:40:43 -07:00
72df7b4c19 shell.nix: Downgrade gcc-arm-embedded (#5913)
Temporary fix for https://github.com/qmk/qmk_firmware/issues/5868
2019-07-16 00:35:15 -07:00
1209fb8643 Enable Mousekeys on Corne Keyboard by default (#5893)
* Enable Mousekeys on Corne Keyboard by default

For Tessachka and Configurator support

* ENable for default image too

* Remove most of rules.mk for default keymap

* make sure rgblight is enabled by default

from default keymap
2019-07-16 00:28:02 -07:00
ba42a5ae68 Remove commented out MCUs in rules.mk (#5884) 2019-07-16 00:26:38 -07:00
09f5767072 Add out of bound check for Leader Key sequence array (#5840)
* Add out of bound check for Leader Key sequence array

* A shot at advanced C stuff for Leader Key optimization

* Revert most changes

* Change default back

* Include string.h if compiling for ARM

* Use sizeof instead of a number
2019-07-15 23:56:34 -07:00
ed6a872911 Add sendstring LUTs for French keymap (#5830) 2019-07-15 23:28:39 -07:00
311d625c56 [Docs] Add dedicated page for Split Keyboard information (#5802)
* [Docs] Add dedicated page for Split Keyboard information

* Apply suggestions from code review

Co-Authored-By: drashna <drashna@live.com>

* Fix Typos

Co-Authored-By: drashna <drashna@live.com>

* Fix some formatting issues

* Add Additional RGB info

* Fix Bulletted formatting

* Apply suggestions from code review

Co-Authored-By: drashna <drashna@live.com>

* Fix line wrapping

* Additional fixes and expansion

* Reword warning/note

Co-Authored-By: drashna <drashna@live.com>

* add i2c/serial coexistance info

* i2c markdown

* Change i2c wiring text

Co-Authored-By: drashna <drashna@live.com>
2019-07-15 23:23:32 -07:00
a71c461d03 Skip unsupported firmware check message in silent mode (#5765) 2019-07-15 23:21:00 -07:00
a5ecf14608 Sendstring LUT improvements (#5727)
* Align sendstring LUTs to 9 characters wide

* Replace 0 with XXXXXXX

* Use decimal 128 for LUT size

* Align heading comments

* Add ASCII table comments

* Add missing AltGr LUTs and adjust keycode LUTs accordingly

* Use pragma once

* Correct a couple more keycodes

* Capitalise "BÉPO"

* Also clean up the default tables

* Tidy up Belgian and Norman LUTs
2019-07-15 23:15:07 -07:00
26bbf6a66a Remove lock LED example in quantum.c (#5636)
* Use GPIO helper defines in backlighting

* While I'm here, fix up the lock LED example too

* Remove the example altogether, it's already documented
2019-07-15 23:05:07 -07:00
f14629ed1c Remove/migrate action_get_macro()s from default keymaps (#5625)
* Remove/migrate action_get_macro()s from default keymaps

* Leave these breaks alone
2019-07-15 23:04:02 -07:00
2a231457bd Add user-overridable callback for cancelling UCIS input (#5564)
* Add user-overridable callback for cancelling UCIS input

To clean up things from qk_ucis_start_user() for instance.

* restore lost newline to quantum/process_keycode/process_ucis.c

Co-Authored-By: shinmai <aapo.saaristo@gmail.com>
2019-07-15 22:53:04 -07:00
0f95c0865c add 'objs-size' target into tmk_core/avr.mk (#5490) 2019-07-15 22:45:31 -07:00
3538955778 Usbasploader bootloader option addition (#6304)
* Added USBasp bootloader option for USBasploader

* author comment

* ifdef fix :)

* Add usbasp target

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update docs/flashing.md

Co-Authored-By: fauxpark <fauxpark@gmail.com>
2019-07-15 19:11:59 -07:00
7d557a0514 Fix compiling json files. (#6340) 2019-07-15 15:12:35 -07:00
05990c9bda Small fix to allow board to override split keyboard master check 2019-07-05 18:45:57 +01:00
1531 changed files with 31005 additions and 11218 deletions

View File

@ -20,7 +20,10 @@ endif
override SILENT := false
ifndef SUB_IS_SILENT
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
ifndef SKIP_GIT
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
endif
ifneq ($(QMK_VERSION),)
$(info QMK Firmware $(QMK_VERSION))
endif
@ -94,6 +97,7 @@ $(eval $(call NEXT_PATH_ELEMENT))
# endif
define GET_KEYBOARDS
ifndef ALT_GET_KEYBOARDS
All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
@ -105,6 +109,9 @@ define GET_KEYBOARDS
KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
else
KEYBOARDS := $(shell find keyboards/ -type f -iname "rules.mk" | grep -v keymaps | sed 's!keyboards/\(.*\)/rules.mk!\1!' | sort | uniq)
endif
endef
$(eval $(call GET_KEYBOARDS))

31
Vagrantfile vendored
View File

@ -52,26 +52,37 @@ Vagrant.configure(2) do |config|
end
# Docker provider pulls from hub.docker.com respecting docker.image if
# config.vm.box is nil. Note that this bind-mounts from the current dir to
# config.vm.box is nil. In this case, we adhoc build util/vagrant/Dockerfile.
# Note that this bind-mounts from the current dir to
# /vagrant in the guest, so unless your UID is 1000 to match vagrant in the
# image, you'll need to: chmod -R a+rw .
config.vm.provider "docker" do |docker, override|
override.vm.box = nil
docker.image = "jesselang/debian-vagrant:stretch"
docker.build_dir = "util/vagrant"
docker.has_ssh = true
end
# This script ensures the required packages for AVR programming are installed
# It also ensures the system always gets the latest updates when powered on
# If this causes issues you can run a 'vagrant destroy' and then
# add a # before ,run: (or change "always" to "once") and run 'vagrant up' to get a working
# non-updated box and then attempt to troubleshoot or open a Github issue
config.vm.provision "shell", inline: "/vagrant/util/qmk_install.sh", run: "always"
# Unless we are running the docker container directly
# 1. run container detached on vm
# 2. attach on 'vagrant ssh'
["virtualbox", "vmware_workstation", "vmware_fusion"].each do |type|
config.vm.provider type do |virt, override|
override.vm.provision "docker" do |d|
d.run "qmkfm/base_container",
cmd: "tail -f /dev/null",
args: "--privileged -v /dev:/dev -v '/vagrant:/vagrant'"
end
override.vm.provision "shell", inline: <<-SHELL
echo 'docker restart qmkfm-base_container && exec docker exec -it qmkfm-base_container /bin/bash -l' >> ~vagrant/.bashrc
SHELL
end
end
config.vm.post_up_message = <<-EOT
Log into the VM using 'vagrant ssh'. QMK directory synchronized with host is
located at /vagrant
Log into the environment using 'vagrant ssh'. QMK directory synchronized with
host is located at /vagrant
To compile the .hex files use make command inside this directory, e.g.
cd /vagrant
make <keyboard>:default

View File

@ -38,7 +38,7 @@ with open('requirements.txt', 'r') as fd:
# Figure out our version
command = ['git', 'describe', '--abbrev=6', '--dirty', '--always', '--tags']
result = subprocess.run(command, text=True, capture_output=True)
result = subprocess.run(command, universal_newlines=True, capture_output=True)
if result.returncode == 0:
os.environ['QMK_VERSION'] = 'QMK ' + result.stdout.strip()

View File

@ -76,6 +76,10 @@ ifeq ($(strip $(BOOTLOADER)), bootloadHID)
OPT_DEFS += -DBOOTLOADER_BOOTLOADHID
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(BOOTLOADER)), USBasp)
OPT_DEFS += -DBOOTLOADER_USBASP
BOOTLOADER_SIZE = 4096
endif
ifdef BOOTLOADER_SIZE
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))

