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154 Commits

Author SHA1 Message Date
fdd0f91527 ISSI31FL3733 driver (#3679)
* ISSI31FL3733 driver

- Addapted IS31 driver for the above driver

* fix my branch

* ISSI31FL3733 driver

- Inclusion of above ISSI led driver

* IS31fl3733 driver

- Added correct function for control registers

* Finalized support for ISSI31fl3733 led driver

- Finalized and tested driver.
- Modified i2c_master for arm due to declaration mistake.
- Fixed spaces/tabs in quantum.h file.
- Fixed spaces/tabs in common_features.mk file.
- Removed unnecessary includes from rgb_matrix.c file.
- Added local definitions for MIN and MAX macros in rgb_matrix.c file.
- Adjusted chevron effect.
- Added necessary define (RGB_3733_MATRIX_ENABLE) for makefile.
- Added necessary C define (ISSI3733) to aid with inclusion of the correct header file.
- Added documentation for the new driver.

* Driver structure update

- Changed rule includes to be more condensed (RGB_MATRIX_ENABLE = IS31FL3731) and (RGB_MATRIX_ENABLE = IS31FL3733)
- Updated documentation
- Reverted to the use of differently named functions for each driver and selecting the needed ones within rgb_matrix.c

* ISSI Drivers refractoring

- Moved issi drivers in a dedicated folder
- Updated documentation

* I2C library fix

I released the special pins incorrectly before. It is now fixed.
2018-08-28 09:03:11 -04:00
2410f02359 Fixes STM32F303XC timer issue for Planck Rev 6 (#3777)
* Adding my personal planck keymap

* Adding readme.md to my keymap

* Create my userspace

add users/ishtob/

* Moved macros off keymap

macros now exsists in my userspace, moved them off keyboard specific keymaps

* Create my userspace

add users/ishtob/

* rebase from main QMK repo

* fixed compile error with planck rev6 keymap

* fixed compile error with planck rev6 keymap

* Revert "Merge branch 'master' of https://github.com/ishtob/qmk_firmware"

This reverts commit 6c8a9a6eec7ec311802338ea361099612182465d, reversing
changes made to 5c598d9a53a7f794d5be283ac40ca97631ae5578.

* fixed issue where compile errors if private macro file is not present

* Revert "fixed issue where compile errors if private macro file is not present"

This reverts commit e0035df48ffb9a95aa94e8339c58ef539e0449cf.

* Fixed STM32 timer issue with Planck Rev6 with tap mods

* Revert "fixed compile error with planck rev6 keymap"

This reverts commit 5c598d9a53a7f794d5be283ac40ca97631ae5578.

* Revert "Revert "fixed compile error with planck rev6 keymap""

This reverts commit c36896ca718f8b9bb3c653d7532797e9129477e3.

* Fixed compile issues with my personal userspace and keymap utilizing the userspace
2018-08-27 17:10:22 -04:00
c63d9ee0d5 mitosis: minor readme improvements (#3762)
* minor improvements to top-level mitosis keyboard readme

* typo

* trivial readme change
2018-08-26 12:00:22 -07:00
95e9ef27be add linebreaks to "Keyboard Maintainer:..." blocks where missing (#3763) 2018-08-26 11:59:52 -07:00
0680bfe03d Keymap: Made changes to buswerks ortho_4x12 keymap (#3757)
* Added buswerks keymap

* cleaned up comments on buswerks keymap

* Added buswerks keymap readme.md

* Fixed spelling in buswerks readme.md

* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h

* Changed buswerks ortho_4x12 layout to accommodate 'MIT' layout

* Updated README.md to reflect layout changes
2018-08-26 09:33:43 -07:00
a63d4774f5 Keyboard: Putting all my ducks in a row: Lightsaver (#3758) 2018-08-26 09:30:49 -07:00
1ee545014a Keyboard: Make a 1upkeyboards directory for visibility (#3759) 2018-08-26 09:30:12 -07:00
eb19fb5b57 Helpful functions 2018-08-26 07:32:15 -07:00
91cf4b00c5 Keymap: initial migration of raffle planck (#3748)
* initial migration of raffle planck

* cleaned up includes per merge per drashna

* removed unicode shrug attempt

* cleaned up include.
2018-08-25 18:01:07 -07:00
e16b39f0c2 Keyboard: Duck Jetfire QMK Support (#3752)
* Initial Commit

Port from xauser's jetfire code. Does not compile yet

* fix up keymap from uint8 to uin16

* update rules file to contain custom matrix

* Good stopping point

Still lots of compile errors but I'm getting there.

* fix a few more compile errors

* move a few functions around to help with compiling

* Finally got it all to compile

* Get rid of that old KEYMAP macro

* edit readme

* Put my name everywhere and some minor code clean ups

* start to remove that kc nonsense

* fix keymap compilation issues

* add reset key info

* better human readable formatting

* match the duck default layout

* add confgurator support

* clarify reset key

* might be a good idea to use the correct pin

* get the riight keycode for RGB

* include an ALL layout

* I tried to fix the formatting....sigh

* add functons to ensure Configurator compile-ability

* move jetfire to duck directory

* Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
2018-08-25 18:00:20 -07:00
a68057852b Keymap: initial migration of raffle 1up60rgb (#3747)
* initial migration of raffle 1up60rgb

* updated include statement
2018-08-25 17:13:07 -07:00
f6bd5d793a Keymap: PyroL Let's Split keymap + Alpha keymap modifications (#3753)
* keymap + alpha

* some fixes

* keymap + alpha

* some fixes

* drashna changes

* linked main Alpha repo in keyboards/alpha readme

* missed a spot

* there's another function called FUNC lol

* keymap + alpha

* some fixes

* keymap + alpha

* drashna changes
2018-08-25 17:11:53 -07:00
0e17a44b46 Keyboard: Change the default LAYOUT to LAYOUT_60_hhkb for tokyo60 (#3751) 2018-08-25 13:20:18 -07:00
1e7d08d2e3 Keyboard: Tokyo60 Cleanup: QMK Configurator support (#3749)
* use LAYOUT_60_hhkb

* cleanups

* more minute clean ups

* fix some capitilization issues

* add configurator support
2018-08-25 13:00:09 -07:00
b806cc9eea Keyboard: add tokyo60 (#2861)
* adding tokyo60 to qmk

* updating readme

* updating keymap and power consumption for mobile
2018-08-25 12:16:05 -07:00
26dacd51fc Keyboard: Added gamepad layout to cospad (#3714) 2018-08-25 10:35:24 -07:00
7e8c0a368b Keymap: Added my keymap for Rorschach keyboard; minor updates to my Kinesis files. (#3734)
* Added keymap for Rorschach

* Rorschach update

* Minor updates to Kinesis files

* Minor fixes

* Minor fixes for Rorschach
2018-08-25 09:29:43 -07:00
028a4feeed Keyboard: readme.md update (#3581)
for correct site link
2018-08-25 09:26:24 -07:00
a9b6ebcd89 Keymap: update to budi's tv44 (#3587)
* update to budi's tv44

* update august - budi's tv44
2018-08-25 09:04:40 -07:00
34d01f0a7f Keyboard: introduce new default layout 68_ansi (#3745) 2018-08-25 09:00:06 -07:00
80edd8a9d8 Keymap: Hold for MO and Tap for TG (#3742)
Special thanks to Drashna for teaching me how to implement myFNX command. This allows a user to hold Fn for regular Fn and
tap to toggle another layer.

For now this will stay within my community layout as this is the
only layout that I will be using this in. This may change in the future.
2018-08-25 08:47:54 -07:00
b6d8524794 Keyboard: add Wavelet (#3739)
* Add Wavelet keyboard

* Fix build error for keyboards w/o Planck MIT layout

* Add swap hands support
2018-08-25 08:46:42 -07:00
4de9ed7eb0 Add a belgian keymap, partially based on keymap_french.h (#3737) 2018-08-25 08:45:42 -07:00
067091d9c2 Introduce new 75_ansi standard layout (#3738)
* introduce new layout 75_ansi

* use the new 75_ansi layout for my octagon v2
2018-08-24 08:54:16 -07:00
37d3055264 Keyboard: Support PCBDOWN variants for Atreus keyboard (#3735) 2018-08-24 08:53:03 -07:00
c6eccb39e0 Keyboard: dactyl_manuform 5x7 aka Ergodox-ish added (#3691)
* dactyl_manuform 5x7 aka Ergodox added

* LAYOUTS = ergodox removed

* README updated

* README updated again

* zip file removed
2018-08-23 11:48:30 -07:00
6d1536db1d Keymap: fix conditionals in userspace rules.mk (#3726)
* fix conditionals in rules.mk

* minor keymap change
2018-08-22 20:16:49 -07:00
9064b424e9 Keymap: Add Dvorak Svorak A5 layout for Ergodox-EZ (#3725)
* Add svorak a5

* Update Svorak A5 keymap

* Fix issue with special characters

The initial keymap did not account for non US software layout. Hence, the
special characters were incorrect. Since this layout is aimed towards Swedish
writing people the presumption is that whoever uses it will have Swedish as
their OS language.

Includes:
 - Special character issue fixed
 - QWERTY layer that can be toggled if requiered (also presumes Swedish software
   layout)

* Add special characters and media keys

* Add ctrl, alt, etc. to functional layer
2018-08-22 20:16:16 -07:00
5d8d350976 Keyboard: Finish up the HSE now that I have a board to play with! (#3728)
* fix up readmes

* update keymap to match configurator default

* add more info
2018-08-22 20:14:52 -07:00
6076ed85be Keyboard: Partial refactor of the crkbd code (#3600)
* Add display to LED-parameters function
* Improvement of update timing for OLED display (Need TWI_Init)
2018-08-22 09:51:37 -07:00
9d27d55443 Keyboard: Blockey refactor (#3722)
* Matrix refactor

Edited for readability.

* Keymap refactor

Deleted TMK-syntax macro block. Edited for readability.

* Readme cleanup

Edited image link (link previously referenced a single-image album).

* Configurator support
2018-08-22 09:00:40 -07:00
4951fc52be Keyboard: AL1 Configurator fix: misplaced arrow keys (#3716)
* Configurator fix: misplaced arrow keys

* rules.mk: set backlight and RGB rules
2018-08-22 08:59:00 -07:00
356fe590e6 Keyboard: AMJ96 Refactor and Configurator update (#3707)
* AMJ96 Refactor

LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand).

* Configurator update

Minor physical layout update and made the labels more sensible.

* Readme update

White space correction.

* Default keymap update: #include QMK_KEYBOARD_H

* rules.mk update

Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space:

MOUSEKEY_ENABLE
EXTRAKEY_ENABLE
BACKLIGHT_ENABLE
RGBLIGHT_ENABLE

If this is undesirable, suggestions are welcome.

* Config/rules update

Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna

* Swapped `___` for `XXX` in amj96.h per @mechmerlin
2018-08-22 08:58:12 -07:00
c8cd1ebc45 Keyboard: Fix tada68 Linux readme (#3717)
Remove confusing mention of a "Windows" computer.
2018-08-21 19:08:17 -07:00
a4294a153b Keymap: Added personal keymap for bface (#3719)
* [keymap] Added personal keymap for bface

* Add readme

* [keymap] Added personal keymap for bface

Add readme

Remove right shift slash test
2018-08-21 19:07:18 -07:00
343dc1be7f Keyboard: UT47 Configurator support and readme cleanup (#3708)
* Configurator support

* Readme cleanup
2018-08-21 08:45:42 -07:00
cffaf0acf4 Keyboard: Configurator render fix for AMJPad (#3706)
- `LAYOUT` updated to `LAYOUT_numpad_6x4`
- `LAYOUT_all` update to `LAYOUT_ortho_6x4`
2018-08-21 08:42:18 -07:00
3f8654c85d Keyboard: AMJ60 LAYOUT_iso matrix fix (#3705)
LAYOUT_iso matrix was invalid.
2018-08-21 08:41:40 -07:00
8720c6628a Keyboard: Alf X2 matrix fix (#3704)
Invalid syntax in LAYOUT_split_arrows matrix macro.
2018-08-21 08:41:12 -07:00
e1be79d7c9 Keyboard: Corrected LFK65_HS LAYOUT_all matrix (#3703)
Switch `k3D` was listed as `K3D` in the parameter list, causing a compile error (undeclared variable).
2018-08-21 08:40:25 -07:00
d0b55b59f9 Keyboard: bface update (#3702)
* add configurator support

* update bface code to more modern QMK standards

* update readme

* update readme

* Make changes thanks to noroadsleft's PR comments
2018-08-21 08:39:25 -07:00
9d99fd8418 Keymap: Adding stephengrier keymap for the DZ60 PCB (#3700) 2018-08-21 08:38:26 -07:00
220ea4c9b7 Keymap: Nordic layouts for ErgoDox, Planck (#3693)
* first verion of skug

* zudvp layer added and new thumb cluster

* move del to arrw cluster and switch places of algr and no_circ

* first verion of skug

* zudvp layer added and new thumb cluster

* move del to arrw cluster and switch places of algr and no_circ

* rework layouts

* Adds SYMB layer toggle to 'ä'

Closes #2

Also moves ctrl away from '-' and 'z' to the outer bottom corners
and removes redundant SYMB layer binds from there

* Adds mouse movement to right hand on ARRW layer

Closes #3

* Fix typoed keycodes

* planck qwerty nordic

* Update README.md

* Update README.md

* Implemented changes to planck layout requested by drashna

* Implemented changes to ergodox layout requested by drashna

NOTE: `version.h` is still required.
2018-08-21 08:37:29 -07:00
dbef2ad6b9 Keymap: Update 333fred's keymap for Zen (#3690)
Reset file to upstream/master, update only macro name (KEYMAP to LAYOUT).
2018-08-20 09:45:15 -07:00
e2755c11b3 Keyboard: forgot to rename the layout 1up60hse correctly (#3699) 2018-08-19 19:35:14 -07:00
2091280bbb Keyboard: Fix Configurator rendering for Big Series 2-, 3-, and 4-key boards (#3698) 2018-08-19 19:33:49 -07:00
4a3eb3bdd4 [WIP] Added support for the b.face keyboard (#2493)
* Added support for the b.face keyboard

This commit adds support for the 60% keyboard from winkeyless, the
b.face. The basic keyboard layout as well as the RGB backlighting
works as expected; the per-key LEDs can be turned on or off but not
yet dimmed. A default 60% US-layout is included.

* Added link to the bface in the ps2avrGB README
2018-08-19 19:32:35 -07:00
10c636a1ee Keyboard: add Telophase board (and Graham's keymaps) (#3244)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key

* clean up

* add my lets split

* add more emoji

* add the telophase board (unofficially, I guess...)

* add missing files

* add/reset files

* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.

* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.

* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.

* clean up

* add a key for command tilde (osx loves it)

* at least its building again

* remove adjusts and migrate layer switching to MO(_LAYER)

* update the telophase readme

* update the telophase readme

* grahampheaths -> grahampheath

* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE

* convert lets split to use ortho_4x12

* Move lets split keyboard layout into community/ortho_4x12

* make telophase use LAYOUT()

* I did it?!

