* ErgoInu: Configurator update, part 1
Give each key its own line to make the file easier to debug.
* ErgoInu: Configurator update, part 2
- converted all JSON variables to lowercase (this was the bugfix)
- converted Tabs to Spaces
* ErgoInu: Configurator update, part 3
- break key data into chunks
* ErgoInu: Configurator update, part 4
Rebuilt the layout tree into a new file, taking the Y values from the original data. Copied relevant data from original file into the new file, and then overwrote the original file.
* Cospad: Configurator update
- added LAYOUT_gamepad_6x4 data
- renders as 4 rows by 6 columns visually
- fixed LAYOUT_numpad_6x4 data
- JSON objects were in the wrong order
* Cospad: readme update
- markdown formatting fixes
- made Hardware Availability address a hyperlink
- updated Docs links
* converter/ibm_5291: Configurator support
- added layout data to info.json file
- corrected keyboard_folder value
* converter/ibm_5291: readme cleanup
- Fixed "image" url (target of link was a web page; changed markdown formatting to text link)
- Sentence capitalization fixes
- markdown formatting fixes for readability
* Layout macro refactor
- Renamed KC_KEYMAP to LAYOUT_kc
- Renamed KEYMAP to LAYOUT
- moved LAYOUT above LAYOUT_kc (Hoping this encourages users to use LAYOUT.)
- updated layout macro name in info.json
- white space changes for readability
* Keymap refactor: default
Default keymap now uses `#include QMK_KEYBOARD_H` and LAYOUT macro (from KC_KEYMAP/LAYOUT_kc). Keymap was also refactored to use process_record_user function instead of deprecated action_get_macro from TMK.
Also moved LONGPRESS_DELAY and LAYER_TOGGLE_DELAY definitions to config.h.
* Keymap refactor: dcompact
- Changed chimera_ortho.h include for QMK_KEYBOARD_H
- Updated layout name on keymap layers
* Coding conventions fix in default keymap
* Keymap refactor: gordon
- Changed chimera_ortho.h include for QMK_KEYBOARD_H
- Removed redundant includes of action_layer.h and process_tap_dance.h (superseded by QMK_KEYBOARD_H)
- Removed redundant definitions for KC_NO and KC_TRNS
- Updated layout name on keymap layers
* add temporary compile test shell script
* Extended support of SKIP_VERSION to make invariant compile results during testing.
* build_keyboard.mk, tmk_core/rules.mk: add LIB_SRC, QUANTUM_LIB_SRC support
Support compiled object enclosed in library.
e.g.
```
LIB_SRC += xxxx.c
xxxx.c --> xxxx.o ---> xxxx.a
```
* remove 'ifdef/ifndef USE_I2C' from quantum/split_common/{i2c|serial}.c
* add SKIP_DEBUG_INFO into tmk_core/rules.mk
When SKIP_DEBUG_INFO=yes is specified, do not use the -g option at compile time.
* tmk_core/rules.mk: Library object need -fno-lto
* add SKIP_DEBUG_INFO=yes
* remove temporary compile test shell script
* add '#define SOFT_SERIAL_PIN D0' to keyboards/lets_split/rev?/config.h
* quantum/split_common/serial.c: Changed not to use USE_I2C.
* Refactor fourier to use split common code
* Refactor fourier to use split common code - fix handedness when not using EE_HANDS or MASTER_LEFT
* add SOFT_SERIAL_PIN config
* Add delay in Tap Code to avoid issues
I think a few people have reporting issues with it working properly, and it may be a timing issue. The 'register_code' uses this sort of delay in some of the functions, and
this is probably why.
Adding the 100ms delay should hopefully fix any issues with it.
* Make tap_code delay configurable
* Update documentation
* Bring tap_code16 inline with changes
* Fix type for tap_code16
Bad copy-paste job
* Just use the value check for the define
* Clarify timing in docs
Co-Authored-By: drashna <drashna@live.com>
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* handwired/CMD60: refactor
- renamed layout macro KEYMAP to LAYOUT
- removed K2C, K3B and K3C locations (indications are these locations were unused in hardware)
- keymap
- now uses #include QMK_KEYBOARD_H
- converted keycodes to short format
- deleted TMK fn_actions and action_get_macro blocks
- white space changes (readability/alignment)
* handwired/CMD60: Configurator support
* handwired/CMD60: readme update
- updated to conform to current QMK template
- added image and build gallery links
* handwired/cmd60: rename all files and folders to lowercase
* handwired/maartenwut: readme cleanup
- Fixed typo (Maarten's last name was misspelled)
- Updated Docs links
* handwired/maartenwut: Configurator support
* S7 Elephant: Configurator bugfix, part 1
Reformatted the JSON so each key is on its own line:
This makes the keys easier to rearrange.
* S7 Elephant: Configurator bugfix, part 2
Deleted the extra key from LAYOUT_iso_1u:
JSON contents stated this layout used a split Backspace, but the matrix is configured and intended to have a 2u Backspace.
Extended the Backspace to 2u width and deleted the extra key. (This fixes the error that broke LAYOUT_iso_1u's rendering in the Configurator.)
* S7 Elephant: Configurator bugfix, part 3
Fix ISO layouts:
Noticed JSON object for Enter on ISO layouts was immediately after Right Bracket. Inspection of s7_elephant.h revealed the expected and appropriate location to be after ISO Hash.
Moved Enter key to the proper location on all ISO layouts.
* Add standard ALGR defition, remove (re)definitions from language files
* Use ALGR(kc) consistently in ALTGR(kc) aliases
* Non-Nordic keymaps should not use NO_ALGR
* Add standard KC_ALGR definition
* Update docs with ALGR and KC_ALGR
* Update SS_ALGR and ALGR_T aliases
* handwired/numpad20: refactor
- layout macro no longer auto-prepends keycodes with KC_
- keymaps for this keyboard will now compile in QMK Configurator
- keymap now uses #include QMK_KEYBOARD_H
- deleted unused fn_actions code block
* handwired/numpad20: Configurator support
* Preonic: refactor layout macros
Unify layout macro names across AVR and ARM.
- all layouts and matrices have moved/duplicated to their appropriate revisions
- preonic.h now includes the appropriate header file from the selected revision
- revision header files only contain layouts appropriate for that revision
- Previously, all layouts were available in source for all revisions.
- removed KEYMAP layout macro alias (was unused)
- macros LAYOUT_preonic_1x2uC and LAYOUT_preonic_grid for AVR and ARM revisions
- LAYOUT_preonic_grid has alias LAYOUT_ortho_5x12 for all revisions
- deleted LAYOUT_ortho_4x12 alias (not appropriate for this keyboard)
- ARM-based revisions have 1x2uR, 1x2uL and 2x2u matrices
* Preonic: updated revision headers to #pragma once
* Preonic: update Configurator files
Updated the Configurator files to reflect the previous changes in this branch.
- Preonic revs. 1 and 2 will use keyboards/preonic/info.json
- Preonic rev. 3 will use keyboards/preonic/rev3/info.json
- This file will override keyboards/preonic/info.json when preonic/rev3 is selected in the Configurator.
* handwired/practice60: Configurator Support
* handwired/practice60: refactor
- layout macro rows did not have an equal number of arguments in all rows of the matrix
- white space changes for readability/alignment
* handwired/pilcrow: refactor
- layout macro renamed from KEYMAP to LAYOUT
- keymap now uses #include QMK_KEYBOARD_H
- layers reformatted for readability
- removed unused and deprecated fn_actions and action_get_macro blocks
- keymap config.h
- updated to use #pragma once
- removed redundant config.h include
* handwired/pilcrow: Configurator support
* handwired/pilcrow: readme update
Updated readme.md file to use modern template formatting.
On a laptop with god knows what mandatory security software (Cylance?), running up-to-date Windows 10 with msys2 mingw-64, attempting to install the AVR toolkit results in the following error:
```
1 [main] 7z (13316) C:\msys32\usr\lib\p7zip\7z.exe: *** fatal error - cygheap base mismatch detected - 0x612A5410/0x2375410.
This problem is probably due to using incompatible versions of the cygwin DLL.
Search for cygwin1.dll using the Windows Start->Find/Search facility
and delete all but the most recent version. The most recent version *should*
reside in x:\cygwin\bin, where 'x' is the drive on which you have
installed the cygwin distribution. Rebooting is also suggested if you
are unable to find another cygwin DLL.
```
This appears to be related in some way, based on my research, to ASLR functionality in security software. Since I'm unable to override whatever is enforcing ASLR on my system, after trying several other approaches (removing other copies of msys-2.0.dll, which is what this is apparently actually referencing, rebasing that file in Windows to address 0x61000000, a few other things) I simply edited the installation shell script to use `unzip` instead of 7zip; `unzip`'s binary does not provoke a mismatch error and the installation proceeds as it should.
I'm not aware of the reason why some parts of the install script use `unzip` (e.g. `install_arm`) and others use 7zip, but it seems that for broader compatibility and sparing users on locked down machines the 120 minutes or so of futzing this took me to fix, it might be better to just use `unzip` in all cases.
Note: There is another function that uses 7zip, `extract_flip`. The line is `7z -oflip x FlipInstaller.exe`. I'm not sure what this is doing, or whether it's possible to do it with `unzip`, but it produces the same error. I haven't attempted to fix that in this PR, but it might be good to fix it for the same reason.
MCU Pins for debugging, LED, boot tracing, and shift registers are now configurable at keyboard level.
Macros led_* replaced by DBG_LED_*
Macros m15_* replaced by DBG_1_*
Macros m27_* replaced by DBG_2_*
Macros m28_* replaced by DBG_3_*
For CTRL and ALT keyboards, debug boot tracing pin default now set to pad M27 instead of M28 since although M28 is not being used, it is technically a signal for USB port detection.
m15_print(...) renamed to dbg_print(...) to get away from hard coded port names.
dbg_print function now follows similar pattern to debug led output.
* Added RGB toggle and cycle to default mapping. This is present on layouts on 'http://qmkeyboard.cn/' but not here.
* Added addition keycodes for hue/sat/val.
* Add a Docker build script
* Add usage and error messages
* Add -r to reads
Thanks mechmerlin
* Add keyboard:keymap form, improve script
* Add target argument, change usage forms in script
* Add check for more than 3 args in keyboard:keymap:target form
* Change Docker base image to debian, use community repo
This matches what qmk_compiler uses (https://github.com/qmk/qmk_compiler/blob/master/Dockerfile#L1).
I've removed the maintainer as we now have a community build on Docker Hub (https://hub.docker.com/r/qmkfm/qmk_firmware). This Dockerfile will also be maintained by the community.
* Change build command format to keyboard:keymap
* Call make directly in container run command
* Simplify script, remove 3-arg form
* Add COPY to Dockerfile so images are usable in and of themselves
Also change WORKDIR from /qmk to /qmk_firmware
* Add USB pass-through for Linux and docker-machine hosts
* Read directly into variables instead of array
* Alphabetically sort dependencies in Dockerfile
* Set executable bit on util/docker_build.sh
* Update Docker docs
* Add warning about Docker on Windows
* Expand comment in docs
* Check docker-machine exit code instead of string
* Only match --help with whole arguments
* Make script POSIX-compliant
* Convert script indentation to tabs
* handwired/minorca: refactor
- Refactored keymaps to use a layout macro, which was added to minorca.h.
- keymaps now use QMK_KEYBOARD_H include
- removed redundant KC_TRNS and KC_NO definitions
- rgb keymap refactor to use QMK core layer switching and Mod-Tap keycodes
* handwired/minorca: Configurator support
* handwired/minorca: readme cleanup
Restructure readme file to current QMK template.
* Update alps64 aek layout to work
I tried using the layout provided with my alp64 board in AEK
configuration, but keys weren't mapping correctly until I made this fix.
* Update crd's alps64 aek keymp to match other boards
(inspired by mechmerlin)
* Fix minor whitespace issue
* Initial palm_usb support
* removing left over sun .c file
* fixing licenses
* actually adding updated files
* fixing build error
* more include cleanup
* handwired/gamenum: refactor
- layout macro KEYMAP renamed to LAYOUT
- white space changes for alignment
- default keymap
- now uses #include QMK_KEYBOARD_H
- updated layout macro names
- white space changes (for readability)
* handwired/gamenum: Configurator support
* handwired/gamenum: readme cleanup
- renamed file to lowercase
- updated to match current QMK template more closely
- edits to reflect the other changes in this PR
* Add initial support for vertically-oriented animations
* DRY up vertical animation support
* Fix animation code for arm_atsam led_matrix to work in all directions
* Adjust py calculation to base off bottom rather than top
Adds Configurator support for the Sol rev. 1 by RGBKB.
Notes:
The Sol keyboard supports split thumb keys like the Ergodox - any of the 2u thumb keys can be split into two 1u keys. The matrix here is configured for fully 1u keys on the thumbs.
The Sol also supports installing a rotary encoder on each half. The key matrix given includes the encoders' functions, which are shown in the Configurator as two 1u keys side by side below each half's main key block. The left key of the two (for each side) represents that half's rotary encoder's counter-clockwise function, and the right key is that encoder's clockwise function.
* handwired/fivethirteen: refactor
- Layout macro KEYMAP renamed to LAYOUT
- Default keymap
- now uses #include QMK_KEYBOARD_H
- Removed redundant KC_TRNS definition
- Removed deprecated fn_actions and action_get_macro functions.
* handwired/fivethirteen: Configurator support
* handwired/fivethirteen: readme cleanup
Restructured readme file to be closer to current QMK template.
Couldn't find a photo of an assembled fivethirteen, so deleted the
reference to the photograph.
Renamed to readme.md
* handwired/dactyl_manuform/4x5: Configurator support
* handwired/dactyl_manuform/4x6: Configurator support
* handwired/dactyl_manuform/5x6: Configurator support
* handwired/dactyl_manuform/5x7: Configurator support
* handwired/dactyl_manuform/6x6: Configurator support
* Update to work with Planck Rev. 6
Still something that needs to be worked with under keymap.c
Qwerty layer tap-toggle function seems to be a little laggy? Not instantaneous
* Changes
Deleted some unneeded lines
* deleting unneeded lines
* my XD75 builds for idobo and XD75
these are my xd75 layouts for the 2 versions of the board
* clearing of free space
spring cleaning
* additional cleaning
more spring cleaning
* removed lighting commands
don't need lighting on the idobo board so removal of such commands to keep the sizing down
* update for readme.md
* Update config.h
* commiting with keymap erros on idobo for review
* syntax fix for idobo and xd75 revok75, addition of del key switch on fn layer
* config edit to config user and keymap QMK_KEYBOARD_H
* update to vol controls for both idobo and xd75 for revok75 keymap
* filename changes
Specifically, moved the shifted keycodes to the top of the 'Feature' list, so it's more visible. This way, all of the keycodes are at the top of the list, rather than having the shifted keys at the bottom, so they should be easier to find since they're all in one place.
* Refactor lets split to use split common code
* Refactor lets split to use split common code
* Build fixes for OLED_sample keymap
* Build fixes for OLED_sample keymap - attempt to reduce firmware size
* preonic-kuatsure: ctrl / esc in one key + hello ` again
* preonic-kuatsure: remove esc on lower
* preonic-kuatsure: programmy macros
* user-kuatsure: turn off console all the time
* preonic-kuatsure: auto shift, but only for numbers
* preonic-kuatsure: remove programmery macros
* preonic-kuatsure: move braces, parens, etc over to raise
backwards compat
move &*() on lower
* preonic-kuatsure: stop with the full rep of game layer
* Add tsangan bottom row hhkb layout for dz60
* Add crd's tsangan hhkb layout for dz60
* Resort to native key aliases when they exist
* Update crd's dz60 ansi keymap to match updates for hhkb fn layer
* Add tsangan hhkb layout to dz60 info.json for KLE
* Fix JSON nesting in dz60 layouts block
* Minor adjustments to crd layouts to make them more consistent
* Update layout naming to 60_tsangan_hhkb
* Hacker Dvorak
Programmer Dvorak based layout for the Ergodox EZ.
* Address drashna comments.
* Fix RGB and drop OSL for MO.
* Add gulp file to automate development.
* Fix gulpfile.
* Caps, num and scroll lock indicators.
* Fix scroll lock.
* Add final RGBKB Sol firmware
* Apply suggestions from code review
Apply most of the changes noroadsleft has suggested
Co-Authored-By: Legonut <legonut3@gmail.com>
* Cleanup readme
* Cleanup keymaps per @noroadslefts suggestions
* Remove eeproms, use set_single_persistent_default_layer
* Suggestions from @noroadsleft and @drashna
some small cleanup
* Change RGB_SMOD to RGB_RMOD
* fix RGB_SMOD
* Apply suggestions from code review
Remove redundant lines
Co-Authored-By: Legonut <legonut3@gmail.com>
* Break up files to make more readable
* Add comments to ortho 4x12 layout rules.mk
* Small tweaks
* Update GitLab CI scripts
* Make ortho boards smaller
* add initial support for hadron ver3
* add initial support for hadron ver3
* pull qwiic support for micro_led to be modified for use in hadron's 64x24 ssd1306 oled display
* initial work on OLED using qwiic driver
* early work to get 128x32 oled working by redefining qwiic micro oled parameters. Currently working, but would affect qwiic's micro oled functionality
* moved oled defines to config.h and added ifndef to micro_oled driver
* WORKING :D - note, still work in progress to get the start location correct on the 128x32 display.
* added equation to automatically calculate display offset based on screen width
* adding time-out timer to oled display
* changed read lock staus via read_led_state
* lock indications fixes
* Added scroll lock indication to oled
* add support for DRV2605 haptic driver
* Improve readabiity of DRV2605 driver.
-added typedef for waveform library
-added unions for registers
* Update keyboards/hadron/ver2/keymaps/default/config.h
Co-Authored-By: ishtob <ishtob@gmail.com>
* Update keyboards/hadron/ver2/keymaps/default/config.h
Co-Authored-By: ishtob <ishtob@gmail.com>
* Update keyboards/hadron/ver2/keymaps/default/config.h
Co-Authored-By: ishtob <ishtob@gmail.com>
* Update keyboards/hadron/ver2/keymaps/default/config.h
Co-Authored-By: ishtob <ishtob@gmail.com>
* Fixes for PR
* PR fixes
* fix old persistent layer function to use new set_single_persistent_default_layer
* fix issues with changing makefile defines that broken per-key haptic pulse
* Comment fixes
* Add definable parameter and auto-calibration based on motor choice
* keymap + alpha
* some fixes
* keymap + alpha
* some fixes
* drashna changes
* linked main Alpha repo in keyboards/alpha readme
* missed a spot
* there's another function called FUNC lol
* keymap + alpha
* some fixes
* keymap + alpha
* drashna changes
* Fixed include
* Revert "Fixed include"
This reverts commit ea92f261f86d8433eab313cde498adca1682a006.
* messed up my git, fixed include
* add zh-cn readme
* edit readme
* Round 1 of edits
- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.
* trying re-translating the first paragraph
* add fallback langurages
* Create LANGS.md
* Rename docs/zh-cn/README.md to docs/zh/README.md
* Update LANGS.md
* Update index.html
* Delete README.md
* add sidebar for zh
* add zh-cn readme
* edit readme
* Round 1 of edits
- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.
* trying re-translating the first paragraph
* add fallback langurages
* Create LANGS.md
* Rename docs/zh-cn/README.md to docs/zh/README.md
* Update LANGS.md
* Update index.html
* handwired/atreus50: refactor
- layout macro renames:
- KEYMAP is now LAYOUT
- COMPACT_KEYMAP is now LAYOUT_kc
- keymap updates:
- both keymaps now use #include QMK_KEYBOARD_H
- removed redundant KC_TRNS and KC_NO definitions
- default keymap now uses LAYOUT macro instead of LAYOUT_kc
* handwired/atreus50: readme cleanup
Reformatted the readme to be more closely aligned to current QMK
template, and fixed some typos/grammar.
* handwired/atreus50: Configurator support
* add 60_hhkb support
* add qmk configurator support for the new 60_hhkb layout
* allow community layout support for the 60_hhkb
* fixup readme to adhere to new QMK standards
* handwired/promethium: refactor
- config.h files
- updated to use #pragma once
- removed redundant config.h includes
- layout macro moved from config.h to promethium.h
- layout macro renamed from KEYMAP_CUSTOM to LAYOUT
* handwired/promethium: Configurator support
* Add support for S7 Elephant
A high-end 70% custom keyboard designed and produced by jacky from Geekhack.
* Polish S7 Elephant code
Implement drashna's suggestions:
- specify bootloader
- remove unnecessary defines
- use led_set_user() for LED logic
* Correct info.json and s7_elephant.h
Correct info.json and s7_elepant.h to follow QMK convention and fix a
missing curly bracket.
* Add a layout to support tsangan bottom row with split bs and rshift
* Move the new layout to defaults
* Rename layout to be more accurately representative
* Rename files to match renamed layout def
* Refactored M6-B to use Zeal60 RGB backlight code
* Fixed M6-B LED co-ordinates
* Minor changes to RGB config for Zeal65
* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A
* Macro implementation
* Implemented macros, API protocol version 8, RGB backlight fixes
* Improved radial effects for M6-B
* Fixed undefined references when building an RGB keyboard after M6-A
* add zh-cn readme
* edit readme
* Round 1 of edits
- Mandarin translation of QMK products is off, best to use the English name.
- Fix some terminology and grammar.
* trying re-translating the first paragraph
* handwired/arrow_pad: layout macro and keymap refactor
- Layout macros moved from the keymaps to arrow_pad.h.
- LAYOUT_pad21 refactored to only accept keys that are physical present (no KC_NO entries required in keymap)
- Keymaps now use #include QMK_KEYBOARD_H
- Keymaps refactored to use process_record_user function (from action_get_macro)
* handwired/arrow_pad: Readme cleanup
Fixed the make commands and updated the layout macro.
* handwired/arrow_pad: Configurator support
* Fix reversed bool check in layer_state_set
* Add Quefrency 65 for a friend
* Add Ergodox EZ Glow keymap
* Add RGB Matrix Code
* Further changes to rgb matrix ErgoDox EZ
* Update bjohnson keymaps
* Fix CRKBD display
* Overhaul to corne keyboard
* Narrow scope for keylogger
* Minor layout tweaks to Corne Keyboard
* additional CRKBD tweaks
* Minor tweaks to CRKBD
* Add all characters for keylogger
* Ergodox EZ Glow overhaul
* Fix Ergodox EZ Glow layer colors
* Increase Tapping Term for Corne Keyboard
* Fix unicode-ish
* Revert some changes
* Add layer specific lighting effects
* Some minor tweaks to ergodox glow config
* revert changes to ergodox files
* Update Glow readme
* Add more tapping term defines
* Fix changes
* Fix ergodox keymap
* Hopefully fix sleeping
* Disable layer indications if rgb matrix is disabled
* Add support for sleeping and rgb layer change toggle to ergodox ez glow
* Make RGB Layer Indication Great Again
* Make Unicode Great Again
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove placeholder define
Co-Authored-By: drashna <drashna@live.com>
* Remove old EEPROM Reset keycode
* Enable ortho_4x12 community layouts for lets_split_eh
* Keymap build fixes now that ortho_4x12 is enabled
* Keymap build fixes now that ortho_4x12 is enabled
* compiles but is not working
* still testing 5291
* compiles but is not working
* still testing 5291
* fixed a but in the layout (reversed key order in row)
* compiles but is not working
* still testing 5291
* fixed a but in the layout (reversed key order in row)
* fixed some issues
* doumentation needed
* doumentation needed
* documentation needed
* documentation needed
* Update readme.md
documentation
* Update readme.md
i dislike markdown <_>
* merge preperation
* Enable 4x4 and 5x5 community keymap support
* Pull 4x4 community keymap fixes from @noroadsleft
* Build fixes for guidoism keymap - move keymap to layouts/community/planck_mit as it uses the LAYOUT_planck_mit macro
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key
* change songs
* space cadet; move enter; move '"; move pgup pgdn
* remove extra songs
* update from noahfredrick keymap
* make it easier to type ../../thing/*/*
* move pipe
* requested changes
* add interrobang support
* add shift-insert to raise-v and lower-v, move pipe to raise-/lower-n
* Adding my new keymap, based of xd75, with leds enabled via the rules.mk file
* cleaned up the rules file
* Per Change Requests: removed deprecated functions along with updated the map to use the layout macro instead of raw matrix
This is the final version of my layout.
Overall changes
===============
* Updated to work with QMK master.
Miscellaneous
=============
* The `😂` symbol can be entered with UCIS.
* `LEAD r` now inputs `Right Alt`.
Signed-off-by: Gergely Nagy <me@gergo.csillger.hu>
* Fix firmware to work with latest Wilba changes (i.e. dynamic keymap) and M60a.
* Get back RGB Backlight codes.
* More tweaks.
* Update users/talljoe/rules.mk
Co-Authored-By: Talljoe <jwasson+github@gmail.com>
* Include both base keyboards
* Merge the keymap
* Merge the configs
* Add wiring diagram for clarity of documentation
* Merge rules
* Merge keyboard sources
* Change names to compile
* Update documentation to suit
* Add qwerty layout to 108keyTrackpoint
* Separate the dvorak standard layout from a media focused one
* Update documentation to reflect new keymaps
* [style] Add empty lines at ends of files
* [style] Meet current QMK style guide
* Bring READEME closer to the QMK template
* [style] Change all "108keyTrackpoint" to "108key_trackpoint"
* [style] Use "LAYOUT" instead of "KEYMAP"
QMK terminology has changed
Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>
* Add two spaces after maintainer in README
This is required to render properly
Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>
* Remove redundant line
"PREVENT_STUCK_MODIFIERS" is default on for QMK
Co-Authored-By: mkem114 <20897849+mkem114@users.noreply.github.com>
* Change include of keymaps to use QMK_KEYBOARD_H
This includes automatically
* Update make rules to match template
* Change from KC_MENU to KC_APP
The button functionality actually wanted is the context menu key
* [style] Change "dvorakMedia" to "dvorak_media"
* Update README to reflect minor changes
The debounce filtering reports a key/switch change directly, without any extra delay. After that the debounce logic will filter all further changes, until the key/switch reports the same state for the given count of scans.
So a perfect switch will get a short debounce period and a bad key will get a much longer debounce period. The result is an adaptive debouncing period for each switch.
This value defines how often the same key/switch state has to be detected in successive reads until the next key state can be reported.
