blender/intern/cycles/kernel/svm
Brecht Van Lommel 209cd25745 Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like
a specular ramp shader. Note this is OSL only still, for experimenting.

Patch by Thomas.
2012-11-06 19:59:07 +00:00
..
svm_attribute.h Cycles: OpenCL image texture support, fix an attribute node issue and refactor 2012-05-13 12:32:44 +00:00
svm_brick.h Cycles / OSL: 2012-09-04 22:33:11 +00:00
svm_brightness.h Fix #30004: cycles brightness/contrast node issues. The formula used did not work 2012-02-08 17:09:30 +00:00
svm_bsdf.h Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like 2012-11-06 19:59:07 +00:00
svm_camera.h Fix #30966: cycles nan mesh vertices got set to (0, 0, 0), now remove them instead. 2012-04-16 08:35:21 +00:00
svm_checker.h Cycles: small tweak to checker texture, scale rather than add with epsilon, 2012-01-09 16:57:26 +00:00
svm_closure.h Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00
svm_convert.h Integer socket support in Cycles. Int values are already supported natively in OSL, but were not used as actual ints on the SVM stack. This patch implements all the necessary functionality to support reading input values from RNA properties and convert between SHADER_SOCKET_INT and other types. 2012-10-20 13:11:45 +00:00
svm_displace.h Cycles: per-BSDF normal input and new Bump node. 2012-10-10 15:56:43 +00:00
svm_fresnel.h Cycles/ Layer Weight Node: 2012-10-19 13:51:37 +00:00
svm_gamma.h Cycles: remove a few usages of double, to fix opencl warnings. 2012-04-30 10:03:13 +00:00
svm_geometry.h Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00
svm_gradient.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_hsv.h style cleanup 2012-09-20 12:29:28 +00:00
svm_image.h Cycles: fix crash rendering textured objects in OpenCL 2012-11-05 08:05:24 +00:00
svm_invert.h Invert Color Cycles Node 2011-12-03 23:05:35 +00:00
svm_light_path.h Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
svm_magic.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_mapping.h Cycles: add light falloff node, with quadratic/linear/constant falloff and a 2012-05-07 20:24:38 +00:00
svm_math.h Cycles bugfix: [32431] Cycles Math Node : Clamp does not work 2012-08-29 17:30:14 +00:00
svm_mix.h clamp for Mix node 2012-08-30 06:31:02 +00:00
svm_musgrave.h code cleanup: quiet all warnings about double promotion (either by changing the type or explicitly casting). 2012-06-09 17:45:22 +00:00
svm_noise.h style cleanup 2012-09-20 12:29:28 +00:00
svm_noisetex.h Cycles / OSL: 2012-06-02 21:34:25 +00:00
svm_normal.h Fix #29715: cycles and glsl normal node not working correct. 2011-12-28 19:42:22 +00:00
svm_ramp.h Cycles: fix for ColorRamp node alpha output. 2012-03-26 13:21:43 +00:00
svm_sepcomb_rgb.h cycles separateRGB: fix for cuda kernel building. 2011-12-02 07:13:48 +00:00
svm_sky.h Cycles: some steps to getting OpenCL backend to compile. 2011-05-20 12:26:01 +00:00
svm_tex_coord.h Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00
svm_texture.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_types.h Cycles OSL: phong_ramp(N, exponent, colors[8]) closure added, which works like 2012-11-06 19:59:07 +00:00
svm_value.h Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later. 2011-04-27 11:58:34 +00:00
svm_voronoi.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm_wave.h style cleanup: assignment & indentation. 2012-06-09 18:56:12 +00:00
svm.h Cycles: 4 new nodes. 2012-11-06 19:59:02 +00:00