2009-11-01 15:21:20 +00:00
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# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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2009-11-03 07:23:02 +00:00
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#
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2009-11-01 15:21:20 +00:00
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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2009-11-01 15:21:20 +00:00
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#
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# ##### END GPL LICENSE BLOCK #####
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2009-10-31 20:16:59 +00:00
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2009-10-31 23:35:56 +00:00
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# <pep8 compliant>
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2009-05-19 15:38:36 +00:00
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import bpy
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2011-08-16 14:43:04 +00:00
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from bpy.types import Panel, Menu
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2010-01-08 08:54:41 +00:00
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from rna_prop_ui import PropertyPanel
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2011-03-27 05:23:14 +00:00
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2011-09-20 18:29:19 +00:00
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2010-08-09 01:37:09 +00:00
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class ArmatureButtonsPanel():
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2009-10-31 19:31:45 +00:00
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bl_space_type = 'PROPERTIES'
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bl_region_type = 'WINDOW'
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bl_context = "data"
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2010-08-09 01:37:09 +00:00
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@classmethod
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def poll(cls, context):
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2009-10-31 19:31:45 +00:00
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return context.armature
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2009-05-20 02:17:53 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class DATA_PT_context_arm(ArmatureButtonsPanel, Panel):
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2009-10-31 19:31:45 +00:00
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bl_label = ""
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2010-08-26 01:05:37 +00:00
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bl_options = {'HIDE_HEADER'}
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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ob = context.object
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arm = context.armature
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space = context.space_data
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2009-11-14 13:35:44 +00:00
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2010-08-06 15:17:44 +00:00
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if ob:
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2010-12-30 12:22:28 +00:00
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layout.template_ID(ob, "data")
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2010-08-06 15:17:44 +00:00
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elif arm:
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2010-12-30 12:22:28 +00:00
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layout.template_ID(space, "pin_id")
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2009-06-07 13:36:12 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-12 06:57:00 +00:00
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class DATA_PT_skeleton(ArmatureButtonsPanel, Panel):
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2011-09-15 13:20:18 +00:00
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bl_label = "Skeleton"
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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arm = context.armature
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2010-08-06 15:17:44 +00:00
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layout.prop(arm, "pose_position", expand=True)
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2009-10-31 19:31:45 +00:00
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2011-03-04 19:57:05 +00:00
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col = layout.column()
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2011-09-21 15:18:38 +00:00
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col.label(text="Layers:")
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2010-08-18 07:45:32 +00:00
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col.prop(arm, "layers", text="")
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2011-09-21 15:18:38 +00:00
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col.label(text="Protected Layers:")
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2010-08-20 06:09:58 +00:00
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col.prop(arm, "layers_protected", text="")
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2009-10-31 19:31:45 +00:00
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2011-11-11 03:28:46 +00:00
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if context.scene.render.engine == 'BLENDER_GAME':
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2012-05-06 04:50:04 +00:00
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col = layout.column()
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col.label(text="Deform:")
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col.prop(arm, "deform_method", expand=True)
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2009-10-31 23:35:56 +00:00
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2011-09-08 05:42:44 +00:00
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2011-08-12 06:57:00 +00:00
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class DATA_PT_display(ArmatureButtonsPanel, Panel):
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2011-09-15 13:20:18 +00:00
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bl_label = "Display"
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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2010-01-02 04:14:17 +00:00
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ob = context.object
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2009-10-31 19:31:45 +00:00
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arm = context.armature
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2011-03-04 19:57:05 +00:00
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layout.prop(arm, "draw_type", expand=True)