In other words this value defines the minimum debouncing period for a switch.
* fix formatting of keymap
* update readme with boards I currently own
* made the wrong assumption that every board would use the same space for backspace
* update readme with boards I currently own
* Allows disabling animations in user space
* Describe disabling effects in the docs
* Allows disabling individual reactive modes
* Adds the list ode defines
* Add TKL JIS layout for Pegasus Hoof
Tested with a JIS Majestouch 2 TKL
* Add default_jis keymap for Pegasus Hoof
* Remove unnecessary keycode definition
* Remove legacy fn_actions in favor of MO(1)
* Remove unnecessary build directive
* fix to prime o keymap
* changed ortho keymaps
* added some symbols to lower layer
* set lower to be a higher layer than raise
* added split layout option with center numpad to prime_o keymap
* added some gaming functionality
* added alt f4 ortho keymaps and userspace
* fixed small error
* fixed arrow keys and left control
* added right shift
* latest version
* reverted arrow keys
* edited readme
* added osu layer
* updated osu layout
* updated osu layout
* added full arrow keys to osu layout
* in case i mess up creating macros
* added the best meme key in the world
* added plover steno layer
* updated boy314 layout
* removed unused layers
* added boy314 xd75 layout, inspired by preonic layout
* added boy314 xd75 layout, inspired by preonic layout
* version 2 of boy314's xd75 layout
* added readme notes
* updated readme for boy314 xd75 layout
* qwerty support, brackets on bottom row, caps lock underglow
* fixed readme/
* small changes to allow merging
* minor changes to format
* fixed up default readme
* added numpad and tweaked bottom row
* Move 68keys keymap to mf68 folder
* Remove 68keys keyboard now its been migrated to mf68 keymap
* Migrate 68keys build config to mf68 keymap overrides
* Unify multiple HID interfaces into one
This reduces the number of USB endpoints required, which frees them up
for other things.
NKRO and EXTRAKEY always use the shared endpoint.
By default, MOUSEKEY also uses it. This means it won't work as a Boot
Procotol mouse in some BIOSes, etc. If you really think your
keyboard needs to work as a mouse in your BIOS, set
MOUSE_SHARED_EP = no in your rules.mk.
By default, the core keyboard does not use the shared endpoint, as not
all BIOSes are standards compliant and that's one place you don't want
to find out your keyboard doesn't work.. If you are really confident,
you can set KEYBOARD_SHARED_EP = yes to use the shared endpoint here
too.
* unify endpoints: ChibiOS protocol implementation
* fixup: missing #ifdef EXTRAKEY_ENABLEs
broke build on AVR with EXTRAKEY disabled
* endpoints: restore error when too many endpoints required
* lufa: wait up to 10ms to send keyboard input
This avoids packets being dropped when two reports are sent in quick
succession (eg. releasing a dual role key).
* endpoints: fix compile on ARM_ATSAM
* endpoint: ARM_ATSAM fixes
No longer use wrong or unexpected endpoint IDs
* endpoints: accommodate VUSB protocol
V-USB has its own, understandably simple ideas about the report formats.
It already blasts the mouse and extrakeys through one endpoint with
report IDs. We just stay out of its way.
* endpoints: document new endpoint configuration options
* endpoints: respect keyboard_report->mods in NKRO
The caller(s) of host_keyboard_send expect to be able to just drop
modifiers in the mods field and not worry about whether NKRO is in use.
This is a good thing. So we just shift it over if needs be.
* endpoints: report.c: update for new keyboard_report format
* Docs: Configurator Support
* Minor updates
* Updated keyboard.h example to use #pragma once
per @drashna
https://github.com/qmk/qmk_firmware/pull/4396#discussion_r232140934
* Add link to doc under Reference section
Added to _sidebar.md and _summary.md
* Changed doc title; minor tweaks
Re-titled the doc as "Supporting Your Keyboard in QMK Configurator".
Made some minor changes to the keyboard.h examples.
* Added tags object to JSON example
* add functions to set specific backlight state
* add function to query backlight state
* update documentation with new backlight functions
* Update tmk_core/common/backlight.c
Co-Authored-By: codyd51 <phillip.ennen@gmail.com>
* Update tmk_core/common/backlight.h
Co-Authored-By: codyd51 <phillip.ennen@gmail.com>
* update docs for is_backlight_enabled() name change
* Add 412-64 keyboard firmware
It's pretty barebones for now, but the Model 00 is also a pretty barebones machine. Model 01 won't be better, but plenty of pins exist for things like LEDs on Model 02.
* MANU/PROD ID changes.
Changed around the MANUFACTURER and PRODUCT IDs to be more polite when viewed in qmk toolbox.
* Fixing PROD again.
For the love of all that is good and holy, that was ugly. This new one looks better. This stuff matters to me for some reason.
* Yep, updating MANU again.
There we go. That's better - From my name to my "design firm".
* Update keyboards/412_64/keymaps/default/keymap.c
Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
* Update keyboards/412_64/rules.mk
Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
* Update keyboards/412_64/rules.mk
Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
* Update keyboards/412_64/rules.mk
Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
* Update keyboards/412_64/rules.mk
Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
* Refactored M6-B to use Zeal60 RGB backlight code
* Fixed M6-B LED co-ordinates
* Minor changes to RGB config for Zeal65
* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A
* initial commit for kbd67 keyboard
* add in a standard matrix
* get the correct matrix for layout_all
* add a layout_65_ansi LAYOUT macro
* get a default keymap in
* add caps lock led support
* fix formatting of my name in the comments
* add QMK Configurator support
* turn on bootmagic
* Starting point for blue pill based practice60
* Changes
* add
* try raw bin no botloader
* swap back to bootloader version
* edit
* Remove debug LED flash
* Disable JTAG to open up B3 and B4
* Add led backlight support (no breathing yet)
* Update matrix for correctness
* RGB Underglow working in a very simple state
* not as bright
* Move to handwired
* revert ChibiOS_Test changes
* Changes based on PR comments
* Address PR comments v2
* Move files
* Fix up screen off timer of helix
* Fix Up ScreenOffInterval exceeded uint16_t
* Fix Up never waking up once screen off if in case of matrix are not dirty
* Changing referenIng incorrect constant name
* OLED_ENABLED => SSD1306OLED
* Improve internal processing of process_record_kb()
* Use the return value of process_record_gfx()
* Move a include statement into #ifdef block
Move #include "ssd1306.h` statement into #ifdef block
* Move process_record_kbI()
Move process_record_kb() from helix.c to rev1.c/rev2.c/pico.c
* Move process_record_kb()
* fix about screen off timer
* Fix Up ScreenOffInterval exceeded uint16_t
* Fix Up never waking up once screen off if in case of matrix are not dirty.
* Revert "fix about screen off timer"
This reverts commit 3d175f2340c14250a71af78afec5a1e890d9f4e7.
* Fix up screen off timer of crkbd
* Fix Up ScreenOffInterval exceeded uint16_t
* Fix Up never waking up once screen off if in case of matrix are not dirty.
* Fix up screen off timer of helix
* Fix Up ScreenOffInterval exceeded uint16_t
* Fix Up never waking up once screen off if in case of matrix are not dirty
* Revert "Fix up screen off timer of helix"
This reverts commit f0efb82443a7dc34b75579359b0514e8bfa51100.
* Improve internal processing of process_record_kb()
* Use the return value of process_record_gfx()
* Fix a indent
Fix a indent
* Remove unnecessary re-definitions for XXXXXXX and _______
* Update 6lit to use KC_NO in layout macros
* Update rules.mk to follow current template
* Remove use of deprecated function action_get_macro - unused and contents were from old template
* Remove use of deprecated function action_get_macro - all code was commented out
* Remove use of deprecated function action_get_macro - convert macro to use process_record_user
* Convert keymap to consistent use of _______
* fix use of old style header guards
* Swap KC_NO for XXXXXXX macro since the swap to the macro for KC_TRANS
* Resolve use of ?= in rules.mk files
* Remove duplication of rules.mk and config.h in gherkin mjt keymap
* Remove unnecessary #includes
* Align layout macros so foobar can use gherkin keymaps
* Align 6lit layout macros with foobar
* Remove ifndef QUANTUM_DIR from keymaps
* Initial 25 port
* Initial 25 port - fix info.json and hand_swap_config
* Review comments - fix layout macros, copyright comments, and duplicated use of layering macros
* Add support for slackware distribution (linux_install.sh)
The required packages are not provided by the official repository. The packages
need to be installed from slackbuilds.org either manually or with the help of
third party tools like sbotools.
* Modify linux_install.sh according to code review
Modifies the Slackware section of the linux_install.sh script based on the
suggestions from the code review.
* Modify utils/linux_install.sh according to suggestions
* Improve new_project script
- use git user.name if available to replace the boilerplate name in
files we generate
- fix shellshock warnings
* Test for git repo
Suggestion by @skullydazed
* Fix shellshock warning
* Incorporate feedback from reviewers
- thanks @vomindoraan
- use a heredoc instead of echo for console
- factor out common paths
* I2C driver docs
- Added I2C driver docs.
- Changed arm master i2c driver to have a weak i2c_init as it is impossible to account for all possible port configuration in the STM32 world.
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* Update docs/i2c_driver.md
Co-Authored-By: yiancar <yiangosyiangou@cytanet.com.cy>
* GPIO release fix
* initial commit
* put my name everywhere
* get the switch matrix correct
* add a basic keymap
* use a better LAYOUT macro
* update readme
* Add QMK Configurator support
* Added support for backlight , and a UK iso layout
Added support for backlight , and a UK iso layout. Now uses the SPLIT_KEYBOARD #define rather than relying on lets split
* Update keyboards/diverge3/keymaps/isoUK/keymap.c
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/isoUK/keymap.c
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Simplified the lower layer
Simplified the lower layer
* dir rename to snake case
dir rename to snake case
* changed dir case
changed dir case
* Update keyboards/diverge3/rules.mk
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/iso_uk/config.h
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/config.h
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/iso_uk/keymap.c
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/iso_uk/keymap.c
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/iso_uk/keymap.c
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/config.h
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/iso_uk/config.h
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/iso_uk/config.h
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* Update keyboards/diverge3/keymaps/iso_uk/config.h
Co-Authored-By: mcmadhatter <mcmadhatter@hotmail.com>
* aligned and tidyied up
aligned and tidyied up
* dlg's keymap
* fix list order
* remove cruft
* pragma
Co-Authored-By: dlgoodr <dlg@dsrw.org>
* turn on bootmagic, enable swapping ` and Esc while I figure out which compromise is least bad
* Initial move of 40percent.club boards to common parent folder.
* Refactor readme files to be consistent
* Refactor readme files to be consistent - fix make command examples.
* Refactor readme files to be consistent - align readme filenames.
* Refactor readme files to be consistent - fix repo url.
* Disable Community keymap builds as they are currently failing due to missing functionality
* Move more of 40percent.club boards to common parent folder.
* Refactor readme files to be consistent - align readme filenames.
* Refactor readme files to be consistent - fix make command examples.
* Preliminary 30wer firmware. Not tested on real board yet.
* Added a layer to default 30wer keymap.
* Wrote readme for 30wer.
* Added 30wer info.json.
* Configurable Rainbow Swirl range
This allows tweaking of the rainbow effect to
get different effects on keyboards with varied
LED layouts. We found the value 1950 works on
the RGBKB.net Sol to get a cool striped effect
across the keyboard.
* Document RGBLIGHT_RAINBOW_SWIRL_RANGE
* Better wording for the documentation
The new simple API can be selected.
Previous version, can select two way.
* use old API (compatible with let's split serial.c)
* use new API (multi-type transaction)
This version, can select three way.
* use old API (compatible with let's split serial.c)
* use new API (single-type transaction)
* use new API (multi-type transaction)
There is no change in the code generated by this change.
* Consistency fixes and more eeprom defaults
* Handle setting Unicode mode on eeprom reset better
* Unicode EEPROM hack
* Re-enable permissive hold and ignore mod tap
* Set unicode input mode
* More unicode stuff
* more haaaaaacks
* Attempted RGB Cleanup
* Fix compiler issue
* Add GitLab CI config for personal compiling
* Add avr gcc version to GitLab CI script
* Add rgblight init to matrix init
* Use Magic+Esc for entering bootloader mode
* Expand rules.mk
* Improve FN_RCTL tap dance
* Avoid one-line if statements
* Add PROGMEM to keymaps definition
* td_fn_rctl_* → td_fn_rctrl_*
* Fix FN_RCTL tap dance bug when count is 4, 8, 12 etc.
* Add ACTION_TAP_DANCE_DOUBLE_MODS
* Rearrange/rename keycode defines
* Use RAL_RGU and RCT_RSF in keymaps
* Replace keymap ASCII art with box drawing characters
* Add FN_FNLK and use it
* Set Unicode input mode in eeconfig_init_user instead of matrix_init_user
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* Add underglow controls to dz60 function layer
* Fixing merge conflicts
* Fixing exectable bits changed during merge
After further testing and feedback from others, the bottom row matrix was incorrect. Also RGB number was incorrect (I was tired when building this, really shouldn't do that).
* converter/adb_usb: Configurator support
Note: LAYOUT_ext_ansi has a blank space between the Spacebar and the
Right Alt/Option key when loaded in the Configurator. This is
deliberate.
Stock Apple Extended Keyboards and AEK IIs send the scan code for Left
Command when either Command key is used. (This is noted already in the
readme.) That being the case, the Command keys cannot be assigned to
different functions. Whichever keycode is placed on Left Command will be
used for both Command keys.
* converter/adb_usb: adb_usb.h cleanup
- replaced KEYMAP_COMMON_H with ADB_USB_H
- white space changes for visual alignment in LAYOUT_ext_ansi macro
* port over Rozakiin https://github.com/Rozakiin/Noxary_Firmware/tree/master/noxary_x268
* rename LAYOUT to LAYOUT_65_ansi default layout
* add configurator support
* add community layout support
* put Rozakiin's name everywhere
* update readme
* problems with the 65_ansi keymap to be diagnosed later
* Add distro support for sabayon
Sabayon is a gentoo based distro with a different package manager. Does
not need any use flags or masking for the required packages.
* Add missing backslash
* Put echo string in quotes, remove extra newline
* Order gentoo/sabayon packages alphabetically.
Rewrote USB state tracking for implementation of suspend state.
Updated suspend.c in entirety.
Main subtasks (generally hardware related) are now run prior to keyboard task.
* add computed pins from mcu type
* update for atmega32a
* doc typo
* add atmega16 chips, link to references
* remove avr include from config
* exclude assembler in config.h includes
* consolodate options, add 646
* fix typo in pindef
* Keymap: add jyh levinson keymaps
remove tap dance number keys due to sluggish responses
simplify I2C configuration
reverse hyper and meh positions
reduce tapping term to allow fast typing with mod tap space keys
remove Alt hold on right space key. too many false touches.
add vim-style arrows (hjkl) on asdf; semicolon/quote on raise
correct documentation string for jyh levinson layout
add alternative levinson layout for jyh
more inspiration from atreus keyboard. keeps shift in the expected
places. reduces number of layers. puts numpad layout easily
accessible. places important keys on palms and meta keys on top
corners for xmonad.
correct layer switching in jyh2 levinson layout
I was getting stuck on the numpad layer because the numpad hold key
was remapped once the layer was activated. Bad idea. Minor other
refinements.
use curly bracket { instead of brace [ on raise layer
add RGB keys on adjust layer
bootmagic key is confusing. turn it off.
try out permissive hold setting to make mod-tap better
remove hold for right control on quote key. too many mistakes
turn off permissive hold. it was causing unexpected behavior
enable rgb underglow animations
add make it pink/blue key to levinson layout
prevent stuck modifiers in jyh2 levinson keymap
* fix up deprecated code after code review
* remove PREVENT_STUCK_MODIFIERS because it is default
Co-Authored-By: yamad <jyamada1@gmail.com>
Added JTAG disable code to the split_common slave code since the slave never calls keyboard_init(). In the future the slave should likely be modified to call keyboard_init() in some way, but without calling any of the unnecessary USB initialization code.
* added initial config files for vinta
* added readme
* changed product id and device ver
* fixed keymap illustration
* updated rules.mk to enable more commands
* removed a bunch of pre-code text; changed some grammar woopsies
* removed bootmagic lite
* updated developer's note
* updated readme.md
* Initial commit of guidoism
* created movement layer
* movement layer works!
* removed unnecessary layers
* moved enter key up and recreated caps lock
* cleaned up
* num pad
* checkpoint
* checkpoint
* checkpoint
* Added num pad
* changed max power draw so i can use this on ipad
* move around quotes
* added tri layer for a homed numpad
* moved layout to new style
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* added keys to unicode conversion
* removed adjust layer since its not used anymore
* moved esc to seperate key
* tweaked python
* checkpoint
* new code put into function
* new code put into function
* cleanup
* cleanup
* new code works perfect
* removed old code
* removed old code
* generate_c.py now replaces code within keymap.c
* added function layer
* updated readme
* updated readme
* updated readme
* updates readme
* updates readme
* updates readme
* Tweaks based on CR
* Remove old guidoism
* Use MO(_FUNCTION) directly
* Preliminary additon of bootmagic lite functionality
* Cleanup code
* Clean up bootmagic code
* Add documentation and clean up code
* Make 'lite' an option for BOOTMAGIC_ENABLE
* Update Templates with note about Bootmagic Lite option
* Detect Debounce variable
* Make sure debounce is a non-zero number
* Capitalize Bootmagic
* Capitalize bootmagic
* Update wording
* Re-add EEPROM reset, by popular demand
And add eeprom-less version to drashna userspace for his sanity
* Fix spacing
* Set BOOTMAGIC_ENABLE to use full/lite/off
And default yes to "full" for compatibility
* Add Bootmagic lite info to templates
* Remove text from makefiles
* Cleanup of makefile
* mention yes in bootmagic docs
* Wordsmitthing the docs
* Fix white spaces
* Readd default bootmagic setting, because it's necessary
* layer locked breathing, layer changed brighter leds
* move config for tapping term into config.h
* Respect LED off even with layer indicators, add readme and update config
to new standard
* update Readme with note about both sides of board being required to flash
* use ctl_t
* spruce up readme and add a changelog
* add comment about using CTL_T
* add more description
* use RSFT_T so I can still have a right shift key even on the _AL layer
* add config.h for rgblight_sleep
* update readme to talk about rgblight_sleep
* update changelog with new changes
When comparing the pins in this file to the Ergodox Infinity schematic, it seems that the first section is describing the rows and the second section is describing the columns.
- config.h deleted (file was redundant)
- layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
- ../../config.h include line redundant due to past changes to build script
- keymap.c
- updated to use macro LAYOUT
- redundant KC_TRNS and KC_NO definitions removed
- config.h
- updated to more-preferred format
- layout macro LAYOUT_JD45 removed (identical to new macro LAYOUT)
- keymap.c
- updated to use macro LAYOUT
- redundant KC_TRNS and KC_NO definitions removed
The macro that was LAYOUT prepended KC_ to all the keycode arguments, preventing the Configurator from working with the JD45. This macro is now LAYOUT_kc.
The macro LAYOUT is a more-standard macro.
Switch identifiers have changed throughout. Format is k<row><column>.
* Added my Mechmini2 layout to qmk.
* Added more info to the readme.
* Made changes.
* Update keyboards/mechmini/v2/keymaps/lbibass_625_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
* Update keyboards/mechmini/v2/keymaps/lbibass_split_space/keymap.c
Co-Authored-By: lbibass <ewdries02@gmail.com>
* added userspace readme
* small fix to userspace readme
* another fix to userspace readme
* changed and improved userspace readme
* Update readme.md
* Update readme.md
* changes to readme again
* readme again
* Added my(194h) atreus62 keymap
* Fixed what noroadsleft remarked in my pull request, hopefully got it all.
* Followed drashna's suggestion.
* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2
* Removed unused functionality from my keymap, added tap dance æøå and changed Layer 1 and Layer 2
* change window focus shortcuts
* hangul
* macos goodness
* re-arrange tab keys
* remove tab switching keys
* left hand func
* glorious macro pad
* workspace rotation keys
* tabbing hotkeys
* left hand tab change keys
* SEND_STRING("!") on KC_EXLM
* use SEND_STRING for all shifted symbols
* SEND_STRING even for non shifted symbols so they play nicely with the shifted ones
* Made DZ60 layout with calculator
* Cleaned up and commented, preparing to fix bug with negative in front of open parenthesis as first character
* Fixed bug where negative sign infront of parenthesis as first character was parsed incorrectly
* Made a better solution for the bug from the previous commit
* Modularized and added a userfile so that this code can be used on various keyboards, found in doogle999
* Removed commented code from keymap
* Made the layer that is used for calculations a define so that it can be changed per keyboard
* Made the readme
* Made the readme in the correct place
* Revert "Made the readme in the correct place"
This reverts commit 7f8b59ed9e59c77401a48be3a7ac1e8fd8e84e32.
* Manually synced with qmk upstream
* Stopped repeat, made keys print character that they are defined as rather than what the keyboard wants them to do
* Added support for numpad, might make all keycodes custom so that there is no need to change doogle999.c if you want to change the keycode that is associated with a function, also made numpad automatically activating an option
* Fixed some bugs with backspacing, updated the readme
* Fixed some bugs with numlock turning on at the wrong times when a shift key was down
* Made the return to layer work automatically instead of just forcing it to layer 0
* fixes and style changes, 20% decreased binary size
* Fixed some bugs with double printing and compilation errors on my side
* Fixed bug with exceeding the buffer size
* Removed changes that added const-ness
* Made changes so that backspace does not repeat to remove backspace bugs, still some bugs with recalculating without having typed anything
* Fixed obo error with calc main loop
* Made includes more accurate in keymap for dz60
* Moved flags to user makefile
* keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance
* Update config.h
typo
* cleanup
Co-Authored-By: ridingintraffic <michael.j.fettis@gmail.com>
* layers are using layout macro
replaced the include guard (the ifndef, define, and endif at the end) with just #pragma once
changed undergrow to use layer-change-code
emoji macros are using send_hex_code_string
cleaned up the includes
* tap() removed
maxtrix_scan_user updated
conf.h cleanup
* Matrix/keymap refactor
- Deleted `KC_KEYMAP` macro
- Renamed `KEYMAP` macro to `LAYOUT_ortho_4x12`
- Default keymap updated to current QMK standards
- #include QMK_KEYBOARD_H
- Refactored from `KC_KEYMAP` to `LAYOUT_ortho_4x12` macro
- `action_get_macro()` deprecated in favor of `process_record_user()`
`rules.mk` *not* updated to include `LAYOUTS = ortho_4x12` because I have no idea if and how that works on a split and/or wireless keyboard.
* readme cleanup: markdown formatting
* Add Configurator support
* added support for ortho_4x12 layout
* Macro and readme updates
Macros updated to use `KC_NO` directly.
Readme updates and cleanup.
* Keyboard: initial support for XD87
* Add row/col pin configuration for XD87 PCB
* Add default ISO layout
* Fix incorrect KC in default_tkl_iso
The KC_NUBS is duplicated in the TKL ISO layout.
Compare with the fullsize ISO which has a KC_NUHS
in the corresponding place.
* Add support for community layouts
* Add TKL ANSI layout
* Enable TKL ISO/ANSI community layout
* Fix LAYOUT_all
* Configure backlighting for XD87
* Various documentation changes
* Converter: add XT USB converter from TMK
* Converter: port TMK code for USB converter to QMK
* Apply requested changes after code review by @drashna
- use "pragma once" instead of include guards
- use LAYOUT instead of KEYMAP
- allow customisation with matrix_init_user() and matrix_scan_user()
- set BOOTLOADER instead of BOOTLOADER_SIZE
- Add XT_ENABLE to OPT_DEFS
* Remove unnecessary lines
* Matrix/keymap refactor
White space and readability updates
* Configurator support
Added info.json file.
* Readme update
Markdown formatting
* Add support for ortho_4x12 keymaps
* Added planck_mit layout support
* Disable SWAP_HANDS_ENABLE for zlant:wanleg keymap
* Disable BACKLIGHT_ENABLE for zlant:bakingpy keymap
* Add caveats for shifted characters
And some formatting and grammar corrections.
Closes#1037
* Fix spelling of remote
* Fix spelling error
* Remote not Remove
* Remote not Remove
* an attempt at own layout
* typematrixed dvorak
* columns shifted
columns shifted out, second pinky column moved to the inside.
* Update users/romus/romus.h
* code cleanup
Changes requested by Drashna + Tap Dance enabled
* Fixed EOF
Fixed the no newline at the end of file alert.
* rgblight fight eeprom writes
* rgb code simplification
* Update users/romus/README.md
* Update quantum/keymap_extras/keymap_slovenian.h
* Main folder
Main folder with some changes like the base layout and matrix for uploading in a future to the qmk repositorie
* First Commit
Firsts non previously commited changes:
-Changed to keyboards/handwired
-Basic credit to Xydane
-70% Layout
* Modified file structure for several keyboards
As I don't want to create several folders and overcrowd the main folders I made a few modifications to being able of configure several keyboards as revisions of the main keyboard.
Added a second variant.
Compiling tests went right but I haven't tried it on the controller.
* Starting leds
* Started dual color leds PWM functions and configs
I started to create the PWM functions and configs based on internet examples, it doesn't compile yet
* Backtraced a bit to establish and try debug before continuing the pwm
Just this, algo some doc as a new pinout image, space cadet modification to try if it works and little more
* Deleted unuseful stuff
After trying the reestructure to being compatible with several keyboards and that it worked I deleted the other keyboard.
Added space cadet shift to ISO.
Finally I couldn't debug everything and I'm getting quite frustrated to continue much more than just adding pwm leds
* Changed again Iso fix for Space Cadet
* Renamed keyboard, future pull
I just renamed the keyboard and made some simplifying changes in order to make a pull request sometime soon.
I'm too frustrated, tired and knowledge limited to achive using the PWM for leds, I didn't even get to use the debug mode...
I intend to end basic led color change using layers (if I can), document everything properly and make a pull request so other users can continue/use this project.
* Writed Readme.md file
I also corrected a previous compilation problem and ordered a bit the keymaps
* Corrected readme
* Try to add layer activated light
* Revert "Try to add layer activated light"
This reverts commit 205af820d845dab08988f329b9f062f558060220.
* Progress to fork
Coming back to work, upcoming pull
* Linked image
Corrected readme
* Some cleanning
Added images to readme, som cleaning, burning after commit.
