Sergey Sharybin
f0cceedd7a
Fix #28747 : Crash in Node Editor
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Setting of transform flags happened with NULL edittree
2011-09-26 08:51:02 +00:00
Campbell Barton
b3d21088aa
workaround/fix for [ #28379 ] Shift+F problem when using Ortho Camera
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temp switch to perspective mode since fly mode doesnt really make sense for otho view.
2011-09-26 08:33:51 +00:00
Dalai Felinto
aeafb960b1
OSX - cmake: blenderplayer part 2: Jens Verwiever co-patch
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Using OSX Bundle (in oppose to Blender dummy .app) as start point for binary.
That way we don't need to move the blenderplayer after the bundle is finished and we can rebuild it without doing `make install`
I will test more tomorrow, but it should be working now
2011-09-26 07:54:30 +00:00
Campbell Barton
8f302f7ffd
bugfix [ #28744 ] Object mapped textures (decals) in linked files are not rendered properly
2011-09-26 07:39:29 +00:00
Dalai Felinto
11a0e00819
BGE Material settings renaming Back Culling to Backface Culling and make it on by default
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under suggestion of Mitchell Stokes (Moguri)
2011-09-26 06:39:19 +00:00
Dalai Felinto
2d91b6cda7
wm.py needs import os in some of its execute funcs + now we can have blender2.60x version :)
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I guess someone did a cleanup in the file and forgot to test "add an Add-On" ;)
+ a bug I found while studying the cmake files
2011-09-26 06:29:58 +00:00
Dalai Felinto
4b273f013e
cmake files for bundling blenderplayer in OSX
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this is working fine. The only problem is described in the XXX there.
While Blender is linked to the right place during `make` time (~/bin/blender.app/Content/MacOS/blender)
blenderplayer is in the top bin folder (~/bin/blenderplayer).
That means it will be correct only after you run `make install` (we are moving it to the right place inside the bundle).
I couldn't find the place to fix this properly. I will see with Jens Verwiebe how we can address that.
2011-09-26 05:26:04 +00:00
Bastien Montagne
a932f93098
Commented and tagged some unused vars (gcc warnings...).
2011-09-25 15:37:06 +00:00
Andrew Wiggin
7c46f1c4b7
Fix some MSVC 2010 warnings (including one apparent bug in intern/elbeem/intern/solver_relax.h)
2011-09-25 12:33:51 +00:00
Campbell Barton
274b9c8fb8
whitespace cleanup
2011-09-25 12:31:21 +00:00
Alex Fraser
558b646216
Committing patch #27442 : Adaptive time step for fluid particles. The number of
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subframes can now be altered automatically while an SPH (fluid particle)
simulation is running.
2011-09-25 11:51:28 +00:00
Bastien Montagne
9931c9442e
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-25 09:55:13 +00:00
Campbell Barton
3379099a6e
patch [ #28616 ] Multiple particle systems support
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from Andrea Rugliancich (andrearu01)
2011-09-25 07:42:43 +00:00
Mitchell Stokes
58a74bc87f
BGE Animations: Fixing various Action Actuator compatibility issues reported by Dalai in issue #28723 .
2011-09-25 07:03:20 +00:00
Campbell Barton
0f21ecdb16
added bone envelope to the editbone UI, also use more BLI_math functions for armature drawing.
2011-09-25 05:48:16 +00:00
Campbell Barton
2d5dd02db8
correction to armature drawing code, was implicitly casting the bone flag to a short when it contains flags in the int range.
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also was converting pose bone constflag to an int which is harmless but may as well not to it.
2011-09-25 04:55:04 +00:00
Campbell Barton
e3c9986b7c
fix [ #28459 ] Fly mode problem: "Precision enable" not working in 2.59
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also added back freelook (from 2.4x) - so you can loop about without changing direction.
2011-09-25 04:47:46 +00:00
Campbell Barton
f260a878e4
give a more useful error when building with an old ffmpeg.
2011-09-25 04:17:00 +00:00
Campbell Barton
81f7e361d2
make new rna variables more consistant with existing names.
2011-09-25 02:49:46 +00:00
Dalai Felinto
51555877b0
manual update on changelog (python API)
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Change as suggested by Campbell.
I'm not sure if this is the way to do for enums, I will check with him later
2011-09-24 23:50:00 +00:00
Dalai Felinto
e5b98f7a2f
Python API changelog r37840-40524 (HEAD)
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updating the doc.
I'm also including the latest API dump with it. This helps to keep track of the revisions to update and the next person updating doesnt need to build an old Blender for that (as I just had to).
I updated the sphinx_changelog_gen.py with this info as well.
I'll update changelog.rst manually next. I'm not so sure how to indicate that the properties were replaced instead of only removed.
2011-09-24 22:40:56 +00:00
Dalai Felinto
3b40eea3cd
removing texface rna - changelog.rst update soon
2011-09-24 22:15:37 +00:00
Bastien Montagne
1ddb64817d
Minor: Added PROP_DISTANCE sub-type to min/max dstances of WeightVG Proximity, and Radius of Warp modifiers.
2011-09-24 16:17:23 +00:00
Campbell Barton
cb6255fdf8
edits to internal renderer - no functional changes.
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- move some larger vars into a nested scope.
- replace memset with zero initializer.