* Add clap and grin

* swap tabs and back and forward

* whitespace
2018-08-19 13:29:11 -07:00
99da48c72b Keyboard: add mint60 keyboard (#3543)
* add mint60

* change source by reviews
2018-08-19 13:26:42 -07:00
4cc1edbb67 Keyboard: Add QWERTYYdox keyboard (#3636)
* Add files via upload

* Update readme.md

* Update readme.md

* Update readme.md

* Add files via upload

* Delete split_util.h

* Delete split_util.c

* Delete serial.h

* Delete serial.c

* Delete matrix.c

* Delete i2c.h

* Delete i2c.c

* Update rules.mk

* Update config.h

* Update readme.md

* Update readme.md
2018-08-19 13:23:13 -07:00
d87ef88de0 Keyboard: add 5x5 board support (#3694)
* 5x5 board support

* 5x5 work

* 5x5board config

* add 5x5 board support
2018-08-19 13:18:19 -07:00
8bc771a842 Added arrow layout. 2018-08-19 13:09:31 -07:00
ee238f1219 Keyboard: add 1up60hse (#3687)
* initial commit

* update readme

* enable/disable some keyboard features and add 60_ansi community layout support

* put my name everywhere

* can't use numbers for defines

* enable lighting

* put in a default keymap, use the correct pins, and put in a switch matrix

* update switch matrix to use KXY hex notation

* add QMK Configurator support

* add the rest of my name

* update where to get this keyboard
2018-08-19 13:04:03 -07:00
c55313509f Keyboard: Update Ergo42 default keymap (#3686) 2018-08-19 12:53:41 -07:00
78a01068a4 Keymap: Remove needless lines / files for Ergo42 (#3685) 2018-08-19 12:52:23 -07:00
10b4591d88 Keymap: Added deastiny layout for contra [based on dvorak type II] (#3673)
* Added deastiny layout for contra [based on dvorak type II]

* added questionmark and slash to another layer

* added pragma once
2018-08-19 12:30:28 -07:00
fe687af54d Keyboard: Add Big Series 2-, 3-, and 4-key boards (#3669)
* Implement magic 8-ball mode for big series switch

* LED Testing

* Add Ctrl+Alt+Del key mapping

* Add Windows lock (win+L) layout.

* Add Big Series 3-key

* Add Big Series 4-key

* Add Big Series 2-key

* Fix layout mapping for Big Series 3u

* Fix merge-conflict.

* Refactor bigseries boards into a single folder
2018-08-19 12:29:03 -07:00
a18cd1b2b6 Keymap: Ergo42 biacco-biacco keymap (#3659)
* Add biacco-biacco keymap

* Change P position

* Update biacco-biacco map y position

* Revert y position...

* Refactor needless lines

* Fix some review commentted
2018-08-19 12:27:21 -07:00
19fdfccca2 Keyboard: Ckeys refactor (#3681)
* Obelus Refactor: LAYOUT to LAYOUT_ortho_4x4

- Keymap also now uses #include QMK_KEYBOARD_H
- Readability and white space changes
- rules.mk now has LAYOUTS = ortho_4x4
- added info.json

* naKey Refactor: LAYOUT to LAYOUT_numpad_5x4

- Matrix LAYOUT renamed to LAYOUT_numpad_5x4
- Now supports community layout numpad_5x4
- White space changes

* naKey Configurator update

Updated order of JSON objects to match new matrix order.
2018-08-17 16:12:22 -07:00
9175eebc87 Keymap: Wanleg userspace (#3670)
* configure wanleg userspace

* additional layout support

* additional layout support

* userspace edits

* fix swap hands between 30 and 40 percent

* add additional keymaps

* userspace edits

* userspace configuration

* userspace configuration

* Update readme.md

* userspace work

* swap hands userspace fix

* made requested edits

* Update readme.md

* use relative paths instead of copying file

* Update wanleg.h

* fixing layer order
2018-08-17 16:11:21 -07:00
8007d9f3a7 Keyboard: Zen refactor and Configurator support (#3677)
* Matrix refactor

* Keymap refactor

* Configurator support

* Readme reformatting
2018-08-17 16:04:21 -07:00
da24a34efb First pass at reorganizing docs 2018-08-16 09:16:05 -07:00
700aa8fe1c Tidy up keycode.h (#3666)
* Tidy up keycode.h

* Fix spacing here

* Add back this comma
2018-08-16 12:12:48 -04:00
97df0fc072 Keyboard: DC60 Support (#3667)
* initial commit and get pins correct

* get the switch matrix done

* Add Configurator support

* update LED numbering

* enable lighting options

* add a default-ish keymap

* turn off mouse keys as the file gets too large

* put my name everywhere

* update Alf names

* update keymap to match whats on qmkeyboard.cn
2018-08-16 09:06:19 -07:00
fe0683938a change messege at 'check-size' target 2018-08-16 12:04:35 -04:00
15a73f4f64 Add Atreus as an official board. 2018-08-16 12:01:34 -04:00
4044c746d0 Keyboard: Eagle/Viper V2 refactor and Configurator update (#3671)
* Matrix refactor: eagle_viper/v2 LAYOUT_all

- Deleted K0L (research indicates no switch position at this location)
- Renamed K0J to K0I (spacebar key; on 9th column instead of 10th)
- Updated info.json and default keymap to match
- readability updates

* Keymap refactor

readability update
2018-08-16 08:54:17 -07:00
9b237f5de3 fix line endings 2018-08-16 08:38:42 -07:00
303ca46e77 Keyboard: add ergoinu keyboard (#3655)
* add ergoinu

* remove unnecessary code

* replace include guard
delete unused code

* remove unused RGBLED defines
2018-08-16 08:36:35 -07:00
a828d49f8c Keymap: Adding broswen keymap for iris split keyboard. (#3654)
* Adding broswen keymap for iris split keyboard.

* added changes as requested by drashna

* formatting
2018-08-16 08:33:02 -07:00
9eab1667b0 Keyboard: Update AL1 default keycaps to new QMK standards (#3675)
* update keymaps to not use KC_FNX anymore

* add a reset key as the al1 has no hardware reset
2018-08-16 08:31:52 -07:00
c19d949b72 Keymap: Revamp replicaJunction keymaps (#3589)
* Revamp replicaJunction keymaps

Updates both the replicaJunction Ergodox and Atreus keymaps and moves
most of the logic into a new user directory.

* Cleanup as requested in #3589

* Slightly increased TAPPING_TERM

* Fixed typo in #pragma once

* Fix TAPPING_TERM redefined in config.h

* Add include of replicaJunction.h

Due to the tap dance references, without this include, I was getting
compiler errors about both internal QMK items like
`qk_tap_dance_state_t` and constants defined in my replicaJunction.h
file like TD_LAYER_TOGGLE.

Also remove some commented-out code that defined an enum which has since
moved to replicaJunction.h.
2018-08-15 15:38:41 -07:00
632287535c Keyboard: add generic ortho 5x14 layout support to Viterbi (#3658)
* Add default ortho 5x14 layout

* Fix layout_ortho_5x14: KC_EQLS -> KC_EQL

* Add ortho_5x14 layout to Viterbi
2018-08-15 15:34:25 -07:00
789619eeb9 Keymap: Adding readme file to personal keymap folder (#3665)
* Create a

* Add files via upload

* Delete a

* added readme
2018-08-15 15:32:58 -07:00
3549415116 Keyboard: dactyl manuform 6x6 added (#3662)
* mouse layer keys shifted

* mouse layer keys shifted

* manuform 5x6 added

* mouse layer keys shifted

* manuform 5x6 added

* dactyl_manuform 5x6 keymap added

* reorg. dactyl manuform folder

* removed LAYOUTS = ortho_4x12 for 4x5

* Rows and Cols in config.h fixed

* MASTER_LEFT

* 5x6 matrix fixed

* keymap updated

* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD

* default keymap for dactyl_manuform 5x6

* Fixes for Dactyl Manuform

* Add/update default keymap

* readme dactyl_manuform updated

* links to keymaps added

* dactyl_manuform 6x6 added. README updated

* dactyl_manuform README updated

* cleanup

* more cleanup
2018-08-15 15:31:59 -07:00
4cfdd2cff5 Add configurator support for 66_ansi layout for rev1, 2 and 3 2018-08-15 13:53:28 -07:00
1eaf9c8b9b this commit fixes #3643, rev2 was affected too 2018-08-15 10:51:55 -07:00
bfc9aa66f9 Docs: Update image in FAQ/Keymap: KC_EQLS -> KC_EQL (#3660) 2018-08-15 09:48:14 -07:00
23867894c0 Layouts: Add default ortho 5x14 layout (#3656)
* Add default ortho 5x14 layout

* Fix layout_ortho_5x14: KC_EQLS -> KC_EQL
2018-08-15 09:43:39 -07:00
b3d80d4af0 Keymap: Helix : Update froggy keymap (#3652)
* led ripple effect

* fix key name
2018-08-15 09:30:34 -07:00
77b7e2cd59 Keyboard: Added layout LAYOUT_60_ansi_split_bksp_rshift to ok60 (#3644)
* Added layout LAYOUT_60_ansi_split_bksp_rshift

* Added layout 60_ansi_split_bksp_rshift
2018-08-15 09:28:47 -07:00
89838d0939 Keyboard: Migrate Quefrency to use split common files (#3642) 2018-08-15 09:27:34 -07:00
ad2bb529c7 Rgb matrix arm (#3648)
* Addition of I2C master driver for STM32, Generalization of ISSI3731 driver

- Addition of an i2c_master driver for STM32 to replicate expectations of AVR driver.
- Moved ISSI3731 driver one level up to make it accesible by both architectures.
- Renamed ISSI3731 functions to a more general name for preparation of other ISSI drivers.
- Added compiler directives where necessary to differenciate each architecture.

* converted tabs to spaces
2018-08-15 01:19:38 -04:00
feec8ad469 Keyboard: Add default keymap for dactyl_manuform 5x6 (#3649)
* mouse layer keys shifted

* mouse layer keys shifted

* manuform 5x6 added

* mouse layer keys shifted

* manuform 5x6 added

* dactyl_manuform 5x6 keymap added

* reorg. dactyl manuform folder

* removed LAYOUTS = ortho_4x12 for 4x5

* Rows and Cols in config.h fixed

* MASTER_LEFT

* 5x6 matrix fixed

* keymap updated

* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD

* default keymap for dactyl_manuform 5x6

* Fixes for Dactyl Manuform

* Add/update default keymap
2018-08-14 10:54:22 -07:00
61b6116147 Keyboard: Dactyl manuform 5x6 added and working (#3627)
* mouse layer keys shifted

* mouse layer keys shifted

* manuform 5x6 added

* mouse layer keys shifted

* manuform 5x6 added

* dactyl_manuform 5x6 keymap added

* reorg. dactyl manuform folder

* removed LAYOUTS = ortho_4x12 for 4x5

* Rows and Cols in config.h fixed

* MASTER_LEFT

* 5x6 matrix fixed

* keymap updated

* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD
2018-08-13 20:23:11 -07:00
e12151f15e Keyboard: Clean up Iris files (#3640) 2018-08-13 12:38:49 -07:00
6cdc6e8397 Keyboard: Update info.json (#3638)
Add a layout of ANSI split backspace & R.Shift
2018-08-13 12:37:53 -07:00
08963796d8 Keymap: Added buswerks ortho_4x12 keymap (#3623)
* Added buswerks keymap

* cleaned up comments on buswerks keymap

* Added buswerks keymap readme.md

* Fixed spelling in buswerks readme.md

* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h
2018-08-13 12:37:11 -07:00
05b7383703 Keyboard: Refactor Levinson to use split common code (#3639)
* Migrate Levinson to use split_common code

* Update keymap
2018-08-13 12:05:58 -07:00
39256c2449 Keyboard: Pearl keyboard LAYOUT_spacebar had an undefined constant K34 (#3633) 2018-08-12 09:33:04 -07:00
e510491bbc Keymap: Created and populated a keymap folder for Iris (#3632)
* Create a

* Add files via upload

* Delete a
2018-08-12 09:31:28 -07:00
09759c20ae Document FIRMWARE_FORMAT (#3631) 2018-08-11 23:02:06 -07:00
3be4d2417c Keyboard: Make tada68 build .bin files by default (#3630) 2018-08-11 22:35:07 -07:00
f0e0ca402c Keymap: copy skully's faux clicky mods (#3628) 2018-08-11 16:45:29 -07:00
2a49832db3 Update FAQ section on power keys 2018-08-11 14:30:53 -07:00
d263b27c9a Dedupe shifted keycodes listing 2018-08-11 14:29:53 -07:00
1cdef7cd2f Keymap: Add fauxclicky support to my keymap (#3625) 2018-08-11 14:28:01 -07:00
acd2767631 Keyboard: add blockey keyboard (#3545)
* add blockey

* change sources by reviews
2018-08-11 14:22:49 -07:00
7ad0f24efa Move my keymap to the community folder 2018-08-11 13:36:08 -07:00
5d723ab158 Keyboard: Add ansi, split bs and rshift, 5 1u keys to right of space in DZ60 (#3612)
* Dz60 keymap, ansi, split bs and rshift, 5 1u keys to right of space

fixup

* Change Keymap to layout
2018-08-11 13:27:05 -07:00
a1568b9972 Keymap: Add mac layout (#3607)
- tv44
- planck
2018-08-11 13:24:06 -07:00
317c624761 Keyboard: Six Shooter Keyboard (#3598)
* Created base sixshooter configuration

* Added SixShooter basic LED on/off support.

* Updated LED identifier numbers to align with layout identifiers (and IDs on PCB).

* Minor sixshooter documentation cleanup.

* Added sixshooter info.json file.

* Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks.

* Removed unnecessary boot section size definition.

* Removing CONFIG_H if/define and replacing with #pragma once.
2018-08-11 13:23:11 -07:00
e5f201edb4 Keymap: Port ergo42/biacco keymap to Helix pico (#3585)
* Port ergo42/biacco keymap to Helix pico

* Fix for review
2018-08-11 13:22:32 -07:00
8e50a472ab Make both RGB and sound work on Clueboard 66% hotswap 2018-08-11 13:19:39 -07:00
c909c4ea50 Fix Typos in echo 2018-08-11 13:18:36 -07:00
bd4ba8d180 Add WSL support to script 2018-08-11 13:18:36 -07:00
bcdd7735c8 Add error message if config not detected 2018-08-11 13:18:36 -07:00
99cb107b71 Add 32 bit MINGW support .... 2018-08-11 13:18:36 -07:00
9c8f8bd3bc Fix minor typo in qmk_install.sh for MSYS/MINGW64 detection 2018-08-11 13:18:36 -07:00
98b16b3294 Comment and organize build_keyboard.mk a bit 2018-08-11 15:19:08 -04:00
85659ae5e1 add layout support to clueboard 2018-08-11 11:59:51 -07:00
2a89134d8e add some of my default layouts for the clueboard I got 2018-08-11 11:59:51 -07:00
3eabd7946e Split Common: Serial Backlight LED fix (#3586) 2018-08-11 11:10:23 -07:00
fd0bd29a0a Keymap: adding my personal userspace to QMK master (#3605)
* Adding my personal planck keymap

* Adding readme.md to my keymap

* Create my userspace

add users/ishtob/

* Moved macros off keymap

macros now exsists in my userspace, moved them off keyboard specific keymaps

* Create my userspace

add users/ishtob/

* rebase from main QMK repo
2018-08-10 08:30:21 -07:00
feb5e4aaeb Keyboard: Helix serial improvements (#3608)
* add change_reciver2sender()/change_sender2reciver()

This is a change to improve readability.