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2009-10-31 19:31:45 +00:00
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2009-11-12 21:44:35 +00:00
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split = layout.split()
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col = split.column()
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2011-09-21 15:18:38 +00:00
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col.prop(arm, "show_names", text="Names")
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col.prop(arm, "show_axes", text="Axes")
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col.prop(arm, "show_bone_custom_shapes", text="Shapes")
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2009-11-14 13:35:44 +00:00
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2010-08-06 15:17:44 +00:00
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col = split.column()
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2011-09-21 15:18:38 +00:00
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col.prop(arm, "show_group_colors", text="Colors")
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2010-12-17 10:33:28 +00:00
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if ob:
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2011-09-21 15:18:38 +00:00
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col.prop(ob, "show_x_ray", text="X-Ray")
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col.prop(arm, "use_deform_delay", text="Delay Refresh")
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2009-05-19 15:38:36 +00:00
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2009-10-31 23:35:56 +00:00
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2011-08-16 14:11:58 +00:00
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class DATA_PT_bone_group_specials(Menu):
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2011-09-15 13:20:18 +00:00
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bl_label = "Bone Group Specials"
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2011-07-07 04:31:53 +00:00
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def draw(self, context):
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layout = self.layout
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layout.operator("pose.group_sort", icon='SORTALPHA')
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2011-08-12 06:57:00 +00:00
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class DATA_PT_bone_groups(ArmatureButtonsPanel, Panel):
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2011-09-15 13:20:18 +00:00
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bl_label = "Bone Groups"
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2009-10-31 19:31:45 +00:00
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2010-08-09 01:37:09 +00:00
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@classmethod
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def poll(cls, context):
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2009-10-31 23:35:56 +00:00
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return (context.object and context.object.type == 'ARMATURE' and context.object.pose)
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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ob = context.object
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pose = ob.pose
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2011-07-07 04:31:53 +00:00
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group = pose.bone_groups.active
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2009-10-31 19:31:45 +00:00
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row = layout.row()
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2011-07-07 04:31:53 +00:00
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2013-10-13 23:24:37 +00:00
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rows = 1
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2011-07-07 04:31:53 +00:00
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if group:
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2013-10-13 23:24:37 +00:00
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rows = 4
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2013-02-15 08:32:25 +00:00
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row.template_list("UI_UL_list", "bone_groups", pose, "bone_groups", pose.bone_groups, "active_index", rows=rows)
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2009-10-31 19:31:45 +00:00
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col = row.column(align=True)
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2009-11-22 17:41:35 +00:00
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col.active = (ob.proxy is None)
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2009-12-10 10:23:53 +00:00
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col.operator("pose.group_add", icon='ZOOMIN', text="")
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col.operator("pose.group_remove", icon='ZOOMOUT', text="")
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2012-05-23 14:24:40 +00:00
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col.menu("DATA_PT_bone_group_specials", icon='DOWNARROW_HLT', text="")
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2011-07-07 04:31:53 +00:00
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if group:
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col.separator()
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col.operator("pose.group_move", icon='TRIA_UP', text="").direction = 'UP'
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col.operator("pose.group_move", icon='TRIA_DOWN', text="").direction = 'DOWN'
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2009-10-31 19:31:45 +00:00
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2009-11-12 21:44:35 +00:00
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split = layout.split()
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2009-11-22 17:41:35 +00:00
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split.active = (ob.proxy is None)
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2009-11-14 13:35:44 +00:00
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2009-11-12 21:44:35 +00:00
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col = split.column()
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2009-11-23 00:27:30 +00:00
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col.prop(group, "color_set")
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2009-10-31 19:31:45 +00:00
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if group.color_set:
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2010-08-06 15:17:44 +00:00
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col = split.column()
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2011-03-04 19:57:05 +00:00
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sub = col.row(align=True)
