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attribute.cpp
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Cycles Hair: refactoring to store curves with the index of the first key and the
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2013-01-03 12:09:09 +00:00 |
attribute.h
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Cycles Hair: refactoring to support generic attributes for hair curves. There
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2013-01-03 12:08:54 +00:00 |
background.cpp
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
background.h
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Cycles: add render layer use environment option to disable world lighting on
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2012-04-13 12:58:12 +00:00 |
buffers.cpp
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Fix some (quite harmless) use of uninitialized memory reported by valgrind.
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2013-02-12 13:48:04 +00:00 |
buffers.h
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Cycles: merge of changes from tomato branch.
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2012-09-04 13:29:07 +00:00 |
camera.cpp
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Fix #33915: tweak self intersection epsilon for motion blur a bit further, still
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2013-01-23 16:56:02 +00:00 |
camera.h
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code cleanup: remove some paranoid checks which would have crashed anyway earlier on.
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2013-01-20 14:50:50 +00:00 |
CMakeLists.txt
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New feature
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2012-12-28 14:21:30 +00:00 |
curves.cpp
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Cycles Hair: Multiple vertex colours and UV coordinates
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2013-01-23 17:15:45 +00:00 |
curves.h
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Cycles Hair: Fixed hair shape and inclusion of multiple attributes for triangle primitives
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2013-02-02 01:49:57 +00:00 |
film.cpp
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Fix #31883: cycles vectors pass rendering crash with some render layers using
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2012-06-20 14:24:52 +00:00 |
film.h
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Fix #31883: cycles vectors pass rendering crash with some render layers using
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2012-06-20 14:24:52 +00:00 |
filter.cpp
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style cleanup: assignment & indentation.
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2012-06-09 18:56:12 +00:00 |
filter.h
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Cycles:
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2011-08-28 13:55:59 +00:00 |
graph.cpp
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Fix #33905: cycles crash with bsdf node plugged twice into add shader.
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2013-01-23 13:13:20 +00:00 |
graph.h
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Fix #33485: cycles OSL now autodetects the presence of emission and transparent
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2012-12-12 06:51:06 +00:00 |
image.cpp
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
image.h
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
integrator.cpp
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Fix #32018: non-progressive integrator crash.
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2012-09-19 17:09:11 +00:00 |
integrator.h
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Cycles: first step for implementation of non-progressive sampler that handles
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2012-06-13 11:44:48 +00:00 |
light.cpp
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Fix shadow pass issue with non-progressive render shadow pass with emitting
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2013-02-20 12:10:05 +00:00 |
light.h
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Cycles: make multiple importance sampling for lamps an option per lamp now,
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2013-01-30 15:57:15 +00:00 |
mesh_displace.cpp
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Fix part of #33662: cycles crash using displacement on meshes with vertices not
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2012-12-26 20:59:35 +00:00 |
mesh.cpp
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Cycles:
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2013-02-14 19:30:25 +00:00 |
mesh.h
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Fix #33830: cycles normal mapping was not quite correct, was not correctly
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2013-01-15 16:35:05 +00:00 |
nodes.cpp
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
nodes.h
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Fix #34252: cycles rendering 16bit PNG with too light colors.
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2013-02-14 21:40:29 +00:00 |
object.cpp
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Fix #34421: cycles viewport render stuck with no objects in the scene.
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2013-02-26 17:06:05 +00:00 |
object.h
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New feature
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2012-12-28 14:21:30 +00:00 |
osl.cpp
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
osl.h
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
particles.cpp
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Fix #33113: cycles not rendering motion blur correct with dying particles.
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2012-11-08 16:35:28 +00:00 |
particles.h
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Added a bunch of additional particle state attributes to the Cycles particle info node:
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2012-08-31 19:38:59 +00:00 |
scene.cpp
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Further fix for #34121: OSL + persistent images could crash in some cases still.
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2013-02-14 16:48:43 +00:00 |
scene.h
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Further fix for #34121: OSL + persistent images could crash in some cases still.
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2013-02-14 16:48:43 +00:00 |
session.cpp
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Correction for fix #34205: Zooming in rendered mode during update out of sync with intended zoom
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2013-02-13 07:50:41 +00:00 |
session.h
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Cycles / Tile Rendering:
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2013-01-07 19:55:49 +00:00 |
shader.cpp
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Fix #33405: preview render getting stuck in a particular .blend file, ObjectKey
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2012-12-04 07:48:09 +00:00 |
shader.h
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
sobol.cpp
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
sobol.h
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Fix #29528: crash adding subsurf modifier in a particular scene with viewport render.
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2011-12-08 21:55:35 +00:00 |
svm.cpp
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
svm.h
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Fix #34121: OSL + persistent images option was not freeing shader memory properly,
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2013-02-14 16:11:47 +00:00 |
tile.cpp
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Cycles / Tile Rendering:
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2013-01-07 19:55:49 +00:00 |
tile.h
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Fix for recent tile_order feature not working properly with persistent data
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2013-01-08 16:56:04 +00:00 |