* Almost finished (working)
Finally
* Finished bluepill firmware
Just finished and tried layer dependant led colors. Going for merge
* Deleted innecesary stuff and trailing spaces
Just as commit title said.
* Coding conventions
Just modified some files to respect coding conventions
* Deleted XXXXXX define
Checking some other PR seen this improvement
* Changes suggested on PR
Firs doing the easy changes
* More changes for the PR
-I also deleted one unused function for led toggling on matrix.c (Now it uses layer dependent baklight, algo on of on start)
-Deleted commented function on keymaps.
Right now only needs testing and all pragma replaces.
* Almost every pragma change on PR
That's almost finished, only waiting for reply due to compiling errors
* Revert "Almost every pragma change on PR"
This reverts commit 07f23aa862b370cdf0ae37d6f2130c9e9856f491.
* Revert last commit
I moddified by mistake a file from another keyboard
* Solved last pragma
Compiles fine.
Now I only need to test it, I say you if it works to include it in the main repository.
* helix/serial.c add support PD1,PD3,PE6 and configuration simplify
* Add comment about ATmega32U4 I2C
* Add compile time check for ATmega32U4 I2C
* change TAB code to 8 SPACE code
* Helix serial.c PORTD,PD0 test. OK
OK PD0
- PD1
OK PD2
- PD3
- PE6
* Helix serial.c PORTD,PD1 test. OK
OK PD0
OK PD1
OK PD2
- PD3
- PE6
* Helix serial.c PORTD,PD3 test. OK
OK PD0
OK PD1
OK PD2
OK PD3
- PE6
* Helix serial.c PORTE,PD6 test. OK
OK PD0
OK PD1
OK PD2
OK PD3
OK PE6
* Helix serial.c: PD0,PD1,PD3,PE6 all test end
* Helix serial.c: rename SOFT_SERIAL_PORT to SOFT_SERIAL_PIN
* Helix serial.c add debug code
* Helix serial.c: add transaction ID range check
* Helix serial.c debug code update
* Helix serial.c debug code update
* Helix serial.c: Strict checking of the value of tid.
* adjust the delay of serial.c
* Helix serial.c: remove debug code
* remove EXTRAFLAGS += -DCONSOLE_ENABLE from five_rows/rules.mk
tmk_core/common.mk has
>ifeq ($(strip $(CONSOLE_ENABLE)), yes)
> TMK_COMMON_DEFS += -DCONSOLE_ENABLE
* Fix error handling in split_scomm.c
* add some comment to serial.c
* add some comment about SELECT_SOFT_SERIAL_SPEED
* adding my keymap
* updated pull request comments from dashna, including redundancies and DVORAK entirely
* changed over visual representation to use 'LAYOUT_preonic_grid()'
* added a ReadMe and commented out AUDIO_ENABLED related stuff in keymap.c until I can align with current QMK standards
* Update readme.md
* readme corrections and adjustments
* Docs: newbs_learn_more_resources.md: formatting
* Added QMK Git Conventions doc, initial version
* Renamed contributing_qmk.md to newbs_best_practices.md
* Updated per review by @drashna
* Added navigation links
* Updated to Best Practices doc
* Minor updates to Learn More Resources doc
Markdown formatting consistency because I'm particular about it.
* Added Merge Conflict section to Best Practices doc
rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.
* remove clmk and dvrk and backlight; switch esc and enter to be modtap; add meh key
* change songs
* space cadet; move enter; move '"; move pgup pgdn
* remove extra songs
* update from noahfredrick keymap
* make it easier to type ../../thing/*/*
* move pipe
* requested changes
* Added base keymap
* Added initial layers and mirrored most of Pok3r behavior.
* Some stuff for Space Captain
* Added new Marianas keymap for DZ60
* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.
Added enum to define names for layers, and removed unused #DEFINE
* Added DVORAK and COLEMAK
* Caps + enter + space for flashing mode.
* Added RGB status
* added flash script
* Changed lighting modes to make layers more apparent
* fixed issue with not being able to exit gaming mode.
* Added abbreviation constructor
* Changed lighting modes to make layers more apparent
* fixed issue with not being able to exit gaming mode.
* Added abbreviation constructor
* Fixed bug with SQL Table Macro generator.
* restructured file. No Logical changes.
* literals only for smart macros
* removed extraneous pointer declaration.
* Smart Macros
* Added Makefile and header file
* extended smart macros to be able to cover the whole alphas.
* removed non-relavent keymaps.
* didn't mean to include this guy.
* added my keymap
* Adde more changes
* Moved to pevecyan folder
* Added slovenian mapping
* Slovenian keymap completed
* Suggestions updates
* Fixes on slovenian keymap
Made some typos in previous iteration
* Fix LAYOUT define generation
Prior to this, only the full keyboard path was defined. Eg `KEYBOARD_planck_rev6`.
But the docs mention `KEYBOAD_planck`, which never actually gets defined.
This addresses this, and creates a define for each level of the keyboard folder, so that stuff like `KEYBOARD_planck` actually exists.
* Clean up changes to make it more readable
* Make some keys more accessible, prevent mistypings
* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
* Fix up userspace after feature merges
* Add new macros for keyboard layouts
* Keep new layouts in keymap for easy reference
* Cleanup layouts
* Fix CRKBD wrappers
* Fix up comments
* Fix spacing in orthodox base layer
* ergodox related cleanup
* Make KC_MAKE only flash when holding shift
* Add option to fast compile boards
* Clean up rgb modes to save space
* Re-enable Swap Hands on my Iris
* Add files via upload
* Delete config.h
* Delete keymap.c
* Delete rules.mk
* Keymap w/mirror mode and steno support.
Keymap w/mirror mode and steno support. Can be used entirely one handed.
* Fixed some niggling issues.
It was not properly including the "config_common" files, and was causing it to break on the configurator.
Additionally, updated this to use the split common code.
* RGB toggle button
* Remove custom lighting effects
* Fix small bug in Symbols layer
* Ignore mod tap interrupt in XD75 for skewwhiffy, and split layers into two for more flexibility and fix persistent layer issue
* Replace shift in nav layer with IntelliJ omnibox shortcut to avoid a sticky shift
* Remove custom setting in config, because it were annoying, it were.
* Move navigation buttons in one key
* Some review markups
* Use enums for layers
* Use LAYOUT_ortho_5x15
* Revert some capitalization changes made by accident
* DZ60 layout based on stephengrier's with customisations.
* CapsLock is used as Fn key.
* Del is available as Fn+Backspace & Shift+Backspace (using a macro)
* PgUp / PgDn / Home / End = Fn+Arrows (as on macOS, Microsoft Surface)
* Tilde = Shift+Esc
* Backtick = Fn+Esc
* Underglow toggle and mode selection are available as Fn+Q and Fn+W
* Reset (bootloader mode) = Fn+B
* Standardised layout formatting and Ctrl+Del & Shift+Del support.
Using 7 underscores for KC_TRNS in layouts and aligning the keycodes
according to LAYOUT_directional.
Del is now only Fn+Del, Ctrl+Backspace translates to Ctrl+Del,
Shift+Backspace translates to Shift+Del.
* Documented new Backspace/Del related macros.
Del is now just Fn+Backspace, pressing Ctrl+Backspace sends Ctrl+Del,
pressing Shift+Backspace sends Shift+Del
* Orange75: cleanup and Configurator support update
`orange75.h`:
Moved `K014` to the second (number row) as the left half of a split Backspace (guessing at its true location; will need to be checked/tested after merge).
`info.json`:
Updated to match new `LAYOUT` macro.
`keymaps/default/keymap.c`:
- Updated to match new `LAYOUT` macro.
- Added layer mock-ups as block comments.
- Formatted to be a bit more readable.
* Orange75: deleted an extra comma from keymap.c
* Helix each keymap's using rgblight mode symbol instead magic number
No change in build result.
* Helix pico keymaps: make rgblight modes selectable.
No change in build result.
* Helix rev2 keymaps: make rgblight modes selectable.
No change in build result.
* fixed Helix froggy/keymap.c: invalid rgblight mode value 0 to 1 (=RGBLIGHT_MODE_STATIC_LIGHT)
* Deselect RGB_TEST and ALTERNATING in Helix rev2,pico keymaps config.h.
Added hid_listen USB device for arm_atsam USB protocol.
Debug printing is now done through the console device (CONSOLE_ENABLE = yes) rather than the virtser device, for viewing in hid_listen.
Function dpf(...) renamed to CDC_printf(...) and should now be called directly if intending to print to the virtual serial device.
* IRIS Keyboard Keymap
I wanted a keymap that really changed things up. I also found that as a programmer I need as many symbols as I can get.
* Make cmd-option-escape work on a mac
* Add more prettyfication.
* Add other types of hold
* More work on the layer keys
* tweaks
* More tweaks.
* more tweaks
* Remove OSL/OSM they didnt seem to work very well
* DC01 updates and I2C avr speed overwrite
- General updating of DC01
- Made F_SCL define in AVR I2C driver overwritable from config.h
* Update drivers/avr/i2c_master.c
* syncing upstream
* Bluetooth Doc update
More Description in bluetooth section, Addition to Config options rules.mk section.
* merge upstream
chibios
* lib/chibios checkout
* Additional EZ key Section
added back EZ-Key diy link, Cleaned up some errors
* Personal Nyquist keymap added.
* Responded to comments for PR.
Removed unnecessary imports.
Updated way of macros.
Removed tick from unicode inputs.
* formatting in keymap
* Update and clarify Unicode documentation
* Fixed UCIS info based on feedback from algernon
* Further clarifications and cleanup
* Formatting
* Add an example for unicode map
* fix AutoHotKey title
* Implement macro recording
* Remove off-by-one from the macro recorder
* Holding both modifiers enables the third layer
* Exit the 3rd layer into one of the secondary ones
* Regular Enter and Escape on the secondary layers
Useful for the macro recording because the "tap" modifiers always act as
modifiers there.
* Remove the buffer overflow from the macro recorder
When the limit is reached, the backlight blinks with each keypress.
* More robust macro recording implementation
* Macro record refactoring and improvement
- support for a second macro (saved using the end of the macro buffer)
- improved reliability
* Add comments to my macros
* Macro recording: remove a redundant code
* Separate the raise+lower layer from the special layer
* Add back/forward keys
* Bind mouse movement
* More readable KC_TRNS
* Improve the mouse bindings
* Use a convenience macro instead of the low-level ACTION macro
* Add mouse to the Dual layer; make most of the layer transparent
* New "mouse" layer; clean up the "special" layer
* CapsLock, NumLock and ScrollLock on the Special layer
* Enable my fix for the stuck modifiers and adjust the dual layer to it
* Fix the macro recording after enabling the stuck mods fix
* Click with Lower/Raise+Space
* Reduce the memory used by the macro recording
Previously the auxiliary layers were numbered 30 and 31 which resulted
in all 32 array elements being allocated regardless of the actually
used layers in the user code.
* Optimize source_layers_cache for the cache memory
Swapping the array indices should increase the locality of the memory access.
* Remove the mouse layer
* Use update_tri_layer to simplify the code
* Add some custom per-keymap build options
* Add ShiftLock
* Secure the reset button
* Add numeric layer
* Remove explicit layer keys on LW and RS layers
* Replace Alt+left/right with Back/Forward keys
* Sleep/delay key (for macro recording)
* App/menu key
* Fix stuff after merging to master
* Local per-keymap config.h; minor cleanup
* Remove the old macro_record.h
Replaced with dynamic_macro.h
* Adjust my keymap to the current API
* Pure Pro Gaming layer
Accessible by double tapping the Pure Pro layer. It features switched
Lower and Raise layers, for one-handed access to numbers.
* Pure Pro Gaming layer: no Mod4, persistent number layer under RShift
* Pure Pro Gaming layer activated with long press, not double press
* Reduce the size of the vifon keymap
See: issue #930
* Increase the dynamic macro buffer
The default was actually decreased. The actual used value didn't change.
* Add the context menu key
* No more strange ideas in the gaming layer
* Reduce the firmware size by disabling API_SYSEX_ENABLE
* Make slash available on the PP layer (replaces the RESET key)
* Add a generic "hold this key" macro
* Add a missing undef
* Turn LGUI in the gaming layer into LW instead of disabling it
It's not as disruptive as LGUI and it makes the LW/RS order kind of
more consistent (LW on the left, RS on the right).
* Refactor the Pure Pro Gaming layer
* Try out the 1st party qmk KC_LOCK (vs my own KM_HOLD)
* Alternative way to switch keyboard layouts with the left hand
* Add dot & slash to the Pure Pro layer (but not to the Gaming layer)
* Now that there is a second KM_LW, we can simplify the layout a bit
It was confusing to have the modifiers completely swapped. Just
moving them is much more natural.
* Disable the console now that qmk got bigger
* Update the keymap for the modern qmk standards
Adds maximized DZ60 Plate B layout macros in ANSI and ISO, featuring 2.25u Left Shift (1.25u/1u split for ISO) and 1.75u Right Shift with Inverted-T arrow keys. Also supports Split Spacebar and Split Backspace.
This allows user code to continue to use the matrix for indication, even
when the RGB toggle is off, using rgb_matrix_set_color().
Without this change, it's impossible for user code to use the matrix
when the toggle is off, as any changes get overwritten with black on the
next task cycle, and the indicator code is not called at all.
There is `qk_ucis_symbol_fallback` for the case where symbol lookup
fails, but there wasn't one for the success case. This adds
`qk_ucis_success`, called after successfully finishing the UCIS symbol
input.
Thanks to @drashna for the idea!
Signed-off-by: Csilla Nagyné Martinák <csilla@csillger.hu>
* Added pteron files made via from kbfirmware.com.
* Added readme.
* Made some progress on Pteron keymap.
* More keymap.
* Updated bootloader, added some keymap illustrations.
* Moved default keymap to FSund, made default keymap from default preonic keymap.
* Fixed typo in default pteron keymap.
* Made changes recommended by drashna.
* handwired/ibm122m: refactor
Refactored layout macro and keymaps to more closely resemble the keyboard's physical layout.
* handwired/ibm122m: add Configurator support
Enable support for ubuntu-derived linux-es in installer
Checks /etc/os-release for mention of ubuntu and debian.
Linux Mint uses ID_LIKE=ubuntu, not ID_LIKE=debian (as seen in
Ubuntu 16.04, unsure about others)
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* Generate a new project for the KBD4x
* Specify the possible layouts for the KBD4x - MIT and grid
* Fill out the readme for the KBD4x
* Configure the default keymap and wiring configuration as specified on http://qmkeyboard.cn/
* Add info.json for QMK Configurator
* Enable backlight support for the KBD4x
* Standardise on LAYOUT_planck_mit/LAYOUT_ortho_4x12 layout names
* Add whitespace so the Readme will render correctly
* Disable mouse keys support for the KBD4x to make the firmware small enough
* DZ60: Deleted K214 from LAYOUT_all
* DZ60: Delete matrix LAYOUT_2_shifts; replace with LAYOUT_all
After the deletion of K214 from LAYOUT_all, LAYOUT_all and LAYOUT_2_shifts are identical.
Deprecated LAYOUT_2_shifts in favor of LAYOUT_all.
* DZ60: refactor 256k_HHKB and itsaferbie keymaps to use LAYOUT_60_hhkb macro
Both keymaps previously used the LAYOUT_hhkb macro. After comparing the macros, the only difference between them was that LAYOUT_hhkb included the place of the ISO Backslash key. Neither keymap used this key, so both were refactored to use LAYOUT_60_hhkb instead.
LAYOUT_hhkb is now essentially unused by any keymaps in the repo. (More on that in a moment.)
* DZ60: bugfix for dbroqua keymap
This keymap had two layers that used the LAYOUT_true_hhkb macro and a third that used LAYOUT_hhkb. These macros have the same number of keys, but represent different physical layouts. As the "main" layers used LAYOUT_true_hhkb, switched the third layer to LAYOUT_true_hhkb as well.
The LAYOUT_hhkb macro is now unused by any DZ60 keymaps in the repo, and can be safely deleted.
* DZ60: bugfix for 60_ansi_arrow_fkeys, 60_plus_arrows, and stephengrier keymaps
All three keymaps had one layer in LAYOUT_all and one in LAYOUT_directional. Only difference between these macros is LAYOUT_all excludes the ISO Backslash position. As none of the keymaps used this position, all layers were switched to use LAYOUT_directional.
* DZ60: added layout mock-ups to dz60.h
Documenting the physical layouts that go with each matrix.
* DZ60: replace TMK SHIFT_ESC with QMK Grave Escape
Replaced all instances of keycodes that called TMK's ACTION_FUNCTION(SHIFT_ESC) with QMK's KC_GESC, and added config.h files so KC_GESC behaves as the deprecated TMK function did, except for the default keymap, which I thought should have the QMK standard behavior.
* DZ60: delete SHIFT_ESC code blocks
Deleted ACTION_FUNCTION(SHIFT_ESC) code blocks from keymaps that didn't use the functionality it provided.
* DZ60: deleted unused MODS_CTRL_MASk definitions
Was used in the now-deleted SHIFT_ESC code blocks. Interestingly named MODS_CTRL_MASK when it was actually checking the Shift keys. *shrug*
* DZ60: refactor jkbone keymap to use process_record_user
Replaced TMK action_function keycodes with QMK process_record_user equivalents.
* DZ60: delete unused layout macros
The macros LAYOUT_hhkb, LAYOUT_directional_625_space, and LAYOUT_60_ansi_split_bs_rshift_5x1u were unused by any keymaps in the repo, and have thus been deleted.
* DZ60: refactor iso_6u_space and iso_7u_space keymaps
Both keymaps refactored to use the LAYOUT_60_iso macro.
* DZ60: refactor dz60.h
Updated the notation of the switch arguments. Format is now:
`k<row><column>`
where `<row>` is `[0-4]` and `<column>` is `[0-9a-e]`.
* DZ60: refactor LAYOUT_60_iso_5x1u matrix
Updated matrix so `KC_ENT` belongs on the home row, which is consistent with LAYOUT_60_iso for the DZ60 as well as the ISO community layouts.
* DZ60: fix white space in dz60.h
I hate when indentation is inconsistent within a file.
* Enabled unicode support and send_unicode function
* Unicode cleanup
* More unicode tweaking
* Update EEPROM stuff
* Account for keyboard macros
* Switch Equal to Plus on Ergodox
* more tweaks
* Minor Unicode tweaks
* Correct matrix printing for keylogger
* Fix unicode functions
* Fix unicode mode set since it actually uses EEPROM
* Re-add DISABLE_LEADER
* Ergodox is easier to hit the tapping term, fix that
* Fix stupid type on unicode mode check
* Preliminary CRKBD/HeliDox support
* Fixes to Helidox
* Cleanup userspace from old merge stuff
* Remove CCCV sounds
* Make Mode NOEEPROM Again
* Add send_string_unicode function
Co-authored-by: kdb424 <kdb424@gmail.com>
Co-authored-by: Konstantin <vomindoraan@gmail.com>
* Clean up code based on feedback
* Fix includes
* Add Function level EEPROM configuration
Add kb and user functions for EEPROM, and example of how to use it.
* Bug fixes and demo
* Additional cleanup
* Add EEPROM reset macro to example
* Forgot init function in list
* Move eeconfig_init_quantum function to quantum.c and actually set default layer
* See if removing weak quantum function fixes issue
* Fix travis compile error
* Remove ifdef blocks from EECONFIG so settings are always set
* Fix for ARM EEPROM updates
* Fix merge issues
* Fix potential STM32 EEPROM issues
* Use proper function levels
* Add matrix init functions
* Convert KEYMAP to LAYOUT
Or @mechmerlin is going to hunt me down and harm me... probably :)
* Fix conflict issues
* Add personal KC60 keymap
* Update personal KC60 keymap
* Keymap update 2018-05-30 01:53 UTC-7
* Added macro: T_PEEKR
* Added macro for MacOS Select All; modified MacOS function layer
* Added git branch-name macro
* Added GitHub signature macro
* Added readme files
* Added Quake 2 and System layers
* Refactored keymap readme
* Refactored to add userspace files; added Colemak layer
* Minor code cleanup; updated readme files
* Reverted use of userspace
Decided not to make use of the Userspace feature at this time. Reverted its addition, and updated the readme files where needed (they were linking to userspace files).
* Updated per review comments by @drashna
* Refactor buggy macros
I'm still not sure these work properly
* Fix Windows shortcuts
* Fix Mac shortcuts, possibly
Untested; still may be broken.
* Remove PREVENT_STUCK_MODIFIERS from config.h
Deprecated by #3107
* Custom keymap for the ErgoDone
The keymap supports QWERTY and COLEMAK MOD-DH with LED indication.
* Enable Space Cadet Shift
* Fix after-boot layer indicator LED
* Implement keyboard suspend, move layer LED handling to function, unify
identation
* Add readme.md with layout
* Optimize LED handling, add include guard
Read the default layer via the proper EEPROM function, so the calling of
bootmagic() is no longer necessary.
Fix bug when the CapsLock LED wasn't working anymore after a layer
switch.
* deleting arkag branch, forcibly moving changes over to master
* fade_color function added, not tested
* added half functions some stuff
* surround_type function implemented and working.
* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes
* added a fade state machine and functionality
* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout
* changes to sleep breath function, changed how I will switch to HALMAK
* support for halmak added
* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid
* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.
* reformatted some if statements in state detection
* changes to force fade to pause on boot, or plug in.
* Attempting to move over to userspace, pushing to repository for help
* userspace stuff....
* userspace stuff....
* layout changes, working userspace,
Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY
* Layout change
Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.
* Removed excessive tabs in files
* Moved mods on homerow around...
* changes recommended by @drashna
* removed homerow mods, more flashy lighting!
* changed delays for lighting.
* velocikey code retro fit into userspace to match typing speed
currently "working" but isn't as reactive as I want.
* Readme and other documentation hidden throughout code
* Added a pretty picture
* pretty picture actually added
* More readme updates
* Velocikey now working inside my userspace!
* Changed repo macro and fixed readme
* Removed media layer, moved media control to LAZY layer
* fixed more merge issues when I had to merge...
* implemented some leader key stuff
* removed merge garbage...
* changes requested by @drashna, leader key switch from macros
* Add basic support for the YD68 / YD68v2.
Keymap and WS2812 underlighting work. Capslock LED should work, though I don't have one populated to test. Backlight LEDs are not set up, as they're not on a hardware PWM pin, could be set up as software.
* Fix Imgur link
* Fix default keymap to match the stock firmware
* Fix the Hardware Supported line and add a short description
Messed up in my previous PR (#4017) by providing the wrong matrix name.
Fixing by changing the matrix name instead, because there's only one at this point. Thought it made more sense this way.
* Helix: make rgblight modes selectable.
No change in build result.
* edit the comment of helix/rev2/keymaps/default/keymap.c
* Helix led_test keymap: reduced the size.
* Disable Leader to reduce firmware size for Travis
* Additionaly fixes to USB_USB\BLE Keyboard converter
* Disable One Shots to get USB to USB BLE converter to fit
* Update for SEND_STRING usage
Update for SEND_STRING usage.
Sending keyboard reports (kbd, nkro) now obey the minimum polling time.
While attempting to send a keyboard report and waiting for a USB poll, other functions of the keyboard, including LED effects and power management, will continue to operate at their intended intervals.
* Updates for send string, syscalls, stdio, debug prints, auto shift
Now properly waiting for previous keys sent over USB to complete before sending new.
Added heap to linker and now compiling with syscalls support.
Removed custom string functions and now using stdio.
dprintf now works as intended through virtser device.
* CTRL and ALT keymap updates
CTRL mac keymap updated
ALT default and mac keymap updated
ALT rules.mk added Auto Shift with default no
* Code cleanup as per discussion with vomindoraan
Code cleanup as per discussion with vomindoraan
Specifically, an "L" got appended to the controller names for te "valid types",
but did not get appended to the blocks that include the specific drives.
So, this breaks anything that isn't "Yes".
* Update quantum matrix to support both AVR and Chibios ARM
- Addition of STM32 pin definitions
- Created abstruction layer defines to control GPIO (This is a bit pointless for Chibios as we are creating a PAL ontop of a PAL but it is necessary for uniformity with AVR)
- Modified matrix.c to use the above functions
* minor ifdef fix
* Rename of functions and docs
- Added documentation.
- Renamed functions according to Jack's spec.
* Massdrop fix
* Update matrix.c
* Update quantum.h
* Update quantum.h
* Update quantum.h
* Update internals_gpio_control.md
* Add pragma once info to contributing guidelines
* Fix links in readme template to match doc site
* Revert changes to contributing doc as somebody already changed it
* model01: implement RGB matrix feature
LEDs can still be individually controlled if this is switched off.
* model01: use fast banked LED setting commands
* model01: update default keymap to use RGB matrix
* model01: update RGB matrix support to match common_features.mk
* rgb_matrix: include <string.h>
This was missing after commit 4d5705ea6ceeb11cd2adc018644ec87c51af4e86
which introduces a use of memset().
* model01: make g_rgb_leds weak
This allows users to override which LEDs are configured as
modifiers, or tweak the x/y coordinates, should they so choose.
* add 'mavrdude' target into tmk_core/avr.mk
I made it a little convenient when writing the same binary to multiple Pro Micro.
* rename target name 'mavrdude' to 'avrdude-loop'
* modify docs/flashing.md about avrdude-loop
* mdify docs/flashing.md again
* modifi docs/flashing.md 3rd
Rather than a define, but read from the define. This way, a smart coder could externally configure the randomness, changing it on the fly
This is also a precursor step to adding full on support for configurable randomness.
* Initial commit of RAMA U80-A
* Initial commit of RAMA U80-A
* Moved IS31FL3736 driver, minor cleanups
* Superficial stuff
* Review changes
* Refactored to use common code.
* rgb_matrix: use a driver ops struct
This is intended to avoid #ifdef proliferation on adding more drivers,
eg. model01, which use different architectures.
* rgb_matrix: document driver struct members
* rgb_matrix: remove unused LED testing code
* rgb_matrix: don't build into IS31x drivers unless being used
* rgb_matrix: refactor make config options
This ensures that the necessary files are included for any custom
RGB_MATRIX_ENABLE value, without having to add entries here for specific
boards. This particularly affects model01 because its controller is
integrated and won't be used anywhere else, so it's preferable not to
put it in common_features.mk.
This now validates the value of RGB_MATRIX_ENABLE.