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sub.prop(group.colors, "normal", text="")
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sub.prop(group.colors, "select", text="")
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sub.prop(group.colors, "active", text="")
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2009-10-31 19:31:45 +00:00
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2010-07-14 03:19:19 +00:00
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row = layout.row()
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2009-11-22 17:41:35 +00:00
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row.active = (ob.proxy is None)
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2009-10-31 19:31:45 +00:00
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2010-07-14 03:19:19 +00:00
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sub = row.row(align=True)
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2011-09-21 15:18:38 +00:00
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sub.operator("pose.group_assign", text="Assign")
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sub.operator("pose.group_unassign", text="Remove") # row.operator("pose.bone_group_remove_from", text="Remove")
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2010-07-14 03:19:19 +00:00
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sub = row.row(align=True)
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2011-09-21 15:18:38 +00:00
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sub.operator("pose.group_select", text="Select")
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sub.operator("pose.group_deselect", text="Deselect")
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2009-07-21 10:18:08 +00:00
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2010-01-31 14:46:28 +00:00
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2011-08-12 06:57:00 +00:00
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class DATA_PT_pose_library(ArmatureButtonsPanel, Panel):
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2011-09-15 13:20:18 +00:00
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bl_label = "Pose Library"
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2011-02-16 00:17:22 +00:00
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bl_options = {'DEFAULT_CLOSED'}
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2011-02-17 04:35:41 +00:00
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2011-02-16 00:17:22 +00:00
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@classmethod
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def poll(cls, context):
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return (context.object and context.object.type == 'ARMATURE' and context.object.pose)
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2011-02-17 04:35:41 +00:00
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2011-02-16 00:17:22 +00:00
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def draw(self, context):
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layout = self.layout
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2011-02-17 04:35:41 +00:00
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2011-02-16 00:17:22 +00:00
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ob = context.object
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poselib = ob.pose_library
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2011-02-17 04:35:41 +00:00
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2011-03-04 19:57:05 +00:00
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layout.template_ID(ob, "pose_library", new="poselib.new", unlink="poselib.unlink")
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2011-02-17 04:35:41 +00:00
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2011-02-16 00:17:22 +00:00
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if poselib:
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2011-09-08 05:42:44 +00:00
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# list of poses in pose library
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2011-02-16 00:17:22 +00:00
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row = layout.row()
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2013-02-18 13:30:40 +00:00
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row.template_list("UI_UL_list", "pose_markers", poselib, "pose_markers",
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2013-10-13 23:24:37 +00:00
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poselib.pose_markers, "active_index", rows=3)
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2011-02-17 04:35:41 +00:00
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2011-09-01 10:56:16 +00:00
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# column of operators for active pose
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# - goes beside list
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2011-02-16 00:17:22 +00:00
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col = row.column(align=True)
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col.active = (poselib.library is None)
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2011-02-17 04:35:41 +00:00
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# invoke should still be used for 'add', as it is needed to allow
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2011-02-16 00:17:22 +00:00
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# add/replace options to be used properly
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col.operator("poselib.pose_add", icon='ZOOMIN', text="")
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2011-02-17 04:35:41 +00:00
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col.operator_context = 'EXEC_DEFAULT' # exec not invoke, so that menu doesn't need showing
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2011-02-16 02:25:03 +00:00
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2011-02-23 03:08:14 +00:00
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pose_marker_active = poselib.pose_markers.active
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if pose_marker_active is not None:
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2012-04-23 09:17:37 +00:00
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col.operator("poselib.pose_remove", icon='ZOOMOUT', text="")
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2011-02-23 03:08:14 +00:00
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col.operator("poselib.apply_pose", icon='ZOOM_SELECTED', text="").pose_index = poselib.pose_markers.active_index
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2011-02-17 04:35:41 +00:00
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2012-07-03 17:20:21 +00:00
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col.operator("poselib.action_sanitize", icon='HELP', text="") # XXX: put in menu?