View File

@ -23,5 +23,5 @@ endif
# Generate the keymap.c
ifneq ("$(KEYMAP_JSON)","")
_ = $(shell bin/qmk-json-keymap -f $(KEYMAP_JSON) -o $(KEYMAP_C))
_ = $(shell test -e $(KEYMAP_C) || bin/qmk-json-keymap $(KEYMAP_JSON) -o $(KEYMAP_C))
endif

View File

@ -398,6 +398,7 @@ $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
all: build check-size
build: elf cpfirmware
check-size: build
objs-size: build
include show_options.mk
include $(TMK_PATH)/rules.mk

View File

@ -77,6 +77,7 @@
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet](feature_space_cadet.md)
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)

View File

@ -76,7 +76,7 @@ This is a C header file that is one of the first things included, and will persi
* `#define B7_AUDIO`
* enables audio on pin B7 (duophony is enables if one of B[5-7]\_AUDIO is enabled along with one of C[4-6]\_AUDIO)
* `#define BACKLIGHT_PIN B7`
* pin of the backlight - `B5`, `B6`, `B7` and `C6` (and `D4` on ATmega32A) use hardware PWM, others use software implementation
* pin of the backlight
* `#define BACKLIGHT_LEVELS 3`
* number of levels your backlight will have (maximum 15 excluding off)
* `#define BACKLIGHT_BREATHING`
@ -89,7 +89,7 @@ This is a C header file that is one of the first things included, and will persi
* mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap
* `#define LOCKING_RESYNC_ENABLE`
* tries to keep switch state consistent with keyboard LED state
* `#define IS_COMMAND() (get_mods() == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))`
* `#define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)`
* key combination that allows the use of magic commands (useful for debugging)
* `#define USB_MAX_POWER_CONSUMPTION`
* sets the maximum power (in mA) over USB for the device (default: 500)
@ -171,8 +171,8 @@ If you define these options you will enable the associated feature, which may in
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
* `#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
* `#define TAP_HOLD_CAPS_DELAY 200`
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 200ms if not defined.
* `#define TAP_HOLD_CAPS_DELAY 80`
* Sets the delay for Tap Hold keys (`LT`, `MT`) when using `KC_CAPSLOCK` keycode, as this has some special handling on MacOS. The value is in milliseconds, and defaults to 80 ms if not defined. For macOS, you may want to set this to 200 or higher.
## RGB Light Configuration
@ -248,6 +248,9 @@ There are a few different ways to set handedness for split keyboards (listed in
* `#define MATRIX_COL_PINS_RIGHT { <col pins> }`
* If you want to specify a different pinout for the right half than the left half, you can define `MATRIX_ROW_PINS_RIGHT`/`MATRIX_COL_PINS_RIGHT`. Currently, the size of `MATRIX_ROW_PINS` must be the same as `MATRIX_ROW_PINS_RIGHT` and likewise for the definition of columns.
* `#define DIRECT_PINS_RIGHT { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }`
* If you want to specify a different direct pinout for the right half than the left half, you can define `DIRECT_PINS_RIGHT`. Currently, the size of `DIRECT_PINS` must be the same as `DIRECT_PINS_RIGHT`.
* `#define RGBLED_SPLIT { 6, 6 }`
* See [RGB Light Configuration](#rgb-light-configuration)
@ -289,6 +292,7 @@ This is a [make](https://www.gnu.org/software/make/manual/make.html) file that i
* `halfkay`
* `caterina`
* `bootloadHID`
* `USBasp`
## Feature Options

View File

@ -19,7 +19,11 @@ Note that running `make` with `sudo` is generally ***not*** a good idea, and you
### Linux `udev` Rules
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`. Once added run the following:
```console
sudo udevadm control --reload-rules
sudo udevadm trigger
```
**/etc/udev/rules.d/50-atmel-dfu.rules:**
```
@ -43,21 +47,41 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1c11", MODE:="0666"
```
**/etc/udev/rules.d/55-catalina.rules:**
```
# ModemManager should ignore the following devices
ATTRS{idVendor}=="2a03", ENV{ID_MM_DEVICE_IGNORE}="1"
ATTRS{idVendor}=="2341", ENV{ID_MM_DEVICE_IGNORE}="1"
```
**Note:** ModemManager filtering only works when not in strict mode, the following commands can update that settings:
```console
sudo sed -i 's/--filter-policy=strict/--filter-policy=default/' /lib/systemd/system/ModemManager.service
sudo systemctl daemon-reload
sudo systemctl restart ModemManager
```
**/etc/udev/rules.d/56-dfu-util.rules:**
```
# stm32duino
SUBSYSTEMS=="usb", ATTRS{idVendor}=="1eaf", ATTRS{idProduct}=="0003", MODE:="0666"
# Generic stm32
SUBSYSTEMS=="usb", ATTRS{idVendor}=="0483", ATTRS{idProduct}=="df11", MODE:="0666"
```
### Serial device is not detected in bootloader mode on Linux
Make sure your kernel has appropriate support for your device. If your device uses USB ACM, such as
Pro Micro (Atmega32u4), make sure to include `CONFIG_USB_ACM=y`. Other devices may require `USB_SERIAL` and any of its sub options.
## Unknown Device for DFU Bootloader
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
Issues encountered when flashing keyboards on Windows are most often due to having the wrong drivers installed for the bootloader.
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
Re-running the installation script for MSYS2 may help (eg run `util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue. Alternatively, you can download and run the [`qmk_driver_installer`](https://github.com/qmk/qmk_driver_installer) package.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUSB` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again. If that doesn't work, try all of the options, until one works.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, and run it on the system. Then, you will need to reset your board into bootloader mode. After that, locate the device in question. If the device doesn't show up in the list (or nothing shows up in the list), you may need to enable the `List all devices` option in the `Options` menu.
?> There isn't a best option for which driver should be used here. Some options work better on some systems than others. libUSB and WinUSB seem to be the best options here.
If the bootloader doesn't show up in the list for devices, you may need to enable the "List all devices" option in the `Options` menu, and then find the bootloader in question.
From here, you will need to know what type of controller the board is using. You may see it listed in the Device Manager as `ATmega32U4` device (which is an AVR board), or an `STM32` device (Which is an ARM board). For AVR boards, use `libusb-win32` for the driver. For ARM boards, use the `WinUSB` driver. Once the correct driver type has been selected, click on the `Replace Driver` button, unplug your board, plug it back in, and reset it again.
## WINAVR is Obsolete

