disable getattr metaclass forwarding attributes from the python class, eg:
bpy.types.Scene.foo != bpy.types.Scene.bl_rna.properties['foo']
... This was convenient but too tricky to properly maintain with attribute assignment and attributes defined within the class.
avoid doubles in dir() by converting to a set and then back to a list.
they have some rotation-affecting constraint (i.e. Track To and Copy
Rotation) targetting, transforming the objects (directly, using GKEY
-> grab) becomes unreliable.
This was caused by a typo in some code checking for some
OB_NO_CONSTRAINTS under "flag" instead of "transflag"
The console was getting flooded with output like
g
i
i
...
all as a result of what looks like a debugging print. Whoever put this
in, you can get back your debugging prints by enabling BF_GHOST_DEBUG
in your local config :)
For Constraints, there's now a working "Local" Space for Objects
without parents. This is defined as relative to the object's rotated
set of axes which results from rotation that gets set via "rotation"
transform properties.
I'm not sure whether this different behaviour between parented and
unparented objects will be too confusing (and thus require separate
settings + a round of version patching), so I'll wait until we get
proper testing from experienced riggers first.
Outliner was drawing icons sometimes blurred. Happens when subpixel
positions vary. UI code doesn't suffer this, it makes own ortho for
it.
This fix re-uses an un-used v2d flag (V2D_PIXELOFS_X) to force a 2d
view on pixel exact positions. It's set for outliner only, I need
testing feedback first.
Submitted by Alexander Kuznetsov.
This adds the progress bar to the taskbar item of Blender for Windows 7.
Small change in version retrieval, otherwise as is.
only case that doesn't fully work yet is the one where quats/axis-
angle are converted to eulers first.
- Fixed incorrect comment
- Removed obsolete "armature_clear" var from clear origin operator.
This was some ancient stuff from 2.4x code that ended up getting
ported across...
- values were added to both the classes __dict__ as well as the internal StructRNA.
- made properties available from the type since this is where the python api assigns them:
>>> bpy.types.Scene.frame_start
<bpy_struct, IntProperty("frame_start")>
- rename RNA_struct_type_properties() -> RNA_struct_type_properties(), added RNA_struct_type_find_property()
Added OPTYPE_GRAB_POINTER flag to scrolling operator, changed a bit logic of
delta calculation and removed unused members from TextScroll structure.
Got issue with very-fast mouse moving (when mouse pointer could go out of window,
but it's general issue for all grab operator).
Was unable to check MOUSEPAN event (two-finger scroll). Please poke me if
there are any issues with this event.