* txled, rxled off in matrix_init()

* add serial_send_packet() / serial_recive_packet()

This is a change to reduce object size.

* add serial_low() at ISR() top

* add __attribute__((always_inline)) to some functions

* modify serial_send_packet()/serial_recive_packet()

A little, object size reduction.
A little, speedup.

* add debug code to helix/serial.c

* Adjust sampling timing of serial signal being received

* add split_scomm.c/split_scomm.h and change serial.c/serial.h

serial.c was divided into 2 layers, split_scom.c and serial.c.
The upper layer split_scomm.c is called from matrix.c.
The lower layer serial.c accesses the hardware.

* add split_scomm.c/split_scomm.h into helix/rev1

* reduce object size helix/rev2/matrix.c

* remove checksum check, add parity check

* force occur parity error for test

* parity test ok. remove test code

* change some comment & add skip code when buffer_size == 0

* serial.c: multiple types of transaction support

Add 4 bits transaction-type field at packet top.
Select Transaction Descriptor Table entry by transaction-type.

* helix serial master-slave transaction optimize

Using multi-type transaction feature of serial.c, communication contents between master slaves were optimized.

* add debug code for retry

* add comment into each config.h

* fix ISR status drop

* add a debug macro 'debug_retry_chg()'

* reduce led_test size

* remove debug code from helix/serial.c and etc.

* helix:five_rows change TAPPING_TERM value 140

* Improved compatibility with let's split of serial.c. Finish helix/serial.c improvement.

- The difference with the original let's split's serial.c
  - It's high-speed about 4 times.
  - Stable bi-directional data transfer. (Helix need master to slave transfer)
  - serial.h was divided 2 files, serial_config.h and sereial.h
  - With multiple types of transaction support, communication contents can be optimized. (NEW flexible API)

- USE OLD Simple APIs (compatible with let's split serial.c)
  - files :
    - serial_config.h -- hardware configuration (need include by config.h)
    - serial.c/serial.h -- serial communication

- USE NEW flexible APIs. (Support multi-type transaction function.)
  serial.c was divided into 2 layers, split_scom.c and serial.c.
  The upper layer split_scomm.c is called from matrix.c.
  The lower layer serial.c accesses the hardware.
  - files
    - split_scomm.c -- communication buffer is defined in here. call by matrix.c.
    - split_scomm.h -- buffer size is defined in here. include by matrix.c, split_util.c
    - serial_config.h -- hardware configuration (need include by config.h)
      To use the NEW API, specify #define SERIAL_USE_MULTI_TRANSACTION
    - serial.c/serial.h -- serial communication lower layer

- NEW APIs for serial.c / serial.h (The lower layer)
  // Soft Serial Transaction Descriptor
  typedef struct _SSTD_t  {
      uint8_t *status;
      uint8_t initiator2target_buffer_size;
      uint8_t *initiator2target_buffer;
      uint8_t target2initiator_buffer_size;
      uint8_t *target2initiator_buffer;
  } SSTD_t;

  // initiator is transaction start side
  void soft_serial_initiator_init(SSTD_t *sstd_table);
  // target is interrupt accept side
  void soft_serial_target_init(SSTD_t *sstd_table);
  int soft_serial_transaction(int sstd_index);
  int soft_serial_get_and_clean_target_status(int sstd_index);

- NEW APIs for split_scomm.c / split_scomm.h (The upper layer)
   move from old serial.c the following buffer and functions
     serial_slave_buffer[]
     serial_master_buffer[]
     void serial_master_init(void)
     void serial_slave_init(void)
     int serial_update_buffers(void)
   define SERIAL_xxxxx_BUFFER_LENGTH move from serial_config.h to split_scomm.h
2018-08-10 08:22:09 -07:00
90d8ed6c44 Keyboard: Add Configurator support for Clueboard 66 Hotswap (#3522) 2018-08-10 08:15:11 -07:00
243764b83d Keymap: Custom L0 layout for ergodone (#3591) 2018-08-09 18:09:43 -07:00
489a922f34 Keyboard: Disable mouse keys for kbd6x (#3603) 2018-08-09 18:03:34 -07:00
1ac2dd9b63 Keymap: Spaceman Spiff layout for KBD75 (#3595)
![Keyboard Layout](https://i.imgur.com/tQLYDvu.png)

<!-- http://www.keyboard-layout-editor.com/#/gists/c1e8a15c68e4c52eed84653f21ae2d29 -->

Designed specifically to make switching back-n-forth with the Apple's MacBook Pro keyboard intuitive. Has a slight tendency toward readline/vim keybindings.

Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed with another key.

Base Layer
----------

As simalar to the Apple keyboard as possible. Notiable exception is `Caps Lock`:
- `Esc` when pressed alone
- `Ctrl` when pressed with another key

Control+ Layer
--------------

Left `Ctrl` key switches to the "Control+ Layer". This layer mostly acts like a control key in most cases, with a few exceptions:

- `Ctl+` + `hjkl` are vim-style motion keys
- `Ctl+` + `p` and `Ctl+` + `n` are page up and down
- `Ctl+` + `Backspace` is forward delete

Fn Layer
--------

Audio Controls:
- `Fn` + `a` Volume Down
- `Fn` + `s` Volume Up
- `Fn` + `d` Mute

To flash this layout you need to press `Fn+Backspace`
2018-08-09 17:53:13 -07:00
98afb45a27 Keymap: Spaceman Spiff layout for the GH60 Satan (#3596)
![Keyboard Layout](https://i.imgur.com/M9glFON.png)

Designed specifically to make switching back-n-forth with the Apple's
MacBook Pro keyboard intuitive. Has a slight tendency toward
readline/vim keybindings.

Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed
with another key.

Base Layer
----------

As simalar to the Apple keyboard as possible. Notiable exception is
`Caps Lock`:

- `Esc` when pressed alone
- `Ctrl` when pressed with another key

Control+ Layer
--------------

Left Ctrl key switches to the "Control+ Layer". This layer mostly acts
like a control key in most cases, with a few exceptions:

- `Ctl+` + `hjkl` are vim-style motion keys
- `Ctl+` + `p` and `Ctl+` + `n` are page up and down
- `Ctl+` + `Backspace` is forward delete

Fn Layer
--------

Audio Controls:
- `Fn` + `a` Volume Down
- `Fn` + `s` Volume Up
- `Fn` + `d` Mute

To flash this layout you need to press `Fn+Backspace`
2018-08-09 17:52:35 -07:00
83da38c5e4 Keymap: Update cache22 default keymap (#3597)
- requested by rockydbull
2018-08-09 17:50:09 -07:00
ccfe60eb57 Update ps2avrgb readme (#3599)
* give ps2avrgb a specific readme

* add homebrew and crosspack avr step

* update readme of all ps2avrgb boards to reflect the new template
2018-08-09 17:45:43 -07:00
435e9b7bdb RGB Driver Documentation Update (#3601)
- Minor formating in rgb matrix page
- Added a short discription for is31fl3731 in drivers page
2018-08-09 17:41:48 -07:00
925b65b7d0 Update message.mk (#3602)
Fixed typo
2018-08-09 17:41:07 -07:00
619b5d1e6d Keymap: add like jis(iso) layout keymap for crkbd (#3562)
* add like jis(iso) layout keymap for crkbd

* Modified code by review.
2018-08-07 21:05:35 -07:00
69fef83b0e Keyboard: Adds Fleuron v1.0 keyboard (#3571)
* Adds Fleuron keyboard directory and default layout

* Adds Fleuron keyboard directory and default layout

* adds double zero macro, and updates to the new macro methodology

* adds raise and lower layers

* removes makefile from default layout, turns off mousekey, console, and command in rules.mk

* makes upper right key a bksp in default layout, adds .json layout file

* updates to default layout

* tweak default layout jusabit

* fix raise and lower switch case, and scoot a few keycodes around

* make changes for PR #3571

* fixing erros for PR #3571

* adds Dollartacos first custom keymap

* fixes for PR #3571
2018-08-07 17:47:49 -07:00
fd085837e1 fix swap_hands keycodes in documentation (#3588) 2018-08-07 14:20:29 -07:00
d8e6ada5d7 Improve RGB lighting documentation (#3580) 2018-08-07 09:07:19 -07:00
16d6fd6e8e Keyboard: Add Catch 22 Hotswap Macropad to QMK (#3576)
* Initial Commit of catch22 macropad by rockydbull

* Add configurator info.json

* Use macros

* Use pragma once

* Use CA22 as product id

* Clean up readme

* Use the layer define value

* Feedback from @drashna
2018-08-06 08:40:00 -07:00
2b0f5d3bea Keyboard: Remap layout to match the actual keys sent from the tada68 board. (#3483)
* Remap layout to match the actual keys sent from board.
Fixes #3480

* Remap layer 1
2018-08-06 08:37:46 -07:00
0c4e0a2097 Keyboard: KBD6x Support (#3560)
* initial commit

* get the matrix correct

* make my name be known

* add rgblight enable

* add a default keymap

* Add QMK Configurator support for the base layout

* add name here too

* fix up readme

* remove set user from keymap

* use led_set_kb as per drashna's comments on PR
2018-08-06 08:20:19 -07:00
f6ec2ce201 Update Shifted keycodes docs (#3575) 2018-08-05 08:55:53 -07:00
0346bc2c5b Keymap: XD75 keymap (#3553)
* cloned colinta as base

* switched to default base. started customising

* minor changes to layout

* added mouse keys

* minor tweaks to layout and mouse speed

* updated readme

* tweaked layout

- added middle fn keys
- moved rgb controls to fn layer middle
- added special keys to fn layer right

* moved scroll buttons as to not interfere with lshift

* turned on backlight

* fixed backlight

* changed user keycodes to differentiate

* changed folder name to lowercase

* updated readme

* stop processing after custom keycode

* edits to suit new standards

* added layer indicator using gp100 and gp103
2018-08-05 08:55:17 -07:00
e818b29879 Update FAQ section on Apple Fn (#3574) 2018-08-05 08:51:33 -07:00
9a4db7a860 Keymap: Adds zen layout for 333fred (#3563)
* Initial commit of zen keymap

* Added RGB control for my zen

* Fixed ergodox layout.

* Reduce brightness.

* PR feedback.
2018-08-05 08:42:16 -07:00
a6e1cb08c6 Keymap: frogger keymap (#3570)
* adding my keymap

A bit of pok3r, and a bit of some other things.

* Adding a readme

* undoing changes to gitignore

* adding a bit of commentary
2018-08-04 14:02:03 -07:00
a2b4178245 Make sure 'shutdown_user' is called 2018-08-04 16:49:57 -04:00
ef5b161bb5 Fix Audio code when resetting keyboard
I incorrectly disabled a bunch of code that shouldn't have been disabled.  This should only disable music mode stuff, not general audio.
2018-08-04 16:49:57 -04:00
23d68d0ba1 Make sure Planck light calls user suspend functions (#3568)
* Make sure Planck light calls user suspend functions

* Add suspend.h include to quantum.h for kb/user function compatibility
2018-08-04 16:49:10 -04:00
435a1202e7 More improvements to keycode docs (#3567)
* Reorder keycode list docs according to HID usage

* Add missing keycodes/descriptions/aliases
2018-08-04 09:09:22 -07:00
3e8f272873 Keyboard: LED fixes for Kinesis Stapelberg controller, and keymap changes (#3564)
* Rules for vitamins_included

Added a section to disable RGB underglow for the Let's Split
   Vitamins Included board.

* fixing ortho_4x12 configs

* Using upstream/master version instead

* Additions and Corrections

Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts

* Updated readme
2018-08-04 09:01:26 -07:00
f8a915a2db Keymap: dz60 macos arrow rev2 (#3561)
* dz60/macos_arrow: move the eject key on esc to leave right cmd+bksp for move to trash

* dz60/macos_arrow: move the reset key on the media layer

This avoids accidental activation.

* dz60/macos_arrow: disable LEDs
2018-08-04 08:50:17 -07:00
ec26684491 Update templates used for new_project.sh (#3558) 2018-08-03 10:00:06 -07:00
ac46378ac6 Update ISP flashing guide with pre-compiled binary (#3217)
* update flashing guide with pre-compiled binary

* Add files via upload

* Update isp_flashing_guide.md

* update file and instructions

* update instructions
2018-08-02 23:07:33 -04:00
bb4af7deee Fix qmk_install.sh to properly target MSYS (#3455)
* qmk_install fix for windows users.

* Updated wildcard to caputre both MSYS and MINGW64 in qmk_install

* added OR to windows qmk_install
2018-08-02 14:43:51 -07:00
d8db4ab202 Keyboard: make sure LAYOUT macro names match in info.json and h87a.h (#3550) 2018-08-02 14:41:20 -07:00
329b574831 Keyboard: M0110 converter ported from TMK (#3556)
* M0110 Converter Initial Commit

Port of the M0110 converter from TMK to QMK

* Fixed Typo
2018-08-02 14:40:40 -07:00
20e5798e63 Keyboard: update new link for hardware availability (#3554) 2018-08-02 14:38:43 -07:00
9aee5e6427 Keymap: refactoring and modifief to helix five rows jis (#3552)
* display of LED mode
* refactoring
* modified a keymap
* use extra jp header
2018-08-02 14:32:37 -07:00
dfef321bdf Keyboard: Enable using shared user hhkb layout for dz60 (#3549) 2018-08-02 14:17:11 -07:00
b29799f887 Keyboard: fixed build break (size overflow) HelixPico with Backlight or Underglow (#3546)
* build break fix for HelixPico

* add customize variable 'Link_Time_Optimization' into rev2 and pico keymaps rules.mk

* "CFLAGS += -flto" change to "EXTRAFLAGS += -flto"

* add USE_Link_Time_Optimization macro
2018-08-02 14:16:17 -07:00
0a00583462 Keyboard: Document the correct path to the let's split EEPROM files. (#3539)
* Document the correct path to the let's split EEPROM files.