View File

@ -184,22 +184,15 @@ Pressing any key during sleep should wake host.
Arduino Leonardo and micro have **ATMega32U4** and can be used for TMK, though Arduino bootloader may be a problem.
## Enabling JTAG
## Using PF4-7 Pins of USB AVR?
You need to set JTD bit of MCUCR yourself to use PF4-7 as GPIO. Those pins are configured to serve JTAG function by default. MCUs like ATMega*U* or AT90USB* are affected with this.
By default, the JTAG debugging interface is disabled as soon as the keyboard starts up. JTAG-capable MCUs come from the factory with the `JTAGEN` fuse set, and it takes over certain pins of the MCU that the board may be using for the switch matrix, LEDs, etc.
If you are using Teensy this isn't needed. Teensy is shipped with JTAGEN fuse bit unprogrammed to disable the function.
If you would like to keep JTAG enabled, just add the following to your `config.h`:
See this code.
```c
#define NO_JTAG_DISABLE
```
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
```
https://github.com/tmk/tmk_keyboard/blob/master/keyboard/hbkb/matrix.c#L67
And read **26.5.1 MCU Control Register MCUCR** of ATMega32U4 datasheet.
## Adding LED Indicators of Lock Keys
You need your own LED indicators for CapsLock, ScrollLock and NumLock? See this post.

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@ -30,32 +30,31 @@ You should then be able to use the keycodes below to change the backlight level.
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software PWM implementation triggered by hardware timer interrupts will be used.
Hardware PWM is supported according to the following table:
| Backlight Pin | Hardware timer |
|---------------|-------------------------|
|`B5` | Timer 1 |
|`B6` | Timer 1 |
|`B7` | Timer 1 |
|`C6` | Timer 3 |
|`D4` | Timer 1 (ATmega32A only)|
| other | Software PWM |
|Backlight Pin|AT90USB64/128|ATmega16/32U4|ATmega16/32U2|ATmega32A|
|-------------|-------------|-------------|-------------|---------|
|`B5` |Timer 1 |Timer 1 | | |
|`B6` |Timer 1 |Timer 1 | | |
|`B7` |Timer 1 |Timer 1 |Timer 1 | |
|`C4` |Timer 3 | | | |
|`C5` |Timer 3 | |Timer 1 | |
|`C6` |Timer 3 |Timer 3 |Timer 1 | |
|`D4` | | | |Timer 1 |
|`D5` | | | |Timer 1 |
The [audio feature](feature_audio.md) also uses hardware timers. Please refer to the following table to know what hardware timer the software PWM will use depending on the audio configuration:
All other pins will use software PWM. If the [Audio](feature_audio.md) feature is disabled or only using one timer, the backlight PWM can be triggered by a hardware timer:
| Audio Pin(s) | Audio Timer | Software PWM Timer |
|--------------|-------------|--------------------|
| `C4` | Timer 3 | Timer 1 |
| `C5` | Timer 3 | Timer 1 |
| `C6` | Timer 3 | Timer 1 |
| `B5` | Timer 1 | Timer 3 |
| `B6` | Timer 1 | Timer 3 |
| `B7` | Timer 1 | Timer 3 |
| `Bx` & `Cx` | Timer 1 & 3 | None |
|Audio Pin|Audio Timer|Software PWM Timer|
|---------|-----------|------------------|
|`C4` |Timer 3 |Timer 1 |
|`C5` |Timer 3 |Timer 1 |
|`C6` |Timer 3 |Timer 1 |
|`B5` |Timer 1 |Timer 3 |
|`B6` |Timer 1 |Timer 3 |
|`B7` |Timer 1 |Timer 3 |
When all timers are in use for [audio](feature_audio.md), the backlight software PWM will not use a hardware timer, but instead will be triggered during the matrix scan. In this case the backlight doesn't support breathing and might show lighting artifacts (for instance flickering), because the PWM computation might not be called with enough timing precision.
When both timers are in use for Audio, the backlight PWM will not use a hardware timer, but will instead be triggered during the matrix scan. In this case, breathing is not supported, and the backlight might flicker, because the PWM computation may not be called with enough timing precision.
## Configuration
@ -65,7 +64,7 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
|---------------------|-------------|-------------------------------------------------------------------------------------------------------------|
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_PINS` |*Not defined*|experimental: see below for more information |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 31 excluding off) |
|`BACKLIGHT_CAPS_LOCK`|*Not defined*|Enable Caps Lock indicator using backlight (for keyboards without dedicated LED) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if supported |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
@ -73,8 +72,10 @@ To change the behaviour of the backlighting, `#define` these in your `config.h`:
## Backlight On State
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *low*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case you must `#define BACKLIGHT_ON_STATE 1`, so that when the transistor is on, the pin is driven *high* instead.
Most backlight circuits are driven by an N-channel MOSFET or NPN transistor. This means that to turn the transistor *on* and light the LEDs, you must drive the backlight pin, connected to the gate or base, *high*.
Sometimes, however, a P-channel MOSFET, or a PNP transistor is used. In this case, when the transistor is on, the pin is driven *low* instead.
This functionality is configured at the keyboard level with the `BACKLIGHT_ON_STATE` define.
## Multiple backlight pins

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@ -2,7 +2,7 @@
The Combo feature is a chording type solution for adding custom actions. It lets you hit multiple keys at once and produce a different effect. For instance, hitting `A` and `S` within the tapping term would hit `ESC` instead, or have it perform even more complex tasks.
To enable this feature, yu need to add `COMBO_ENABLE = yes` to your `rules.mk`.
To enable this feature, you need to add `COMBO_ENABLE = yes` to your `rules.mk`.
Additionally, in your `config.h`, you'll need to specify the number of combos that you'll be using, by adding `#define COMBO_COUNT 1` (replacing 1 with the number that you're using).
<!-- At this time, this is necessary -->
@ -59,19 +59,12 @@ void process_combo_event(uint8_t combo_index, bool pressed) {
switch(combo_index) {
case ZC_COPY:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_C);
unregister_code(KC_C);
unregister_code(KC_LCTL);
tap_code16(LCTL(KC_C));
}
break;
case XV_PASTE:
if (pressed) {
register_code(KC_LCTL);
register_code(KC_V);
unregister_code(KC_V);
unregister_code(KC_LCTL);
tap_code16(LCTL(KC_V));
}
break;
}
@ -87,3 +80,24 @@ If you're using long combos, or even longer combos, you may run into issues with
In this case, you can add either `#define EXTRA_LONG_COMBOS` or `#define EXTRA_EXTRA_LONG_COMBOS` in your `config.h` file.
You may also be able to enable action keys by defining `COMBO_ALLOW_ACTION_KEYS`.
## Keycodes
You can enable, disable and toggle the Combo feature on the fly. This is useful if you need to disable them temporarily, such as for a game.
|Keycode |Description |
|----------|---------------------------------|
|`CMB_ON` |Turns on Combo feature |
|`CMB_OFF` |Turns off Combo feature |
|`CMB_TOG` |Toggles Combo feature on and off |
## User callbacks
In addition to the keycodes, there are a few functions that you can use to set the status, or check it:
|Function |Description |
|-----------|--------------------------------------------------------------------|
| `combo_enable()` | Enables the combo feature |
| `combo_disable()` | Disables the combo feature, and clears the combo buffer |
| `combo_toggle()` | Toggles the state of the combo feature |
| `is_combo_enabled()` | Returns the status of the combo feature state (true or false) |

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@ -16,36 +16,36 @@ To use Command, hold down the key combination defined by the `IS_COMMAND()` macr
If you would like to change the key assignments for Command, `#define` these in your `config.h` at either the keyboard or keymap level. All keycode assignments here must omit the `KC_` prefix.
|Define |Default |Description |
|------------------------------------|---------------------------------------------------------------------------|------------------------------------------------|
|`IS_COMMAND()` |<code>(get_mods() == (MOD_BIT(KC_LSHIFT) &#124; MOD_BIT(KC_RSHIFT)))</code>|The key combination to activate Command |
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP_ALT` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER0_ALT` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_BOOTLOADER` |`B` |Jump to bootloader |
|`MAGIC_KEY_BOOTLOADER_ALT` |`ESC` |Jump to bootloader (alternate) |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Print stored EEPROM config to the console |
|`MAGIC_KEY_EEPROM_CLEAR` |`BSPACE` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |
|Define |Default |Description |
|------------------------------------|--------------------------------|------------------------------------------------|
|`IS_COMMAND()` |`(get_mods() == MOD_MASK_SHIFT)`|The key combination to activate Command |
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Set default layer with the Function row |
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Set default layer with the number keys |
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Set default layer with `MAGIC_KEY_LAYER0..9` |
|`MAGIC_KEY_DEBUG` |`D` |Toggle debugging over serial |
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Toggle key matrix debugging |
|`MAGIC_KEY_DEBUG_KBD` |`K` |Toggle keyboard debugging |
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Toggle mouse debugging |
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command console |
|`MAGIC_KEY_VERSION` |`V` |Print the running QMK version to the console |
|`MAGIC_KEY_STATUS` |`S` |Print the current keyboard status to the console|
|`MAGIC_KEY_HELP` |`H` |Print Command help to the console |
|`MAGIC_KEY_HELP_ALT` |`SLASH` |Print Command help to the console (alternate) |
|`MAGIC_KEY_LAYER0` |`0` |Make layer 0 the default layer |
|`MAGIC_KEY_LAYER0_ALT` |`GRAVE` |Make layer 0 the default layer (alternate) |
|`MAGIC_KEY_LAYER1` |`1` |Make layer 1 the default layer |
|`MAGIC_KEY_LAYER2` |`2` |Make layer 2 the default layer |
|`MAGIC_KEY_LAYER3` |`3` |Make layer 3 the default layer |
|`MAGIC_KEY_LAYER4` |`4` |Make layer 4 the default layer |
|`MAGIC_KEY_LAYER5` |`5` |Make layer 5 the default layer |
|`MAGIC_KEY_LAYER6` |`6` |Make layer 6 the default layer |
|`MAGIC_KEY_LAYER7` |`7` |Make layer 7 the default layer |
|`MAGIC_KEY_LAYER8` |`8` |Make layer 8 the default layer |
|`MAGIC_KEY_LAYER9` |`9` |Make layer 9 the default layer |
|`MAGIC_KEY_BOOTLOADER` |`B` |Jump to bootloader |
|`MAGIC_KEY_BOOTLOADER_ALT` |`ESC` |Jump to bootloader (alternate) |
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed |
|`MAGIC_KEY_EEPROM` |`E` |Print stored EEPROM config to the console |
|`MAGIC_KEY_EEPROM_CLEAR` |`BSPACE` |Clear the EEPROM |
|`MAGIC_KEY_NKRO` |`N` |Toggle N-Key Rollover (NKRO) |
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping |

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@ -6,7 +6,6 @@ Basic encoders are supported by adding this to your `rules.mk`:
and this to your `config.h`:
#define NUMBER_OF_ENCODERS 1
#define ENCODERS_PAD_A { B12 }
#define ENCODERS_PAD_B { B13 }
@ -21,6 +20,15 @@ Additionally, the resolution can be specified in the same file (the default & su
#define ENCODER_RESOLUTION 4
## Split Keyboards
If you are using different pinouts for the encoders on each half of a split keyboard, you can define the pinout for the right half like this:
```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
```
## Callbacks
The callback functions can be inserted into your `<keyboard>.c`:

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@ -374,6 +374,7 @@ These are defined in [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blo
#define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
```
## EEPROM storage