It was necessary to fix an error in ergodox_ez rules.mk using the wrong
comment separator, yielding an invalid value.
* IS31x drivers: don't write the control registers all the time
This is only needed when they are changed. This is done in init() and
board- or keymap-specific code is free to make further changes.
* rgb_matrix: move structs from chip drivers to rgb_matrix_drivers.c
This approach is specific to the rgb_matrix functionality, so keep it
neatly separated from the raw chip drivers.
* holefully correct error in mtdjr userspace for layer_state_set_user
* return state and wrap rgb actions in their own conditional
* mtdjr nyquist and userspace updates
* mtdjr updates as requested
* pull out toad keyboard and get it compiling
* refactor xmmx
* use the correct LAYOUT macros
* move LED code out to toad.c file
* move LED code out to xmmx.c file
* adjust for correct number of columns and pins used
* remove led set user
* Rename constexpr keymap folder to konstantin
* Replace numpad comma with Unicode comma
* Rename tap dance constants
* Move record->event.pressed check into switch
* Use RShift as a dedicated Fn key
* initial commit
* Update readme.md
* Update keymap.c
added comment for description of function to control LED as layer indicator
* corrected formatting as requested.
* format for configurator
* corrected info.json to propertly reflect layout in Configurator
* updated layouts to reflect physical keyboard
* comment out BACKLIGHT BREATHING in config.h
* deleting arkag branch, forcibly moving changes over to master
* fade_color function added, not tested
* added half functions some stuff
* surround_type function implemented and working.
* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes
* added a fade state machine and functionality
* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout
* changes to sleep breath function, changed how I will switch to HALMAK
* support for halmak added
* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid
* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.
* reformatted some if statements in state detection
* changes to force fade to pause on boot, or plug in.
* Attempting to move over to userspace, pushing to repository for help
* userspace stuff....
* userspace stuff....
* layout changes, working userspace,
Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY
* Layout change
Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.
* Removed excessive tabs in files
* Moved mods on homerow around...
* changes recommended by @drashna
* removed homerow mods, more flashy lighting!
* changed delays for lighting.
* velocikey code retro fit into userspace to match typing speed
currently "working" but isn't as reactive as I want.
* Readme and other documentation hidden throughout code
* Added a pretty picture
* pretty picture actually added
* More readme updates
* Velocikey now working inside my userspace!
* Changed repo macro and fixed readme
* Removed media layer, moved media control to LAZY layer
* fixed more merge issues when I had to merge...
* create: biacco jis keymap for windows for Ergo42
* fix: biacco-winjp: change #ifndef to #pragma once.
* fix: following: 3935#pullrequestreview-157941685
* Pin avr-gcc in shell.nix pending release of 8.3.0
There's apparently a critical bug in 8.2.0, which is now the nixpkgs default. This change overrides that default in favor of the known good version. Once 8.3.0 is the default, the override can be dropped.
* Arch/Manjaro fix
* First version of FollowingGhosts' custom layout
* Added copyright etc.
* Fixed readme and added space cadet shift
* Moved from RGB to HSV, updated readme and added media keys
* Updated pragma
* Added play/pause and updated config
* Added pragma back
* added my planck keymap
based on a blend of my minivan keymap and the planck default keymap.
* moved pipe to better match minivan keymap
* updated as per @drashna
also moved my keymap a bit after adding the quad encoder and underglow
(which doesn't even work on arm right now lol)
* a few smaller tweaks
* Crkbd: move I2C and Serial defines to keyboard's config.h
per @drashna on Discord
* Crkbd: remove misleading comment re: I2C and Serial
USE_I2C and USE_SERIAL are usually a "one or the other"-type deal, but this keyboard uses both.
* funged git history, restarting
* tested and working (message typed on this)
* updated documentation to include wiring directions
* formatting
* updated matrix and default layout a bit
* getting ready for merge into main repo
* getting ready for merge into main repo v2
* cleaning
* cleaning repo of extranious files
* updated documentation
Added a sample circuitry for handling the connection of a PS/2 Mouse.
Even if it's written that a circuitry is needed, there're a lot of other
things and the information gets lost really fast. A really simple sample
helps to remember who wants to implement the functionality about the
circuitry.
* initial check in
* figure out the column pins
* temporary keymap
* guess the row pins
* fix matrix.c compilation errors
* use the LAYOUT_60_hhkb macro and tweak the keymap a little bit
* update readme
* Put my name everywhere
* Add QMK Configurator support
* figured out the row pins
* update readme to have reset info
* Fill in some blanks that are documentation related
* Update matrix.c
* add kb functions
* forego kbfirmware labeling
* add arrows and caps lock to function layer.
* add a LAYOUT_60 and LAYOUT_all macro
* missed a comma
* add configurator support for the two new LAYOUT macros
* Jack helped me with a new custom matrix
* add 60_ansi into rules.mk
* deleting arkag branch, forcibly moving changes over to master
* fade_color function added, not tested
* added half functions some stuff
* surround_type function implemented and working.
* added flashing function and removed fading, flashing supports infinite flashing along with controlled number flashes
* added a fade state machine and functionality
* build optimizations, changed fade to bounce between bounds rather than roll over, added a HALMAK layout
* changes to sleep breath function, changed how I will switch to HALMAK
* support for halmak added
* support for activity detection added, condensed fading and flashing state machines, removed support for HALMAK and COLEMAK because arkag is stupid
* changed sleep and inactive behaviors, now the color shifting reverses on state change, yay! save_color and reset_color are made to enable layer color changing to look cooler.
* reformatted some if statements in state detection
* changes to force fade to pause on boot, or plug in.
* Attempting to move over to userspace, pushing to repository for help
* userspace stuff....
* userspace stuff....
* layout changes, working userspace,
Removed left side shift and replaced it with a MT() for LSFT and SPC. Userspace seems to be working properly now! HURRAY
* Layout change
Removed space/shift and reset modifiers to what they were originally. Added homerow modifiers.
* Removed excessive tabs in files
* Moved mods on homerow around...
* changes recommended by @drashna
* Added template copies for prime_l
Added first set of files for prime_m and prime_o
Temporarily storing kbfirmware dumps in tmp
* Completed base for prime_m, prime_o and prime_l
Moved prime_r into primekb folder
* Added in QMK Configurator layout files for new PrimeKB keyboards
Slight modification to layout header files
Added my name to licensing
* Updated primekb readmes
* Removed temporary working files
* Updated default keymap for Prime_O
* Added link to Newbs Guide in prime_r readme
* make bpiphany directory with simple readme file
* move unloved_bastard to bpiphany directory
* move frosty_flake to bpiphany directory
* move pegasushoof to bpiphany directory
* move tiger_lily to bpiphany directory
* add a little more info to readme
* move kitten_paw to bpiphany directory
* update make instructions
* update intro text
* add missing routines to matrix.c of unloved_bastard
* add missing routines
* initial commit
* Update readme.md
* Update keymap.c
added comment for description of function to control LED as layer indicator
* corrected formatting as requested.
* format for configurator
* corrected info.json to propertly reflect layout in Configurator
* updated layouts to reflect physical keyboard
* Create layout for JD45
* Tweak layout to better support JD45 and add more tap dancing.
* Add Maltron and tweak layout for 40% enter compatibility.
* Switch back to `BL_TOGGLE` for backlight.
* More tweaks
* Rename talljoe_gherkin to talljoe-gherkin
* Make NAV layer tab C_S_T also.
* Add missing RESET key.
* Add Talljoe layout for minivan.
* MTI is not for me
* Tweak keymap.
* Add talljoe keymap to Atreus.
* Minor tweaks.
* Fix talljoe keymaps to work with new Zeal60 commit.
* Added QMK support for GSKT-00, PaladinSplit, PaladinTKL and PaladinPad pcbs
* Remove the paladin boards from this PR
* Changed gskt00 as per review comments. Added two new default layouts, 60_ansi_tsangan and 60_iso_tsangan
* Fix the layouts/default/60_iso_tsangan/layout.json file
* Removed ? from rules.mk, removed unused fn_actions from keymaps. Changed the 60_iso_tsangan to work correctly
* Removed PREVENT_STUCK_MODIFIERS
* Keyboard: add Keyboardio Model01
This port implements key scanning and everything in their default
keymap.
It doesn't implement mouse warping; QMK can't do that (yet).
LED control is mostly not implemented. The ability to set all LEDs is
included because they can get stuck on coming from the bootloader
otherwise. Single LED control is also implemented for numpad indication.
The scanners also support batch LED transfer which is what you'd need if
you wanted to do fast effects. Gamma correction is also not implemented,
but is present in the original firmware. The necessary info for further
implementation is in the KeyboardioScanner module for Kaleidoscope.
To install on your keyboard:
make model01:avrdude
When prompted, hold the "prog" key on the keyboard to put it into
programming mode. This can also be achieved by holding the "prog" key
while plugging in the keyboard. This works even if the firmware is
corrupt or missing.
Hot plugging the halves seems to work fine, but there is no explicit
support for eg. making sure the matrix scan rate is reconfigured.
* model01: clean up includes and include guards
Uses #pragma once everywhere.
* model01: split LED and matrix code
This makes space if someone wants to implement better LED support
later on, the keyboard is a lot more capable than the current code.
* model01: separate I2C timeouts for matrix vs. LED
If the scanners have no data they don't ACK reads and just time out.
So we want a pretty short timeout to keep scan rates high.
Meanwhile the LED transfers might take longer - I don't know though,
so here we are conservative.
* model01: implement better LED control
- gamma correction from the manufacturer's firmware
- suitable delays to allow back to back LED writes
- this is fast enough to write the whole keyboard without noticeable
delay, in my experience
- minor bug fix: RHS Fn key was not addressable
* model01: add license to wire-protocol-constants.h
* model01: replace gamma LUT
The original was of unclear license origin. This one is functionally
identical and includes a generator should people wish to adjust it.
* model01: use the already-present CIE1931 lightness curve
...rather than baking in another gamma curve.
It's said that CIE1931 is the right thing to be using rather than gamma.
OK. Let it be so.
* model01: call matrix_init_user() from matrix_init_kb()
* model01: remove inapplicable config options from rules.mk
* model01: readme.md: update build environment links
* Add flashing instructions for Linux
* Make device/manufacturer name consistent for ymd96
* Disable command mode by default for YMD96
* Add function call to fix backlight for YMD96
* Add personal YMD96 config
* Replace include with QMK macro
* Move KEYMAP macro to keymap-level folder
* Move custom KEYMAP macro to global LAYOUT_iso macro
* Change transparent keymappings to global definition
* Remove unecessary import and change to pragma once
- (instead of repeated ifdef)
* Remove global keymap/layout definition
* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
* Arrow keys are now arranged on hjkl (vi style)
* The escape key is moved on capslock, shared with func layer switch
* The grave key is now dedicated (not shared with escape)
* Add a new numpad layer that can be activated with the spacebar
* Fix layout mismatch between layers
* Use bult-in underscore KC_TRNS alias
* add my config
* fix backlight, clean up that code
* group background code, restore static var
* qwerty is supposed to be in the middle
* wrap layer change backlight in ifdef
* backlight levels and some more 'emojis'.
* Restructure to make it possible to press cmd ent on the right side of the board with one hand.
* Expose the period through the number layer. Add Hyper keys to mouse layer
* reduce mouse speed
* add a : -P key
* Thumbs up and down, remove some keys that are duplicated via function keys, clean up
* fix build issues
* add various emoji
* duplicate default Meira keymaps
* Miera updates
* add documented but unmapped emoji
* Sound for the Meira, was stumped by a file size! Thanks drashna!
* add docs
* docs
* revert lib changes...
* clean up
* clean up
* remove make file
* Fixes missing key
* clean up
* add my lets split
* add more emoji
* add the telophase board (unofficially, I guess...)
* add missing files
* add/reset files
* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.
* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.
* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.
* clean up
* add a key for command tilde (osx loves it)
* at least its building again
* remove adjusts and migrate layer switching to MO(_LAYER)
* update the telophase readme
* update the telophase readme
* grahampheaths -> grahampheath
* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE
* convert lets split to use ortho_4x12
* Move lets split keyboard layout into community/ortho_4x12
* make telophase use LAYOUT()
* I did it?!
* Add clap and grin
* swap tabs and back and forward
* whitespace
* Add ellipsis and thanks emoji
* Move flip_half to telophase config (conflicts with lets split layout)
* Use #pragma once instead of config_user_h
* remove unused stuff
* Initial version of zeal60
* WIP
* Fixes issue #900
* Adding RGB underglow functionality.
Fixed a compile-time conflict caused by enabling RGB underglow functionality.
* Refactor RPC protocol
* Fix last merge
* README for RGB underglow updated.
* Additional README changes.
* Adding RGBW strip software-based current-limiting functionality.
* RGBW current-limiting functionality should be handled by RGBSTRIP_MAX_CURRENT_PER_LIGHT instead.
* Updated README to reflect implementation of built-in current limiting.
* Keymap readability improvements.
* Minor keymap improvements.
* Fixed LED driver init sequence, formatting
* Dimming implementation tested, working.
* Stab LEDs synced with spacebar hits in effects.
* RGB underglow tested and functional. Simplified README for RGB underglow.
* Undid accidental file deletion from previous merge conflict. Safer values for RGB underglow.
* Improved arrow key positions in keymap.
* Added functionality to correct uneven RGB underglow. Refactored related code.
* Reverted to safer values for underglow.
* Changes for v0.3
* Custom LED brightness scaling will take place after current adjustment in order to avoid being overridden.
* Create keymap.c
Added split backspace and split shift to ISO layout
* Create config.h
Turned on LEDs for new layout
* Fixed bug where left spacebar stabilizer LED (LC06) would adopt color of row above.
* Added hhkb_wilba keymap
* Update keymap.c
* Update keymap.c
* Update keymap.c
* Added indicators, full param setting via host
* Added "mousekey" layout
* Added Zeal65 support, factory test mode
* Keycode safe range changed, caused bugs
* Bumped EEPROM version due to change in QMK keycodes
* Disable HHKB "blocked" LEDs if KC_NO in keymap
* Added "disable_hhkb_blocker_leds"
* Required overridden function for keymaps in EEPROM
* Added polar coordinate mapping, effect speed
* Force Raw HID interface number to 1 always
* Fixed last merge from master
* Added effect speed to default keymaps
* add BACKLIGHT_ prefix to vars
* add BACKLIGHT_ prefix to vars
* Keymap speed effect; keymap improvements/fixes
Readme updated to match changes
* Refactored to use common IS31FL3731/I2C drivers
* Fixed make rules, backlight disabled feature
* Make split rightshift default for Zeal65
* Added M60-A as a "version" of Zeal60.
* Renamed IS31FL3731 driver functions
* Fix suspend_wakeup_init_kb() being defined twice
* First pass refactor dynamic keymaps
* Updated to changed I2C and ISSI drivers
* Refactor zeal_color.* usage to quantum/color.*
* Updated Zeal65, fixed dynamic_keymap
* Major refactoring of Zeal60 backlight and API
* Lots of little cleanups
* Added readme.md
* Added readme.md
* Added LAYOUT_60*() macros, refactored and cleaned up default keymaps
* Fix compile error in suspend.c
* Added Zeal65 LAYOUT macros, info.json
* Added rama/m60_a, deleted zeal60/keymaps/m60_a
* Fixed rama/m60_a/keymaps/proto
* Fixed compilation error for suspend.c
* Requested changes for PR
* Fixed readme.md images
* Another readme.md fix
* Added drashna's requested changes
* initial commit of keymap creation script
* create default keymap
* pass shellcheck
* provide a better usage message
* change printf string to more accurately reflect the path
* make it more easily understood
* found another typo
* add documentation regarding the new_keymap script
* enforce lowercase for userinputs
* add temporary test code rgblight-macro-test1.[ch]
* rgblight.h : mode auto numberring and auto generate mode name symbol
No change in build result.
* rgblight.c use RGBLIGHT_MODE_xxx symbols
No change in build result.
* quantum.c use RGBLIGHT_MODE_xxx symbols
No change in build result.
* fix build break. when RGB_MATRIX_ENABLE defined
* add temporary test code rgblight-macro-test2.[ch]
* modify rgblight_mode_eeprom_helper() and rgblight_sethsv_eeprom_helper()
* modify rgblight_task()
* configurable each effect compile on/off in config.h
* update docs/feature_rgblight.md
* fix conflict. docs/feature_rgblight.md
* remove temporary test code rgblight-macro-test*.[ch]
* fix comment typo.
* remove old mode number from comment
* update docs/feature_rgblight.md about effect mode
* Revert "update docs/feature_rgblight.md about effect mode"
This reverts commit 43890663fcc9dda1899df7a37d382fc38b1a6d6d.
* some change docs/feature_rgblight.md
* fix typo
* docs/feature_rgblight.md update: revise mode number table
* move tv44 to thevankeyboards directory
* move bananasplit to thevankeyboards
* move roadkit to thevankeyboards directory
* add a basic readme
* update readmes to correct the make instructions and add more help text
* rename tv44 to minivan as per Jack's suggestions
* update readme
* rename tv44 to minivan
* update tv44 to minivan
* change includes for tv44 to minivan
* remove extra includes
* rename alf_x2 to alf
* rename to x2
* rename dependencies
* Fix readme
* moved x2 into alf directory
* update readme for make instructions
* move dc60 to alf directory
* update dc60 readme for make instructions
* change readme txt as per noroadsleft PR comment
* ALT keymap update
Added additional End key on layer 1 to match key cap
* LED driver update addressing PR #3871
Update sync between IS31FL3733 drivers is causing varying behavior in keyboards including brightness mismatch and slight flicker at very low rgb values. Visually, disabling sync is not noticeable. Ref PR #3871 by guarnacciaa.
* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add browser control layer to atreus
* add flashing command line
* remove the tab on combined layer
* remove the tomouse
* remove mouse layer, change log/tran expand patterns, cleanups
* add dumptlog macro
* add "delete to home" shortcut
* fix conflict
* remove unneeded mouse layer
* add meh shortcuts on the browser_control layer
* add/modify some macros
* explain the various layers
* putty paste is right mouse button
* Add own personal Contra layout
* Enable auto-shifting
* Enable tap dancing and implement Space Cadet-like shift with LSHIFT and ENTER
* Implement Colemak Mod-DH layout, clean up Adjust layer
* Implement keyboard and keymap refactor
More info: https://github.com/qmk/qmk_firmware/pull/3191
* Update the readme.md and keymap.c files for Colemak
* Add include guard, make layout description cleaner
* Updated info.json for Duck Jetfire
Generated a new info.json file. @mechmerlin asked my help in debugging this file. Firmware works as expected if built from source, but not if built from the Configurator.
* Corrected the position of the arrow keys in LAYOUT_all
* Fixed my ortho_5x12 layout
I've fixed the config.h file for my 5x12 ortho layout so that I can
now use it with my Nyquist.
* Update config.h
* Update config.h
Appearenly, teensy controllers have some issues with waking up. If the rgblight is called "too soon", it will cause the controller to lock up, intermittently. Adding a 10 ms
delay seems to fix this issue, as it lets it have enough time to handle things properly.
This has been tested extensively on my Ergodox EZ, and can be seen in the @drashna userspace, under the "suspend_wakeup_init_user" function.
* Add my own keymap to the list of available Redox keymaps.
This keymap is a Colemak keymap, and is meant to be used on Mac OS.
More information can be found in the readme.
* Fix "macOS" typo and remove mention of the license.
This directory inherits the project's license.
* Add missing custom keycode.
* Address feedback from PR review
- Remove deprecated code
- Remove RGB logic since it is overwritten by code running later.
* Added HHKB with 7U space bar
There are backlight changers on the function Z, X and C, mediat controls
have been removed.
* Fixed the default layout and added a keymap
GUI and ALT keys were swapped.
My own keymap which adds calculator, removes power, removes eject.
* Adjusted naming convention of hhkb layout layer
Fixed as per required from code review.
* Updated for qmk configurator
I didn't realise that there was a new standardisation across all the keymaps to accommodate the configurator.
Hopefully fixed now.
* rename 68_ansi layout to 65_ansi layout
* more renames and readme change
* add company names
* add community layouts for 68_ansi
* add 68_ansi support for mf68 type boards
* update readme
* - Fixed DK60 version in config.h
* - Updated dk60 readme with new QMK rules
* - Fixed wording in readme
* Added dbroqua layout for DZ60
I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).
With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.
Regards
* Updated dbroqua layout for HHKB keyboard
Added default configuration and alternate (swap gui/alt keys).
Save user choice in keyboard memory (like plank, thanks for this
feature!).
* Added dbroqua layout for Iris keyboard
* Updated layout and fixed includes
* Added personal layout for FC660C
* Inverted ESC & GRV
Corrected the make examples by adding the parent directory.
Updated the QMK Docs links for the build environment setup and the make instructions. Added links to the Newbs Guide.
* Initial keymap with no BL and with Ctrl and Enter on the home row.
* Removing alternative layouts (Dvorak etc.).
* Putting Enter back in the default position, moving Esc next to Alt.
* Replacing grave with del.
* Adding a numpad layer.
* Adding operators and a triple zero to the numpad layer.
* Swapping Alt and Win.
* Updating to use new audio macros.
* Removing numpad layer and changing left space to MOD_HYPR on hold.
* Adding configurable 'clicky keys' feature.
* Cleaning up clicky conditional logic.
* Turning on backlight support and mapping backlight keys in the adjust layer.
* Enabling backlight functionality.
* Adding Adventure time theme song; increasing fake clicky randomness.
* Cleaning up layer constants in my Planck keymap.
* Initial implementation of porting my Planck keymap to a Let's Split.
* Updating keyboards/planck/keymaps/josh to use declarations from new work on master.
* Updating keyboards/lets_split/keymaps/josh to use declarations from new work on master.
* Work in progress migrating Planck and Let's Split keymaps to a community keymap. Everything is working but Planck backlight.
* Fixing rules.mk to enable backlight & audio correctly on Planck PCBs. Cleanup.
* Tweaks to get Let's Split working with my community layout.
* Switching to use EE_HANDS in my Let's Split build.
* Adding vitamins_included makefile options to my ortho_4x12 layout.
* Fixing planck/rev6 build -- backlight must be disabled.
* Removing I2C from my rules.mk and addressing it in the config.h instead.
* Moving community layout directory to my reddit username. :D
* Adding a test encoder function; making lower left a media key and moving esc to a mod tap on ctrl.
* Commenting out -flto in the compiler flags for the vitamins_included keyboard (couldn't figure out how else to turn it off).
* Changing rotary encoder to control media volume.
* Changing backlight and clicky defaults to max brightness no breathing and a low pitch click.
* Initial implementation of backlight flickering.
* Updating my README.md
* Adding LINK_TIME_OPTIMIZATION to the vitamins_included/rev1 as a rules.mk feature.
* Reverting keyboards/vitamins_included/rules.mk to master and using 'filter_out' in my layout instead.
* Adding tested boards to the readme for my layout.
* Per drashna, removing redundant clicky implementation and cleaning up headers.
* Removing an extra include from my keymap.
* CTRL LED scan code mapping fix
Fixed scan codes to properly align with key wiring
* Update scan codes for caps and scroll lock lighting
Update scan codes for caps and scroll lock lighting according to previous scan code mapping update
* Added new Marianas keymap for DZ60
* Included suggestions to remove unnecessary line regarding MODS_CTRL_MASK, and added names for layers.
Added enum to define names for layers, and removed unused #DEFINE
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* Add keyboard information and separated my custom layout from the default
* Add readme to Lukaus' Ergodox EZ keymap
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* Add keyboard information and separated my custom layout from the default
* Add readme to Lukaus' Ergodox EZ keymap
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* Fix merge conflict again?
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* Add keyboard information and separated my custom layout from the default
* Add readme to Lukaus' Ergodox EZ keymap
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)
* added my lukaus keymap (programmers dvorak with QWERTY, function, and mouse/keypad layers)
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* updated ergodox_ez keymap and initial commit for IBM Model M 122 key
* Add keyboard information and separated my custom layout from the default
* update keymap
* Update rules.mk to remove redundant commented line
* Fix missing key on default layout for IBM Model M 122 key
* Fix issues identified by drashna and noroadsleft
* Update readme for IBM 122 key
* Add am keymap
* Add configuration to play nice with stuck modifiers
This is in particular useful with emacs since its easy to get ctrl stuck
* Deactivate mouse keys and backlight
* Add control/esc and shift/enter taps
* Remove DVORAK and PLOVER
I won't be using this soon, so getting some free space
* Raiser and Lower ideas from jeebak
* Add cursor and mouse layers
* Enable mouse keys
* Switch underscore with minus
* Disable audio and fix warnings
* Update to the upstream changes
* VIM line motion symbols on the raise layer
* Enable sound and freeup some media keys on layers
* Fix whitespace on keymap
* Code review changes
* Improve keymap documentation
* Improve keymap to match to the default one
* Restore DEFAULT_FOLDER to the default value
* Fix config.h unescaped line
Added support to enter bootloader from software (bootloader version must be newer than "v2.18Jun 22 2018 17:28:08" until workaround for older is created).
Updated CTRL and ALT keymaps for entering bootloader with Fn+b held for >500ms.
Added basic MacOS keymap for ALT.
USB sleep LED indicator now turns off after 1 second.
Slowed down debug LED code printing.
- Added support for NO_USB_STARTUP_CHECK. This allows the keyboard do function and not get stuck in a SUSPENDED state loop in case of no USB connection.
- Added support for WAIT_FOR_USB. In LUFA no keyboard has this flag enable therefor no keyboard waits for usb to be active.
- Added documentation for both configuration flags as they were missing.
* mitosis:datagrok: fix typo'd inconsistent brace arrangement
(thank you @cari66ean)
* mitosis:datagrok: add makefile argument MITOSIS_DATAGROK_SLOWUART
* mitosis:datagrok: return backspace to opposite space, use TT(), more
- move backspace back to its position opposite space
- move del to red+backspace
- move tab back to tap-leftshift
- move printscreen/scrolllock/pause to blue+left pinky column
- use TT() instead of MO() to stick a layer on if wanted
- indentation that my text editor wants
- default to no audio; i can enable it at compile time.
* mitosis:datagrok: modularize features, add default layer rotator key
* mitosis: add MITOSIS_DATAGROK_BOTTOMSPACE makefile argument
* mitosis:datagrok: README improvements; document new features
* mitosis:datagrok: dot. not "number pad dot." in numbers layer
* mitosis:datagrok remove unnecessary _user audio code
* mitosis:datagrok: return to MO() for red/blue, keep TT() for purple
in this way, the LED still updates quickly when red or blue is pressed,
but we can still lock the purple layer on for 10-key numpad operation
with red+tapping blue.