* Document the EEPROM files in /quantum/split_common/ as the canonical location.
2018-08-02 13:52:24 -07:00
a057f1ca9e Keymap: Reformat Iris default keymap (#3534)
* Reformat default keymap to use LAYOUT, move RGB controls to RAISE layer

* Use set_single_persistent_default_layer instead of old method
2018-08-02 13:49:17 -07:00
62a8603122 Keyboard: 4x4 modular keyboard (#3531)
* add support for 4x4 macropad

* Update readme.md

* set DFU escape key

* cleanup

* Update config.h

* Update keymap.c

* Update config.h

* Update keymap.c

* Update 4x4.h

* reviewed

fudging review automation

* playing with the system

* reverting

* Required additions made

Added support for additional layouts

* tidy up default keymap
2018-08-02 13:48:39 -07:00
728 changed files with 27331 additions and 7046 deletions

View File

@ -1,3 +1,9 @@
# Determine what keyboard we are building and setup the build environment.
#
# We support folders up to 5 levels deep below `keyboards/`. This file is
# responsible for determining which folder is being used and doing the
# corresponding environment setup.
ifndef VERBOSE
.SILENT:
endif
@ -6,26 +12,15 @@ endif
include common.mk
# 5/4/3/2/1
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
# Set the filename for the final firmware binary
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
# Force expansion
TARGET := $(TARGET)
# For split boards we need to set a master half.
MASTER ?= left
ifdef master
MASTER = $(master)
@ -39,35 +34,58 @@ $(error MASTER does not have a valid value(left/right))
endif
endif
# Determine which subfolders exist.
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
KEYBOARD_PATHS :=
KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
endif
# Pull in rules.mk files from all our subfolders
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
include $(KEYBOARD_PATH_5)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
include $(KEYBOARD_PATH_4)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
include $(KEYBOARD_PATH_3)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
include $(KEYBOARD_PATH_2)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
include $(KEYBOARD_PATH_1)/rules.mk
endif
# Find all the C source files to be compiled in subfolders.
KEYBOARD_SRC :=
KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
@ -95,6 +113,15 @@ endif
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE)
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.
#
# We grab the most top-level include file that we can. That file should
# use #ifdef statements to include all the neccesary subfolder includes,
# as described here:
#
# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
#
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
endif
@ -111,13 +138,15 @@ ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
endif
# We can assume a ChibiOS target When MCU_FAMILY is defined , since it's not used for LUFA
# Determine and set parameters based on the keyboard's processor family.
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
# not used for LUFA
ifdef MCU_FAMILY
FIRMWARE_FORMAT=bin
FIRMWARE_FORMAT?=bin
PLATFORM=CHIBIOS
else
PLATFORM=AVR
FIRMWARE_FORMAT=hex
FIRMWARE_FORMAT?=hex
endif
ifeq ($(PLATFORM),CHIBIOS)
@ -148,6 +177,7 @@ ifeq ($(PLATFORM),CHIBIOS)
endif
endif
# Find all of the config.h files and add them to our CONFIG_H define.
CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_5)/config.h
@ -203,7 +233,7 @@ else
# this state should never be reached
endif
# User space stuff
# Userspace setup and definitions
ifeq ("$(USER_NAME)","")
USER_NAME := $(KEYMAP)
endif
@ -283,11 +313,6 @@ $(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
# Default target.
all: build check-size
# Change the build target to build a HEX file or a library.
build: elf cpfirmware
#build: elf hex eep lss sym
#build: lib
include $(TMK_PATH)/rules.mk

View File

@ -61,8 +61,8 @@ endif
ifeq ($(strip $(STENO_ENABLE)), yes)
OPT_DEFS += -DSTENO_ENABLE
VIRTSER_ENABLE := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
VIRTSER_ENABLE := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
@ -75,9 +75,9 @@ ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
endif
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)
@ -110,12 +110,14 @@ ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
OPT_DEFS += -DRGBLIGHT_CUSTOM_DRIVER
else
SRC += ws2812.c
SRC += ws2812.c
endif
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
@ -123,6 +125,28 @@ ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3731)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3731
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(RGB_MATRIX_ENABLE)), IS31FL3733)
OPT_DEFS += -DRGB_MATRIX_ENABLE
OPT_DEFS += -DIS31FL3733
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
SRC += i2c_master.c
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
CIE1931_CURVE = yes
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
OPT_DEFS += -DTAP_DANCE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
@ -169,7 +193,7 @@ ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
CIE1931_CURVE = yes
endif
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
OPT_DEFS += -DBACKLIGHT_CUSTOM_DRIVER
endif
endif
@ -200,7 +224,7 @@ endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
OPT_DEFS += -DHD44780_ENABLE
endif
QUANTUM_SRC:= \

View File

@ -1,36 +1,51 @@
* [Getting Started](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Install Build Tools](getting_started_build_tools.md)
* Alternative: [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* Detailed Guides
* [Install Build Tools](getting_started_build_tools.md)
* [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Keymap Overview](keymap.md)
* [Hardware](hardware.md)
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [AVR Processors](hardware_avr.md)
* ARM Processors (TBD)
* [Drivers](hardware_drivers.md)
* Reference
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
@ -40,6 +55,7 @@
* [Leader Key](feature_leader_key.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
@ -53,36 +69,8 @@
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [Keycodes](keycodes.md)
* [Basic](keycodes_basic.md)
* [Quantum](quantum_keycodes.md)
* [Audio](feature_audio.md#audio-keycodes)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [Mouse Keys](feature_mouse_keys.md#mapping-mouse-actions-to-keyboard-keys)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [RGB Matrix](feature_rgb_matrix.md#keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Swap Hands](feature_swap_hands.md#swap-keycodes)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* Reference
* [Config Options](config_options.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Keymap Overview](keymap.md)
* [Unit Testing](unit_testing.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)

View File

@ -1,36 +1,51 @@
* [Getting Started](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Install Build Tools](getting_started_build_tools.md)
* Alternative: [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [QMK Basics](README.md)
* [QMK Introduction](getting_started_introduction.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
* [Build/Compile QMK](faq_build.md)
* [Debugging/Troubleshooting QMK](faq_debug.md)
* [Keymap](faq_keymap.md)
* Detailed Guides
* [Install Build Tools](getting_started_build_tools.md)
* [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Firmware](flashing.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Keymap Overview](keymap.md)
* [Hardware](hardware.md)
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [AVR Processors](hardware_avr.md)
* ARM Processors (TBD)
* [Drivers](hardware_drivers.md)
* Reference
* [Keyboard Guidelines](hardware_keyboard_guidelines.md)
* [Config Options](config_options.md)
* [Keycodes](keycodes.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Unit Testing](unit_testing.md)
* [Useful Functions](ref_functions.md)
* [Features](features.md)
* [Basic Keycodes](keycodes_basic.md)
* [Quantum Keycodes](quantum_keycodes.md)
* [Advanced Keycodes](feature_advanced_keycodes.md)
* [Audio](feature_audio.md)
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bluetooth](feature_bluetooth.md)
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
@ -40,6 +55,7 @@
* [Leader Key](feature_leader_key.md)
* [Macros](feature_macros.md)
* [Mouse Keys](feature_mouse_keys.md)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
@ -53,36 +69,8 @@
* [Thermal Printer](feature_thermal_printer.md)
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [Keycodes](keycodes.md)
* [Basic](keycodes_basic.md)
* [Quantum](quantum_keycodes.md)
* [Audio](feature_audio.md#audio-keycodes)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [Mouse Keys](feature_mouse_keys.md#mapping-mouse-actions-to-keyboard-keys)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [RGB Matrix](feature_rgb_matrix.md#keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Swap Hands](feature_swap_hands.md#swap-keycodes)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* Reference
* [Config Options](config_options.md)
* [Customizing Functionality](custom_quantum_functions.md)
* [Documentation Best Practices](documentation_best_practices.md)
* [Documentation Templates](documentation_templates.md)
* [Glossary](reference_glossary.md)
* [Keymap Overview](keymap.md)
* [Unit Testing](unit_testing.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wire.md)
* [ISP Flashing Guide](isp_flashing_guide.md)

View File

@ -199,6 +199,8 @@ This is a [make](https://www.gnu.org/software/make/manual/make.html) file that i
* `DEFAULT_FOLDER`
* Used to specify a default folder when a keyboard has more than one sub-folder.
* `FIRMWARE_FORMAT`
* Defines which format (bin, hex) is copied to the root `qmk_firmware` folder after building.
* `SRC`
* Used to add files to the compilation/linking list.
* `LAYOUTS`

View File

@ -11,8 +11,8 @@ Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_f
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/9ce023dc6caadc0cf11c88c782350a8c -->
![Keyboard Layout Image](https://i.imgur.com/45m4mRf.png)
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/070a530eedaed36a2d77f3f6fd455677 -->
![Keyboard Layout Image](https://i.imgur.com/gvlNUpQ.png)
## Some Of My Keys Are Swapped Or Not Working
@ -34,12 +34,11 @@ See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
* http://en.wikipedia.org/wiki/Magic_SysRq_key
* http://en.wikipedia.org/wiki/System_request
## Power Key Doesn't Work
Use `KC_PWR` instead of `KC_POWER` or vice versa.
* `KC_PWR` works with Windows and Linux, not with OSX.
* `KC_POWER` works with OSX and Linux, not with Windows.
## Power Keys Aren't Working
More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264
Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_POWER` in the Keyboard/Keypad HID usage page, and `KC_SYSTEM_POWER` (or `KC_PWR`) in the Consumer page.
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
## One Shot Modifier
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
@ -87,14 +86,14 @@ On **Xorg** you can use `compose` key, instead.
And see this for **Unicode** input.
* http://en.wikipedia.org/wiki/Unicode_input
## `Fn` Key on macOS
## Apple/Mac Keyboard `Fn`
Not supported.
Unlike most Fn keys, the one on Apple keyboards actually has its own keycode... sort of. It takes the place of the sixth keycode in a basic 6KRO HID report -- so an Apple keyboard is in fact only 5KRO.
Apple/Mac keyboard sends keycode for Fn unlike most of other keyboards.
I think you can send Apple Fn key using Apple venter specific Page 0xff01 and usage 0x0003. But you have to change HID Report Descriptor for this, of course.
It is technically possible to get QMK to send this key. However, doing so requires modification of the report format to add the state of the Fn key.
Even worse, it is not recognized unless the keyboard's VID and PID match that of a real Apple keyboard. The legal issues that official QMK support for this feature may create mean it is unlikely to happen.
https://opensource.apple.com/source/IOHIDFamily/IOHIDFamily-606.1.7/IOHIDFamily/AppleHIDUsageTables.h
See [this issue](https://github.com/qmk/qmk_firmware/issues/2179) for detailed information.
## Media Control Keys in Mac OSX

View File

@ -1,6 +1,6 @@
# Advanced Keycodes
Your keymap can include keycodes that are more advanced than normal, for example shifted keys. This page documents the functions that are available to you.
Your keymap can include keycodes that are more advanced than normal, for example keys that switch layers or send modifiers when held, but send regular keycodes when tapped. This page documents the functions that are available to you.
### Assigning Custom Names
@ -73,34 +73,6 @@ You can also chain these, like this:
LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
# Shifted Keycodes
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols.
|Key |Aliases |Description |
|------------------------|------------------|-------------------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
|`KC_HASH` | |`#` |
|`KC_DOLLAR` |`KC_DLR` |`$` |
|`KC_PERCENT` |`KC_PERC` |`%` |
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQT`/`KC_DQUO`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LT`/`KC_LABK` |`<` |
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
# Mod Tap
`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down.

View File

@ -51,3 +51,22 @@ In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus th
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
## Backlight Functions
|Function |Description |
|----------|----------------------------------------------------------|
|`backlight_toggle()` |Turn the backlight on or off |
|`backlight_step()` |Cycle through backlight levels |
|`backlight_increase()` |Increase the backlight level |
|`backlight_decrease()` |Decrease the backlight level |
|`backlight_level(x)` |Sets the backlight level to specified level |
|`get_backlight_level()`|Toggle backlight breathing |
### Backlight Breathing Functions
|Function |Description |
|----------|----------------------------------------------------------|
|`breathing_toggle()` |Turn the backlight breathing on or off |
|`breathing_enable()` |Turns on backlight breathing |
|`breathing_disable()` |Turns off backlight breathing |

View File

@ -1,8 +1,12 @@
# RGB Matrix Lighting
## Driver configuration
### IS31FL3731
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_ENABLE = IS31FL3731
Configure the hardware via your `config.h`:
@ -36,7 +40,51 @@ Define these arrays listing all the LEDs in your `<keyboard>.c`:
....
}
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf). The `driver` is the index of the driver you defined in your `config.h` (`0` or `1` right now).
Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf) and the header file `drivers/issi/is31fl3731.h`. The `driver` is the index of the driver you defined in your `config.h` (`0` or `1` right now).
### IS31FL3733
There is basic support for addressable RGB matrix lighting with the I2C IS31FL3733 RGB controller. To enable it, add this to your `rules.mk`:
RGB_MATRIX_ENABLE = IS31FL3733
Configure the hardware via your `config.h`:
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 00 <-> GND
// 01 <-> SCL
// 10 <-> SDA
// 11 <-> VCC
// ADDR1 represents A1:A0 of the 7-bit address.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 1
#define DRIVER_1_LED_TOTAL 64
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
Currently only a single drivers is supported, but it would be trivial to support all 4 combinations. For now define `DRIVER_ADDR_2` as `DRIVER_ADDR_1`
Define these arrays listing all the LEDs in your `<keyboard>.c`:
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, B_1, A_1, C_1},
....
}
Where `X_Y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3733.pdf) and the header file `drivers/issi/is31fl3733.h`. The `driver` is the index of the driver you defined in your `config.h` (Only `0` right now).
From this point forward the configuration is the same for all the drivers.
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
/* {row | col << 4}
@ -80,7 +128,7 @@ All RGB keycodes are currently shared with the RGBLIGHT system:
These are the effects that are currently available:
enum rgb_matrix_effects {
RGB_MATRIX_SOLID_COLOR = 1,
RGB_MATRIX_SOLID_COLOR = 1,
RGB_MATRIX_ALPHAS_MODS,
RGB_MATRIX_DUAL_BEACON,
RGB_MATRIX_GRADIENT_UP_DOWN,
@ -93,7 +141,7 @@ These are the effects that are currently available:
RGB_MATRIX_RAINBOW_MOVING_CHEVRON,
RGB_MATRIX_JELLYBEAN_RAINDROPS,
#ifdef RGB_MATRIX_KEYPRESSES
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SOLID_REACTIVE,
RGB_MATRIX_SPLASH,
RGB_MATRIX_MULTISPLASH,
RGB_MATRIX_SOLID_SPLASH,
@ -107,7 +155,7 @@ These are the effects that are currently available:
Custom layer effects can be done by defining this in your `<keyboard>.c`:
void rgb_matrix_indicators_kb(void) {
// rgb_matrix_set_color(index, red, green, blue);
rgb_matrix_set_color(index, red, green, blue);
}
A similar function works in the keymap as `rgb_matrix_indicators_user`.