View File

@ -0,0 +1,197 @@
# Split Keyboard
Many keyboards in the QMK Firmware repo are "split" keyboards. They use two controllers—one plugging into USB, and the second connected by a serial or an I<sup>2</sup>C connection over a TRRS or similar cable.
Split keyboards can have a lot of benefits, but there is some additional work needed to get them enabled.
QMK Firmware has a generic implementation that is usable by any board, as well as numerous board specific implementations.
For this, we will mostly be talking about the generic implementation used by the Let's Split and other keyboards.
!> ARM is not yet supported for Split Keyboards. Progress is being made, but we are not quite there, yet.
## Hardware Configuration
This assumes that you're using two Pro Micro-compatible controllers, and are using TRRS jacks to connect to two halves.
### Required Hardware
Apart from diodes and key switches for the keyboard matrix in each half, you will need 2x TRRS sockets and 1x TRRS cable.
Alternatively, you can use any sort of cable and socket that has at least 3 wires.
If you want to use I<sup>2</sup>C to communicate between halves, you will need a cable with at least 4 wires and 2x 4.7kΩ pull-up resistors.
#### Considerations
The most commonly used connection is a TRRS cable and jacks. These provide 4 wires, making them very useful for split keyboards, and are easy to find.
However, since one of the wires carries VCC, this means that the boards are not hot pluggable. You should always disconnect the board from USB before unplugging and plugging in TRRS cables, or you can short the controller, or worse.
Another option is to use phone cables (as in, old school RJ-11/RJ-14 cables). Make sure that you use one that actually supports 4 wires/lanes.
However, USB cables, SATA cables, and even just 4 wires have been known to be used for communication between the controllers.
!> Using USB cables for communication between the controllers works just fine, but the connector could be mistaken for a normal USB connection and potentially short out the keyboard, depending on how it's wired. For this reason, they are not recommended for connecting split keyboards.
### Serial Wiring
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and D0 (aka PDO or pin 3) between the two Pro Micros.
?> Note that the pin used here is actually set by `SOFT_SERIAL_PIN` below.
![serial wiring](https://i.imgur.com/C3D1GAQ.png)
### I<sup>2</sup>C Wiring
The 4 wires of the TRRS cable need to connect GND, VCC, and SCL and SDA (aka PD0/pin 3 and PD1/pin 2, respectively) between the two Pro Micros.
The pull-up resistors may be placed on either half. It is also possible to use 4 resistors and have the pull-ups in both halves, but this is unnecessary in simple use cases.
![I2C wiring](https://i.imgur.com/Hbzhc6E.png)
## Firmware Configuration
To enable the split keyboard feature, add the following to your `rules.mk`:
```make
SPLIT_KEYBOARD = yes
```
If you're using a custom transport (communication method), then you will also need to add:
```make
SPLIT_TRANSPORT = custom
```
### Setting Handedness
By default, the firmware does not know which side is which; it needs some help to determine that. There are several ways to do this, listed in order of precedence.
#### Handedness by Pin
You can configure the firmware to read a pin on the controller to determine handedness. To do this, add the following to your `config.h` file:
```c
#define SPLIT_HAND_PIN B7
```
This will read the specified pin. If it's high, then the controller assumes it is the left hand, and if it's low, it's assumed to be the right side.
#### Handedness by EEPROM
This method sets the keyboard's handedness by setting a flag in the persistent storage (`EEPROM`). This is checked when the controller first starts up, and determines what half the keyboard is, and how to orient the keyboard layout.
To enable this method, add the following to your `config.h` file:
```c
#define EE_HANDS
```
However, you'll have to flash the EEPROM files for the correct hand to each controller. You can do this manually, or there are targets for avrdude and dfu to do this, while flashing the firmware:
* `:avrdude-split-left`
* `:avrdude-split-right`
* `:dfu-split-left`
* `:dfu-split-right`
This setting is not changed when re-initializing the EEPROM using the `EEP_RST` key, or using the `eeconfig_init()` function. However, if you reset the EEPROM outside of the firmware's built in options (such as flashing a file that overwrites the `EEPROM`, like how the [QMK Toolbox]()'s "Reset EEPROM" button works), you'll need to re-flash the controller with the `EEPROM` files.
You can find the `EEPROM` files in the QMK firmware repo, [here](https://github.com/qmk/qmk_firmware/tree/master/quantum/split_common).
#### Handedness by `#define`
You can set the handedness at compile time. This is done by adding the following to your `config.h` file:
```c
#define MASTER_RIGHT
```
or
```c
#define MASTER_LEFT
```
If neither are defined, the handedness defaults to `MASTER_LEFT`.
### Communication Options
Because not every split keyboard is identical, there are a number of additional options that can be configured in your `config.h` file.
```c
#define USE_I2C
```
This enables I<sup>2</sup>C support for split keyboards. This isn't strictly for communication, but can be used for OLED or other I<sup>2</sup>C-based devices.
```c
#define SOFT_SERIAL_PIN D0
```
This sets the pin to be used for serial communication. If you're not using serial, you shouldn't need to define this.
However, if you are using serial and I<sup>2</sup>C on the board, you will need to set this, and to something other than D0 and D1 (as these are used for I<sup>2</sup>C communication).
```c
#define SELECT_SOFT_SERIAL_SPEED {#}`
```
If you're having issues with serial communication, you can change this value, as it controls the communication speed for serial. The default is 1, and the possible values are:
* **`0`**: about 189kbps (Experimental only)
* **`1`**: about 137kbps (default)
* **`2`**: about 75kbps
* **`3`**: about 39kbps
* **`4`**: about 26kbps
* **`5`**: about 20kbps
### Hardware Configuration Options
There are some settings that you may need to configure, based on how the hardware is set up.
```c
#define MATRIX_ROW_PINS_RIGHT { <row pins> }
#define MATRIX_COL_PINS_RIGHT { <col pins> }
```
This allows you to specify a different set of pins for the matrix on the right side. This is useful if you have a board with differently-shaped halves that requires a different configuration (such as Keebio's Quefrency).
```c
#define DIRECT_PINS_RIGHT { { F1, F0, B0, C7 }, { F4, F5, F6, F7 } }
```
This allows you to specify a different set of direct pins for the right side.
```c
#define ENCODERS_PAD_A_RIGHT { encoder1a, encoder2a }
#define ENCODERS_PAD_B_RIGHT { encoder1b, encoder2b }
```
This allows you to specify a different set of encoder pins for the right side.
```c
#define RGBLIGHT_SPLIT
```
This option enables synchronization of the RGB Light modes between the controllers of the split keyboard. This is for keyboards that have RGB LEDs that are directly wired to the controller (that is, they are not using the "extra data" option on the TRRS cable).
```c
#define RGBLED_SPLIT { 6, 6 }
```
This sets how many LEDs are directly connected to each controller. The first number is the left side, and the second number is the right side.
?> This setting implies that `RGBLIGHT_SPLIT` is enabled, and will forcibly enable it, if it's not.
## Additional Resources
Nicinabox has a [very nice and detailed guide](https://github.com/nicinabox/lets-split-guide) for the Let's Split keyboard, that covers most everything you need to know, including troubleshooting information.
However, the RGB Light section is out of date, as it was written long before the RGB Split code was added to QMK Firmware. Instead, wire each strip up directly to the controller.
<!-- I may port this information later, but for now ... it's very nice, and covers everything -->