* mitosis:datagrok: add colemak and dvorak default layers
* mitosis:datagrok update readme re: available default layouts
* mitosis: remove unneeded code that was overriding led_set_user
also, add some comments
* mitosis:datagrok: updated led setting code for new layers
also, place into led_set_user where it belongs, not matrix_scan_user.
* mitosis:datagrok: update LEDs when setting the default layer
maybe this should go into default_layer_set?
* mitosis:datagrok update readme with new imgur links + other improvements
* mitosis:datagrok fix typo in image urls
* mitosis:datagrok remove useless #include (ty @drashna)
* mitosis:datagrok undo unnecessary change to quantum/quantum.h
i can put the extern float definition in my own keymap code. (ty @drashna)
* mitosis:datagrok move customized layout to my keymap
no need to modify keyboard-level mitosis.h. (ty @drashna)
* mitosis:datagrok update comment describing my led indicator logic
* datagrok:mitosis update readme to document LED indicator.
* swap KC_LALT with KC_LGUI
* replace KC_RALT with KC_RGUI
This makes the keyboard more mac friendly out of the box (I'm aware this
that this could partially be done in software with the preferences but
hey, where's the fun in that).
* fixing ortho_4x12 configs
* Using upstream/master version instead
* Additions and Corrections
Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts
* Rules for vitamins_included
Added a section to disable RGB underglow for the Let's Split
Vitamins Included board.
* fixing ortho_4x12 configs
* Using upstream/master version instead
* Additions and Corrections
Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts
* Creating my own userspace
* Added Rorschach keymap
* renamed userspace folder
I renamed my userspace folder since I'm not ready to start using
it just yet, and I want to get my keyboards programmed. This is
a temporary thing and will be fixed later as I get time.
* adding files in "new" folder
* Disabling LEDs on Pro Micro
* Modifications to Kinesis keymap
* More kinesis tweaks
* removed userspace from master
Created a new branch for my userspace stuff. I'll work on it there.
* Moved keymap to separate branch
Moved the Rorschach keymap I was working on to a separate branch
for development purposes. Not ready to push it up to upstream
master.
* pulling in diverge tm2 from staging branch
* cleaned up comments, docs, licenses
* refactored apparent grid to make 2u spacebars more obvious
* various delinting from noroadsleft review
* most of drashna's feedback responded to
- lots of lint swept
- used more modern tri-layer functions
- still need to adopt modern split support.
* switch to common split code. remove comment cruft
* tapping force hold makes LT way more usable for rapid , sequences
* improvement of crkbd communication functions (based on helix-keyboard)
* Removed unnecessary code.
* Changed read restriction from #define to #pragma once.
* Changed from sizeof to defined size.
* moved lib folder to crkbdroot.
removed warning of ws2812.d
* add ortho_4x12 symbolic layout
* delete trash
* modify little bit
* fixed doesn't requires
replace `#ifndef ... #endif` to `#pragma ones` in config.h
delete `QMK_KEYBOARD_CONFIG_H` in config.h
delete `action_layer.h` and `eeconfig.h` in keymap.c
* - Fixed DK60 version in config.h
* - Updated dk60 readme with new QMK rules
* - Fixed wording in readme
* Added dbroqua layout for DZ60
I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).
With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.
Regards
* Updated dbroqua layout for HHKB keyboard
Added default configuration and alternate (swap gui/alt keys).
Save user choice in keyboard memory (like plank, thanks for this
feature!).
* Added dbroqua layout for Iris keyboard
* Updated layout and fixed includes
* Added personal layout for FC660C
* Add support for my Falbatech Atreus
This is currently the default Atreus keyboard layout, but I will
eventually customize it to match my Ergodox layout.
* Address review comments
* More review comments fixed
* More review comments fixed
Renamed keyboard alt67 to alt and adjusted necessary files where alt67 appeared.
CTRL keymap fixed enum structure name.
usb2422 removed stray define no longer used.
* Fix up my keymaps to use more QMK features
* update 60_ansi readme
* add the start of my userspace
* begin to use my new userspace
* use more of my userspace
* spread userspace love to my clueboard
* spread userspace love to 75 layout
* add a fairly vanilla readme
* put the FNX into a userspace incase I ever want to use it for something else
* respond to drashna's code review comments
* new mode for v60
xtonhasvim. still working on it:
- need to get indicator lights going
- and fun layer properly fleshed out.
* status lighting, proper fun layer
copied fun layout from keycaps to maximize accessibility
* enable power return
* support brightness adjustment for indicators
* refined brightness setting.
is saved in eeprom now
* readme. and fixed tilde
* more modifiers fall through fun layer
* i mean, this kinda works..
* much more reliable way of restoring lights
* responded to feedback
* various edits and minor additions
* updates
* updates
* updates
* lets_split LEDs off instructions
* lets_split LEDs off instructions
* turn off lets_split LEDs in userspace
* one-hand setup for right side
* add process_terminal() and update links to other functions
* convert links to permalinks and add a few missing process_* functions
* update links in main text as well
* Massdrop keyboards readme update
Massdrop keyboards readme update for flashing instructions
* ctrl and alt keyboard readme update
Updating make command in Massdrop CTRL and ALT keyboard readme files to reflect directory change
This is the simplest, most efficient way I could come up with to silence
the "Failed to start write 60" error that occurs when QMK tries to talk
to a screen that doesn't exist.
iota_gfx_init passes a success boolean. We catch that into a global bool
(we could rewrite multiple functions to pass this as an argument, but
given the number of keyboards using this code it seemed less disruptive
this way) and then use that as a conditional on running the
iota_gfx_task in matrix_scan_user.
Tl;dr: if the screen doesn't init, the screen write code doesn't run.
* STM32 EEPROM Emulation
- Added EEPROM emulation libaries from libmaple and Arduino_STM32. https://github.com/rogerclarkmelbourne/Arduino_STM32 and https://github.com/leaflabs/libmaple.
- Renamed teensy EEPROM library and added conditional selection of library.
- Remapped EEPROM memory map for 16 byte blocks (as is with STM32f3xx MCUs).
- Added EEPROM initialization in main.c of Chibios.
- Added EEPROM format to clear the emulated pages when EEPROM is marked as invalid.
* Fixed ifdef
* Massdrop SAMD51
Massdrop SAMD51 keyboards initial project upload
* Removing relocated files
Removing files that were relocated and not deleted from previous location
* LED queue fix and cleaning
Cleaned some white space or comments.
Fix for LED I2C command queue.
Cleaned up interrupts.
Added debug function for printing numbers to scope through m15 line.
* Factory programmed serial usage
Ability to use factory programmed serial in hub and keyboard usb descriptors
* USB serial number and bugfix
Added support for factory programmed serial and usage.
Incorporated bootloader's conditional compiling to align project closer.
Fixed issue when USB device attempted to send before enabled.
General white space and comment cleanup.
* Project cleanup
Cleaned up project in terms of white space, commented code, and unecessary files.
NKRO keyboard is now using correct setreport although KBD was fine to use.
Fixed broken linkage to __xprintf for serial debug statements.
* Fix for extra keys
Fixed possible USB hang on extra keys report set missing
* I2C cleanup
I2C cleanup and file renames necessary for master branch merge
* Boot tracing and clocks cleanup
Added optional boot debug trace mode through debug LED codes.
General clock code cleanup.
* Relocate ARM/Atmel headers
Moved ARM/Atmel header folder from drivers to lib and made necessary makefile changes.
* Pull request changes
Pull request changes
* Keymap and compile flag fix
Keymap fix for momentary layer.
Potential compile flag fix for Travis CI failure.
* va_list include fix
Fix for va_list compile failure
* Include file case fixes
Fixes for include files with incorrect case
* ctrl and alt67 keyboard readme
Added ctrl and alt67 keyboard readme files
* Add german layout for redox keyboard
A german layout for the redox keyboard which tries
to stay close to the default english redox layout
while acommodating the umlauts at their usual position.
* Fix keycodes in german redox keymap
The keycode for Y was wrong.
* Minor changes
* Remove #ifdef include guard by #pragma once
* Remove unnecessary include from rules.mk
* Review changes
Remove unnecessary code fragments that
were pointed out in the review
of PR #3695 by @drashna.
* Adding the AT101 PCB firmware
* Fixed AT101 keymap error
* Fixing AT101 firmware
* More Fixes for AT101 firmware
* Rename AT101_Blackheart.c to at101_blackheart.c
* Rename AT101_Blackheart.h to at101_blackheart.h
* Update readme.md
* Renaming AT101 folder pt1
* Renaming AT101 folder pt2
* Fixing AT101 LED function name
* Redoing AT101 folder naming pt2
Last round had issues, should be the last rename.
* Fixing missing comma in at101_blackheart.h
* template.h file cleanup
Reformatted the pre-macro comments as block comments.
Updated the ps2avrgb template comment to match the avr template's comment, which was more informative.
Deleted the line about the macro representing the Planck MIT layout, because the macro doesn't represent that layout anymore.
* base template keymap.c refactor
Deleted the deprecated TMK macro functions.
Defined two custom keycodes for use as macros by process_record_user.
process_record_user is now after the keymap and before matrix_init_user, where the deleted TMK functions were.
* Removed an extra " from macro command per @drashna
* Added BOOTLOADER rule to avr/rules.mk per @drashna
* Updated Bootloader sections per @drashna
* Updated links to docs at the bottom of both avr and ps2avrgb template readme.md files
Corrected the links to the Build Environment Setup and the Make Instructions docs.
Added direct link to the QMK Complete Newbs Guide.
* Make tap function inline
* Use better makefile keyboard detection
* Remove Copy-Paste macro
* Add F11/F12 to Iris
* Minor tweaks to userspace config
* Set audio clicky randomness to 1.5
* Set NO_DEBUG to only be set if console is not enabled
* Move NO_MUSIC_MODE to userspace config.h
* Reduce Ergodox Debounce
* Add Planck Light config
* Use OSM for ortho 4x12
* Music Mode changes for planck light
* Cleanup do to shutdown user and other fixes in Master
* Add and use 'shutdown_user' fzunction
* Remove global NO_MUSIC_MODE define
* Add NO_MUSIC_MODE to individual keymaps
* Change layer colors
* Remove NO_PRINT and NO_DEBUG from userspace config.h
Since these are automatically disabled if the console isn't enabled.
* Remove backlight code if backlight isn't enabled
* Remove Twinkle from Ergodox
* Disable RGB twinkling and enable PSM
* Clean up RGB matrix code
* Clean up planck light indicators
* Clean up tap code
* Rules cleanup for ortho 4x12
* Fix up userspace template
* Revert "Clean up tap code"
This reverts commit 09f64d6d67aa021c3b5ac86a9a739a5ca2b9c1ec.
* Organize includes
* userspace cleanup
* Fix modifier spelling error
* Fix userspace rules
* Disable Permissive Hold again
* Minor clean up
* Fix Tap stuff
* Viterbi Updates for file size
* fixed arrow keys and left control
* added right shift
* latest version
* reverted arrow keys
* edited readme
* added osu layer
* updated osu layout
* updated osu layout
* added full arrow keys to osu layout
* in case i mess up creating macros
* added the best meme key in the world
* added plover steno layer
* updated boy314 layout
* removed unused layers
* added boy314 xd75 layout, inspired by preonic layout
* added boy314 xd75 layout, inspired by preonic layout
* version 2 of boy314's xd75 layout
* added readme notes
* updated readme for boy314 xd75 layout
* qwerty support, brackets on bottom row, caps lock underglow
* fixed readme/
* small changes to allow merging
* minor changes to format
* fixed up default readme
When moving my planck layout to my let's split, I ran into this issue
because I had copied my planck layout from the default layout which just
used the `{}` array form for the keymap layers. I checked the docs, but
this bit wasn't clear to me. I'm sure @ishtob or @drashna helped me on
discord, but this seemed to be the logical place to add a helpful hint.
* Keyboard: HandWired/XeaL60
* Updated rules.mk
* Mapping for layout was flipped
* Figured out how to re-map bad pins.
* Updated Keymap
* Enabled audio, Forced NKRO
* Added QMK_KEYS_PER_SCAN
* Removed more unnecessary files, since split_keyboards are in main QMK branch already.
* Simplified rules.mk in rev1
* Removed i2c from matrix.c
* Re-formatted to 4 spaces per tab,
* Changed note for NUMPAD
* Added I2C support back!
* Fixed keyboard mappings. Both sides work
* Moved i2c configuration from keymaps/default/config.h to config.h
* Changed SCL_CLOCK to 400000L
* Added DEBUG_MATRIX_SCAN_RATE for future optimization efforts
* Removed row2col code to clean up matrix.c
* Scan rate from 2100 -> 4200 by using Nop instead of waiting 30us between columns.
* Further optimized column reading via optimized_col_reader.
* Immediate key-recognition
* Switched back to own implementation of SPLIT_KEYBOARD. Will optimize so that slave interrupts master.
* Moved scanrate debug messages to another file.
* Made matrix_scanrate.c compile if CONSOLE_ENABLE is off. Updated to latest i2c.c
* Latest i2c uses a few bytes for lighting information
* Optimizations in i2c.h to determine buffer size.
* Disabled a whole bunch of features. TODO: Test that keyboard still works fine.
* Minimum #define NO_ACTION's with still working keyboard
* Fixed matrix not working due to offsets not being respected
* Added numlock button for keymap.
* Use I2C_KEYMAP_START offset
* Removed serial, Backlight and RGB support
* Removed need for split_flags.
* Added audio on and off for numlock.
* Renamed from xeal60 to xealous, simplified build system.
* Used more shared split_common code.
* Updated audio code.
* moved tone_qwerty and tone_numpad to config.h. Removed keymaps/default/config.h
* Added more shortcut keys in _FN layer. Increased debounce to 6ms due to fencepost error.
* DF used with incorrect argument. Custom_keycodes no longer required.
* Fixed bug in update_debounce_counters which was resulting in no debouncing!
* Removed unnecessary #include
This small change prevents an unused variable from being initialized, throwing a warning during compilation, thus ending fatally.
[07:47:10] [Daniels-MacBook-Pro-3] [dburkhol] [ /Users/dburkhol/git/qmk_firmware ] [develop ]
: make handwired/dactyl:default
QMK Firmware 0.6.97
Making handwired/dactyl with keymap default
avr-gcc (GCC) 7.3.0
Copyright (C) 2017 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
Size before:
text data bss dec hex filename
0 19972 0 19972 4e04 .build/handwired_dactyl_default.hex
Compiling: keyboards/handwired/dactyl/twimaster.c [OK]
Compiling: keyboards/handwired/dactyl/matrix.c keyboards/handwired/dactyl/matrix.c:52:22: error: 'expander_col_pins' defined but not used [-Werror=unused-const-variable=]
static const uint8_t expander_col_pins[MATRIX_COLS] = MATRIX_EXPANDER_COL_PINS;
^~~~~~~~~~~~~~~~~
cc1: all warnings being treated as errors
[ERRORS]
|
|
|
make[1]: *** [.build/obj_handwired_dactyl_default/matrix.o] Error 1
make: *** [handwired/dactyl:default] Error 1
Make finished with errors
* Move octagon directory into duck diretory and fix as many compile issues as I can
* fix formatting
* fix layout75 matrix
* edit readme for build instructions
* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Switching from ErgoDox EZ centric configuration to the layout/user approach
* Bocaj - Create Userspace and Ergodox layout
* Update settings.json
* ISSI31FL3733 driver
- Addapted IS31 driver for the above driver
* fix my branch
* ISSI31FL3733 driver
- Inclusion of above ISSI led driver
* IS31fl3733 driver
- Added correct function for control registers
* Finalized support for ISSI31fl3733 led driver
- Finalized and tested driver.
- Modified i2c_master for arm due to declaration mistake.
- Fixed spaces/tabs in quantum.h file.
- Fixed spaces/tabs in common_features.mk file.
- Removed unnecessary includes from rgb_matrix.c file.
- Added local definitions for MIN and MAX macros in rgb_matrix.c file.
- Adjusted chevron effect.
- Added necessary define (RGB_3733_MATRIX_ENABLE) for makefile.
- Added necessary C define (ISSI3733) to aid with inclusion of the correct header file.
- Added documentation for the new driver.
* Driver structure update
- Changed rule includes to be more condensed (RGB_MATRIX_ENABLE = IS31FL3731) and (RGB_MATRIX_ENABLE = IS31FL3733)
- Updated documentation
- Reverted to the use of differently named functions for each driver and selecting the needed ones within rgb_matrix.c
* ISSI Drivers refractoring
- Moved issi drivers in a dedicated folder
- Updated documentation
* I2C library fix
I released the special pins incorrectly before. It is now fixed.
* Adding my personal planck keymap
* Adding readme.md to my keymap
* Create my userspace
add users/ishtob/
* Moved macros off keymap
macros now exsists in my userspace, moved them off keyboard specific keymaps
* Create my userspace
add users/ishtob/
* rebase from main QMK repo
* fixed compile error with planck rev6 keymap
* fixed compile error with planck rev6 keymap
* Revert "Merge branch 'master' of https://github.com/ishtob/qmk_firmware"
This reverts commit 6c8a9a6eec7ec311802338ea361099612182465d, reversing
changes made to 5c598d9a53a7f794d5be283ac40ca97631ae5578.
* fixed issue where compile errors if private macro file is not present
* Revert "fixed issue where compile errors if private macro file is not present"
This reverts commit e0035df48ffb9a95aa94e8339c58ef539e0449cf.
* Fixed STM32 timer issue with Planck Rev6 with tap mods
* Revert "fixed compile error with planck rev6 keymap"
This reverts commit 5c598d9a53a7f794d5be283ac40ca97631ae5578.
* Revert "Revert "fixed compile error with planck rev6 keymap""
This reverts commit c36896ca718f8b9bb3c653d7532797e9129477e3.
* Fixed compile issues with my personal userspace and keymap utilizing the userspace
* Added buswerks keymap
* cleaned up comments on buswerks keymap
* Added buswerks keymap readme.md
* Fixed spelling in buswerks readme.md
* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h
* Changed buswerks ortho_4x12 layout to accommodate 'MIT' layout
* Updated README.md to reflect layout changes
* Initial Commit
Port from xauser's jetfire code. Does not compile yet
* fix up keymap from uint8 to uin16
* update rules file to contain custom matrix
* Good stopping point
Still lots of compile errors but I'm getting there.
* fix a few more compile errors
* move a few functions around to help with compiling
* Finally got it all to compile
* Get rid of that old KEYMAP macro
* edit readme
* Put my name everywhere and some minor code clean ups
* start to remove that kc nonsense
* fix keymap compilation issues
* add reset key info
* better human readable formatting
* match the duck default layout
* add confgurator support
* clarify reset key
* might be a good idea to use the correct pin
* get the riight keycode for RGB
* include an ALL layout
* I tried to fix the formatting....sigh
* add functons to ensure Configurator compile-ability
* move jetfire to duck directory
* Moved and renamed things as per Drashna's PR comments as his back was hurting as he reviewed this
Special thanks to Drashna for teaching me how to implement myFNX command. This allows a user to hold Fn for regular Fn and
tap to toggle another layer.
For now this will stay within my community layout as this is the
only layout that I will be using this in. This may change in the future.
* Add svorak a5
* Update Svorak A5 keymap
* Fix issue with special characters
The initial keymap did not account for non US software layout. Hence, the
special characters were incorrect. Since this layout is aimed towards Swedish
writing people the presumption is that whoever uses it will have Swedish as
their OS language.
Includes:
- Special character issue fixed
- QWERTY layer that can be toggled if requiered (also presumes Swedish software
layout)
* Add special characters and media keys
* Add ctrl, alt, etc. to functional layer
* AMJ96 Refactor
LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand).
* Configurator update
Minor physical layout update and made the labels more sensible.
* Readme update
White space correction.
* Default keymap update: #include QMK_KEYBOARD_H
* rules.mk update
Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space:
MOUSEKEY_ENABLE
EXTRAKEY_ENABLE
BACKLIGHT_ENABLE
RGBLIGHT_ENABLE
If this is undesirable, suggestions are welcome.
* Config/rules update
Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna
* Swapped `___` for `XXX` in amj96.h per @mechmerlin
* add configurator support
* update bface code to more modern QMK standards
* update readme
* update readme
* Make changes thanks to noroadsleft's PR comments
* first verion of skug
* zudvp layer added and new thumb cluster
* move del to arrw cluster and switch places of algr and no_circ
* first verion of skug
* zudvp layer added and new thumb cluster
* move del to arrw cluster and switch places of algr and no_circ
* rework layouts
* Adds SYMB layer toggle to 'ä'
Closes#2
Also moves ctrl away from '-' and 'z' to the outer bottom corners
and removes redundant SYMB layer binds from there
* Adds mouse movement to right hand on ARRW layer
Closes#3
* Fix typoed keycodes
* planck qwerty nordic
* Update README.md
* Update README.md
* Implemented changes to planck layout requested by drashna
* Implemented changes to ergodox layout requested by drashna
NOTE: `version.h` is still required.
* Added support for the b.face keyboard
This commit adds support for the 60% keyboard from winkeyless, the
b.face. The basic keyboard layout as well as the RGB backlighting
works as expected; the per-key LEDs can be turned on or off but not
yet dimmed. A default 60% US-layout is included.
* Added link to the bface in the ps2avrGB README
* add my config
* fix backlight, clean up that code
* group background code, restore static var
* qwerty is supposed to be in the middle
* wrap layer change backlight in ifdef
* backlight levels and some more 'emojis'.
* Restructure to make it possible to press cmd ent on the right side of the board with one hand.
* Expose the period through the number layer. Add Hyper keys to mouse layer
* reduce mouse speed
* add a : -P key
* Thumbs up and down, remove some keys that are duplicated via function keys, clean up
* fix build issues
* add various emoji
* duplicate default Meira keymaps
* Miera updates
* add documented but unmapped emoji
* Sound for the Meira, was stumped by a file size! Thanks drashna!
* add docs
* docs
* revert lib changes...
* clean up
* clean up
* remove make file
* Fixes missing key
* clean up
* add my lets split
* add more emoji
* add the telophase board (unofficially, I guess...)
* add missing files
* add/reset files
* Review feedback implementation: Not needed. Add #define FLIP_HALF to your config.h file instead.
* Review feedback implementation: All of these includes should be replaced with #include QMK_KEYBOARD_H.
* Review feedback implementation: [FAILING] You may want to use LAYOUT_ortho_4x12 instead, and move this to /layouts/community/ortho_4x12/ instead. That way, you can use the same keymap for all of the boards.
* clean up
* add a key for command tilde (osx loves it)
* at least its building again
* remove adjusts and migrate layer switching to MO(_LAYER)
* update the telophase readme
* update the telophase readme
* grahampheaths -> grahampheath
* ONEHAND_ENABLE -> SWAP_HANDS_ENABLE
* convert lets split to use ortho_4x12
* Move lets split keyboard layout into community/ortho_4x12
* make telophase use LAYOUT()
* I did it?!
* Add clap and grin
* swap tabs and back and forward
* whitespace
* initial commit
* update readme
* enable/disable some keyboard features and add 60_ansi community layout support
* put my name everywhere
* can't use numbers for defines
* enable lighting
* put in a default keymap, use the correct pins, and put in a switch matrix
* update switch matrix to use KXY hex notation
* add QMK Configurator support
* add the rest of my name
* update where to get this keyboard
* Implement magic 8-ball mode for big series switch
* LED Testing
* Add Ctrl+Alt+Del key mapping
* Add Windows lock (win+L) layout.
* Add Big Series 3-key
* Add Big Series 4-key
* Add Big Series 2-key
* Fix layout mapping for Big Series 3u
* Fix merge-conflict.
* Refactor bigseries boards into a single folder
* Add biacco-biacco keymap
* Change P position
* Update biacco-biacco map y position
* Revert y position...
* Refactor needless lines
* Fix some review commentted
* Obelus Refactor: LAYOUT to LAYOUT_ortho_4x4
- Keymap also now uses #include QMK_KEYBOARD_H
- Readability and white space changes
- rules.mk now has LAYOUTS = ortho_4x4
- added info.json
* naKey Refactor: LAYOUT to LAYOUT_numpad_5x4
- Matrix LAYOUT renamed to LAYOUT_numpad_5x4
- Now supports community layout numpad_5x4
- White space changes
* naKey Configurator update
Updated order of JSON objects to match new matrix order.
* initial commit and get pins correct
* get the switch matrix done
* Add Configurator support
* update LED numbering
* enable lighting options
* add a default-ish keymap
* turn off mouse keys as the file gets too large
* put my name everywhere
* update Alf names
* update keymap to match whats on qmkeyboard.cn
* Matrix refactor: eagle_viper/v2 LAYOUT_all
- Deleted K0L (research indicates no switch position at this location)
- Renamed K0J to K0I (spacebar key; on 9th column instead of 10th)
- Updated info.json and default keymap to match
- readability updates
* Keymap refactor
readability update
* Revamp replicaJunction keymaps
Updates both the replicaJunction Ergodox and Atreus keymaps and moves
most of the logic into a new user directory.
* Cleanup as requested in #3589
* Slightly increased TAPPING_TERM
* Fixed typo in #pragma once
* Fix TAPPING_TERM redefined in config.h
* Add include of replicaJunction.h
Due to the tap dance references, without this include, I was getting
compiler errors about both internal QMK items like
`qk_tap_dance_state_t` and constants defined in my replicaJunction.h
file like TD_LAYER_TOGGLE.
Also remove some commented-out code that defined an enum which has since
moved to replicaJunction.h.
* Addition of I2C master driver for STM32, Generalization of ISSI3731 driver
- Addition of an i2c_master driver for STM32 to replicate expectations of AVR driver.
- Moved ISSI3731 driver one level up to make it accesible by both architectures.
- Renamed ISSI3731 functions to a more general name for preparation of other ISSI drivers.
- Added compiler directives where necessary to differenciate each architecture.
* converted tabs to spaces
* Added buswerks keymap
* cleaned up comments on buswerks keymap
* Added buswerks keymap readme.md
* Fixed spelling in buswerks readme.md
* Removed unnecessary includes, changed process_record_user to now use set_single_persistent_default_layer(), removed deprecated functions, and moved the audio ifdef block to config.h
* Created base sixshooter configuration
* Added SixShooter basic LED on/off support.