View File

@ -1,131 +1,46 @@
# RGB Lighting
If you've installed addressable RGB lights on your keyboard you can control them with QMK. Currently we support the following addressable LEDs on Atmel AVR processors:
QMK has the ability to control RGB LEDs attached to your keyboard. This is commonly called *underglow*, due to the LEDs often being mounted on the bottom of the keyboard, producing a nice diffused effect when combined with a translucent case.
* WS2811 and variants (WS2812, WS2812B, WS2812C, etc)
* SK6812RGBW
![Planck with RGB Underglow](https://raw.githubusercontent.com/qmk/qmk_firmware/3774a7fcdab5544fc787f4c200be05fcd417e31f/keyboards/planck/keymaps/yang/planck-with-rgb-underglow.jpg)
Some keyboards come with RGB LEDs pre-installed. Others have to have LEDs installed after the fact. See below for information on modifying your keyboard.
Some keyboards come with RGB LEDs preinstalled. Others must have them installed after the fact. See the [Hardware Modification](#hardware-modification) section for information on adding RGB lighting to your keyboard.
## Selecting Colors
Currently QMK supports the following addressable LEDs on AVR microcontrollers (however, the white LED in RGBW variants is not supported):
QMK uses Hue, Saturation, and Value to set color rather than using RGB. You can use the color wheel below to see how this works. Changing the Hue will cycle around the circle. Saturation will affect the intensity of the color, which you can see as you move from the inner part to the outer part of the wheel. Value sets the overall brightness.
* WS2811, WS2812, WS2812B, WS2812C, etc.
* SK6812, SK6812MINI, SK6805
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250">
These LEDs are called "addressable" because instead of using a wire per color, each LED contains a small microchip that understands a special protocol sent over a single wire. The chip passes on the remaining data to the next LED, allowing them to be chained together. In this way, you can easily control the color of the individual LEDs.
If you would like to learn more about HSV you can start with the [Wikipedia article](https://en.wikipedia.org/wiki/HSL_and_HSV).
## Usage
## Configuration
On keyboards with onboard RGB LEDs, it is usually enabled by default. If it is not working for you, check that your `rules.mk` includes the following:
Before RGB Lighting can be used you have to enable it in `rules.mk`:
RGBLIGHT_ENABLE = yes
You can configure the behavior of the RGB lighting by defining values inside `config.h`.
### Required Configuration
At minimum you have to define the pin your LED strip is connected to and the number of LEDs connected.
```c
#define RGB_DI_PIN D7 // The pin the LED strip is connected to
#define RGBLED_NUM 14 // Number of LEDs in your strip
```make
RGBLIGHT_ENABLE = yes
```
### Optional Configuration
At minimum you must define the data pin your LED strip is connected to, and the number of LEDs in the strip, in your `config.h`. If your keyboard has onboard RGB LEDs, and you are simply creating a keymap, you usually won't need to modify these.
You can change the behavior of the RGB Lighting by setting these configuration values. Use `#define <Option> <Value>` in a `config.h` at the keyboard, revision, or keymap level.
|Define |Description |
|------------|---------------------------------------------|
|`RGB_DI_PIN`|The pin connected to the data pin of the LEDs|
|`RGBLED_NUM`|The number of LEDs connected |
| Option | Default Value | Description |
|--------|---------------|-------------|
| `RGBLIGHT_HUE_STEP` | 10 | How many hues you want to have available. |
| `RGBLIGHT_SAT_STEP` | 17 | How many steps of saturation you'd like. |
| `RGBLIGHT_VAL_STEP` | 17 | The number of levels of brightness you want. |
| `RGBLIGHT_LIMIT_VAL` | 255 | Limit the val of HSV to limit the maximum brightness simply. |
| `RGBLIGHT_SLEEP` | | `#define` this will shut off the lights when the host goes to sleep |
Then you should be able to use the keycodes below to change the RGB lighting to your liking.
### Color Selection
### Animations
QMK uses [Hue, Saturation, and Value](https://en.wikipedia.org/wiki/HSL_and_HSV) to select colors rather than RGB. The color wheel below demonstrates how this works.
If you have `#define RGBLIGHT_ANIMATIONS` in your `config.h` you will have a number of animation modes you can cycle through using the `RGB_MOD` key. You can also `#define` other options to tweak certain animations.
<img src="gitbook/images/color-wheel.svg" alt="HSV Color Wheel" width="250"/>
| Option | Default Value | Description |
|--------|---------------|-------------|
| `RGBLIGHT_ANIMATIONS` | | `#define` this to enable animation modes. |
| `RGBLIGHT_EFFECT_BREATHE_CENTER` | 1.85 | Used to calculate the curve for the breathing animation. Valid values 1.0-2.7. |
| `RGBLIGHT_EFFECT_BREATHE_MAX` | 255 | The maximum brightness for the breathing mode. Valid values 1-255. |
| `RGBLIGHT_EFFECT_SNAKE_LENGTH` | 4 | The number of LEDs to light up for the "snake" animation. |
| `RGBLIGHT_EFFECT_KNIGHT_LENGTH` | 3 | The number of LEDs to light up for the "knight" animation. |
| `RGBLIGHT_EFFECT_KNIGHT_OFFSET` | 0 | Start the knight animation this many LEDs from the start of the strip. |
| `RGBLIGHT_EFFECT_KNIGHT_LED_NUM` | RGBLED_NUM | The number of LEDs to have the "knight" animation travel. |
| `RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL` | 1000 | How long to wait between light changes for the "christmas" animation. Specified in ms. |
| `RGBLIGHT_EFFECT_CHRISTMAS_STEP` | 2 | How many LED's to group the red/green colors by for the christmas mode. |
Changing the **Hue** cycles around the circle.
Changing the **Saturation** moves between the inner and outer sections of the wheel, affecting the intensity of the color.
Changing the **Value** sets the overall brightness.
You can also tweak the behavior of the animations by defining these consts in your `keymap.c`. These mostly affect the speed different modes animate at.
```c
// How long (in ms) to wait between animation steps for the breathing mode
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
// How long (in ms) to wait between animation steps for the rainbow mode
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
// How long (in ms) to wait between animation steps for the swirl mode
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in ms) to wait between animation steps for the snake mode
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in ms) to wait between animation steps for the knight modes
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which colors are selected for the gradient mode
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
```
### LED Control
Look in `rgblights.h` for all available functions, but if you want to control all or some LEDs your goto functions are:
```c
// turn all lights off (stored in EEPROM)
rgblight_disable();
// turn lights on, based on their previous state (stored in EEPROM)
rgblight_enable();
// turn all lights off (not stored in EEPROM)
rgblight_disable_noeeprom();
// turn lights on, based on their previous state (not stored in EEPROM)
rgblight_enable_noeeprom();
// where r/g/b is a number from 0..255. Turns all the LEDs to this color (ignores mode, not stored in EEPROM).
rgblight_setrgb(r, g, b);
// HSV color control - h is a value from 0..360 and s/v is a value from 0..255 (stored in EEPROM)
rgblight_sethsv(h, s, v);
// HSV color control - h is a value from 0..360 and s/v is a value from 0..255 (not stored in EEPROM)
rgblight_sethsv_noeeprom(h, s, v);
// Sets the mode, if rgb animations are enabled (stored in eeprom)
rgblight_mode(x);
// Sets the mode, if rgb animations are enabled (not stored in eeprom)
rgblight_mode_noeeprom(x);
// MODE 1, solid color
// MODE 2-5, breathing
// MODE 6-8, rainbow mood
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
// MODE 24, xmas
// MODE 25-34, static rainbow
rgblight_setrgb_at(r,g,b, LED); // control a single LED. 0 <= LED < RGBLED_NUM
rgblight_sethsv_at(h,s,v, LED); // control a single LED. 0 <= LED < RGBLED_NUM
```
You can find a list of predefined colors at [`quantum/rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h). Free to add to this list!
## RGB Lighting Keycodes
These control the RGB Lighting functionality.
## Keycodes
|Key |Aliases |Description |
|-------------------|----------|--------------------------------------------------------------------|
@ -146,25 +61,97 @@ These control the RGB Lighting functionality.
|`RGB_MODE_KNIGHT` |`RGB_M_K` |"Knight Rider" animation mode |
|`RGB_MODE_XMAS` |`RGB_M_X` |Christmas animation mode |
|`RGB_MODE_GRADIENT`|`RGB_M_G` |Static gradient animation mode |
|`RGB_MODE_RGBTEST `|`RGB_M_T` |Red,Green,Blue test animation mode |
|`RGB_MODE_RGBTEST` |`RGB_M_T` |Red, Green, Blue test animation mode |
note: for backwards compatibility, `RGB_SMOD` is an alias for `RGB_MOD`.
?> For backwards compatibility, `RGB_SMOD` is another alias of `RGB_MOD`.
## Configuration
Your RGB lighting can be configured by placing these `#define`s in your `config.h`:
|Define |Default |Description |
|---------------------|-------------|-----------------------------------------------------------------------------|
|`RGBLIGHT_HUE_STEP` |`10` |The number of steps to cycle through the hue by |
|`RGBLIGHT_SAT_STEP` |`17` |The number of steps to increment the saturation by |
|`RGBLIGHT_VAL_STEP` |`17` |The number of steps to increment the brightness by |
|`RGBLIGHT_LIMIT_VAL` |`255` |The maximum brightness level |
|`RGBLIGHT_SLEEP` |*Not defined*|If defined, the RGB lighting will be switched off when the host goes to sleep|
## Animations
Not only can this lighting be whatever color you want, if `RGBLIGHT_ANIMATIONS` is defined, you also have a number of animation modes at your disposal:
|Mode |Description |
|-----|---------------------|
|1 |Solid color |
|2-5 |Solid color breathing|
|6-8 |Cycling rainbow |
|9-14 |Swirling rainbow |
|15-20|Snake |
|21-23|Knight |
|24 |Christmas |
|25-34|Static gradient |
|35 |RGB Test |
|36 |Alternating |
Check out [this video](https://youtube.com/watch?v=VKrpPAHlisY) for a demonstration.
The following options can be used to tweak the various animations:
|Define |Default |Description |
|------------------------------------|-------------|-------------------------------------------------------------------------------------|
|`RGBLIGHT_ANIMATIONS` |*Not defined*|If defined, enables additional animation modes |
|`RGBLIGHT_EFFECT_BREATHE_CENTER` |`1.85` |Used to calculate the curve for the breathing animation. Valid values are 1.0 to 2.7 |
|`RGBLIGHT_EFFECT_BREATHE_MAX` |`255` |The maximum brightness for the breathing mode. Valid values are 1 to 255 |
|`RGBLIGHT_EFFECT_SNAKE_LENGTH` |`4` |The number of LEDs to light up for the "Snake" animation |
|`RGBLIGHT_EFFECT_KNIGHT_LENGTH` |`3` |The number of LEDs to light up for the "Knight" animation |
|`RGBLIGHT_EFFECT_KNIGHT_OFFSET` |`0` |The number of LEDs to start the "Knight" animation from the start of the strip by |
|`RGBLIGHT_EFFECT_KNIGHT_LED_NUM` |`RGBLED_NUM` |The number of LEDs to have the "Knight" animation travel |
|`RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL`|`1000` |How long to wait between light changes for the "Christmas" animation, in milliseconds|
|`RGBLIGHT_EFFECT_CHRISTMAS_STEP` |`2` |The number of LEDs to group the red/green colors by for the "Christmas" animation |
You can also modify the speeds that the different modes animate at:
```c
// How long (in milliseconds) to wait between animation steps for each of the "Solid color breathing" animations
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
// How long (in milliseconds) to wait between animation steps for each of the "Cycling rainbow" animations
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
// How long (in milliseconds) to wait between animation steps for each of the "Swirling rainbow" animations
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in milliseconds) to wait between animation steps for each of the "Snake" animations
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in milliseconds) to wait between animation steps for each of the "Knight" animations
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which hues are selected for each of the "Static gradient" modes
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
```
## Functions
If you need to change your RGB lighting in code, for example in a macro to change the color whenever you switch layers, QMK provides a set of functions to assist you. See [`rgblight.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight.h) for the full list, but the most commonly used functions include:
|Function |Description |
|-----------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------|
|`rgblight_enable()` |Turn LEDs on, based on their previous state |
|`rgblight_enable_noeeprom()` |Turn LEDs on, based on their previous state (not written to EEPROM) |
|`rgblight_disable()` |Turn LEDs off |
|`rgblight_disable_noeeprom()` |Turn LEDs off (not written to EEPROM) |
|`rgblight_mode(x)` |Set the mode, if RGB animations are enabled |
|`rgblight_mode_noeeprom(x)` |Set the mode, if RGB animations are enabled (not written to EEPROM) |
|`rgblight_setrgb(r, g, b)` |Set all LEDs to the given RGB value where `r`/`g`/`b` are between 0 and 255 (not written to EEPROM) |
|`rgblight_setrgb_at(r, g, b, led)` |Set a single LED to the given RGB value, where `r`/`g`/`b` are between 0 and 255 and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM) |
|`rgblight_sethsv(h, s, v)` |Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 |
|`rgblight_sethsv_noeeprom(h, s, v)`|Set all LEDs to the given HSV value where `h` is between 0 and 360 and `s`/`v` are between 0 and 255 (not written to EEPROM) |
|`rgblight_sethsv_at(h, s, v, led)` |Set a single LED to the given HSV value, where `h` is between 0 and 360, `s`/`v` are between 0 and 255, and `led` is between 0 and `RGBLED_NUM` (not written to EEPROM)|
Additionally, [`rgblight_list.h`](https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h) defines several predefined shortcuts for various colors. Feel free to add to this list!
## Hardware Modification
![Planck with RGB Underglow](https://raw.githubusercontent.com/qmk/qmk_firmware/3774a7fcdab5544fc787f4c200be05fcd417e31f/keyboards/planck/keymaps/yang/planck-with-rgb-underglow.jpg)
Here is a quick demo on Youtube (with NPKC KC60) (https://www.youtube.com/watch?v=VKrpPAHlisY).
For this mod, you need an unused pin wiring to DI of WS2812 strip. After wiring the VCC, GND, and DI, you can enable the underglow in your Makefile.
RGBLIGHT_ENABLE = yes
In order to use the underglow animation functions, you need to have `#define RGBLIGHT_ANIMATIONS` in your `config.h`.
Please add the following options into your config.h, and set them up according your hardware configuration. These settings are for the `F4` pin by default:
#define RGB_DI_PIN F4 // The pin your RGB strip is wired to
#define RGBLED_NUM 14 // Number of LEDs