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@ -1,22 +1,33 @@
# Tap Dance: A Single Key Can Do 3, 5, or 100 Different Things
<!-- FIXME: Break this up into multiple sections -->
## Introduction
Hit the semicolon key once, send a semicolon. Hit it twice, rapidly -- send a colon. Hit it three times, and your keyboard's LEDs do a wild dance. That's just one example of what Tap Dance can do. It's one of the nicest community-contributed features in the firmware, conceived and created by [algernon](https://github.com/algernon) in [#451](https://github.com/qmk/qmk_firmware/pull/451). Here's how algernon describes the feature:
With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter.
To make it clear how this is different from `ACTION_FUNCTION_TAP`, let's explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap.
## Explanatory Comparison with `ACTION_FUNCTION_TAP`
`ACTION_FUNCTION_TAP` can offer similar functionality to Tap Dance, but it's worth noting some important differences. To do this, let's explore a certain setup! We want one key to send `Space` on single-tap, but `Enter` on double-tap.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly.
With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be sent first. Thus, `SPC a` will result in `a SPC` being sent, if `SPC` and `a` are both typed within `TAPPING_TERM`. With the Tap Dance feature, that'll come out correctly as `SPC a` (even if both `SPC` and `a` are typed within the `TAPPING_TERM`.
The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time.
To achieve this correct handling of interrupts, the implementation of Tap Dance hooks into two parts of the system: `process_record_quantum()`, and the matrix scan. These two parts are explained below, but for now the point to note is that we need the latter to be able to time out a tap sequence even when a key is not being pressed. That way, `SPC` alone will time out and register after `TAPPING_TERM` time.
But lets start with how to use it, first!
## How to Use Tap Dance
But enough of the generalities; lets look at how to actually use Tap Dance!
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array.
First, you will need `TAP_DANCE_ENABLE=yes` in your `rules.mk`, because the feature is disabled by default. This adds a little less than 1k to the firmware size.
This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
Optionally, you might want to set a custom `TAPPING_TERM` time by adding something like this in you `config.h`:
```
#define TAPPING_TERM 175
```
The `TAPPING_TERM` time is the maximum time allowed between taps of your Tap Dance key, and is measured in milliseconds. For example, if you used the above `#define` statement and set up a Tap Dance key that sends `Space` on single-tap and `Enter` on double-tap, then this key will send `ENT` only if you tap this key twice in less than 175ms. If you tap the key, wait more than 175ms, and tap the key again you'll end up sending `SPC SPC` instead.
Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()` - takes a number, which will later be used as an index into the `tap_dance_actions` array.
After this, you'll want to use the `tap_dance_actions` array to specify what actions shall be taken when a tap-dance key is in action. Currently, there are five possible options:
* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. When the key is held, the appropriate keycode is registered: `kc1` when pressed and held, `kc2` when tapped once, then pressed and held.
* `ACTION_TAP_DANCE_DUAL_ROLE(kc, layer)`: Sends the `kc` keycode when tapped once, or moves to `layer`. (this functions like the `TO` layer keycode).
@ -24,17 +35,22 @@ This array specifies what actions shall be taken when a tap-dance key is in acti
* `ACTION_TAP_DANCE_FN_ADVANCED(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn)`: Calls the first specified function - defined in the user keymap - on every tap, the second function when the dance action finishes (like the previous option), and the last function when the tap dance action resets.
* `ACTION_TAP_DANCE_FN_ADVANCED_TIME(on_each_tap_fn, on_dance_finished_fn, on_dance_reset_fn, tap_specific_tapping_term)`: This functions identically to the `ACTION_TAP_DANCE_FN_ADVANCED` function, but uses a custom tapping term for it, instead of the predefined `TAPPING_TERM`.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE_DOUBLE(KC_SPC, KC_ENT)` will result in `Space` being sent on single-tap, `Enter` otherwise.
!> Keep in mind that only [basic keycodes](keycodes_basic.md) are supported here. Custom keycodes are not supported.
And that's the bulk of it!
Similar to the first option, the second option is good for simple layer-switching cases.
And now, on to the explanation of how it works!
For more complicated cases, use the third or fourth options (examples of each are listed below).
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and the timer.
Finally, the fifth option is particularly useful if your non-Tap-Dance keys start behaving weirdly after adding the code for your Tap Dance keys. The likely problem is that you changed the `TAPPING_TERM` time to make your Tap Dance keys easier for you to use, and that this has changed the way your other keys handle interrupts.
This means that you have `TAPPING_TERM` time to tap the key again, you do not have to input all the taps within that timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
## Implementation Details
Well, that's the bulk of it! You should now be able to work through the examples below, and to develop your own Tap Dance functionality. But if you want a deeper understanding of what's going on behind the scenes, then read on for the explanation of how it all works!
The main entry point is `process_tap_dance()`, called from `process_record_quantum()`, which is run for every keypress, and our handler gets to run early. This function checks whether the key pressed is a tap-dance key. If it is not, and a tap-dance was in action, we handle that first, and enqueue the newly pressed key. If it is a tap-dance key, then we check if it is the same as the already active one (if there's one active, that is). If it is not, we fire off the old one first, then register the new one. If it was the same, we increment the counter and reset the timer.
This means that you have `TAPPING_TERM` time to tap the key again; you do not have to input all the taps within a single `TAPPING_TERM` timeframe. This allows for longer tap counts, with minimal impact on responsiveness.
Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of tap-dance keys.
@ -397,3 +413,111 @@ qk_tap_dance_action_t tap_dance_actions[] = {
```
Wrap each tapdance keycode in `TD()` when including it in your keymap, e.g. `TD(ALT_LP)`.
### Example 6: Using tap dance for momentary-layer-switch and layer-toggle keys
Tap Dance can be used to mimic MO(layer) and TG(layer) functionality. For this example, we will set up a key to function as `KC_QUOT` on single-tap, as `MO(_MY_LAYER)` on single-hold, and `TG(_MY_LAYER)` on double-tap.
The first step is to include the following code towards the beginning of your `keymap.c`:
```
typedef struct {
bool is_press_action;
int state;
} tap;
//Define a type for as many tap dance states as you need
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3
};
enum {
QUOT_LAYR = 0 //Our custom tap dance key; add any other tap dance keys to this enum
};
//Declare the functions to be used with your tap dance key(s)
//Function associated with all tap dances
int cur_dance (qk_tap_dance_state_t *state);
//Functions associated with individual tap dances
void ql_finished (qk_tap_dance_state_t *state, void *user_data);
void ql_reset (qk_tap_dance_state_t *state, void *user_data);
//Declare variable to track which layer is active
int active_layer;
```
The above code is similar to that used in previous examples. The one point to note is that you need to declare a variable to keep track of what layer is currently the active layer. We'll see why shortly.
Towards the bottom of your `keymap.c`, include the following code:
```
//Update active_layer
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case 1:
active_layer = 1;
break;
case 2:
active_layer = 2;
break;
case 3:
active_layer = 3;
break;
default:
active_layer = 0;
break;
}
return state;
}
//Determine the current tap dance state
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (!state->pressed) {return SINGLE_TAP;}
else return SINGLE_HOLD;
} else if (state->count == 2) {return DOUBLE_TAP;}
else return 8;
}
//Initialize tap structure associated with example tap dance key
static tap ql_tap_state = {
.is_press_action = true,
.state = 0
};
//Functions that control what our tap dance key does