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2011-09-08 05:42:44 +00:00
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2011-02-16 02:05:41 +00:00
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2013-08-23 20:41:21 +00:00
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# TODO: this panel will soon be deprecated too
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2011-08-12 06:57:00 +00:00
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class DATA_PT_ghost(ArmatureButtonsPanel, Panel):
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2011-09-15 13:20:18 +00:00
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bl_label = "Ghost"
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2009-10-31 19:31:45 +00:00
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def draw(self, context):
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layout = self.layout
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arm = context.armature
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2010-08-06 15:17:44 +00:00
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layout.prop(arm, "ghost_type", expand=True)
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2009-10-31 19:31:45 +00:00
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split = layout.split()
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2011-03-04 19:57:05 +00:00
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col = split.column(align=True)
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2009-10-31 19:31:45 +00:00
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if arm.ghost_type == 'RANGE':
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2011-09-21 15:18:38 +00:00
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col.prop(arm, "ghost_frame_start", text="Start")
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col.prop(arm, "ghost_frame_end", text="End")
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col.prop(arm, "ghost_size", text="Step")
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2009-10-31 19:31:45 +00:00
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elif arm.ghost_type == 'CURRENT_FRAME':
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2011-09-21 15:18:38 +00:00
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col.prop(arm, "ghost_step", text="Range")
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col.prop(arm, "ghost_size", text="Step")
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2009-10-31 19:31:45 +00:00
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2010-08-06 15:17:44 +00:00
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col = split.column()
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2011-09-21 15:18:38 +00:00
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col.label(text="Display:")
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col.prop(arm, "show_only_ghost_selected", text="Selected Only")
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2009-05-19 15:38:36 +00:00
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2009-12-16 13:27:30 +00:00
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2011-08-12 06:57:00 +00:00
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class DATA_PT_iksolver_itasc(ArmatureButtonsPanel, Panel):
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2012-11-24 00:18:34 +00:00
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bl_label = "Inverse Kinematics"
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2010-08-26 01:05:37 +00:00
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bl_options = {'DEFAULT_CLOSED'}
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2009-12-14 03:01:42 +00:00
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2010-08-09 01:37:09 +00:00
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@classmethod
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def poll(cls, context):
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2009-12-14 03:01:42 +00:00
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ob = context.object
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return (ob and ob.pose)
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def draw(self, context):
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layout = self.layout
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ob = context.object
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itasc = ob.pose.ik_param
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2011-03-04 19:57:05 +00:00
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layout.prop(ob.pose, "ik_solver")