You'll need to edit `RGB_DI_PIN` to the pin you have your `DI` on your RGB strip wired to.
If your keyboard lacks onboard underglow LEDs, you may often be able to solder on an RGB LED strip yourself. You will need to find an unused pin to wire to the data pin of your LED strip. Some keyboards may break out unused pins from the MCU to make soldering easier. The other two pins, VCC and GND, must also be connected to the appropriate power pins.

View File

@ -22,9 +22,9 @@ Note that the array indices are reversed same as the matrix and the values are o
|Key |Description |
|-----------|-------------------------------------------------------------------------|
|`SH_T(key)`|Sends `key` with a tap; momentary swap when held. |
|`SW_ON` |Turns on swapping and leaves it on. |
|`SW_OFF` |Turn off swapping and leaves it off. Good for returning to a known state.|
|`SW_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
|`SW_MOFF` |Momentarily turns off swap. |
|`SH_ON` |Turns on swapping and leaves it on. |
|`SH_OFF` |Turn off swapping and leaves it off. Good for returning to a known state.|
|`SH_MON` |Swaps hands when pressed, returns to normal when released (momentary). |
|`SH_MOFF` |Momentarily turns off swap. |
|`SH_TG` |Toggles swap on and off with every key press. |
|`SH_TT` |Toggles with a tap; momentary when held. |

View File

@ -3,7 +3,7 @@
QMK has a staggering number of features for building your keyboard. It can take some time to understand all of them and determine which one will achieve your goal.
* [Advanced Keycodes](feature_advanced_keycodes.md) - Change layers, type shifted keys, and more. Go beyond typing simple characters.
* [Advanced Keycodes](feature_advanced_keycodes.md) - Change layers, dual-action keys, and more. Go beyond typing simple characters.
* [Audio](feature_audio.md) - Connect a speaker to your keyboard for audio feedback, midi support, and music mode.
* [Auto Shift](feature_auto_shift.md) - Tap for the normal key, hold slightly longer for its shifted state.
* [Backlight](feature_backlight.md) - LED lighting support for your keyboard.

View File

@ -25,3 +25,11 @@ You can make use of uGFX within QMK to drive character and graphic LCD's, LED ar
## WS2812 (AVR Only)
Support for WS2811/WS2812{a,b,c} LED's. For more information see the [RGB Light](feature_rgblight.md) page.
## IS31FL3731
Support for up to 2 drivers. Each driver impliments 2 charlieplex matrices to individually address LEDs using I2C. This allows up to 144 same color LEDs or 32 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.
## IS31FL3733
Support for up to a single driver with room for expansion. Each driver can control 192 individual LEDs or 64 RGB LEDs. For more information on how to setup the driver see the [RGB Matrix](feature_rgb_matrix.md) page.

View File

@ -19,58 +19,79 @@ If you're having trouble flashing/erasing your board, and running into cryptic e
Memory write error, use debug for more info.
commands.c:360: Error writing memory data. (err -4)
You're likely going to need to ISP flash your board/device to get it working again. Luckily, this process is pretty straight-forward, provided you have any extra programmable keyboard, Arduino, or Teensy 2.0/Teensy 2.0++. There are also dedicated ISP flashers available for this, but most cost >$15, and it's assumed that if you are googling this error, this is the first you've heard about ISP flashing, and don't have one readily available (whereas you might have some other AVR board). __We'll be using a Teensy 2.0 with Windows 10 in this guide__ - if you are comfortable doing this on another system, please consider editing this guide and contributing those instructions!
You're likely going to need to ISP flash your board/device to get it working again. Luckily, this process is pretty straight-forward, provided you have any extra programmable keyboard, Pro Micro, or Teensy 2.0/Teensy 2.0++. There are also dedicated ISP flashers available for this, but most cost >$15, and it's assumed that if you are googling this error, this is the first you've heard about ISP flashing, and don't have one readily available (whereas you might have some other AVR board). __We'll be using a Teensy 2.0 or Pro Micro with Windows 10 in this guide__ - if you are comfortable doing this on another system, please consider editing this guide and contributing those instructions!
## Software Needed
* [The Arduino IDE](https://www.arduino.cc/en/Main/Software)
* [Teensyduino](https://www.pjrc.com/teensy/td_download.html) (if you're using a Teensy)
* [WinAVR](http://www.ladyada.net/learn/avr/setup-win.html) (Windows)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html) (if using a Teensy)
* QMK Toolbox (flash as usual - be sure to select the correct MCU) or `avrdude` via [WinAVR](http://www.ladyada.net/learn/avr/setup-win.html) (for Teensy & Pro Micro)
## Wiring
This is pretty straight-forward - we'll be connecting like-things to like-things in the following manner:
Flasher B0 <-> Keyboard RESET
Flasher B1 <-> Keyboard B1 (SCLK)
Flasher B2 <-> Keyboard B2 (MOSI)
Flasher B3 <-> Keyboard B3 (MISO)
Flasher VCC <-> Keyboard VCC
Flasher GND <-> Keyboard GND
### Teensy 2.0
## The ISP Firmware
Teensy B0 <-> Keyboard RESET
Teensy B1 <-> Keyboard B1 (SCLK)
Teensy B2 <-> Keyboard B2 (MOSI)
Teensy B3 <-> Keyboard B3 (MISO)
Teensy VCC <-> Keyboard VCC
Teensy GND <-> Keyboard GND
### Pro Micro
Pro Micro 10 (B6) <-> Keyboard RESET
Pro Micro 15 (B1) <-> Keyboard B1 (SCLK)
Pro Micro 16 (B2) <-> Keyboard B2 (MOSI)
Pro Micro 14 (B3) <-> Keyboard B3 (MISO)
Pro Micro VCC <-> Keyboard VCC
Pro Micro GND <-> Keyboard GND
## The ISP Firmware (now pre-compiled)
The only difference between the .hex files below is which pin is connected to RESET. You can use them on other boards as well, as long as you're aware of the pins being used. If for some reason neither of these pins are available, [create an issue](https://github.com/qmk/qmk_firmware/issues/new), and we can generate one for you!
* Teensy 2.0: [`util/teensy_2.0_ISP_B0.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/teensy_2.0_ISP_B0.hex) (`B0`)
* Pro Micro: [`util/pro_micro_ISP_B6_10.hex`](https://github.com/qmk/qmk_firmware/blob/master/util/pro_mico_ISP_B6_10.hex) (`B6/10`)
**Flash your Teenys/Pro Micro with one of these and continue - you won't need the file after flashing your ISP device.**
## Just the Bootloader File
If you just want to get things back to normal, you can flash only a bootloader from [`util/` folder](https://github.com/qmk/qmk_firmware/tree/master/util), and use your normal process to flash the firmware afterwards. Be sure to flash the correct bootloader for your chip:
* [`atmega32u4`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32u4_1_0_0.hex) - Most keyboards, Planck Rev 1-5, Preonic Rev 1-2
* [`at90usb1286`](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_at90usb128x_1_0_1.hex) - Planck Light Rev 1
If you're not sure what your board uses, look in the `rules.mk` file for the keyboard in QMK. The `MCU =` line will have the value you need. It may differ between different versions of the board.
### Advanced/Production Techniques
If you'd like to flash both the bootloader **and** the regular firmware at the same time, you need to combine the files.
1. Open the original firmware .hex file in a text editor
2. Remove the last line (which should be `:00000001FF` - this is an EOF message)
3. Copy the entire bootloader's contents onto a new line (with no empty lines between) and paste it at the end of the original file
4. Save it as a new file by naming it `<keyboard>_<keymap>_production.hex`
It's possible to use other bootloaders here in the same way, but __you need a bootloader__, otherwise you'll have to use ISP again to write new firmware to your keyboard.
## Flashing Your Bootloader/Production File
Make sure your keyboard is unplugged from any device, and plug in your Teensy.
1. Run Arduino after you have everything installed
2. Select `Tools > Board * > Teensy 2.0`
3. Click `File > Examples > 11.ArduinoISP > ArduinoISP`
### QMK Toolbox
Then scroll down until you see something that looks like this block of code:
1. `AVRISP device connected` will show up in yellow
2. Select the correct bootloader/production .hex file with the `Open` dialog (spaces can't be in the path)
3. Be sure the correct `Microcontroller` option is selected
4. Hit `Flash`
5. Wait, as nothing will output for a while, especially with production files
// Configure which pins to use:
If the verification and fuse checks are ok, you're done! Your board may restart automatically, otherwise, unplug your Teensy and plug in your keyboard - you can leave your Teensy wired to your keyboard while testing things, but it's recommended that you desolder it/remove the wiring once you're sure everything works.
// The standard pin configuration.
#ifndef ARDUINO_HOODLOADER2
#define RESET 0 // Use 0 (B0) instead of 10
#define LED_HB 11 // Use 11 (LED on the Teensy 2.0)
#define LED_ERR 8 // This won't be used unless you have an LED hooked-up to 8 (D3)
#define LED_PMODE 7 // This won't be used unless you have an LED hooked-up to 7 (D2)
And make the changes in the last four lines. If you're using something besides the Teensy 2.0, you'll want to choose something else that makes sense for `LED_HB`. We define `RESET` as `0`/`B0` because that's what's close - if you want to use another pin for some reason, [you can use the pinouts to choose something else](https://www.pjrc.com/teensy/pinout.html).
Once you've made your changes, you can click the Upload button (right arrow), which will open up the Teensy flasher app - you'll need to press the reset button on the Teensy the first time, but after that, it's automatic (you shouldn't be flashing this more than once, though). Once flashed, the orange LED on the Teensy will flash on and off, indicating it's ready for some action.
## The `.hex` File
Before flashing your firmware, you're going to need to and do a little preparation. We'll be appending [this bootloader (also a .hex file)](https://github.com/qmk/qmk_firmware/blob/master/util/bootloader_atmega32u4_1_0_0.hex) to the end of our firmware by opening the original .hex file in a text editor, and removing the last line, which should be `:00000001FF` (this is an EOF message). After that's been removed, copy the entire bootloader's contents and paste it at the end of the original file, and save it.
It's possible to use other bootloaders here in the same way, but __you need a bootloader__, otherwise you'll have to ISP to write new firmware to your keyboard.
## Flashing Your Firmware
Make sure your keyboard is unplugged from any device, and plug in your Teensy.
### Command Line
Open `cmd` and navigate to your where your modified .hex file is. We'll pretend this file is called `main.hex`, and that your Teensy 2.0 is on the `COM3` port - if you're unsure, you can open your Device Manager, and look for `Ports > USB Serial Device`. Use that COM port here. You can confirm it's the right port with:

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# US ANSI Shifted Symbols
These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboards. They do not have dedicated keycodes but are instead typed by holding down shift and then sending a keycode.
These keycodes correspond to characters that are "shifted" on a standard US ANSI keyboard. They do not have keycodes of their own but are simply shortcuts for `LSFT(kc)`, and as such send a Left Shift with the unshifted keycode, not the symbol itself.
It's important to remember that all of these keycodes send a left shift - this may cause unintended actions if unaccounted for. The short code is preferred in most situations.
## Caveats
## US ANSI Shifted Keycodes
Unfortunately, these keycodes cannot be used in Mod-Taps or Layer-Taps, since any modifiers specified in the keycode are ignored.
|Key |Aliases |Description |
|------------------------|------------------|-------------------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
|`KC_HASH` | |`#` |
|`KC_DOLLAR` |`KC_DLR` |`$` |
|`KC_PERCENT` |`KC_PERC` |`%` |
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQT`/`KC_DQUO`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LT`/`KC_LABK` |`<` |
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
## Keycodes
|Key |Aliases |Description |
|------------------------|-------------------|-------------------|
|`KC_TILDE` |`KC_TILD` |`~` |
|`KC_EXCLAIM` |`KC_EXLM` |`!` |
|`KC_AT` | |`@` |
|`KC_HASH` | |`#` |
|`KC_DOLLAR` |`KC_DLR` |`$` |
|`KC_PERCENT` |`KC_PERC` |`%` |
|`KC_CIRCUMFLEX` |`KC_CIRC` |`^` |
|`KC_AMPERSAND` |`KC_AMPR` |`&` |
|`KC_ASTERISK` |`KC_ASTR` |`*` |
|`KC_LEFT_PAREN` |`KC_LPRN` |`(` |
|`KC_RIGHT_PAREN` |`KC_RPRN` |`)` |
|`KC_UNDERSCORE` |`KC_UNDS` |`_` |
|`KC_PLUS` | |`+` |
|`KC_LEFT_CURLY_BRACE` |`KC_LCBR` |`{` |
|`KC_RIGHT_CURLY_BRACE` |`KC_RCBR` |`}` |
|`KC_PIPE` | |<code>&#124;</code>|
|`KC_COLON` |`KC_COLN` |`:` |
|`KC_DOUBLE_QUOTE` |`KC_DQUO`, `KC_DQT`|`"` |
|`KC_LEFT_ANGLE_BRACKET` |`KC_LABK`, `KC_LT` |`<` |
|`KC_RIGHT_ANGLE_BRACKET`|`KC_RABK`, `KC_GT` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |

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# List of Useful Core Functions To Make Your Keyboard Better
There are a lot of hidden functions in QMK that are incredible useful, or may add a bit of functionality that you've been wanting. Functions that are specific to certain features are not included here, as those will be on their respective feature page.
## (OLKB) Tri Layers
There are actually separate functions that you can use there, depending on what you're after.
The first is the `update_tri_layer(x, y, z)` function. This function check to see if layers `x` and `y` are both on. If they are both on, then it runs on layer `z`. Otherwise, if both `x` and `y` are not both on (either only one is, or neither is), then it runs off layer `z`.
This function is useful if you want to create specific keys that have this functionality, but other layer keycodes won't do this.
The other function is `update_tri_layer_state(state, x, y, z)`. This function is meant to be called from they [`layer_state_set_*` functions](custom_quantum_functions.md#layer-change-code). This means that any time that you use a keycode to change the layer, this will be checked. So you could use `LT(layer, kc)` to change the layer and it will trigger the same layer check.
The caveat to this method is that you cannot access the `z` layer without having `x` and `y` layers on, since if you try to activate just layer `z`, it will run this code and turn off layer `z` before you could use it.
## Setting the Persistent Default Layer
Do you want to set the default layer, so that it's retained even after you unplug the board? If so, this is the function for you.
To use this, you would use `set_single_persistent_default_layer(layer)`. If you have a name defined for your layer, you can use that instead (such as _QWERTY, _DVORAK or _COLEMAK).