- rempace VECCOPY macros with copy_v3v3
- change function args to give the float array length.
2011-09-24 14:34:24 +00:00
Campbell Barton
e63c124e2b
fix [ #28736 ] FaceMask crash on Weight Paint
2011-09-24 11:24:34 +00:00
Campbell Barton
8247bf6fa6
svn merge ^/branches/bmesh/blender -r40512:40513
2011-09-24 11:10:53 +00:00
Bastien Montagne
37cd3368da
Minor: Other UI strings typos and tweaks. Also updated french po & mo
2011-09-24 09:57:47 +00:00
Sergey Sharybin
a043133bab
Fix for recent Campbell's commit.
2011-09-23 19:33:04 +00:00
Campbell Barton
a189b71a28
some speedup for drawing mesh in texture mode.
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- only pass if the mesh has vertex colors to drawParams() rather then the mcol its self, this saves a lookup on the color.
- drawing textures in editmode with no vertex colors would still lookup vertex colors on each face, instead cache this info for all faces.
2011-09-23 18:29:45 +00:00
Bastien Montagne
120895fd24
Fix [ #28729 ] World units not used for new object creation.
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Setting PROP_DISTANCE subtype for "size" properties of add mesh operators.
2011-09-23 17:44:57 +00:00
Campbell Barton
c658442c65
- move animsys update operator into the anim.py
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- move the data into animsys_refactor.py module so its not loaded on blender start.
2011-09-23 17:38:52 +00:00
Campbell Barton
c658b74db5
minor edits to recent fix for addons
2011-09-23 13:47:29 +00:00
Thomas Dinges
f7c8ea702f
* Some more fixes for recent move operator commit.
2011-09-23 13:29:28 +00:00
Jens Verwiebe
a7891da84b
Fix fluid openMP not baking with some threadcounts
2011-09-23 09:26:03 +00:00
Bastien Montagne
ccdf99de53
Minor: Other UI strings typos and tweaks. Also updated french po & mo.
2011-09-23 08:33:32 +00:00
Thomas Dinges
728cf26ee4
* Fix for the Operator move commit, missed includes.
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* import os at the beginning of file
2011-09-23 05:20:15 +00:00
Campbell Barton
458b920abb
remove bl_operators/nla.py, move bake_action function into bpy_extras.anim_utils and bake operator into bl_operators/anim.py
2011-09-22 22:51:54 +00:00
Guillermo S. Romero
ea32492dd5
SVN maintenance.
2011-09-22 20:37:22 +00:00
Thomas Dinges
e17ee1b415
2.6 Python UI files:
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* Moved Operators from bl_ui into bl_operators.
* Renamed HELP_OT_operator_cheat_sheet to WM_OT_operator_cheat_sheet.
2011-09-22 19:50:41 +00:00
Campbell Barton
48918130a1
remove redundant code & use GL_LINE_STRIP for object spiral drawing.
2011-09-22 18:42:16 +00:00
Sergey Sharybin
bf7f88566c
Remove checks for voxel data when texture type is known.
2011-09-22 17:52:27 +00:00
Sergey Sharybin
2eb1339e3f
Corrected fix for #28722 : Segfault when reading volumetric clouds example
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Looks like with current implementation voxeldata should always be created
for voxel textures. Remove recently added NULL check and allocate
voxel data when linking a texture.
2011-09-22 17:52:21 +00:00
Sergey Sharybin
799afc1aa4
Fix #28226 : Selection highlighting is wrong when Solidify Modifier is used
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Set origindices for edges/faces created for rim to ORIGINDEX_NONE.
Also discovered error in recent editmode VBO fix -- it used to crash
when comparing faces with ORIGINDEX_NONE original index.
2011-09-22 16:57:16 +00:00
Sergey Sharybin
9ea32d34c4
Fix #28722 : Segfault when reading volumetric clouds example
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Added checking for voxel data isn't NULL.
2011-09-22 16:28:38 +00:00
Brecht Van Lommel
d3a76bc507
Fix #28549 : file browser recent directories could include directory that
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doesn't exist after cancelling make directory. Patch by Sergey.
2011-09-22 15:46:43 +00:00
Sergey Sharybin
1ca02a8d29
Fix rest of #28693 : Proportional edit hangs on mesh object with high scale
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Patchy by Juha Maki-Kanto
2011-09-22 15:46:34 +00:00
Brecht Van Lommel
402f583abd
Fix warnings about operator descriptions ending with "."
2011-09-22 15:44:35 +00:00
Sergey Sharybin
49b518eff8
Fix #28489 : Wacom Intuos 4 tablet doesn't work with outliner
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Stylus can produce slight movements when it touches tablet,
so CLICK event wasn't triggering. Do not store INBETWEEN_MOUSE
as previous event to make CLICK events triggered correct.
Thanks to Brecht to pointing on short way to fix this problem.
2011-09-22 15:39:31 +00:00
Brecht Van Lommel
dd7f52defa
Fix #28365 : some macro operators were missing descriptions.
2011-09-22 15:35:25 +00:00
Brecht Van Lommel
232da3741e
Fix #28593 : F6 operator redo could crash when editing buttons that use unit
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settings, these could get freed with the scene on undo/redo, make a copy now.
2011-09-22 14:55:39 +00:00