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2009-12-26 09:36:50 +00:00
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2009-12-17 13:14:29 +00:00
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if itasc:
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layout.prop(itasc, "mode", expand=True)
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simulation = (itasc.mode == 'SIMULATION')
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if simulation:
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2011-09-21 15:18:38 +00:00
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layout.label(text="Reiteration:")
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2010-08-18 08:58:37 +00:00
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layout.prop(itasc, "reiteration_method", expand=True)
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2009-12-14 03:01:42 +00:00
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2011-03-04 19:57:05 +00:00
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row = layout.row()
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row.active = not simulation or itasc.reiteration_method != 'NEVER'
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row.prop(itasc, "precision")
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row.prop(itasc, "iterations")
|
2009-12-17 13:14:29 +00:00
|
|
|
|
|
|
|
if simulation:
|
2010-08-18 08:58:37 +00:00
|
|
|
layout.prop(itasc, "use_auto_step")
|
2009-12-17 13:14:29 +00:00
|
|
|
row = layout.row()
|
2010-08-18 08:58:37 +00:00
|
|
|
if itasc.use_auto_step:
|
2011-09-21 15:18:38 +00:00
|
|
|
row.prop(itasc, "step_min", text="Min")
|
|
|
|
row.prop(itasc, "step_max", text="Max")
|
2009-12-17 13:14:29 +00:00
|
|
|
else:
|
2010-08-18 08:58:37 +00:00
|
|
|
row.prop(itasc, "step_count")
|
2009-12-17 13:14:29 +00:00
|
|
|
|
|
|
|
layout.prop(itasc, "solver")
|
|
|
|
if simulation:
|
|
|
|
layout.prop(itasc, "feedback")
|
2010-08-18 08:58:37 +00:00
|
|
|
layout.prop(itasc, "velocity_max")
|
2009-12-17 13:14:29 +00:00
|
|
|
if itasc.solver == 'DLS':
|
|
|
|
row = layout.row()
|
2011-09-21 15:18:38 +00:00
|
|
|
row.prop(itasc, "damping_max", text="Damp", slider=True)
|
2010-08-18 08:58:37 +00:00
|
|
|
row.prop(itasc, "damping_epsilon", text="Eps", slider=True)
|
2009-12-14 03:01:42 +00:00
|
|
|
|
2012-10-08 08:28:05 +00:00
|
|
|
from bl_ui.properties_animviz import (MotionPathButtonsPanel,
|
|
|
|
OnionSkinButtonsPanel,
|
|
|
|
)
|
2010-09-07 15:17:42 +00:00
|
|
|
|
2011-03-27 05:23:14 +00:00
|
|
|
|
2011-08-12 06:57:00 +00:00
|
|
|
class DATA_PT_motion_paths(MotionPathButtonsPanel, Panel):
|
2010-08-02 02:55:12 +00:00
|
|
|
#bl_label = "Bones Motion Paths"
|
|
|
|
bl_context = "data"
|
|
|
|
|
2010-08-09 01:37:09 +00:00
|
|
|
@classmethod
|
|
|
|
def poll(cls, context):
|
2011-10-17 06:58:07 +00:00
|
|
|
# XXX: include pose-mode check?
|
2010-08-02 02:55:12 +00:00
|
|
|
return (context.object) and (context.armature)
|
|
|
|
|
|
|
|
def draw(self, context):
|
2014-04-24 19:31:20 +00:00
|
|
|
# layout = self.layout
|
2010-08-02 02:55:12 +00:00
|
|
|
|
|
|
|
ob = context.object
|
2012-07-03 19:09:07 +00:00
|
|
|
avs = ob.pose.animation_visualization
|
2012-05-15 18:50:51 +00:00
|
|
|
|
2012-05-01 16:19:13 +00:00
|
|
|
pchan = context.active_pose_bone
|
|
|
|
mpath = pchan.motion_path if pchan else None
|
2012-05-15 18:50:51 +00:00
|
|
|
|
2012-05-01 16:19:13 +00:00
|
|
|
self.draw_settings(context, avs, mpath, bones=True)
|
2010-08-02 02:55:12 +00:00
|
|
|
|
|
|
|
|
2011-08-12 06:57:00 +00:00
|
|
|
class DATA_PT_onion_skinning(OnionSkinButtonsPanel): # , Panel): # inherit from panel when ready
|
2010-08-02 02:55:12 +00:00
|
|
|
#bl_label = "Bones Onion Skinning"
|
|
|
|
bl_context = "data"
|
|
|
|
|
2010-08-09 01:37:09 +00:00
|
|
|
@classmethod
|
|
|
|
def poll(cls, context):
|
2011-10-17 06:58:07 +00:00
|
|
|
# XXX: include pose-mode check?
|
2010-08-02 02:55:12 +00:00
|
|
|
return (context.object) and (context.armature)
|
|
|
|
|
|
|
|
def draw(self, context):
|
|
|
|
ob = context.object
|
2012-07-29 12:07:06 +00:00
|
|
|
|
2012-07-03 19:09:07 +00:00
|
|
|
self.draw_settings(context, ob.pose.animation_visualization, bones=True)
|
2010-02-22 23:32:58 +00:00
|
|
|
|
2010-08-12 19:36:10 +00:00
|
|
|
|
2011-08-12 06:57:00 +00:00
|
|
|
class DATA_PT_custom_props_arm(ArmatureButtonsPanel, PropertyPanel, Panel):
|
2010-08-12 19:36:10 +00:00
|
|
|
COMPAT_ENGINES = {'BLENDER_RENDER', 'BLENDER_GAME'}
|
|
|
|
_context_path = "object.data"
|
2010-12-17 10:33:28 +00:00
|
|
|
_property_type = bpy.types.Armature
|
2011-04-04 10:13:04 +00:00
|
|
|
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
|
|
bpy.utils.register_module(__name__)
|