* Updated LED identifier numbers to align with layout identifiers (and IDs on PCB).
* Minor sixshooter documentation cleanup.
* Added sixshooter info.json file.
* Moved sixshooter custom keycodes out of keymaps and into base keyboard files, small documentation tweaks.
* Removed unnecessary boot section size definition.
* Removing CONFIG_H if/define and replacing with #pragma once.
* Adding my personal planck keymap
* Adding readme.md to my keymap
* Create my userspace
add users/ishtob/
* Moved macros off keymap
macros now exsists in my userspace, moved them off keyboard specific keymaps
* Create my userspace
add users/ishtob/
* rebase from main QMK repo
* add change_reciver2sender()/change_sender2reciver()
This is a change to improve readability.
* txled, rxled off in matrix_init()
* add serial_send_packet() / serial_recive_packet()
This is a change to reduce object size.
* add serial_low() at ISR() top
* add __attribute__((always_inline)) to some functions
* modify serial_send_packet()/serial_recive_packet()
A little, object size reduction.
A little, speedup.
* add debug code to helix/serial.c
* Adjust sampling timing of serial signal being received
* add split_scomm.c/split_scomm.h and change serial.c/serial.h
serial.c was divided into 2 layers, split_scom.c and serial.c.
The upper layer split_scomm.c is called from matrix.c.
The lower layer serial.c accesses the hardware.
* add split_scomm.c/split_scomm.h into helix/rev1
* reduce object size helix/rev2/matrix.c
* remove checksum check, add parity check
* force occur parity error for test
* parity test ok. remove test code
* change some comment & add skip code when buffer_size == 0
* serial.c: multiple types of transaction support
Add 4 bits transaction-type field at packet top.
Select Transaction Descriptor Table entry by transaction-type.
* helix serial master-slave transaction optimize
Using multi-type transaction feature of serial.c, communication contents between master slaves were optimized.
* add debug code for retry
* add comment into each config.h
* fix ISR status drop
* add a debug macro 'debug_retry_chg()'
* reduce led_test size
* remove debug code from helix/serial.c and etc.
* helix:five_rows change TAPPING_TERM value 140
* Improved compatibility with let's split of serial.c. Finish helix/serial.c improvement.
- The difference with the original let's split's serial.c
- It's high-speed about 4 times.
- Stable bi-directional data transfer. (Helix need master to slave transfer)
- serial.h was divided 2 files, serial_config.h and sereial.h
- With multiple types of transaction support, communication contents can be optimized. (NEW flexible API)
- USE OLD Simple APIs (compatible with let's split serial.c)
- files :
- serial_config.h -- hardware configuration (need include by config.h)
- serial.c/serial.h -- serial communication
- USE NEW flexible APIs. (Support multi-type transaction function.)
serial.c was divided into 2 layers, split_scom.c and serial.c.
The upper layer split_scomm.c is called from matrix.c.
The lower layer serial.c accesses the hardware.
- files
- split_scomm.c -- communication buffer is defined in here. call by matrix.c.
- split_scomm.h -- buffer size is defined in here. include by matrix.c, split_util.c
- serial_config.h -- hardware configuration (need include by config.h)
To use the NEW API, specify #define SERIAL_USE_MULTI_TRANSACTION
- serial.c/serial.h -- serial communication lower layer
- NEW APIs for serial.c / serial.h (The lower layer)
// Soft Serial Transaction Descriptor
typedef struct _SSTD_t {
uint8_t *status;
uint8_t initiator2target_buffer_size;
uint8_t *initiator2target_buffer;
uint8_t target2initiator_buffer_size;
uint8_t *target2initiator_buffer;
} SSTD_t;
// initiator is transaction start side
void soft_serial_initiator_init(SSTD_t *sstd_table);
// target is interrupt accept side
void soft_serial_target_init(SSTD_t *sstd_table);
int soft_serial_transaction(int sstd_index);
int soft_serial_get_and_clean_target_status(int sstd_index);
- NEW APIs for split_scomm.c / split_scomm.h (The upper layer)
move from old serial.c the following buffer and functions
serial_slave_buffer[]
serial_master_buffer[]
void serial_master_init(void)
void serial_slave_init(void)
int serial_update_buffers(void)
define SERIAL_xxxxx_BUFFER_LENGTH move from serial_config.h to split_scomm.h

<!-- http://www.keyboard-layout-editor.com/#/gists/c1e8a15c68e4c52eed84653f21ae2d29 -->
Designed specifically to make switching back-n-forth with the Apple's MacBook Pro keyboard intuitive. Has a slight tendency toward readline/vim keybindings.
Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed with another key.
Base Layer
----------
As simalar to the Apple keyboard as possible. Notiable exception is `Caps Lock`:
- `Esc` when pressed alone
- `Ctrl` when pressed with another key
Control+ Layer
--------------
Left `Ctrl` key switches to the "Control+ Layer". This layer mostly acts like a control key in most cases, with a few exceptions:
- `Ctl+` + `hjkl` are vim-style motion keys
- `Ctl+` + `p` and `Ctl+` + `n` are page up and down
- `Ctl+` + `Backspace` is forward delete
Fn Layer
--------
Audio Controls:
- `Fn` + `a` Volume Down
- `Fn` + `s` Volume Up
- `Fn` + `d` Mute
To flash this layout you need to press `Fn+Backspace`

Designed specifically to make switching back-n-forth with the Apple's
MacBook Pro keyboard intuitive. Has a slight tendency toward
readline/vim keybindings.
Caps locks becomes an `Esc` when pressed alone, or a `Ctrl` when pressed
with another key.
Base Layer
----------
As simalar to the Apple keyboard as possible. Notiable exception is
`Caps Lock`:
- `Esc` when pressed alone
- `Ctrl` when pressed with another key
Control+ Layer
--------------
Left Ctrl key switches to the "Control+ Layer". This layer mostly acts
like a control key in most cases, with a few exceptions:
- `Ctl+` + `hjkl` are vim-style motion keys
- `Ctl+` + `p` and `Ctl+` + `n` are page up and down
- `Ctl+` + `Backspace` is forward delete
Fn Layer
--------
Audio Controls:
- `Fn` + `a` Volume Down
- `Fn` + `s` Volume Up
- `Fn` + `d` Mute
To flash this layout you need to press `Fn+Backspace`
* Adds Fleuron keyboard directory and default layout
* Adds Fleuron keyboard directory and default layout
* adds double zero macro, and updates to the new macro methodology
* adds raise and lower layers
* removes makefile from default layout, turns off mousekey, console, and command in rules.mk
* makes upper right key a bksp in default layout, adds .json layout file
* updates to default layout
* tweak default layout jusabit
* fix raise and lower switch case, and scoot a few keycodes around
* make changes for PR #3571
* fixing erros for PR #3571
* adds Dollartacos first custom keymap
* fixes for PR #3571
* Initial Commit of catch22 macropad by rockydbull
* Add configurator info.json
* Use macros
* Use pragma once
* Use CA22 as product id
* Clean up readme
* Use the layer define value
* Feedback from @drashna
* initial commit
* get the matrix correct
* make my name be known
* add rgblight enable
* add a default keymap
* Add QMK Configurator support for the base layout
* add name here too
* fix up readme
* remove set user from keymap
* use led_set_kb as per drashna's comments on PR
* cloned colinta as base
* switched to default base. started customising
* minor changes to layout
* added mouse keys
* minor tweaks to layout and mouse speed
* updated readme
* tweaked layout
- added middle fn keys
- moved rgb controls to fn layer middle
- added special keys to fn layer right
* moved scroll buttons as to not interfere with lshift
* turned on backlight
* fixed backlight
* changed user keycodes to differentiate
* changed folder name to lowercase
* updated readme
* stop processing after custom keycode
* edits to suit new standards
* added layer indicator using gp100 and gp103
* Rules for vitamins_included
Added a section to disable RGB underglow for the Let's Split
Vitamins Included board.
* fixing ortho_4x12 configs
* Using upstream/master version instead
* Additions and Corrections
Corrected the Kinesis/Stapelberg's .c file to allow LEDs to work
Removed excess cruft from my Kinesis keymap to reflect this change
Other minor tweaks and adjustments to my ortho_4x12 and 5x12 layouts
* Updated readme
* dz60/macos_arrow: move the eject key on esc to leave right cmd+bksp for move to trash
* dz60/macos_arrow: move the reset key on the media layer
This avoids accidental activation.
* dz60/macos_arrow: disable LEDs
* Fix some minor errors in tap dance example
Fix for #3529
Fix minor errors in the code examples for __Example 4: 'Quad Function Tap-Dance'__ and relevant documentation.
Clarified the need to include the header file in `keymap.c`.
* Use #pragma once in header guard
Fix for #3529
Implement change requested in #3530
* Make Bootmagic and Command docs a little easier to read
* Sometimes Bootmagic/Command is default on
* "Escape" pipe character so it renders correctly
* jennetters fourier keymap, tapdance declarations and reformatted keymap file for readbility
* Update rules and keymap to follow new makefile setup.
* Add #pragma once to config.h
* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add browser control layer to atreus
* add flashing command line
* remove the tab on combined layer
* remove the tomouse
* remove mouse layer, change log/tran expand patterns, cleanups
* add dumptlog macro
* add "delete to home" shortcut
* fix conflict
* remove unneeded mouse layer
* add meh shortcuts on the browser_control layer
* add/modify some macros
* explain the various layers
* Add files via upload
Added a nordic layout for UT47
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Add files via upload
* Update to readme and keymap files
* Update readme.md
Changed cover image
* Update readme.md
typo fix
* Delete config.h
* Delete keymap.c
* Delete readme.md
* Delete rules.mk
* Updated cover image in readme.md
Fixed typo in image of keymaps
* Update keymap.c
Changed backslash to forward slash in first function layer.
* Add files via upload
* Delete config.h
deleting files so I can upload to a folder with lower case name
* Delete keymap.c
deleting file so I can change to lower case name
* Delete readme.md
deleting file so I can change to lower case name
* Add files via upload
* Update keymap.c
Cleaned up definitions in beginning of file.
* Update keymap.c
forgot an include
* Update keymap.c
* Update readme.md
Updated picture of layout, link was wrong and pointed to an old/removed image.
* Update readme.md
Fixed error in link to keyboard layout editor
* Update keymap.c
More cleanup of the includes at beginning of file
* Update config.h
* Update keymap.c
Fixed typo: Volume Down and Volume Up on the Tab layer were switched.
* Update keymap.c
* Added a macro on the Tab layer for <kbd>Ctrl</kbd>+<kbd>Alt</kbd>+<kbd>Del</kbd>
* Added a macro on the Gaming layer for <kbd>Alt</kbd>+<kbd>Tab</kbd> (replaces prebious Backspace key)
* Update readme.md
Updated readme.md file to reflect changes to keymap.c in cover photo and KLE link.
(added short cuts for Ctr Alt Del and Alt Tab)
* fix for that stupid LED
* formatting changes and add firmware flashing warning to readmes
* update readme with more info
* add LAYOUT_60_ansi thanks to help from phlop
* add configurator support for 60_ansi
* add 60_ansi for community layout support
* Bocaj Layout Revamp
* Pull in Upstream (#1)
* Various tweaks for some Input:Club build processes
* change KEYMAP to LAYOUT for all new keyboards made using this script
* Add support for rev3 of the Atom47 (#2672)
* Added support for rev3 of the Atom47
* Updated Atom47 readme's
* Fix redefine error on rev2 and add maartenwut's keymap
* Fix redefine error on LEdiodes keymap
* Add Nyquist keymap (#2692)
* nyquist
* danielhklein nyquist setup
* shift left controls
* remove readme
* cleanup before pr
* ready for pr
* Adds Phantom TKL support (#2696)
* Add an info.json to phantom keyboard
* Add layouts
- KEYMAP_WINKEYLESS
- KEYMAP_7BIT
- KEYMAP_ISO
- KEYMAP_ISO_WINKEYLESS
* Add key_counts
* Add 2 missing F-Row keys
* Add TKC1800 info.json
Created an info.json for the tkc1800.
* Clueboard 60 info.json
- adds
- LAYOUT_60_ansi
- LAYOUT_60_iso
- KEYMAP_AEK
- KEYMAP
- LAYOUT_60_ansi_split_bs_rshift
* Add the Speedo keyboard
* Fix KC60 info.json file (#2707)
* change KEYMAP to LAYOUT in all the KC60 files
* Redo the info.json file
* Small fixes to TKC1800
- adjust F-row to use 0.25 spacing
- split left shift
- add key_count
* Fix some Configurator Warnings regarding LAYOUT vs KEYMAP (#2708)
* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
* Improve state/chord handling and clean up namespace
Some values that can never, ever, change were held in local
variables, rather than in PROGMEM. Fixed.
Change "pressed" to a signed int so the test for < 0 makes
sense, and to avoid possible weird failure modes in the
case where a key release comes in when pressed is already
zero. (Shouldn't happen, sure, but computers are weird.)
A lot of things in process_steno had external linkage for no
particular reason. They've been marked static. Stuff still
builds.
Distinguish between currently-held keys and keys that have
been held, and expose these values through a nicely-named API
so other code could, say, check on the current set of steno
chording in order to make displays. Also in passing fix up the
"state" value having external linkage so it could clash with
other people's variable declarations.
The API also provides hooks for key processing and steno chord
events, so you can monitor those events without having to
run in matrix_scan_user and recheck the values directly. Also
document these.
There is no path through processing a key that doesn't
end with a return false, so the nested return foo() are
gone and we just return false.
* Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk
* Readd the kbd75 maintainer
* Remove obsolete info.json entries (#2712)
* Clean up some long-standing errors when populating the API (#2715)
* More Configurator Warning Fixes (#2716)
* mf68_ble did not have the correct .c and .h files
* Fix JC65 KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for s60_x
* Convert KEYMAP to LAYOUT for lets_split boards
* Convert KEYMAP to LAYOUT
* more fixes to keymap for iris
* convert KEYMAP to LAYOUT for levinson keyboard
* change losinggeneration's KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for nyquist
* convert KEYMAP to LAYOUT
* convert KEYMAP to LAYOUT for viterbi
* convert KEYMAP to LAYOUT
* convert KEYMAP and its subsidiries to the LAYOUT standard
* convert KEYMAP and its subsidiries to the new LAYOUT standard
* Normacos keymap for let's split keyboard (#2691)
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* hhkb jp personal keymap (#2698)
* Add JJ40 Cockpit personal keymap (#2713)
* Add JJ40 Cockpit keymap
* Fix lower layer symbols
* Add readme for "major" keyboards to eliminate more QMK Configurator errors (#2718)
* add readme to ktype keyboard
* add readme to m10a
* add readme to mini1800
* add readme to parent directory
* Revert "Pull in Upstream (#1)"
This reverts commit eeba0cec17ccb636e4225eed88aeae72b99f5e45.
* Updates to Bocaj Files
- Gave up on Tap Dance for ' -> '
+ Added another 'Secret'
+ Add ' -> ' to the Swap Hands key
+ Add Swap Hands to the ' -> ' key
+ Made Hand Swapping a momentary toggle
- Removed Auto Shift
+ Added Layer Toggle to KC_QUOTE for the _TOOLS layer
- Disabled Tap Dance
* Merge remote-tracking branch 'upstream/master'
* Updates to Bocaj
Added Game Layers, Removed Unused Macros
* Removed 'secrets.h'
* Updates to Bocaj
Remove 'secrets'.
Remove 'sendstring_workman.h' and set related layer back to qwerty due to macro compatibility issues
* Total revisioning of keymap and layout structure
* Missed readme.md file
* Bocaj - Permissive Hold setting enabled
* Fix the SLC_CLOCK setting for the Split Common code
Make the SCL_CLOCK setting configurable per board, since some use different settings
And change the Iris to use 100000L instead of 400000L
* Add SCL_CLOCK variable to documentation
* Change SCL_CLOCK default to 100000L
* Add files via upload
Added a nordic layout for UT47
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Add files via upload
* Update to readme and keymap files
* Update readme.md
Changed cover image
* Update readme.md
typo fix
* Delete config.h
* Delete keymap.c
* Delete readme.md
* Delete rules.mk
* Updated cover image in readme.md
Fixed typo in image of keymaps
* Update keymap.c
Changed backslash to forward slash in first function layer.
* Add files via upload
* Delete config.h
deleting files so I can upload to a folder with lower case name
* Delete keymap.c
deleting file so I can change to lower case name
* Delete readme.md
deleting file so I can change to lower case name
* Add files via upload
* Update keymap.c
Cleaned up definitions in beginning of file.
* Update keymap.c
forgot an include
* Update keymap.c
* Update readme.md
Updated picture of layout, link was wrong and pointed to an old/removed image.
* Update readme.md
Fixed error in link to keyboard layout editor
* Update keymap.c
More cleanup of the includes at beginning of file
* Update config.h
* Update keymap.c
Fixed typo: Volume Down and Volume Up on the Tab layer were switched.
* Added initial files for QC60 prototype
* renamed all 'keymap' to 'layout'
* renamed layout macros to suggested naming convention of LAYOUT_macro_description
* replaced boilerplate
* removed rules.mk from keymap folders
* replaced 'qc60/rev1' with 'qc60/proto'
* replaced more boilerplate
* renamed DEFAULT_FOLDER to point at the correct folder
* updated readme
* Add files via upload
Added a nordic layout for UT47
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Add files via upload
* Update to readme and keymap files
* Update readme.md
Changed cover image
* Update readme.md
typo fix
* Delete config.h
* Delete keymap.c
* Delete readme.md
* Delete rules.mk
* Updated cover image in readme.md
Fixed typo in image of keymaps
* Update keymap.c
Changed backslash to forward slash in first function layer.
* Add files via upload
* Delete config.h
deleting files so I can upload to a folder with lower case name
* Delete keymap.c
deleting file so I can change to lower case name
* Delete readme.md
deleting file so I can change to lower case name
* Add files via upload
* Update keymap.c
Cleaned up definitions in beginning of file.
* Update keymap.c
forgot an include
* Update keymap.c
* Update readme.md
Updated picture of layout, link was wrong and pointed to an old/removed image.
* Update readme.md
Fixed error in link to keyboard layout editor
* Update keymap.c
More cleanup of the includes at beginning of file
* Update config.h
* fabian layout
* added MOUSECURSOR layer that gets activated by holding space
* cleanup, meh and tilde and grave as separate keys, toggle switch for mousecursor layer
* merged default
* #pragma once
* including QMK_KEYBOARD_H instead of various imports
* using layer toggle instead of a function
* deleted obsolete rules.mk (was part of the old makefile system)
* #pragma once
* including QMK_KEYBOARD_H instead of various imports
* use ifndef KEYBOARD_planck_rev6 instead of ifdef KEYBOARD_planck_rev5
* Temporary work around for CB60 sound issues
Discussed this with @fredizzimo, upping the system ticks to 100K fixes
the sound issues I was having with the CB60; speaker would fail to shut
off after playing music, sometimes at startup. This changes the matrix
scan time from it's default of every 2ms to once ever 200us.
Fred has a more extensive change to the way matrices are scanned which
will require less clock cycles and we can then revert this change at
that time.
* Remove keymap dir from clueboard root
* Arrow: matrix and keymap refactor
* Left: matrix and keymap refactor
* Numpad: matrix macro correction
* Numpad: add support for community layouts numpad_5x4 and ortho_5x4
* Right: matrix and keymap refactor
* DC01 global readme cleanup (minor grammar)
* DC01 global Configurator support
* Right: bugfixes for HHKB-style keymaps
* Replace KC_NO with ___ in matrices for readability
* Add K49 to LAYOUT matrix
K49 was previously was stated to be padless, but it's actually the right-hand half of a split Backspace.
* Switched positions of K3C and K3D in LAYOUT matrix
When using a split right Shift, K3D is to the left of K3C.
* Insert KC_NO (___) element into bottom row of LAYOUT_60_ansi matrix
Reported by @NimMooMoo on QMK Discord
Right-hand modifiers on bottom row were shifted one key to the right. After debugging, discovered that the "electrical matrix" (the part of the matrix macro that determines which row and column a key uses) was one element short on the last row at K49, causing the rest of the row to be offset by one column.
This commit corrects that issue.
* Added a missing comma in the LAYOUT matrix
* Moved F row to raise
* Moved mouse keys over one space and removed unneccessary code
* Moved delete on lower
* Added CTRL functions
* Added Print Screen
* Added README.md file
* Updated CTRL
* Updated readme to current CTRL
* Minor Changes
* Updated mouse speeds
* Unknown changes
* Updated README and keymaps
* Removed caps from number row and put it in special
* Moved around equals sign again
* Updated mouse key speed
* Pull Request Updates
* Put in my keymaps
* Fixed all but weird lets split issue
* Organized and tried to trobleshoot lets split
* Organized and tried to trobleshoot lets split
* Added bbaserdem keymaps
* Added bbaserdem keymaps
* Fixed stuff
* FIxed a filename error
* Lets split eh
* Finalized things regarding keymap
* LFKPad: matrix refactor
* LFKPad: keymap refactor (QMK_KEYBOARD_H; matrix update)
* LFKPad: Configurator support
* LFKPad: added community layout numpad_6x4 to rules.mk
* LFKPad: Update rgb_sequence to match new matrix
* LFKPad: delete deprecated makefile include block from rules.mk
* DC01 initial commit
- Addition of directories
- Left readme
* Initial commit of left half
* Initial files for right half
* arrow
* i2c adjustments
* I2C slave and DC01 refractoring
- Cleaned up state machine of I2C slave driver
- Modified DC01 left to use already pressent I2C master driver
- Modified DC01 matrixes
* Fixed tabs to spaces
* Addition of Numpad
* Add keymaps
- Orthopad keymap for numpad module
- Numpad keymap for numpad module
- ISO, ANSI and HHKB version of keymap for right module
* Minor matrix.c fixes
* Update Readmes
* Add support for LFK65-HS - a hotswap 65%
* Add info.json for LFK65-HS
* Clean up for new build system, remove uneeded code.
* LFK65-HS cleanup. Fixed LAYOUT macros, etc
* Line ending stuff again
* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)
* Added personal keymap, updated some of the EH files
* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional
* Added split code from lets_split, removed pro micro imports and LED code
THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT
* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now
* Updated eh.c
* More rework of the I2C code, added global flags for split boards.
* Introduced RGB over I2C, having weird edge case issues at the moment though
* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..
* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C
* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.
- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed
* Updated documentation for the new makefile options and #defines specific to split keyboards
* Added a bit more info to docs, so people aren't confused
* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder
* Removed some debugging from eh.c
* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).
* Added a README file to the Let's Split Eh?
* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c
* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.
* Fixed lets_split_eh not having a default version
* Removed "eh" references from lets_split folder for now
* Took lets_split folder from master to fix travis build errors, weird my local was overriding.
* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others
* Removed rules.mk from my lets_split keymap, not needed
* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
* Fixed split_common assuming I2C for RGB and Backlight. Added serial backlight support (stole from bakingpy's Levinson code ;) ) Serial RGB not implemented yet. Also Added "USE_IC2" to the lets_split_eh/eh as that was looked over.
* Fixed stupid mistake, forgot to set BACKLIT_DIRTY to false after setting slave backlit settings for serial
* Updated backlight data block to be cleaner (thanks drashna ;) )
* Add files via upload
Added a nordic layout for UT47
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Add files via upload
* Update to readme and keymap files
* Update readme.md
Changed cover image
* Update readme.md
typo fix
* Delete config.h
* Delete keymap.c
* Delete readme.md
* Delete rules.mk
* Updated cover image in readme.md
Fixed typo in image of keymaps
* Update keymap.c
Changed backslash to forward slash in first function layer.
* Add files via upload
* Delete config.h
deleting files so I can upload to a folder with lower case name
* Delete keymap.c
deleting file so I can change to lower case name
* Delete readme.md
deleting file so I can change to lower case name
* Add files via upload
* Update keymap.c
Cleaned up definitions in beginning of file.
Previously, when looking for rules.mk files, we'd parse the individual
folders (A/B/C/D/E) into 5 variables, (A/B/C/D/E, A/B/C/D, A/B/C, A/B,
and A). Then, we'd get the final directory names and store _those_ in 5
new variables (A, B, C, D, and E). Then, when looking for the rules.mk,
we'd look in root_dir/keyboards/(A|B|C|D|E)/rules.mk, instead of looking
in root_dir/keyboards(A|A/B|A/B/C|A/B/C/D|A/B/C/D/E)/rules.mk. This
commit changes that logic from the former to the latter.
* Line ending stuff again
* Added Let's Split Eh? Files and updated #USE_IC2 checks to also include th EH revision (can only be used in I2C)
* Added personal keymap, updated some of the EH files
* Created new keyboard file for testing "lets_split_eh" will merge into lets_split once fully functional
* Added split code from lets_split, removed pro micro imports and LED code
THIS IS WORKING CODE, WITHOUT RGB AND BACKLIGHT
* Took back original Lets Slit files for the lets_split keyboard, working in the lets_split_eh folder for now
* Updated eh.c
* More rework of the I2C code, added global flags for split boards.
* Introduced RGB over I2C, having weird edge case issues at the moment though
* Fixed weird I2C edgecase with RGB, although still would like to track down route cause..
* Changed RGB keycodes (static ones) to activate on key-up instead of key-down to elimate weird ghosting issue over I2C
* Lots of changes, mainly externalized the Split keyboard code and added logic for only including when needed.
- Added makefile option "SPLIT_KEYBOARD" that when = yes will include the split keyboard files and custom matrix
- Split keyboard files placed into quantum/split_common/
- Added define option for config files "SPLIT_HAND_PIN" FOr using high/low pin to determine handedness, low = right hand, high = left hand
- Cleaned up split logic for RGB and Backlight so it is only exectuted / included when needed
* Updated documentation for the new makefile options and #defines specific to split keyboards
* Added a bit more info to docs, so people aren't confused
* Modifed Let's Split to use externalized code, also added left and right hand eeprom files to the split_common folder
* Removed some debugging from eh.c
* Small changes to keyboard configs. Also added a default keymap (just a copy of my that_canadian keymap).
* Added a README file to the Let's Split Eh?
* Changed it so RGB static updates are done on key-up ONLY for split boards rather than all boards. Also fixed leftover un-used variable in rgblight.c
* Updated default keymap and my keymap for Let's Split Eh? Updated the comments so it reflects RGB control, and removed audio functions.