This will set the default layer, update the persistent settings, and play a tune if you have [Audio](feature_audio.md) enabled on your board, and the default layer sounds set.
To configure the default layer sounds, you would want to define this in your `config.h` file, like this:
```c
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
```
?> There are a large number of predefined songs in [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h) that you can use.
## Reseting the keyboard
There is the `RESET` quantum keycode that you can use. But if you want to reset the board as part of a macro, rather than hitting a key separately, you can do that.
And to do so, add `reset_keyboard()` to your function or macro, and this will reset to bootloader.
## Wiping the EEPROM (Persistent Storage)
If you're having issues with Audio, RGB Underglow, backlighting or keys acting weird, then you can reset the EEPROM (persistent setting storage). Bootmagic is one way to do this, but if that isn't enabled, then you can use a custom macro to do so.
To wipe the EEPROM, run `eeconfig_init()` from your function or macro to reset most of the settings to default.

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/* Copyright 2018 Jack Humbert
* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* This library is only valid for STM32 processors.
* This library follows the convention of the AVR i2c_master library.
* As a result addresses are expected to be already shifted (addr << 1).
* I2CD1 is the default driver which corresponds to pins B6 and B7. This
* can be changed.
* Please ensure that HAL_USE_I2C is TRUE in the halconf.h file and that
* STM32_I2C_USE_I2C1 is TRUE in the mcuconf.h file. Pins B6 and B7 are used
* but using any other I2C pins should be trivial.
*/
#include "i2c_master.h"
#include <string.h>
#include <hal.h>
static uint8_t i2c_address;
// This configures the I2C clock to 400Mhz assuming a 72Mhz clock
// For more info : https://www.st.com/en/embedded-software/stsw-stm32126.html
static const I2CConfig i2cconfig = {
STM32_TIMINGR_PRESC(15U) |
STM32_TIMINGR_SCLDEL(4U) | STM32_TIMINGR_SDADEL(2U) |
STM32_TIMINGR_SCLH(15U) | STM32_TIMINGR_SCLL(21U),
0,
0
};
void i2c_init(void)
{
palSetGroupMode(GPIOB, GPIOB_PIN6 | GPIOB_PIN7, 0, PAL_MODE_INPUT); // Try releasing special pins for a short time
chThdSleepMilliseconds(10);
palSetPadMode(GPIOB, 6, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP);
palSetPadMode(GPIOB, 7, PAL_MODE_ALTERNATE(4) | PAL_STM32_OTYPE_OPENDRAIN | PAL_STM32_PUPDR_PULLUP);
//i2cInit(); //This is invoked by halInit() so no need to redo it.
}
// This is usually not needed
uint8_t i2c_start(uint8_t address)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return 0;
}
uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, 0, 0, MS2ST(timeout));
}
uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = address;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterReceiveTimeout(&I2C_DRIVER, (i2c_address >> 1), data, length, MS2ST(timeout));
}
uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
uint8_t complete_packet[length + 1];
for(uint8_t i = 0; i < length; i++)
{
complete_packet[i+1] = data[i];
}
complete_packet[0] = regaddr;
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), complete_packet, length + 1, 0, 0, MS2ST(timeout));
}
uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout)
{
i2c_address = devaddr;
i2cStart(&I2C_DRIVER, &i2cconfig);
return i2cMasterTransmitTimeout(&I2C_DRIVER, (i2c_address >> 1), regaddr, 1, data, length, MS2ST(timeout));
}
// This is usually not needed. It releases the driver to allow pins to become GPIO again.
uint8_t i2c_stop(uint16_t timeout)
{
i2cStop(&I2C_DRIVER);
return 0;
}

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/* Copyright 2018 Jack Humbert
* Copyright 2018 Yiancar
*
* This program is free sofare: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Sofare Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* This library follows the convention of the AVR i2c_master library.
* As a result addresses are expected to be already shifted (addr << 1).
* I2CD1 is the default driver which corresponds to pins B6 and B7. This
* can be changed.
* Please ensure that HAL_USE_I2C is TRUE in the halconf.h file and that
* STM32_I2C_USE_I2C1 is TRUE in the mcuconf.h file.
*/
#include "ch.h"
#include <hal.h>
#ifndef I2C_DRIVER
#define I2C_DRIVER I2CD1
#endif
void i2c_init(void);
uint8_t i2c_start(uint8_t address);
uint8_t i2c_transmit(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_receive(uint8_t address, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_writeReg(uint8_t devaddr, uint8_t regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_readReg(uint8_t devaddr, uint8_t* regaddr, uint8_t* data, uint16_t length, uint16_t timeout);
uint8_t i2c_stop(uint16_t timeout);

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/* Copyright 2017 Jason Williams
* Copyright 2018 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "is31fl3731.h"
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define ISSI_ADDR_DEFAULT 0x74
#define ISSI_REG_CONFIG 0x00
#define ISSI_REG_CONFIG_PICTUREMODE 0x00
#define ISSI_REG_CONFIG_AUTOPLAYMODE 0x08
#define ISSI_REG_CONFIG_AUDIOPLAYMODE 0x18
#define ISSI_CONF_PICTUREMODE 0x00
#define ISSI_CONF_AUTOFRAMEMODE 0x04
#define ISSI_CONF_AUDIOMODE 0x08
#define ISSI_REG_PICTUREFRAME 0x01
#define ISSI_REG_SHUTDOWN 0x0A
#define ISSI_REG_AUDIOSYNC 0x06
#define ISSI_COMMANDREGISTER 0xFD
#define ISSI_BANK_FUNCTIONREG 0x0B // helpfully called 'page nine'
#ifndef ISSI_TIMEOUT
#define ISSI_TIMEOUT 100
#endif
#ifndef ISSI_PERSISTENCE
#define ISSI_PERSISTENCE 0
#endif
// Transfer buffer for TWITransmitData()
uint8_t g_twi_transfer_buffer[20];
// These buffers match the IS31FL3731 PWM registers 0x24-0xB3.
// Storing them like this is optimal for I2C transfers to the registers.
// We could optimize this and take out the unused registers from these
// buffers and the transfers in IS31FL3731_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][144];
bool g_pwm_buffer_update_required = false;
uint8_t g_led_control_registers[DRIVER_COUNT][18] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
// This is the bit pattern in the LED control registers
// (for matrix A, add one to register for matrix B)
//
// reg - b7 b6 b5 b4 b3 b2 b1 b0
// 0x00 - R08,R07,R06,R05,R04,R03,R02,R01
// 0x02 - G08,G07,G06,G05,G04,G03,G02,R00
// 0x04 - B08,B07,B06,B05,B04,B03,G01,G00
// 0x06 - - , - , - , - , - ,B02,B01,B00
// 0x08 - - , - , - , - , - , - , - , -
// 0x0A - B17,B16,B15, - , - , - , - , -
// 0x0C - G17,G16,B14,B13,B12,B11,B10,B09
// 0x0E - R17,G15,G14,G13,G12,G11,G10,G09
// 0x10 - R16,R15,R14,R13,R12,R11,R10,R09
void IS31FL3731_write_register( uint8_t addr, uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
#endif
}
void IS31FL3731_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
{
// assumes bank is already selected
// transmit PWM registers in 9 transfers of 16 bytes
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
for ( int i = 0; i < 144; i += 16 ) {
// set the first register, e.g. 0x24, 0x34, 0x44, etc.
g_twi_transfer_buffer[0] = 0x24 + i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x24-0x33, 0x34-0x43, etc. in one transfer
for ( int j = 0; j < 16; j++ ) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
#endif
}
}
void IS31FL3731_init( uint8_t addr )
{
// In order to avoid the LEDs being driven with garbage data
// in the LED driver's PWM registers, first enable software shutdown,
// then set up the mode and other settings, clear the PWM registers,
// then disable software shutdown.
// select "function register" bank
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, ISSI_BANK_FUNCTIONREG );
// enable software shutdown
IS31FL3731_write_register( addr, ISSI_REG_SHUTDOWN, 0x00 );
// this delay was copied from other drivers, might not be needed
_delay_ms( 10 );
// picture mode
IS31FL3731_write_register( addr, ISSI_REG_CONFIG, ISSI_REG_CONFIG_PICTUREMODE );
// display frame 0
IS31FL3731_write_register( addr, ISSI_REG_PICTUREFRAME, 0x00 );
// audio sync off
IS31FL3731_write_register( addr, ISSI_REG_AUDIOSYNC, 0x00 );
// select bank 0
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, 0 );
// turn off all LEDs in the LED control register
for ( int i = 0x00; i <= 0x11; i++ )
{
IS31FL3731_write_register( addr, i, 0x00 );
}
// turn off all LEDs in the blink control register (not really needed)
for ( int i = 0x12; i <= 0x23; i++ )
{
IS31FL3731_write_register( addr, i, 0x00 );
}
// set PWM on all LEDs to 0
for ( int i = 0x24; i <= 0xB3; i++ )
{
IS31FL3731_write_register( addr, i, 0x00 );
}
// select "function register" bank
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, ISSI_BANK_FUNCTIONREG );
// disable software shutdown
IS31FL3731_write_register( addr, ISSI_REG_SHUTDOWN, 0x01 );
// select bank 0 and leave it selected.
// most usage after initialization is just writing PWM buffers in bank 0
// as there's not much point in double-buffering
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, 0 );
}
void IS31FL3731_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
if ( index >= 0 && index < DRIVER_LED_TOTAL ) {
is31_led led = g_is31_leds[index];
// Subtract 0x24 to get the second index of g_pwm_buffer
g_pwm_buffer[led.driver][led.r - 0x24] = red;
g_pwm_buffer[led.driver][led.g - 0x24] = green;
g_pwm_buffer[led.driver][led.b - 0x24] = blue;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3731_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < DRIVER_LED_TOTAL; i++ )
{
IS31FL3731_set_color( i, red, green, blue );
}
}
void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, bool blue )
{
is31_led led = g_is31_leds[index];
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
} else {
g_led_control_registers[led.driver][control_register_r] &= ~(1 << bit_r);
}
if ( green ) {
g_led_control_registers[led.driver][control_register_g] |= (1 << bit_g);
} else {
g_led_control_registers[led.driver][control_register_g] &= ~(1 << bit_g);
}
if ( blue ) {
g_led_control_registers[led.driver][control_register_b] |= (1 << bit_b);
} else {
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
}
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
{
if ( g_pwm_buffer_update_required )
{
IS31FL3731_write_pwm_buffer( addr1, g_pwm_buffer[0] );
IS31FL3731_write_pwm_buffer( addr2, g_pwm_buffer[1] );
}
g_pwm_buffer_update_required = false;
}
void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
{
if ( g_led_control_registers_update_required )
{
for ( int i=0; i<18; i++ )
{
IS31FL3731_write_register(addr1, i, g_led_control_registers[0][i] );
IS31FL3731_write_register(addr2, i, g_led_control_registers[1][i] );
}
}
}

271
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@ -0,0 +1,271 @@
/* Copyright 2017 Jason Williams
* Copyright 2018 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef __AVR__
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
#else
#include "wait.h"
#endif
#include "is31fl3731.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define ISSI_ADDR_DEFAULT 0x74
#define ISSI_REG_CONFIG 0x00
#define ISSI_REG_CONFIG_PICTUREMODE 0x00
#define ISSI_REG_CONFIG_AUTOPLAYMODE 0x08
#define ISSI_REG_CONFIG_AUDIOPLAYMODE 0x18
#define ISSI_CONF_PICTUREMODE 0x00
#define ISSI_CONF_AUTOFRAMEMODE 0x04
#define ISSI_CONF_AUDIOMODE 0x08
#define ISSI_REG_PICTUREFRAME 0x01
#define ISSI_REG_SHUTDOWN 0x0A
#define ISSI_REG_AUDIOSYNC 0x06
#define ISSI_COMMANDREGISTER 0xFD
#define ISSI_BANK_FUNCTIONREG 0x0B // helpfully called 'page nine'
#ifndef ISSI_TIMEOUT
#define ISSI_TIMEOUT 100
#endif
#ifndef ISSI_PERSISTENCE
#define ISSI_PERSISTENCE 0
#endif
// Transfer buffer for TWITransmitData()
uint8_t g_twi_transfer_buffer[20];
// These buffers match the IS31FL3731 PWM registers 0x24-0xB3.
// Storing them like this is optimal for I2C transfers to the registers.
// We could optimize this and take out the unused registers from these
// buffers and the transfers in IS31FL3731_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][144];
bool g_pwm_buffer_update_required = false;
uint8_t g_led_control_registers[DRIVER_COUNT][18] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
// This is the bit pattern in the LED control registers
// (for matrix A, add one to register for matrix B)
//
// reg - b7 b6 b5 b4 b3 b2 b1 b0
// 0x00 - R08,R07,R06,R05,R04,R03,R02,R01
// 0x02 - G08,G07,G06,G05,G04,G03,G02,R00
// 0x04 - B08,B07,B06,B05,B04,B03,G01,G00
// 0x06 - - , - , - , - , - ,B02,B01,B00
// 0x08 - - , - , - , - , - , - , - , -
// 0x0A - B17,B16,B15, - , - , - , - , -
// 0x0C - G17,G16,B14,B13,B12,B11,B10,B09
// 0x0E - R17,G15,G14,G13,G12,G11,G10,G09
// 0x10 - R16,R15,R14,R13,R12,R11,R10,R09
void IS31FL3731_write_register( uint8_t addr, uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
#endif
}
void IS31FL3731_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
{
// assumes bank is already selected
// transmit PWM registers in 9 transfers of 16 bytes
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
for ( int i = 0; i < 144; i += 16 ) {
// set the first register, e.g. 0x24, 0x34, 0x44, etc.
g_twi_transfer_buffer[0] = 0x24 + i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x24-0x33, 0x34-0x43, etc. in one transfer
for ( int j = 0; j < 16; j++ ) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
#endif
}
}
void IS31FL3731_init( uint8_t addr )
{
// In order to avoid the LEDs being driven with garbage data
// in the LED driver's PWM registers, first enable software shutdown,
// then set up the mode and other settings, clear the PWM registers,
// then disable software shutdown.
// select "function register" bank
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, ISSI_BANK_FUNCTIONREG );
// enable software shutdown
IS31FL3731_write_register( addr, ISSI_REG_SHUTDOWN, 0x00 );
// this delay was copied from other drivers, might not be needed
#ifdef __AVR__
_delay_ms( 10 );
#else
wait_ms(10);
#endif
// picture mode
IS31FL3731_write_register( addr, ISSI_REG_CONFIG, ISSI_REG_CONFIG_PICTUREMODE );
// display frame 0
IS31FL3731_write_register( addr, ISSI_REG_PICTUREFRAME, 0x00 );
// audio sync off
IS31FL3731_write_register( addr, ISSI_REG_AUDIOSYNC, 0x00 );
// select bank 0
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, 0 );
// turn off all LEDs in the LED control register
for ( int i = 0x00; i <= 0x11; i++ )
{
IS31FL3731_write_register( addr, i, 0x00 );
}
// turn off all LEDs in the blink control register (not really needed)
for ( int i = 0x12; i <= 0x23; i++ )
{
IS31FL3731_write_register( addr, i, 0x00 );
}
// set PWM on all LEDs to 0
for ( int i = 0x24; i <= 0xB3; i++ )
{
IS31FL3731_write_register( addr, i, 0x00 );
}
// select "function register" bank
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, ISSI_BANK_FUNCTIONREG );
// disable software shutdown
IS31FL3731_write_register( addr, ISSI_REG_SHUTDOWN, 0x01 );
// select bank 0 and leave it selected.
// most usage after initialization is just writing PWM buffers in bank 0
// as there's not much point in double-buffering