void ql_finished (qk_tap_dance_state_t *state, void *user_data) {
ql_tap_state.state = cur_dance(state);
switch (ql_tap_state.state) {
case SINGLE_TAP: tap_code(KC_QUOT); break;
case SINGLE_HOLD: layer_on(_MY_LAYER); break;
case DOUBLE_TAP:
if (active_layer==_MY_LAYER) {layer_off(_MY_LAYER);}
else layer_on(_MY_LAYER);
}
}
void ql_reset (qk_tap_dance_state_t *state, void *user_data) {
if (ql_tap_state.state==SINGLE_HOLD) {layer_off(_MY_LAYER);}
ql_tap_state.state = 0;
}
//Associate our tap dance key with its functionality
qk_tap_dance_action_t tap_dance_actions[] = {
[QUOT_LAYR] = ACTION_TAP_DANCE_FN_ADVANCED_TIME(NULL, ql_finished, ql_reset, 275)
};
```
The is where the real logic of our tap dance key gets worked out. Since `layer_state_set_user()` is called on any layer switch, we use it to update `active_layer`. Our example is assuming that your `keymap.c` includes 4 layers, so adjust the switch statement here to fit your actual number of layers.
The use of `cur_dance()` and `ql_tap_state` mirrors the above examples.
The `case:SINGLE_TAP` in `ql_finished` is similar to the above examples. The `case:SINGLE_HOLD` works in conjunction with `ql_reset()` to switch to `_MY_LAYER` while the tap dance key is held, and to switch away from `_MY_LAYER` when the key is released. This mirrors the use of `MO(_MY_LAYER)`. The `case:DOUBLE_TAP` works by checking whether `_MY_LAYER` is the active layer, and toggling it on or off accordingly. This mirrors the use of `TG(_MY_LAYER)`.
`tap_dance_actions[]` works similar to the above examples. Note that I used `ACTION_TAP_DANCE_FN_ADVANCED_TIME()` instead of `ACTION_TAP_DANCE_FN_ADVANCED()`. This is because I like my `TAPPING_TERM` to be short (~175ms) for my non-tap-dance keys but find that this is too quick for me to reliably complete tap dance actions - thus the increased time of 275ms here.
Finally, to get this tap dance key working, be sure to include `TD(QUOT_LAYR)` in your `keymaps[]`.

View File

@ -30,6 +30,7 @@ QMK has a staggering number of features for building your keyboard. It can take
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.
* [RGB Matrix](feature_rgb_matrix.md) - RGB Matrix lights for per key lighting.
* [Space Cadet](feature_space_cadet.md) - Use your left/right shift keys to type parenthesis and brackets.
* [Split Keyboard](feature_split_keyboard.md)
* [Stenography](feature_stenography.md) - Put your keyboard into Plover mode for stenography use.
* [Swap Hands](feature_swap_hands.md) - Mirror your keyboard for one handed usage.
* [Tap Dance](feature_tap_dance.md) - Make a single key do as many things as you want.

View File

@ -119,6 +119,31 @@ Flashing sequence:
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## USBasploader
USBasploader is a bootloader developed by matrixstorm. It is used in some non-USB AVR chips such as the ATmega328P, which run V-USB.
To ensure compatibility with the USBasploader bootloader, make sure this block is present in your `rules.mk`:
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = USBasp
Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [avrdude](http://www.nongnu.org/avrdude/) with the `usbasp` programmer
* [AVRDUDESS](https://github.com/zkemble/AVRDUDESS)
Flashing sequence:
1. Press the `RESET` keycode, or keep the boot pin shorted to GND while quickly shorting RST to GND
2. Wait for the OS to detect the device
3. Flash a .hex file
4. Reset the device into application mode (may be done automatically)
## STM32
All STM32 chips come preloaded with a factory bootloader that cannot be modified nor deleted. Some STM32 chips have bootloaders that do not come with USB programming (e.g. STM32F103) but the process is still the same.

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@ -83,7 +83,7 @@ This allows the keyboard to tell the host OS that up to 248 keys are held down a
`BACKLIGHT_ENABLE`
This enables your backlight on Timer1 and ports B5, B6, or B7 (for now). You can specify your port by putting this in your `config.h`:
This enables the in-switch LED backlighting. You can specify the backlight pin by putting this in your `config.h`:
#define BACKLIGHT_PIN B7

View File

@ -1,16 +1,20 @@
# Vagrant Quick Start
This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
This project includes a `Vagrantfile` that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
## Requirements
Using the `/Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion).
Using the `Vagrantfile` in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as a supported provider installed:
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:** `vagrant plugin install vagrant-vbguest`
* [VirtualBox](https://www.virtualbox.org/) (Version at least 5.0.12)
* Sold as 'the most accessible platform to use Vagrant'
* [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware)
* The (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion
* [Docker](https://www.docker.com/)
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
Other than having Vagrant, a suitable provider installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start an environment (either a virtual machine or container) that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
# Flashing the Firmware
## Flashing the Firmware
The "easy" way to flash the firmware is using a tool from your host OS:
@ -19,3 +23,35 @@ The "easy" way to flash the firmware is using a tool from your host OS:
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.
## Vagrantfile Overview
The development environment is configured to run the QMK Docker image, `qmkfm/base_container`. This not only ensures predictability between systems, it also mirrors the CI environment.
## FAQ
### Why am I seeing issues under Virtualbox?
Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12. **Alternately, you can try running the following command:**
```console
vagrant plugin install vagrant-vbguest
```
### How do I remove an existing environment?
Finished with your environment? From anywhere inside the folder where you checked out this project, Execute:
```console
vagrant destory
```
### What if I want to use Docker directly?
Want to benefit from the Vagrant workflow without a virtual machine? The Vagrantfile is configured to bypass running a virtual machine, and run the container directly. Execute the following when bringing up the environment to force the use of Docker:
```console
vagrant up --provider=docker
```
### How do I access the virtual machine instead of the Docker container?
Execute the following to bypass the `vagrant` user booting directly to the official qmk builder image:
```console
vagrant ssh -c 'sudo -i'
```

View File

@ -78,7 +78,7 @@ Do change the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` lines to accurately r
#define DESCRIPTION A custom keyboard
```
?> Note: On Windows and macOS the `MANUFACTURER`, `PRODUCT`, and `DESCRIPTION` fields will be displayed in the list of USB devices. ?> On Linux these values will not be visible in lsusb by default, since Linux takes the information from the list maintained by [USB ID Repository](http://www.linux-usb.org/usb-ids.html) by default. lsusb will show the information reported by the device when executed with -v option. It is also present in kernel logs after plugging in the device.
?> Windows and macOS will display the `MANUFACTURER` and `PRODUCT` in the list of USB devices. `lsusb` on Linux instead takes these from the list maintained by the [USB ID Repository](http://www.linux-usb.org/usb-ids.html) by default. `lsusb -v` will show the values reported by the device, and they are also present in kernel logs after plugging it in.
### Keyboard Matrix Configuration
@ -125,7 +125,7 @@ To configure a keyboard where each switch is connected to a separate pin and gro
### Backlight Configuration
By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are using one of those you can simply enable it here. For more details see the [Backlight Documentation](feature_backlight.md).
QMK supports backlighting on most GPIO pins. A select few of these can be driven by the MCU in hardware. For more details see the [Backlight Documentation](feature_backlight.md).
```c
#define BACKLIGHT_PIN B7
@ -134,8 +134,6 @@ By default QMK supports backlighting on pins `B5`, `B6`, and `B7`. If you are us
#define BREATHING_PERIOD 6
```
?> You can use backlighting on any pin you like, but you will have to do more work to support that. See the [Backlight Documentation](feature_backlight.md) for more details.
### Other Configuration Options
There are a lot of features that can be configured or tuned in `config.h`. You should see the [Config Options](config_options.md) page for more details.

View File

@ -73,7 +73,22 @@ STM32 MCUs allows a variety of pins to be configured as I2C pins depending on th
| `I2C1_SDA` | The pin number for the SDA pin (0-9) | `7` |
| `I2C1_BANK` (deprecated) | The bank of pins (`GPIOA`, `GPIOB`, `GPIOC`), superceded by `I2C1_SCL_BANK`, `I2C1_SDA_BANK` | `GPIOB` |
STM32 MCUs allow for different timing parameters when configuring I2C. These can be modified using the following parameters, using https://www.st.com/en/embedded-software/stsw-stm32126.html as a reference:
The ChibiOS I2C driver configuration depends on STM32 MCU:
STM32F1xx, STM32F2xx, STM32F4xx, STM32L0xx and STM32L1xx use I2Cv1;
STM32F0xx, STM32F3xx, STM32F7xx and STM32L4xx use I2Cv2;
#### I2Cv1
STM32 MCUs allow for different clock and duty parameters when configuring I2Cv1. These can be modified using the following parameters, using <https://www.playembedded.org/blog/stm32-i2c-chibios/#I2Cv1_configuration_structure> as a reference:
| Variable | Default |
|--------------------|------------------|
| `I2C1_OPMODE` | `OPMODE_I2C` |
| `I2C1_CLOCK_SPEED` | `100000` |
| `I2C1_DUTY_CYCLE` | `STD_DUTY_CYCLE` |
#### I2Cv2
STM32 MCUs allow for different timing parameters when configuring I2Cv2. These can be modified using the following parameters, using <https://www.st.com/en/embedded-software/stsw-stm32126.html> as a reference:
| Variable | Default |
|-----------------------|---------|
@ -83,13 +98,14 @@ STM32 MCUs allow for different timing parameters when configuring I2C. These can
| `I2C1_TIMINGR_SCLH` | `15U` |
| `I2C1_TIMINGR_SCLL` | `21U` |
STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2C mode. See the respective datasheet for the appropriate values for your MCU.
STM32 MCUs allow for different "alternate function" modes when configuring GPIO pins. These are required to switch the pins used to I2Cv2 mode. See the respective datasheet for the appropriate values for your MCU.
| Variable | Default |
|---------------------|---------|
| `I2C1_SCL_PAL_MODE` | `4` |
| `I2C1_SDA_PAL_MODE` | `4` |
#### Other
You can also overload the `void i2c_init(void)` function, which has a weak attribute. If you do this the configuration variables above will not be used. Please consult the datasheet of your MCU for the available GPIO configurations. The following is an example initialization function:
```C

View File

@ -4,7 +4,7 @@ The [QMK Configurator](https://config.qmk.fm) is an online graphical user interf
?> **Please follow these steps in order.**
Watch the [Video Tutorial](https://youtu.be/7RH-1pAbjvw)
Watch the [Video Tutorial](https://youtu.be/tx54jkRC9ZY)
The QMK Configurator works best with Chrome/Firefox.

View File

@ -223,7 +223,7 @@ For the PJRC devices (Teensy's), when you're ready to compile and flash your fir
For example, if your keymap is named "xyverz" and you're building a keymap for an Ergodox or Ergodox EZ, you'll use this command:
make erdogox_ez:xyverz:teensy
make ergodox_ez:xyverz:teensy
Once the firmware finishes compiling, it will output something like this:

View File

@ -34,7 +34,7 @@ For the `DIODE_DIRECTION`, most hand-wiring guides will instruct you to wire the
To configure a keyboard where each switch is connected to a separate pin and ground instead of sharing row and column pins, use `DIRECT_PINS`. The mapping defines the pins of each switch in rows and columns, from left to right. Must conform to the sizes within `MATRIX_ROWS` and `MATRIX_COLS`, use `NO_PIN` to fill in blank spaces. Overrides the behaviour of `DIODE_DIRECTION`, `MATRIX_ROW_PINS` and `MATRIX_COL_PINS`.
`BACKLIGHT_PIN` is the pin that your PWM-controlled backlight (if one exists) is hooked-up to. Currently only B5, B6, and B7 are supported.
`BACKLIGHT_PIN` is the pin that your PWM-controlled backlight (if one exists) is hooked-up to.
`BACKLIGHT_BREATHING` is a fancier backlight feature that adds breathing/pulsing/fading effects to the backlight. It uses the same timer as the normal backlight. These breathing effects must be called by code in your keymap.

View File

@ -173,23 +173,6 @@ EXTRAKEY_ENABLE = yes # 音频控制和系统控制
Arduino Leonardo和micro使用**ATMega32U4**该芯片TMK可用但Arduino的bootloader会导致问题。
## 在USB AVR使用PF4-7针脚?
你要置位MCUCR寄存器JTD位来将PF4-7设置为GPIO。这些针脚默认是JTAG功能。 像ATMega*U* or AT90USB*这样的MCU会受影响。
如果是用Teensy的话就不需要了。Tennsy自带JTAGEN位未编程来失能该功能。
<!--翻译问题上句可能有错原文为Teensy is shipped with JTAGEN fuse bit unprogrammed to disable the function. -->
代码如下。
```
// F接口JTAG失能。在四个周期内写入两次JTD位。
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
```
https://github.com/tmk/tmk_keyboard/blob/master/keyboard/hbkb/matrix.c#L67
阅读ATMega32U4的datasheet中的**26.5.1 MCU Control Register MCUCR**。
## 为锁定键添加指示灯
你要自制CapsLock, ScrollLock 和 NumLock指示灯见下文。

View File

@ -33,11 +33,17 @@
static uint8_t i2c_address;
static const I2CConfig i2cconfig = {
#ifdef USE_I2CV1
I2C1_OPMODE,
I2C1_CLOCK_SPEED,
I2C1_DUTY_CYCLE,
#else
STM32_TIMINGR_PRESC(I2C1_TIMINGR_PRESC) |
STM32_TIMINGR_SCLDEL(I2C1_TIMINGR_SCLDEL) | STM32_TIMINGR_SDADEL(I2C1_TIMINGR_SDADEL) |
STM32_TIMINGR_SCLH(I2C1_TIMINGR_SCLH) | STM32_TIMINGR_SCLL(I2C1_TIMINGR_SCLL),
0,
0
#endif
};
static i2c_status_t chibios_to_qmk(const msg_t* status) {
@ -61,8 +67,13 @@ void i2c_init(void)
chThdSleepMilliseconds(10);
#ifdef USE_I2CV1
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_STM32_ALTERNATE_OPENDRAIN);
#else