IS31FL3731_write_register( addr, ISSI_COMMANDREGISTER, 0 );
}
void IS31FL3731_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
if ( index >= 0 && index < DRIVER_LED_TOTAL ) {
is31_led led = g_is31_leds[index];
// Subtract 0x24 to get the second index of g_pwm_buffer
g_pwm_buffer[led.driver][led.r - 0x24] = red;
g_pwm_buffer[led.driver][led.g - 0x24] = green;
g_pwm_buffer[led.driver][led.b - 0x24] = blue;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3731_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < DRIVER_LED_TOTAL; i++ )
{
IS31FL3731_set_color( i, red, green, blue );
}
}
void IS31FL3731_set_led_control_register( uint8_t index, bool red, bool green, bool blue )
{
is31_led led = g_is31_leds[index];
uint8_t control_register_r = (led.r - 0x24) / 8;
uint8_t control_register_g = (led.g - 0x24) / 8;
uint8_t control_register_b = (led.b - 0x24) / 8;
uint8_t bit_r = (led.r - 0x24) % 8;
uint8_t bit_g = (led.g - 0x24) % 8;
uint8_t bit_b = (led.b - 0x24) % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
} else {
g_led_control_registers[led.driver][control_register_r] &= ~(1 << bit_r);
}
if ( green ) {
g_led_control_registers[led.driver][control_register_g] |= (1 << bit_g);
} else {
g_led_control_registers[led.driver][control_register_g] &= ~(1 << bit_g);
}
if ( blue ) {
g_led_control_registers[led.driver][control_register_b] |= (1 << bit_b);
} else {
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
}
void IS31FL3731_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
{
if ( g_pwm_buffer_update_required )
{
IS31FL3731_write_pwm_buffer( addr1, g_pwm_buffer[0] );
IS31FL3731_write_pwm_buffer( addr2, g_pwm_buffer[1] );
}
g_pwm_buffer_update_required = false;
}
void IS31FL3731_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
{
if ( g_led_control_registers_update_required )
{
for ( int i=0; i<18; i++ )
{
IS31FL3731_write_register(addr1, i, g_led_control_registers[0][i] );
IS31FL3731_write_register(addr2, i, g_led_control_registers[1][i] );
}
}
}

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@ -23,7 +23,7 @@
#include <stdbool.h>
typedef struct is31_led {
uint8_t driver:2;
uint8_t driver:2;
uint8_t r;
uint8_t g;
uint8_t b;

253
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/* Copyright 2017 Jason Williams
* Copyright 2018 Jack Humbert
* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef __AVR__
#include <avr/interrupt.h>
#include <avr/io.h>
#include <util/delay.h>
#else
#include "wait.h"
#endif
#include "is31fl3733.h"
#include <string.h>
#include "i2c_master.h"
#include "progmem.h"
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 00 <-> GND
// 01 <-> SCL
// 10 <-> SDA
// 11 <-> VCC
// ADDR1 represents A1:A0 of the 7-bit address.
// ADDR2 represents A3:A2 of the 7-bit address.
// The result is: 0b101(ADDR2)(ADDR1)
#define ISSI_ADDR_DEFAULT 0x50
#define ISSI_COMMANDREGISTER 0xFD
#define ISSI_COMMANDREGISTER_WRITELOCK 0xFE
#define ISSI_INTERRUPTMASKREGISTER 0xF0
#define ISSI_INTERRUPTSTATUSREGISTER 0xF1
#define ISSI_PAGE_LEDCONTROL 0x00 //PG0
#define ISSI_PAGE_PWM 0x01 //PG1
#define ISSI_PAGE_AUTOBREATH 0x02 //PG2
#define ISSI_PAGE_FUNCTION 0x03 //PG3
#define ISSI_REG_CONFIGURATION 0x00 //PG3
#define ISSI_REG_GLOBALCURRENT 0x01 //PG3
#define ISSI_REG_RESET 0x11// PG3
#define ISSI_REG_SWPULLUP 0x0F //PG3
#define ISSI_REG_CSPULLUP 0x10 //PG3
#ifndef ISSI_TIMEOUT
#define ISSI_TIMEOUT 100
#endif
#ifndef ISSI_PERSISTENCE
#define ISSI_PERSISTENCE 0
#endif
// Transfer buffer for TWITransmitData()
uint8_t g_twi_transfer_buffer[20];
// These buffers match the IS31FL3733 PWM registers.
// The control buffers match the PG0 LED On/Off registers.
// Storing them like this is optimal for I2C transfers to the registers.
// We could optimize this and take out the unused registers from these
// buffers and the transfers in IS31FL3733_write_pwm_buffer() but it's
// probably not worth the extra complexity.
uint8_t g_pwm_buffer[DRIVER_COUNT][192];
bool g_pwm_buffer_update_required = false;
uint8_t g_led_control_registers[DRIVER_COUNT][24] = { { 0 }, { 0 } };
bool g_led_control_registers_update_required = false;
void IS31FL3733_write_register( uint8_t addr, uint8_t reg, uint8_t data )
{
g_twi_transfer_buffer[0] = reg;
g_twi_transfer_buffer[1] = data;
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 2, ISSI_TIMEOUT);
#endif
}
void IS31FL3733_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer )
{
// assumes PG1 is already selected
// transmit PWM registers in 12 transfers of 16 bytes
// g_twi_transfer_buffer[] is 20 bytes
// iterate over the pwm_buffer contents at 16 byte intervals
for ( int i = 0; i < 192; i += 16 ) {
g_twi_transfer_buffer[0] = i;
// copy the data from i to i+15
// device will auto-increment register for data after the first byte
// thus this sets registers 0x00-0x0F, 0x10-0x1F, etc. in one transfer
for ( int j = 0; j < 16; j++ ) {
g_twi_transfer_buffer[1 + j] = pwm_buffer[i + j];
}
#if ISSI_PERSISTENCE > 0
for (uint8_t i = 0; i < ISSI_PERSISTENCE; i++) {
if (i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT) == 0)
break;
}
#else
i2c_transmit(addr << 1, g_twi_transfer_buffer, 17, ISSI_TIMEOUT);
#endif
}
}
void IS31FL3733_init( uint8_t addr )
{
// In order to avoid the LEDs being driven with garbage data
// in the LED driver's PWM registers, shutdown is enabled last.
// Set up the mode and other settings, clear the PWM registers,
// then disable software shutdown.
// Unlock the command register.
IS31FL3733_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG0
IS31FL3733_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
// Turn off all LEDs.
for ( int i = 0x00; i <= 0x17; i++ )
{
IS31FL3733_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3733_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG1
IS31FL3733_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
// Set PWM on all LEDs to 0
// No need to setup Breath registers to PWM as that is the default.
for ( int i = 0x00; i <= 0xBF; i++ )
{
IS31FL3733_write_register( addr, i, 0x00 );
}
// Unlock the command register.
IS31FL3733_write_register( addr, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
// Select PG3
IS31FL3733_write_register( addr, ISSI_COMMANDREGISTER, ISSI_PAGE_FUNCTION );
// Set global current to maximum.
IS31FL3733_write_register( addr, ISSI_REG_GLOBALCURRENT, 0xFF );
// Disable software shutdown.
IS31FL3733_write_register( addr, ISSI_REG_CONFIGURATION, 0x01 );
// Wait 10ms to ensure the device has woken up.
#ifdef __AVR__
_delay_ms( 10 );
#else
wait_ms(10);
#endif
}
void IS31FL3733_set_color( int index, uint8_t red, uint8_t green, uint8_t blue )
{
if ( index >= 0 && index < DRIVER_LED_TOTAL ) {
is31_led led = g_is31_leds[index];
g_pwm_buffer[led.driver][led.r] = red;
g_pwm_buffer[led.driver][led.g] = green;
g_pwm_buffer[led.driver][led.b] = blue;
g_pwm_buffer_update_required = true;
}
}
void IS31FL3733_set_color_all( uint8_t red, uint8_t green, uint8_t blue )
{
for ( int i = 0; i < DRIVER_LED_TOTAL; i++ )
{
IS31FL3733_set_color( i, red, green, blue );
}
}
void IS31FL3733_set_led_control_register( uint8_t index, bool red, bool green, bool blue )
{
is31_led led = g_is31_leds[index];
uint8_t control_register_r = led.r / 8;
uint8_t control_register_g = led.g / 8;
uint8_t control_register_b = led.b / 8;
uint8_t bit_r = led.r % 8;
uint8_t bit_g = led.g % 8;
uint8_t bit_b = led.b % 8;
if ( red ) {
g_led_control_registers[led.driver][control_register_r] |= (1 << bit_r);
} else {
g_led_control_registers[led.driver][control_register_r] &= ~(1 << bit_r);
}
if ( green ) {
g_led_control_registers[led.driver][control_register_g] |= (1 << bit_g);
} else {
g_led_control_registers[led.driver][control_register_g] &= ~(1 << bit_g);
}
if ( blue ) {
g_led_control_registers[led.driver][control_register_b] |= (1 << bit_b);
} else {
g_led_control_registers[led.driver][control_register_b] &= ~(1 << bit_b);
}
g_led_control_registers_update_required = true;
}
void IS31FL3733_update_pwm_buffers( uint8_t addr1, uint8_t addr2 )
{
if ( g_pwm_buffer_update_required )
{
// Firstly we need to unlock the command register and select PG1
IS31FL3733_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3733_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_PWM );
IS31FL3733_write_pwm_buffer( addr1, g_pwm_buffer[0] );
//IS31FL3733_write_pwm_buffer( addr2, g_pwm_buffer[1] );
}
g_pwm_buffer_update_required = false;
}
void IS31FL3733_update_led_control_registers( uint8_t addr1, uint8_t addr2 )
{
if ( g_led_control_registers_update_required )
{
// Firstly we need to unlock the command register and select PG0
IS31FL3733_write_register( addr1, ISSI_COMMANDREGISTER_WRITELOCK, 0xC5 );
IS31FL3733_write_register( addr1, ISSI_COMMANDREGISTER, ISSI_PAGE_LEDCONTROL );
for ( int i=0; i<24; i++ )
{
IS31FL3733_write_register(addr1, i, g_led_control_registers[0][i] );
//IS31FL3733_write_register(addr2, i, g_led_control_registers[1][i] );
}
}
}

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/* Copyright 2017 Jason Williams
* Copyright 2018 Jack Humbert
* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef IS31FL3733_DRIVER_H
#define IS31FL3733_DRIVER_H
#include <stdint.h>
#include <stdbool.h>
typedef struct is31_led {
uint8_t driver:2;
uint8_t r;
uint8_t g;
uint8_t b;
} __attribute__((packed)) is31_led;
extern const is31_led g_is31_leds[DRIVER_LED_TOTAL];
void IS31FL3733_init( uint8_t addr );
void IS31FL3733_write_register( uint8_t addr, uint8_t reg, uint8_t data );
void IS31FL3733_write_pwm_buffer( uint8_t addr, uint8_t *pwm_buffer );
void IS31FL3733_set_color( int index, uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3733_set_color_all( uint8_t red, uint8_t green, uint8_t blue );
void IS31FL3733_set_led_control_register( uint8_t index, bool red, bool green, bool blue );
// This should not be called from an interrupt
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void IS31FL3733_update_pwm_buffers( uint8_t addr1, uint8_t addr2 );
void IS31FL3733_update_led_control_registers( uint8_t addr1, uint8_t addr2 );
#define A_1 0x00
#define A_2 0x01
#define A_3 0x02
#define A_4 0x03
#define A_5 0x04
#define A_6 0x05
#define A_7 0x06
#define A_8 0x07
#define A_9 0x08
#define A_10 0x09
#define A_11 0x0A
#define A_12 0x0B
#define A_13 0x0C
#define A_14 0x0D
#define A_15 0x0E
#define A_16 0x0F
#define B_1 0x10
#define B_2 0x11
#define B_3 0x12
#define B_4 0x13
#define B_5 0x14
#define B_6 0x15
#define B_7 0x16
#define B_8 0x17
#define B_9 0x18
#define B_10 0x19
#define B_11 0x1A
#define B_12 0x1B
#define B_13 0x1C
#define B_14 0x1D
#define B_15 0x1E
#define B_16 0x1F
#define C_1 0x20
#define C_2 0x21
#define C_3 0x22
#define C_4 0x23
#define C_5 0x24
#define C_6 0x25
#define C_7 0x26
#define C_8 0x27
#define C_9 0x28
#define C_10 0x29
#define C_11 0x2A
#define C_12 0x2B
#define C_13 0x2C
#define C_14 0x2D
#define C_15 0x2E
#define C_16 0x2F
#define D_1 0x30
#define D_2 0x31
#define D_3 0x32
#define D_4 0x33
#define D_5 0x34
#define D_6 0x35
#define D_7 0x36
#define D_8 0x37
#define D_9 0x38
#define D_10 0x39
#define D_11 0x3A
#define D_12 0x3B
#define D_13 0x3C
#define D_14 0x3D
#define D_15 0x3E
#define D_16 0x3F
#define E_1 0x40
#define E_2 0x41
#define E_3 0x42
#define E_4 0x43
#define E_5 0x44
#define E_6 0x45
#define E_7 0x46
#define E_8 0x47
#define E_9 0x48
#define E_10 0x49
#define E_11 0x4A
#define E_12 0x4B
#define E_13 0x4C
#define E_14 0x4D
#define E_15 0x4E
#define E_16 0x4F
#define F_1 0x50
#define F_2 0x51
#define F_3 0x52
#define F_4 0x53
#define F_5 0x54
#define F_6 0x55
#define F_7 0x56
#define F_8 0x57
#define F_9 0x58
#define F_10 0x59
#define F_11 0x5A
#define F_12 0x5B
#define F_13 0x5C
#define F_14 0x5D
#define F_15 0x5E
#define F_16 0x5F
#define G_1 0x60
#define G_2 0x61
#define G_3 0x62
#define G_4 0x63
#define G_5 0x64
#define G_6 0x65
#define G_7 0x66
#define G_8 0x67
#define G_9 0x68
#define G_10 0x69
#define G_11 0x6A
#define G_12 0x6B
#define G_13 0x6C
#define G_14 0x6D
#define G_15 0x6E
#define G_16 0x6F
#define H_1 0x70
#define H_2 0x71
#define H_3 0x72
#define H_4 0x73
#define H_5 0x74
#define H_6 0x75
#define H_7 0x76
#define H_8 0x77
#define H_9 0x78
#define H_10 0x79
#define H_11 0x7A
#define H_12 0x7B
#define H_13 0x7C
#define H_14 0x7D
#define H_15 0x7E
#define H_16 0x7F
#define I_1 0x80
#define I_2 0x81
#define I_3 0x82
#define I_4 0x83
#define I_5 0x84
#define I_6 0x85
#define I_7 0x86
#define I_8 0x87
#define I_9 0x88
#define I_10 0x89
#define I_11 0x8A
#define I_12 0x8B
#define I_13 0x8C
#define I_14 0x8D
#define I_15 0x8E
#define I_16 0x8F
#define J_1 0x90
#define J_2 0x91
#define J_3 0x92
#define J_4 0x93
#define J_5 0x94
#define J_6 0x95
#define J_7 0x96
#define J_8 0x97
#define J_9 0x98
#define J_10 0x99
#define J_11 0x9A
#define J_12 0x9B
#define J_13 0x9C
#define J_14 0x9D
#define J_15 0x9E
#define J_16 0x9F
#define K_1 0xA0
#define K_2 0xA1
#define K_3 0xA2
#define K_4 0xA3
#define K_5 0xA4
#define K_6 0xA5
#define K_7 0xA6
#define K_8 0xA7
#define K_9 0xA8
#define K_10 0xA9
#define K_11 0xAA
#define K_12 0xAB
#define K_13 0xAC
#define K_14 0xAD
#define K_15 0xAE
#define K_16 0xAF
#define L_1 0xB0
#define L_2 0xB1
#define L_3 0xB2
#define L_4 0xB3
#define L_5 0xB4
#define L_6 0xB5
#define L_7 0xB6
#define L_8 0xB7
#define L_9 0xB8
#define L_10 0xB9
#define L_11 0xBA
#define L_12 0xBB
#define L_13 0xBC
#define L_14 0xBD
#define L_15 0xBE
#define L_16 0xBF
#endif // IS31FL3733_DRIVER_H

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/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "1up60hse.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

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/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KB_H
#define KB_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The first section contains all of the arguments representing the physical
// layout of the board and position of the keys
// The second converts the arguments into a two-dimensional array which
// represents the switch matrix.
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, KC_NO, KC_NO, K3D }, \
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, KC_NO, KC_NO, K49, K4A, K4B, KC_NO, K4D } \
}
#endif

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/*
Copyright 2018 MechMerlin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER 1upkeyboards
#define PRODUCT 1up60hse
#define DESCRIPTION A custom 60% keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B3, B2, B1, B0, D4 }
#define MATRIX_COL_PINS { C7, F7, F6, F5, F4, F1, E6, D1, D0, D2, D3, D5, D6, D7 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5
#define RGB_DI_PIN F0
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 14
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/

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{
"keyboard_name": "1up60hse",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
}
}
}

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/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
// place overrides here

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