palSetPadMode(I2C1_SCL_BANK, I2C1_SCL, PAL_MODE_ALTERNATE(I2C1_SCL_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
palSetPadMode(I2C1_SDA_BANK, I2C1_SDA, PAL_MODE_ALTERNATE(I2C1_SDA_PAL_MODE) | PAL_STM32_OTYPE_OPENDRAIN);
#endif
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}
@ -106,11 +117,11 @@ i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data,
return chibios_to_qmk(&status);
}
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
msg_t status = i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), &regaddr, 1, data, length, MS2ST(timeout));
return chibios_to_qmk(&status);
}

View File

@ -22,10 +22,16 @@
* Please ensure that HAL_USE_I2C is TRUE in the halconf.h file and that
* STM32_I2C_USE_I2C1 is TRUE in the mcuconf.h file.
*/
#pragma once
#include "ch.h"
#include <hal.h>
#if defined(STM32F1XX) || defined(STM32F1xx) || defined(STM32F2xx) || defined(STM32F4xx) || defined(STM32L0xx) || defined(STM32L1xx)
#define USE_I2CV1
#endif
#ifdef I2C1_BANK
#define I2C1_SCL_BANK I2C1_BANK
#define I2C1_SDA_BANK I2C1_BANK
@ -46,30 +52,42 @@
#define I2C1_SDA 7
#endif
// The default PAL alternate modes are used to signal that the pins are used for I2C
#ifndef I2C1_SCL_PAL_MODE
#define I2C1_SCL_PAL_MODE 4
#endif
#ifndef I2C1_SDA_PAL_MODE
#define I2C1_SDA_PAL_MODE 4
#endif
#ifdef USE_I2CV1
#ifndef I2C1_OPMODE
#define I2C1_OPMODE OPMODE_I2C
#endif
#ifndef I2C1_CLOCK_SPEED
#define I2C1_CLOCK_SPEED 100000 /* 400000 */
#endif
#ifndef I2C1_DUTY_CYCLE
#define I2C1_DUTY_CYCLE STD_DUTY_CYCLE /* FAST_DUTY_CYCLE_2 */
#endif
#else
// The default PAL alternate modes are used to signal that the pins are used for I2C
#ifndef I2C1_SCL_PAL_MODE
#define I2C1_SCL_PAL_MODE 4
#endif
#ifndef I2C1_SDA_PAL_MODE
#define I2C1_SDA_PAL_MODE 4
#endif
// The default timing values below configures the I2C clock to 400khz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
#ifndef I2C1_TIMINGR_PRESC
#define I2C1_TIMINGR_PRESC 15U
#endif
#ifndef I2C1_TIMINGR_SCLDEL
#define I2C1_TIMINGR_SCLDEL 4U
#endif
#ifndef I2C1_TIMINGR_SDADEL
#define I2C1_TIMINGR_SDADEL 2U
#endif
#ifndef I2C1_TIMINGR_SCLH
#define I2C1_TIMINGR_SCLH 15U
#endif
#ifndef I2C1_TIMINGR_SCLL
#define I2C1_TIMINGR_SCLL 21U
// The default timing values below configures the I2C clock to 400khz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
#ifndef I2C1_TIMINGR_PRESC
#define I2C1_TIMINGR_PRESC 15U
#endif
#ifndef I2C1_TIMINGR_SCLDEL
#define I2C1_TIMINGR_SCLDEL 4U
#endif
#ifndef I2C1_TIMINGR_SDADEL
#define I2C1_TIMINGR_SDADEL 2U
#endif
#ifndef I2C1_TIMINGR_SCLH
#define I2C1_TIMINGR_SCLH 15U
#endif
#ifndef I2C1_TIMINGR_SCLL
#define I2C1_TIMINGR_SCLL 21U
#endif
#endif
#ifndef I2C_DRIVER
@ -88,5 +106,5 @@ i2c_status_t i2c_transmit(uint8_t address, const uint8_t* data, uint16_t length,
i2c_status_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_transmit_receive(uint8_t address, uint8_t * tx_body, uint16_t tx_length, uint8_t * rx_body, uint16_t rx_length);
i2c_status_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, const uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
i2c_status_t i2c_readReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
void i2c_stop(void);

View File

@ -71,10 +71,10 @@ uint8_t g_twi_transfer_buffer[20];
// buffers and the transfers in IS31FL3731_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][144];
bool g_pwm_buffer_update_required = false;
bool g_pwm_buffer_update_required[DRIVER_COUNT] = { false };
uint8_t g_led_control_registers[DRIVER_COUNT][18] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
bool g_led_control_registers_update_required[DRIVER_COUNT] = { false };
// This is the bit pattern in the LED control registers
// (for matrix A, add one to register for matrix B)
@ -204,7 +204,7 @@ void IS31FL3731_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
g_pwm_buffer[led.driver][led.r - 0x24] = red;
g_pwm_buffer[led.driver][led.g - 0x24] = green;
g_pwm_buffer[led.driver][led.b - 0x24] = blue;
g_pwm_buffer_update_required = true;
g_pwm_buffer_update_required[led.driver] = true;
}
}
@ -220,12 +220,12 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
{
is31_led led = g_is31_leds[index];
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
@ -243,28 +243,26 @@ void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, b
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
g_led_control_registers_update_required[led.driver] = true;
}
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
void IS31FL3731_update_pwm_buffers( uint8_t addr, uint8_t index )
{
if ( g_pwm_buffer_update_required )
if ( g_pwm_buffer_update_required[index] )
{
IS31FL3731_write_pwm_buffer( addr1, g_pwm_buffer[0] );
IS31FL3731_write_pwm_buffer( addr2, g_pwm_buffer[1] );
IS31FL3731_write_pwm_buffer( addr, g_pwm_buffer[index] );
}
g_pwm_buffer_update_required = false;
g_pwm_buffer_update_required[index] = false;
}
void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
void IS31FL3731_update_led_control_registers( uint8_t addr, uint8_t index )
{
if ( g_led_control_registers_update_required )
if ( g_led_control_registers_update_required[index] )
{
for ( int i=0; i<18; i++ )
{
IS31FL3731_write_register(addr1, i, g_led_control_registers[0][i] );
IS31FL3731_write_register(addr2, i, g_led_control_registers[1][i] );
IS31FL3731_write_register( addr, i, g_led_control_registers[index][i] );
}
}
}

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