* Fixed lets_split_eh not having a default version
* Removed "eh" references from lets_split folder for now
* Took lets_split folder from master to fix travis build errors, weird my local was overriding.
* Changed LAYOUT_ortho_4x12_kc -> LAYOUT_kc_ortho_4x12 to match bakingpy and others
* Removed rules.mk from my lets_split keymap, not needed
* Updated the config_options doc to better explain the usage of "#define SPLIT_HAND_PIN"
* Use string with delay
* Add skipped region to ergodox
* Add send string config
* Use default_layer_state instead of function
* Fully generalize keyboards
* old iris cleanup
* Fix Drashna keymap compile issues
By checking to see if secret.c exists before actually trying to add it
* Remove unnecessary references
* Add 4x12 ortho board
* Update userspace readme for secrets
* Make RGB more modular
* Fix iris keymap, since we don't need the lower left (Function keys)
* Fix includes
* Add Blanks
* Fix Ergodox lower layer
* Add suspend commands
* Add Maltron Layout
* Add additional layouts
* Finish adding gamepad to Iris
* Tweaks to iris gamepag layer
* make gaming layers more friendly
* minor gaming layer tweak
* Add Carplax
* Add modded key timer function
* Cleanup and macro documentation
* Add QMK DFU info
* Add 'old' keymap for 12 LED spare
* Update Pro Micro documentation
* Disable twinkling so it fits in firmware space
* Switch to QMK DFU bootloader, since it's better anyhow
* Write default layer state colors to EEPROM
Since we are writing to EEPROM anyways, and this way, it sticks on reboot
* Fix QMK DFU bootloader options
* More updates for QMK DFU support
* Use matrix scanning hack for startup_user until #3113 gets merged
* Fix indicator light consistency issue
* Add/readd ifdefs to indicators
* Add/readd alt indicator
* Remove RGB Twinkling from Viterbi macro pad
* Fix default layer color detection
* Fix rebase and detection issues
* Cleanup code so it will compile if RGBLIGHT is disabled
* Revert vsode settings
* Use Pragma Once instead of boilerplate code
* initial files for rev 6 with encoder
* music map init, dip scan added
* adds ws2812 driver for arm
* flesh out dip and encoder support
* adds default encoder res
* adds default encoder res
* start muse implementation
* muse working with encoder as control
* flip direction
* try mouse wheel again
* dont break other revs
* dont break other revs
* conditional autio
* pwm ws driver (not working)
* update build includes for chibios
* update ws2812 driver/config
* last commit for glasser code
* working example
* remove rgb for now
* finish up rev6
* working encoder keycodes
* add warnings to planck keymaps about the LAYOUT
* - Fixed DK60 version in config.h
* - Updated dk60 readme with new QMK rules
* - Fixed wording in readme
* Added dbroqua layout for DZ60
I've also updated dz60.h to add "true HHKD" keymap definition (6U
spacebar).
With the default HHKB definition r_alt was not mapped and when I pressed
r_menu it was r_alt.
Regards
* Updated dbroqua layout for HHKB keyboard
Added default configuration and alternate (swap gui/alt keys).
Save user choice in keyboard memory (like plank, thanks for this
feature!).
* Added dbroqua layout for Iris keyboard
* Updated layout and fixed includes
* Turn backlight support on by default
* Correct error on LED backlight support
Turns out, it doesn't work if you don't enable it in rules.mk. Who knew?
* Adds Audio Keycodes to both the feature page and master list
* Re-orders the keycode list, so it's alphabetical (mostly)
* Add additional (missing) sections to the keycode list
* Add and update links in the keycode page
* Add and reorder links in sidebar's keycode section
* integrated Peter Fleury's LCD library for HD44780 LCDs
* fixed typo
* cleanup finished
* add documentation
* added HD44780 documentation
* removed keyboard from .gitmodules
* resolved merge conflict
* removed edit of kira75s rules.mk made by merge
* moved hd44780 to drivers/avr
* Added licence info to hd44780 files
* Added link to hd44780 docs.
@drashna mentioned it'd be good to have a mention of the userspace in
the QMK structure section. Rather than rewrite the docs on userspace, I
chose to link to the existing documentation.
* mitosis:datagrok: improved tenkey layout; changelog + more in README
* mitosis:datagrok enable audio!
* mitosis:datagrok: underscore on right shift, rearrange some symbols
* mitosis:datagrok: add more descriptions to readme
* mitosis:datagrok: abuse space cadet to get equivalent of RSFT_T(KC_UNDS)
Friend was having trouble with their tada since their build environment wasn’t setup. Updated so they could access the links that were listed (old links 404’d)
* default keymap refactor: QMK_KEYBOARD_H include; readability
* Configurator support
* info.json was missing a comma
* Added matrix functions to matrix.c per @drashna
* Moved info.json to rev1 directory
* rev1 info.json metadata update
* Configurator support for ErgoDash rev2
* Moved rev1/ergodash.h to ergodash.h
* Integrate rev2 support into ergodash.h; delete rev2/ergodash.h
* Initial commit of guidoism
* created movement layer
* movement layer works!
* removed unnecessary layers
* moved enter key up and recreated caps lock
* cleaned up
* num pad
* checkpoint
* checkpoint
* checkpoint
* Added num pad
* changed max power draw so i can use this on ipad
* move around quotes
* added tri layer for a homed numpad
* moved layout to new style
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* added keys to unicode conversion
* removed adjust layer since its not used anymore
* add hhkb bluetooth functionality (rn42)
pretty much straight from tmk
some minor changes to make things work
* hhkb jp personal keymap
* Revert "hhkb jp personal keymap"
This reverts commit 886713d8bb98572f03110f285706a8140a083892.
* Initial commit for Comet46 firmware
* Update Comet46 README
* Add readme to satt keymap of comet46
* Add default keymap for Comet46
* Fix broken link in readme
* Delete redundant includes
* Modify default keymap & fix LAYOUT macro
* Modify satt keymap of Comet46
* Add H87a keymap and info
* Create readme.md
* Add h87a .json for kbfirmware.com use
* Update readme.md
* Update readme.md
* Update h87a files
* Delete Makefile
* Update readme.md
* Delete desktop.ini
* update files to match new QMK framework
* Update files to match new QMK structure
* Update files to match new QMK structure
* add layout name information
* Add info.json
* update keymap to support layout_all
* update keymap to support layout_all
* update rules.mk to fix filesize
* Update readme.md
* Update config.h
* Update readme.md
* Update config.h
* Update config.h
Add "define CONFIG_H and include "config_common.h" back to file
* Added basic MxSS support
* Fixed split RSHFT for ISO layouts
* Updated readme.md for MxSS
* Added initial support for individual control of front RGB LEDs
* Changed RGBLED color selection to work using hue and saturation rather than RGB
Added code for LED state change on layer change
* Avoid needing an entire 8 bits to store the brightness value
* Added custom keycodes, along with their handlers
* Added EEPROM storage for front LED config
* Fixed up ability to use QMK Configurator and updated readme.md
* Applied suggested changes from pull request: https://github.com/standard/standard/issues/452
Updated name in license descriptions
Updated layouts to snake case
Corrected mistakes in info.json
Updated layer_colors to a weak attributed array in mxss.c
* Defined a new safe range for custom keycodes in keymap.c
* Fixed up issues with front LED
Fixed LEDs not always updating in indicator mode
Added support for the other RGBLIGHT modes in RGB mode
* Attempted fix for ISO layouts for QMK configurator
* Added basic MxSS support
* Fixed split RSHFT for ISO layouts
* Updated readme.md for MxSS
* Added initial support for individual control of front RGB LEDs
* Changed RGBLED color selection to work using hue and saturation rather than RGB
Added code for LED state change on layer change
* Avoid needing an entire 8 bits to store the brightness value
* Added custom keycodes, along with their handlers
* Added EEPROM storage for front LED config
* Fixed up ability to use QMK Configurator and updated readme.md
* Applied suggested changes from pull request: https://github.com/standard/standard/issues/452
Updated name in license descriptions
Updated layouts to snake case
Corrected mistakes in info.json
Updated layer_colors to a weak attributed array in mxss.c
* Defined a new safe range for custom keycodes in keymap.c
If you run `brew install avr-gcc`, you get a version that has
compatibility issues with LUFA. I updated the getting started guide for
osx, the qmk_install setup script, and added a section to the FAQ for
folks like me who accidentally updated avr-gcc past 7.
* preliminary Gray COD67 checkin
* Get part of the switch matrix prepped
* finish switch matrix
* mock the pins and keymap for now
* add keymap fixes
* update readme with flashing instructions
* keymap fix
* Add more flashing and notes info to readme
* remove un needed file
* fix comments
* add QMK Configurator Support
* Configurator support
* Add LAYOUTS = planck_mit to rules.mk
* Disable Tap Dance at the keyboard level
* Keymap refactor: QMK_KEYBOARD_H; enable Tap Dance for default keymap
* Add keymaps/default/rules.mk to enable Tap Dance
* Reverse the addition of config.h in keyboards/tetris/keymaps/default/
* Initial port of AL1 Keyboard from Triangle Labs
* Change REPLACE WITH YOUR NAME and some readme changes
* More readme change to indicate Group Buy Link
* Give Triangle Lab credit
* remove pins from config.h and rely on matrix.c
* Add QMK Configurator support
* new matrix for LE(Last Edition) E6V2
* Update pin outs for the new version of the PCB
* putting in some placeholders for now
* Trying to get e6v2/oe:default to compile
* put rules.mk in the right directory
* Add and update readme files
* move info.json to oe directory
* Update LE directory
* rename keyboard name
* Add QMK Configurator Support
At this time, ths only covers the ALL case and allows people to use
the configurator to generate their keymaps. More work will need
to be done.
* Refactor KEYMAP to LAYOUT standards
- Change KEYMAP to LAYOUT_ortho
- Added a new LAYOUT called LAYOUT_numpad
* Use the new LAYOUT_numpad macro
* Add QMK Configurator support
* Change LAYOUT names as per code review
* Change positioning of keys in the matrix
* fix compile issue
* initial support for kc60se extracted from Blake Lewis
* add my name to the list
* remove breathing as the backlight pin is not a PWM one
* use standard LAYOUT macros such as 60_ansi and 60_ansi_split_bs_rshift
* Make the base LAYOUT more sensible and add Configurator support
* add atmel-dfu bootloader
* Adding Rama M10-A Macropad
* ch-ch-ch changes...
* Major overhaul based on SMT's keymap.
* more changes.
* Moved the FKeys to the ADJUST layer.
* More rearranging.
* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX
* Added OrthoDox layout.
* More layout changes.
* Fixing things with the keyboard.
* Finishing touches.
Set left-hand master in config.h
Embedded the arrow keys in keymap.c
* Revised keymap making this easier to use.
* additions and changes.
* changes to various keymaps.
* Minor adjustments to OrthoDox layout.
* Added Eco keymap. Updated Let's Split keymap.
* Added gherkin
* Removed my M10A keymap
* Planck Keymap Updates
Updated my Planck keymap and created a simple keymap for Seph's Preonic.
* Added readme
* readme fixes
* Update readme.md
more clarification
* Keymap Tweaks
Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.
* Added Readme
I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.
* Fixed Keymap Error
* Fixed Readme
* adding iris and levinson keymaps
* Tweaks to keymap
* added youngJZ keymap
* Changes to keymap
Added a readme.md
* Levinson changes
Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.
* fixed readme
* changes to keymaps
* Updated keymap
* Updated readme.md
* Updated Readme (again)
* Updated Readme
Fixed formatting. Again.
* Updated readme
This is the last readme update for this keyboard update. I hope.
* Added Contra keymap
* Kinesis Keymap Update
* Updated Keymaps
I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.
* Clueboard Keymap update
Added media keys to my Clueboard 66 Rev2 layout.
* Added keymap
Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
LEDs on the Pro Micros.
* New Zen keymap
Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.
Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.
The config.h file changes enable ee_hands.
* A few changes for useability
I made a few changes to the Minidox keymap to see if I can't make it more useable.
I'm also working on streamlining the Zen keyboard keymap to reduce layers.
* Re-vamped Iris keymap.
* changes
* minor keymap change
This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.
* Added Fourier keymap
* Keymap Cleanup
Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.
* Keymap Adjustments
Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.
* minor tweaks
Added code to disable red ProMicro LEDs after flashing.
* Clean-up
* Corrections to keymap.
Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.
* Changes to make this fall in line with the new Layout features
* Moving to LAYOUTs for 4x12 boards
* fixed config.h file
* standardization changes
* Reverted Atreus62 keymap to LAYOUT format
* Switch Preonic and Nyquist to ortho_5x12
* Corrections to config.h
* config.h file tweaks
* config.h file tweaks
* Added missing integers.
* Updated Seph's keymap to LAYOUT standard.
* Keymap tweaks & changes
* Bringing keymap up to LAYOUT standard
* Trying to get LEDs working
* Fixes for Stapelberg
Updated my keymap to confirm to the new LAYOUT standard.
Updated the stapelberg.h to reflect this LAYOUT standard.
Updated the stapelberg.c files to hopefully get the LEDs working.
* Getting closer to Kinesis LED functionality.
* NKRO Fix
Disabled NKRO for VUSB ortho_5x12 boards
* Hardware update
Backlight enable
Change pin
Add 2keys (68→70)
* change readme
* support rev1
change keymap path
* move ergodash.h
* sync the left and right backlight led
matrix.c is same as iris keyboad
backlight breathing is unstable, so it comment out
* disabled commands
* dual spacefn, -= match to amj40 layout
-= was killing my muscle memory, so I moved it. Don't have any other
plans for kl though, so leaving them there as well.
* now helix led_test local rgblight.[ch] not use. remove.
* greatly simplify keyboards/helix/rev2/keymaps/led_test/keymap.c
Helix keymap 'led_test' use modified default/keymap.c
* Add Dynamic Macro Toggle using Tap Dance
One Tap -> Play Macro 1
Two Taps -> Stop Recording
Three Taps -> Start Recording Macro 1
* Move feature from default to dyn_macro_tap_dance
* Convert 4 space tabs to 2 space tabs
Follows qmk style guidelines
* Addition of hard brigtness limit for RGB_Matrix
- Added a define "RGB_MATRIX_MAXIMUM_BRIGHTNESS" to enable hard limiting the maximum brightness for rgb_matrix
- Used the above define to limit the maximum brigthness of HS60 for better stability
* Added docs for new rgb_matrix define
* Addition of check for maximum brightness
* Add mbsurfer keymap for DeltaSplit75 with ANSI split backspace
* Update mbsurfer DeltaSplit75 keymap to include right hand arrow cluster
* Update mbsurfer DS75 keymap, move volume down to be symmetrical
* Add readme to Mbsurfer DS75 keymap
* Fix Mbsurfer DS75 keymap image
* Clean up mbsurfer DeltaSplit75 keymap, add layer overview comments
* Fix volume down and add mute to fn layer
* Restructure kbd75 to support multiple revs
* add rev2 files
* fix config comments
* try and avoid duplicate code for LAYOUT macros
* keep the same layouts for rev2 for info.json
* Add QMK Configurator support for the numpad layout
* update readme to talk about rev2
* Clean up SEND_STRING keycodes and add media keys
* Remove stray define
* Add missing SEND_STRING keycodes for completeness
Also, add KC_EJCT to the keycode references
* Create keymap.c
Modified the default to be way more like a pok3r, already clear that it needs a better ctrl location.
* Delete keymap.c
* Create keymap.c
Modified the default keymap to be more like a pok3r, clearly needs a better ctrl location and probably some other tweaks.
* Add files via upload
* Update keymap.c
Parenthesis correction.
* Parenthetical cleanup
Forgot one...
* Mods and numpad; cleanup
Rework mods and numpad layer, remove superfluous declarations
* comment define devlayer
* Create readme.md
Background and intention.
* Updated to fit example
* Update readme.md
* Update rules.mk
* Update config.h
* Updated includes
Replaced:
#include "iris.h"
#include "action_layer.h"
#include "eeconfig.h"
With:
#include QMK_KEYBOARD_H
* Update rules.mk
Removed RGB enable declarations
* Update rules.mk
* Update keymap.c
Spaced out on MINS and EQL.
* Update rules.mk
Removed unnecessary block.
* Remove the RGB call
Make would fail because of the RGB call that wasn't anywhere but here, cleaned that up from the default config.
* Update keymap.c
Added [ and ] since I'd forgotten them originally...
* slight tweaks to xd75 keymap
* update to config.h to remove undef of solenoid active
* code organization for userspace
* updates to userspace and keymaps
* add rgb to userspace and lets split
* add conditional around rgb functions in userpsace
* move rgb layer changes into layer_state_set_user
* Add Plover layer to DCompact from Planck default
* Fix up and update DCompact READMEs
* Add missing Steno features
* Switch flags to re-enable extrakeys
* Fix compilation bug in Chimera layout
* Update config.h
Matrix pinout updated to current revision.
* Add updated matrix, define RGB pin
Matrix updated to current pinout, pin for WS2812 defined.
* Update config.h
Matrix rearrangement due to change in Teensy2.0++ position
* Update readme.md
Added maintainer info, updated controller info
* Add mbsurfer keymap for DeltaSplit75 with ANSI split backspace
* Update mbsurfer DeltaSplit75 keymap to include right hand arrow cluster
* Update mbsurfer DS75 keymap, move volume down to be symmetrical
* Add readme to Mbsurfer DS75 keymap
* Fix Mbsurfer DS75 keymap image
* Adjust TAPPING_TERM to make accessing the nav layer easier
* JJ40: Add RESET key to lower layer.
* Disable all lock LEDs on "oscillope" keymap.
I'm not 100% sure why yet, but attempting to turn on a lock LED on my v1
JJ40 PCB causes the PCB to become unresponsive. The easy fix is to just
disable all of the lock LEDs, since I don't have any LEDs on my keyboard
anyway.
Many thanks to u/wanleg on Reddit for suggesting this fix: https://www.reddit.com/r/olkb/comments/8en8f1/strange_caps_lock_behavior/e06kcaf/
* DactylManuform: Updating dvorak keymap
* Changed NAV and NUM layers to LOWER and RAISE
* Removed Mod+Key form RAISE and LOWER keys to be used as layer togglers exclusively
* Added missing keys to LOWER layers
* DactylManuform: fixed bugs in keyboard config file
* DactylManuform: Change default mouse config
The default mouse config parameters are slow and not very user friendly, this commit overrides the default
values.
wq
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Update default keymap (qwerty) to match dvorak's
Recently devorak's layout went through some changes for changing layer toggles behavior,
adding missing keys, and fix minor bugs, this commit introduces these changes to the default keymap.
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Add permissive hold support
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* DactylManuform: Updating documentation
* Adding a picture of the keyboard
* Adding keymaps pictures
* Adding missing EEPROM files for EE_HANDS
flashing these before firmware will let the
user use either hand as master without reflashing
Signed-off-by: 20lives <lior@dotcore.co.il>
* Added files for my new layout.
* Added layout template
* Qwerty layout done
* Qwerty layout done
* Test commit
* Qwerty, colemak e dvorak layouts done.
* Added templates for extra layers
* Added templates for extra layers
* Small adjustments on function layer
* Minor updates
* Minor updates
* daily update
* added my dz60 layout
* added my niu mini layout
* made the suggested corrections
* Clone default chimera-o layout
* Make changes for base layer
* Enable mouse suppport flag
* Implement majority of DAD layout
* Add mouse movement keys
* Fine tune mouse control and fix tap toggle
* Fix mouse button locations
* Set adpater LED colors for layers
* Increase responsiveness of key taps
* Update layout for thumb comfort
* Rename layout and add README
* Add comments to keymap
* Implement DCompact layout for Planck
* Copy over DCompact README to planck
* Fix up odds and ends for Planck
* Readme cleanup
* Refactor KEYMAP to LAYOUT
* Configurator support
* Readme cleanup
Didn't spot that the modified lines were formatted as a list the first time.
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* updated normacos layout and fixed some readme typos
* removed leftover merge diff
* added waits to macros that make use of SEND_STRING
* fixed wrong waits on macros that use SEND_STRING
* normalized macro comments after adding waits
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* fixed bootloader makefile
- Echo -e does not behave coorectly on mac
- Replaced with equivilant printf statements
* quick typo fix
* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
* added plover layout to halfkeyboard mapping
* fixed error in dvorak layout right hand
* fixed error in dvorak layout right hand, comments updated
* thing
* added minus and equals to normal layouts
* added minus and equals to normal layouts
* adde visualizer matching halfkeyboard mappings
* adde visualizer matching halfkeyboard mappings
* updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.
* had a KC_TILD where should have had KC_GRAV
* its spelled KC_GRAVE
* mouskeys and some visualizer work.
* added LED backlight visuals
* trying to get visualizer working
* Move lufa descriptor to protocol/usb_descriptor
* Try to compile usb_descriptor on ChibiOS
* Add lufa_utils for ChibiOS
Lufa USB descriptors for ChibiOS
* More lufa_util compatibility fixes
* First compiling version of shared USB descriptor
* Send the usb descriptors
* Fix the CONSOLE output on ChibiOS
* Add errors for unsupported interfaces
* Enable support for vitual serial port USB descriptors
* Implement virtual serial port for ChibiOS
* Cleanup the lufa_utils
Use the default lufa header files
* Add raw hid support for ChibiOS
This is completely untested
* Enable midi compilation on ChibiOS
* Move midi functionality out of lufa.c
* Don't register sysex callback when not needed
* ChibiOS compilation fixes
* Update ChibiOS submodule
* Fix the Midi USB descriptor
It didn't work properly when both Midi and Virtual serial port was enabled.
* Add MIDI support for ChibiOS
* Fix USB descriptor strings on ChibiOS
* Use serial usb driver for raw hid
* Generalize the ChibiOS stream like drivers
This makes the initialization much more simple and eliminates a lot of
the code duplication.
* Convert console output to chibios stream driver
* Fixes for ChibiOS update
* Update the ChibiOS contrib submodule
To include the usb data toggle synchronization fixes
* Fix duplicate reset enumeration on ChibiOS
* Add missing include
* Add number of endpoints check for ChibiOS
* Enable serial USB driver on all keyboards
* Add missing includes when API is enabled withot midi
* Add another missing inlcude
* consolidated my custom animations into visualizer.c in my keymap directory
* LED backlight keys animation KITT scanner
* moved my custom rules.mk to my keymap folder
* undoing changes i shouldn't have done
* more fixes
* updated comments on the visulizer code
* steno keys added to plover layout
* updated halfkeyboard rules to allow steno mode
* adding my stuff back after hard reset
* added a plover layout back in for androud steno app
* fixed layer toggle typo
* merged again
* visualizer decided to have a conflict again. fixed.
* keymap change to add mouse keys and put layer switching on shortcuts layer
* made the ergodox LEDs scan left to right and back again
* visualizer work
* KITTSCANNER finally
* fixed right hand shortcuts layer and removed handedness switching for base layer so jump in gaming works corrrectly
* added another sweep that goes full on over both boards then full off in both directions
* added function key layer and cleaned up some layer switching
* Add SX60
* Add config maps and layouts as well as readmes.
* cleanup and fixes
* correct readme
* add missing closing commenty tag
* Changing includes to QMK_KEYBOARD_H
* Update settings.json
Remove config change that was added automatically by vscode.
* Update readme.md
fix readme formatting
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL
* add define USB_MAX_POWER_CONSUMPTION
* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk
rules.mk: add 4 Variables for compile control.
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define
* HELIX_ROWS define move from config.h to rules.mk
* add readme.md
* rename readme.md to readme_jp.md
* add readme.md and modify readme_jp.md
* change helix/ssd1306.c for select glcdfont.c position
* add variable LOCAL_GLCDFONT into each keymaps rules.mk
* Add iPhone/iPad LED support to Helix default keymap
* add Freggy keymap
* adjust the delay of serial.c
* change readme
* renumber _ADJUST for shrink program size
* Add suspend functions
* Disable RGB code if it's disabled
* Add suspend code to ChibiOS for future compatibility
* Add keyboard_init functions
* Change where references so it will compile
* Wrong command chained in wake up kb function
* Fix non-feature file changes
* Add documentation
* Re-add matrix init docs
* add rgblight code to example
* Remove keyboard init stuff for separate PR
* Update readme.md
updated links, hope those are the correct ones
* planck premek - left thumb shift
* middleclick key
* mod tap thumb-shift, space
* update layout description
* Port my keymap to QMK
* Add Percent Canoe keyboard
* Fix row of nonus backslash
* Update info.json to be correct for canoe
* fix alignment
* Use qmk shortcuts rather than tmk functions
* Move over first macro
* Move rest of macros over
* clean up unused functions
* Move files to userspace for HHKB
* Add keymaps for hhkb
* Change LAYOUT_ISO to LAYOUT_iso
* Remove bootloader key in info.json
* Remove tilde remap from Karabiner
* Add country_iso_alpha2_code to macros
* Add my keymap for canoe
* Add layer colour indicator
* Fix bad rebase
* Fix naming of keymap from rebase
* Add GRV to function layer
* Fix keymap to use new LAYOUT_JP
* Update keymaps to use process_record_*
rather than action functions
* Update hhkb imports to be just what is needed
* Update whitefox to use LAYOUT macro instead of KEYMAP
* Remove redundant imports from user definition
* Move TAPPING_TERM to config.h
* Use layer change events to change RGB LED colour
* temp
* Fix layer switching to iPad on HHKB
* Fix Canoe pictures
* modifying fortitude for working
* add accurate keymap
* backlight fix
* Fix slave LED Backlight
* Add readme.md
* modified readme.md
* Fixed make error
* Commit including suggestions
* Add dvorak and colemak layout and some fix
* Optimize secrets code
* Orthodox tweaks
* rules.mk features
* Minor cleanup
* Revert mod bits
* Force Hold breaks One Shot Tap Toggle
* Cleanup
* Moke keymaps more consistent
* minor ergodox tweak
* More OSM for the Orthodox
* Cleanup of userspace
* Toggle Secrets
* Add hidden process record for super secret macros
* Make sure secret macros always compiles
* finish up making them super secret
* Add ColinTA's rgb twinkle as WIP
* Optimize RGB Twinkling for typing
Also, tweak RGB indicators.
AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS. The logical method for getting them working doesn't ... and it's beyond bizarre
* Make console logging more configurable
* Indicator travisty
* Clean up userspace rgb code
* Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue
* Eff it... rgblight_sethsv_at runs at every matrix scan
* RGB Twinkle cleanup
* Update Iris code for new board
* Move RGB Indicator and RGB Twinkle into userspace
* Move RGB Indicator code to rgb_stuff.c
* Major cleanup of RGB Code in userspace
* Additional cleanup of RGB code in userspace
* Use noeeprom functions to save my boards!
* Enable RGB Sleep on all boards now
* Add old iris board
* tapping tweak
* Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr
* Add code to fix default layer after eeprom reset
* Put in my keymaps
* Fixed all but weird lets split issue
* Organized and tried to trobleshoot lets split
* Organized and tried to trobleshoot lets split
* Added bbaserdem keymaps
* Added bbaserdem keymaps
* Fixed stuff
* FIxed a filename error
* add not-so-minidox handwire keyboard
* corrected keymap
* multiple adjustments to not_so_minidox keyboard
* remove I2C master left define
* update default layer set function
* move solenoid code into userspace
* minor adjustments to config.h
* update keymaps to utilize userspace
* move features and config to userspace, correct build issue
* correct solenoid pin
* adjust defaults for solenoid pin and enable
* default solenoid to on for not_so_minidox
* disable RGBLIGHT_SLEEP for xd75
* tweaking solenoid enable/disable in userspace and keymaps
* preonic-keymap: kuatsure keymap
* preonic-kuatsure: move arrows and braces and stuffs
* preonic-kuatsure: give more time for leader
* preonic-kuatsure: move _ to lower o
* preonic-kuatsure: tap dance space to enter
* preonic-kuatsure: move vol buttons around
conflicted with kaleidoscope file navigation
* preonic-kuatsure: lower+spc = esc
* preonic-kuatsure: add lock key & remove led stuff
* preonic-kuatsure: little bit of tmux leadering
* preonic-kuatsure: remove colemak and dvorak
* preonic-kuatsure: remove lock key and tap dance
* preonic-kuatsure: lower space -> enter -- raise space -> esc
* preonice-kuatsure: move tmux stuff to homerow keys
* preonic-kuatsure: set tmux prefix to a function
* preonic-kuatsure: hello game layers
* preonic-kuatsure: instead of zelda, ffvii for game mode :)
* preonic-kuatsure: mild changes after playing games to game modes
* preonice-kuatsure: omg comma dangles and spaces in switch!
* preonic-kuatsure: kinda make lower a shift on special characters
* preonic-kuatsure: I don't use these
* preonic-kuatsure: move vol- to the begining of media row
* preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane )
* preonic-kuatsure: abstract out tmux pane zooming
* preonic-kuatsure: abstract pane switch
* preonic-kuatsure: game_mod is carries over lower positions
starting to wonder if I need game_mod ... lol
* preonic-kuatsure: switch lwr/rse esc / ent
* preonic-kuatsure: add leaders for window switching
* preonic-kuatsure: major pruning of adjust layer
* preonic-kuatsure: major rework on raise layer
* preonic-kuatsure: game mods f layer is raise now
* user-kuatsure: hello
* various-kuatsure: use layout format + globalize querty / number keys
* preonic-kuatsure: don't use tap dance anymore
* various-kuatsure: code formatting
* various-kuatsure: add function layer vars
* preonic-kuatsure: moar formatting
* preonic-kuatsure: add home / end keys
Added rules.mk for the infinity
* Moved tap dance enums to gordon.h
* Moved tap dance aliases to gordon.h
Moved TD to user space
* Added config file with preventing mods sticking
* Added a few keys to keymap
* Feat: Create personal ergodox keymap
* FEAT: Update bpruitt-goddard keymap with custom layout
* Fix: Remove unused pieces from bpruitt-goddard keyboard
* Feat: Add QWERTY layer to bpruitt-goddard ergodox keymap
* Refactor: Remove unused layers from bpruitt-goddard keymap
* Fix: Update base layer for bpruitt-goddard keymap
* Fix: Remove un-reachable key combo from FN layer
* Fix: Rename FN layer to numpad layer
* Feat: Create one-shot modifier layer for mac os use
* Doc: Update readme to reflect my keymap
* Feat: Add mac desktop space switching
* feat: Update keymap layers to use ergodox pretty format
* And and fix _noeeprom functions to many of the RGB Underglow functions
* Many functions are unnecessarily calling the eeprom write code. The toggle/enable is command is especially guilty of this, as it writes to EEPROM 3 times. But rgb mode writes twice, every time it's called. And init resets the rgb eeprom range and then writes back to it twice!
* Fixed the rgblight_sethsv_noeeprom to work as expected, by moving a lot of the code to a helper function.
* Added a noeeprom function for mode, enable, disable, and toggle functions. (didn't bother for increase/decrease stuff, and didn't add new keycodes)
* Add to predefined colors list
* Add new functions to manual/docs
* Update RGB Sleep feature to use _noeeprom
Because that's exactly what it should be doing, actually!
* Add Percent Canoe keyboard
* Fix row of nonus backslash
* Update info.json to be correct for canoe
* Change LAYOUT_ISO to LAYOUT_iso
* Remove bootloader key in info.json
* Update default Nyquist revision
* LED slave fix
* Sync changes from lets_split
* Add needed check for debouncing
* Remove line that was setting PD2 pin and interfering with use of that pin
* Add backlight key to keymap
* Refactor for AMJ Pad
* Configurator update for AMJ Pad
* Add hardware agnostic layouts numpad_6x4 and ortho_6x4
* Add agnostic layouts to rules.mk
* Refactor AMJ Pad to use new hardware agnostic layouts
* Refresh & improve leader documentation page
- register_code/unregister_code are not the recommanded way to do macro.
- Provide some details I wish I had found when first used the leader
functionality.
* Add old way to use macro.
* Initial commit of guidoism
* created movement layer
* movement layer works!
* removed unnecessary layers
* moved enter key up and recreated caps lock
* Added num pad
* Fix dead link to USB keycodes doc
Link was dead and the fresher version I could find on usb.org is still older than this one.
Thus, WaybackMachine seems the best option.
* Fix dead link to USB keycodes doc, with 2 options
Give the WaybackMachine link (fresher and for reference of the content of the original link) and the usb.org one (older)
* Fix serial split for BFO9000
* Fix serial split for DeltaSplit75
* Fix serial split for Helix
* Fix serial split for MiniDox
* Fix serial split for Viterbi
* Revert "Fix serial split for Helix" since it's super complex
This reverts commit 72538df105ba6d5fe6915773a20c509f2a47785d.
We'll let the helix owner fix this issue, or dive into the code later
Wait for 1 second before turning on RGB to get debug messages on
console.
- configure HSV color, on a brand new pro micro the default values are
0, 0, 0
* Refactor for Alps64
* Reverts deletion of LAYOUT_kc macro; renames LAYOUT_standard_60 to LAYOUT_60_ansi
* Add LAYOUTS = 60_ansi to rules.mk
* Rename LAYOUT_standard_60 to LAYOUT_60_ansi in info.json
* Adds basic support for u/flehrad's bigswitch pcb
- also adds support for OSX Eject/Power
The function of this key depends on the version of OSX and if you
have physical media. For a macbook pro 2017 holding this key down
brings up the shutdown dialog. If you wrap it in LCTL and LSFT the
screenlock turns on immediately.
* Switch to Layout Macro
- add a code for OSX Sleep
* Add a README
* Turn on RGB by default
* Add info.json
* Address comments by @drashna
* Only define Eject in keymap
* Account for backlight enabled flag when passing backlight level to slave
* Add BL_TOGG to keymap for testing
* Apply backlight fix to Iris
* Port I2C LED backlight control from Iris to Levinson
* A personal layout for the orthodox keyboard
* Added layout readme.md
* Consolidated inclues with #include QMK_KEYBOARD_H
* Moved layer tones setup to config.h
* Replace persistent_default_layer_set calls with set_single_persistent_default_layer
* Simplified the process_record_user function using layer_state_set_user function and MO() to set the lower, raise, nav and media layers
* Removed AUDIO_ENABLE ifdefs and persistent_default_layer_set() as they are not needed any more
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* HS60 ANSI update
* HS60 ANSI update
* preliminary check in of Kira75
* Layout done
* make an appropriate keymap and fix layout commas
* formatting changes and housekeeping
* add info.json contents for QMK Configurator support
* add RGB underglow support
* add support for caps and num lock leds
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir
* Change to QMK_KEYBOARD_H and remove merlin keymap in favor of cmmunity layouts
* community layout support 60_ansi
* community layout support for 60_ansi
* Adding Rama M10-A Macropad
* ch-ch-ch changes...
* Major overhaul based on SMT's keymap.
* more changes.
* Moved the FKeys to the ADJUST layer.
* More rearranging.
* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX
* Added OrthoDox layout.
* More layout changes.
* Fixing things with the keyboard.
* Finishing touches.
Set left-hand master in config.h
Embedded the arrow keys in keymap.c
* Revised keymap making this easier to use.
* additions and changes.
* changes to various keymaps.
* Minor adjustments to OrthoDox layout.
* Added Eco keymap. Updated Let's Split keymap.
* Added gherkin
* Removed my M10A keymap
* Planck Keymap Updates
Updated my Planck keymap and created a simple keymap for Seph's Preonic.
* Added readme
* readme fixes
* Update readme.md
more clarification
* Keymap Tweaks
Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.
* Added Readme
I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.
* Fixed Keymap Error
* Fixed Readme
* adding iris and levinson keymaps
* Tweaks to keymap
* added youngJZ keymap
* Changes to keymap
Added a readme.md
* Levinson changes
Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.
* fixed readme
* changes to keymaps
* Updated keymap
* Updated readme.md
* Updated Readme (again)
* Updated Readme
Fixed formatting. Again.
* Updated readme
This is the last readme update for this keyboard update. I hope.
* Added Contra keymap
* Kinesis Keymap Update
* Updated Keymaps
I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.
* Clueboard Keymap update
Added media keys to my Clueboard 66 Rev2 layout.
* Added keymap
Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
LEDs on the Pro Micros.
* New Zen keymap
Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.
Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.
The config.h file changes enable ee_hands.
* A few changes for useability
I made a few changes to the Minidox keymap to see if I can't make it more useable.
I'm also working on streamlining the Zen keyboard keymap to reduce layers.
* Re-vamped Iris keymap.
* changes
* minor keymap change
This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.
* Added Fourier keymap
* Keymap Cleanup
Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.
* Keymap Adjustments
Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.
* minor tweaks
Added code to disable red ProMicro LEDs after flashing.
* Clean-up
* Corrections to keymap.
Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.
* Changes to make this fall in line with the new Layout features
* Moving to LAYOUTs for 4x12 boards
* fixed config.h file
* standardization changes
* Reverted Atreus62 keymap to LAYOUT format
* Switch Preonic and Nyquist to ortho_5x12
* Corrections to config.h
* config.h file tweaks
* config.h file tweaks
* More Iris Tweaks
* Mess with iris arrow keys
* Massive layout overhaul to make everything more OLKB
* Additional tweaks
* Cleanup Userspace
Remove unused layer code, and properly set userspace eeprom structure.
* EEPROM stuff
* Only use indicators if layer indication is enabled
* Iris and Orthodox Tweaks (Status Indicators)
* Additional tweaks to finish tri layer conversion
* Disable ProMicro ligths globally
* Add Pro Micro hacking info
* Successfully get mod indication working on thumb clusters
* Enable printing when console is enabled
* Make Modifier Indicator lights more modular
* Keymap cleanup
* Tapping test changes
* Cleanup and minor tweaks
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* HS60 initial rgb port
porting HS60 to master rgb code
* HS60 fixes
* Hs60 rgb changes
* Cleanup for HS60 ISO
* More HS60 cleanup
* Update config.h
* More Cleanup for HS60
* HS60 modifications to work with configurator
* More HS60 cleanup
* Remove userspace layouts on HS60
* Update rules.mk
* HS60 bootloader change
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* General fixes for RGB_matrix
- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag
* Documentation update for RGBmatrix
* More doc updates
* I2C library can now retry if it has failed
- Replaced the original TWIlib by LFKeyboard's modified version
- Allows for an extra argument on TWITransmitData, if blocking is set to 1 function will retry to transmit on failure. Good for noisy boards.
* RGB Matrix, use alternative I2C library
TWIlib seems to be hanging for me sometimes probably due to ISR routine. I have used i2c_master as a good alternative.
Note: this commit is for Wilba6582 to verify before merge
* Update rgb_matrix.c
* RGB matrix cleanup
- Remove TWIlib
* Add support for Swap Hands feature to Orthodox and Iris
* Fix hag's iris keymap to use LAYOUT properly
* Fix Swedish's Iris Keymap
* Fix Drashna's Orthodox keymaps, because he's an idiot
Many a times one would want to use multiple modifiers with the same key,
preferably without having to hold anything, like `Ctrl+Shift+C` or
`Ctrl+Shift+V` to copy/paste in GNOME Terminal. To make this possible, we need
to be able to chain one-shot modifiers, so that we can have multiple of them
active at the same time.
The easiest way to accomplish this is that whenever we activate a one-shot
modifier, we apply it on top of the existing set, instead of re-setting the
state. When deactivating, either due to an interrupt, or due to a timeout, we
deactivate all oneshots anyway, so the clearing part is covered. When we turn
the one-shot modifier into a toggle, that will also clear all one-shot modifiers
first, so we covered that case too.
Fixes#2796, #1580, and #856.
Signed-off-by: Gergely Nagy <qmk@gergo.csillger.hu>
* FORK!
* WIP - just how i like it
* empty
* more movement
* mouse keys
* more vimminess
* append/insert shift
* WIP - vim macros
* blocked out layer below in cmd mode.
also, about to restart my cmd approach.
* WIP - new vim layer
ripoff of the ergodox one, but rewritten as a state machine.
* debugged some, got key repeat working
* moooar coverage
* moooar coverage
* regular vis mode
* basically done with basics.
* some refactoring
- common movement sequences into helper function
- added some rgb controls
* modkey passthru feature
* stdized on cmd-left/right instead of ctrl-a/e
sadly. as there's no reliable shift-ctrl-e
* indicator lights
* moved vim layer into userspace
* cleaned up some yanking edge cases
* docs and some tweaks to layerescapes
* updated/added license strings
* updated comments
* moved config changes to keymap
* spurious changes removed
* cleanup pass, HT drashna for suggestions
- used _keymap() pattern to better modularize event processing in userspace
- made some static things static
- removed unused function
- improved reset.
* dz60 started. keymaps done.
* bugfixes: missing state change in d-, lspace should toggle vim mode.
* Caps lock indicator -> vim indicator.
And adjusted mousekey settings.
* don't actually need the second move trigger and it makes typing less responsive.
* some oppurtunistic bugfixing from my other keyboard (sorry)
* added readme for my dz60 keymap.
* bugfixing and comments updated (niu_mini)
* cleanup as suggested from review
* FORK!
* WIP - just how i like it
* empty
* more movement
* mouse keys
* more vimminess
* append/insert shift
* WIP - vim macros
* blocked out layer below in cmd mode.
also, about to restart my cmd approach.
* WIP - new vim layer
ripoff of the ergodox one, but rewritten as a state machine.
* debugged some, got key repeat working
* moooar coverage
* moooar coverage
* regular vis mode
* basically done with basics.
* some refactoring
- common movement sequences into helper function
- added some rgb controls
* modkey passthru feature
* stdized on cmd-left/right instead of ctrl-a/e
sadly. as there's no reliable shift-ctrl-e
* indicator lights
* moved vim layer into userspace
* cleaned up some yanking edge cases
* docs and some tweaks to layerescapes
* updated/added license strings
* updated comments
* moved config changes to keymap
* spurious changes removed
* cleanup pass, HT drashna for suggestions
- used _keymap() pattern to better modularize event processing in userspace
- made some static things static
- removed unused function
- improved reset.
* Add tap-dancing semicolon.
* Infinity60 was running out of USB space.
* Rename common layout variable so it doesn't collide with some keyboards.
* Godspeed!!!
* Patch the number of LEDs for 1up60rgb
* Don't light up if rgblight is off.
* Add HHKB layout.
* Add HHKB to Talljoe's layout.
* Bring back bananasplit keymap.
* info.json
* Userspace config.h doesn't seem to be setting PREVENT_STUCK_MODIFIERS
* Remove 1uprgb workaround
* Add TKL to talljoe keymap.
Also introduces the tkl layout.
* FORK!
* WIP - just how i like it
* empty
* more movement
* mouse keys
* more vimminess
* append/insert shift
* WIP - vim macros
* blocked out layer below in cmd mode.
also, about to restart my cmd approach.
* WIP - new vim layer
ripoff of the ergodox one, but rewritten as a state machine.
* debugged some, got key repeat working
* moooar coverage
* moooar coverage
* regular vis mode
* basically done with basics.
* some refactoring
- common movement sequences into helper function
- added some rgb controls
* modkey passthru feature
* stdized on cmd-left/right instead of ctrl-a/e
sadly. as there's no reliable shift-ctrl-e
* indicator lights
* moved vim layer into userspace
* cleaned up some yanking edge cases
* docs and some tweaks to layerescapes
* updated/added license strings
* updated comments
* moved config changes to keymap
* spurious changes removed
* preliminary checkin for facew keyboard
* Update readme file
* put the standard 60 ansi layout in
* update rules to have LAYOUT_60_ansi to use my userspace layouts
* Add
* Revert "Add"
This reverts commit 4b10fef88712a63f4a91410410b4c99346fa1b24.
* Add Ergo42 keymaps
for JIS layout
* Fix hdbx keymap for Ergo42
Changed some keys layout and add description.
* Updated hdbx keymaps for Ergo42
Now using update_tri_layer_state.
Underglow color sync layer-switching.
* Fixed hdbx keymap
Deleted rgb define line (now using master) and fixed some issues pointed out.
* update ignore
* fixed
* Added support for JJ50 from KPRepublic, no rgb or backlight control yet. Added as a layout of ymd96 at the moment (same microprocessor). Basic keymap with three layers to get started.
* Added support for JJ50
* Tidied up jj50 code, backlight and RGB is now working.
* Renaming "KEYMAP" to "LAYOUT" to adhere to the new QMK standards.
* move obelus and nakey to ckeys directory
* delete the originals
* short readme about ckeys
* edit readmes to reflect new changes
* add build guide info..and here's me trying to retrigger the build job
* Stopping point at creating targets for new_project script
* Add second argument for target
* Add the ps2avrgb target
* consider the case where the firmware type target is not valid
* fix template files to be more generic
* Code cleanup
* Change variable name to be more descriptive
* make avr the default
* forgot to put the template files in
* Take out useless comments
* add usage info
* Added Modular keyboards L,R and NUM
Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split
* Remove modular from master
This is to fix incorrect branching
* General fixes for RGB_matrix
- Complited speed support for all effects
- Fixed raindrop effects to initialized after toggle
- Fixed raindrop effects to use all available LEDs
- Fixed effect step reverse function
- Moved RGB_MATRIX_SOLID_REACTIVE under correct flag
* Documentation update for RGBmatrix
* More doc updates
- [ ] Alteration (enhancement/optimization) of existing Feature(s)
- [ ] New behavior
## Description
<!-- A few sentences describing what it is that you'd like to see. Additional information (such as links to spec sheets, licensing info, other related issues or PR's, etc) would be helpful. -->
about: Anything else that doesn't fall into the above categories.
---
<!--- Provide a general summary of the changes you want in the Title above -->
<!-- This text and anything on lines wrapped like this one will not show up in the final text. This text is to help us and you. -->
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, check the bug report option, as that may be more appropriate. -->
QMK strives to be an inclusive and tolerant community. We welcome participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
QMK strives to be an inclusive, tolerant, and welcoming community. We encourage participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
> “A gentle word turns away wrath, but a harsh word stirs up anger.”
> “A gentle word turns away wrath, but a harsh word stirs up anger."
Our users, contributors, and collaborators are expected to treat each other with respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. Some examples of behavior we will not tolerate include, but is not limited to:
Our users, contributors, and collaborators are expected to treat each other with kindness and respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. While our goal is to be as accurate as possible, kindness and understanding are more valuable than correctness. Some examples of behavior we will not tolerate include, but is not limited to:
@ -19,7 +19,7 @@ Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk
## How to Compile
Before you are able to compile, you'll need to [install an environment](01_Getting_Started/01_Install_Build_Tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
Before you are able to compile, you'll need to [install an environment](getting_started_build_tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
make planck/rev4:default
@ -29,4 +29,4 @@ This would build the `rev4` revision of the `planck` with the `default` keymap.
## How to Customize
QMK has lots of [features](05_Features/index.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](07_Reference/Keymap_Overview.md), and changing the [keycodes](06_Keycodes/index.md).
QMK has lots of [features](features.md) to explore, and a good deal of [reference documentation](http://docs.qmk.fm) to dig through. Most features are taken advantage of by modifying your [keymap](keymap.md), and changing the [keycodes](keycodes.md).
This page describes how to setup debugging for ARM MCUs using an SWD adapter and open-source/free tools. In this guide we will install GNU MCU Eclipse IDE for C/C++ Developers and OpenOCD together with all the necessary dependencies.
This guide is catered towards advance users and assumes you can compile an ARM compatible keyboard on your machine using the MAKE flow.
## Installing the software
The main objective here is to get the MCU Eclipse IDE correcly installed on our machine. The necesarry instructions are derived from [this](https://gnu-mcu-eclipse.github.io/install/) install guide.
### The xPack Manager
This tool is a software package manager and it is used to help us get the necesarry depencencies.
XPM runs using Node.js so grab that form [here](https://nodejs.org/en/). After installation, open a terminal and type `npm -v`. A reply with the version number means that the instalation was successful.
XPM instalation instructions can be found [here](https://www.npmjs.com/package/xpm) and are OS specific. Entering `xpm --version` to your terminal should return the software version.
### The ARM Toolchain
Using XPM it is very easy to install the ARM toolchain. Enter the command `xpm install --global @gnu-mcu-eclipse/arm-none-eabi-gcc`.
### Windows build tools
If you are using windows you need to install this!
Now its the time to install your programer's drivers. This tutorial was made using an ST-Link v2 which you can get from almost anywhere.
If you have an ST-Link the drivers can be found [here](https://www.st.com/en/development-tools/stsw-link009.html) otherwise consult the manufuturer of your tool.
### OpenOCD
This dependency allows SWD access from GDB and it is essential for debugging. Run `xpm install --global @gnu-mcu-eclipse/openocd`.
### Java
Java is needed by Eclipse so please download it from [here](https://www.oracle.com/technetwork/java/javase/downloads/index.html).
### GNU MCU Eclipse IDE
Now its finally time to install the IDE. Use the Release page [here](https://github.com/gnu-mcu-eclipse/org.eclipse.epp.packages/releases/) to get the latest version.
## Configuring Eclipse
Open up the Eclipse IDE we just downloaded. To import our QMK directory select File -> Import -> C/C++ -> Existing code as Makefile Project. Select next and use Browse to select your QMK folder. In the tool-chain list select ARM Cross GCC and select Finish.
Now you can see the QMK folder on the left hand side. Right click it and select Properties. On the left hand side, expand MCU and select ARM Toolchain Paths. Press xPack and OK. Repeat for OpenOCD Path and if you are on windows for Build Tool Path. Select Apply and Close.
Now its time to install the necessary MCU packages. Go to Packs perspective by selecting Window -> Open Perspective -> Others -> Packs. Now select the yellow refresh symbol next to the Packs tab. This will take a long time as it is requesting the MCU definitions from various places. If some of the links fail you can probably select Ignore.
When this finishes you must find the MCU which we will be building/debugging for. In this example I will be using the STM32F3 series MCUs. On the left, select STMicroelectonics -> STM32F3 Series. On the middle window we can see the pack. Right click and select Install. Once that is done we can go back to the default perspective, Window -> Open Perspective -> Others -> C/C++.
We need to let eclipse know the device we intent to build QMK on. Right click on the QMK folder -> Properties -> C/C++ Build -> Settings. Select the Devices tab and under devices select the appropriate variant of your MCU. For my example it is STM32F303CC
While we are here let's setup the build command as well. Select C/C++ Build and then the Behavior tab. On the build command, replace `all` with your necessary make command. For example for a rev6 Planck with the default keymap this would be `planck/rev6:default`. Select Apply and Close.
## Building
If you have setup everything correctly pressing the hammer button should build the firmware for you and a .bin file should appear.
## Debugging
### Connecting the Debugger
ARM MCUs use the Single Wire Debug (SWD) protocol which comprises of the clock (SWCLK) signal and the data (SWDIO) signal. Connecting this two wires and ground should be enough to allow full manipulation of the MCU. Here we assume that the keyboard will be powered though USB. The RESET signal is not necessary as we can manually assert it using the reset button. For a more advance setup, the SWO signal can be used which pipes printf and scanf asynchronously to the host but for our setup we will ignore it.
NOTE: Make sure the SWCLK and SWDIO pins are not used in the matrix of your keyboard. If they are you can temporarily switch them for some other pins.
### Configuring the Debugger
Right click on your QMK folder, select Debug As -> Debug Configuration. Here double click on GDB OpenOCD Debugging. Select the debugger tab and enter the configuration necessary for your MCU. This might take some fiddling and googleing to find out. The default script for the STM32F3 is called stm32f3discovery.cfg. To let OpenOCD know, in the Config options enter `-f board/stm32f3discovery.cfg`.
NOTE: In my case this configuration script requires editing to disable the reset assertion. The locations of the scripts can be found in the actual executable field usually under the path `openocd/version/.content/scripts/board`. Here I edited `reset_config srst_only` to `reset_config none`.
Select Apply and Close.
### Running the Debugger.
Reset your keyboard.
Press the bug icon and if all goes well you should soon find yourself in the debug perspective. Here the program counter will pause at the beginning of the main function and way for you to press Play. Most of the features of all debuggers work on ARM MCUs but for exact details google is your friend!
A QMK collaborator is a keyboard maker/designer that is interested in helping QMK grow and fully support their keyboard(s), and encouraging their users/customers to submit features, ideas, and keymaps. We're always looking to add more keyboards and collaborators, but we ask that they fulfill these requirements:
# Becoming a QMK Collaborator
* **Have a PCB available for sale** - unfortunately there's just too much variation and complications with handwired keyboards.
* **Maintain the your keyboard's directory** - this may just require an initial setup to get your keyboard working, but it could also include accommodating changes made to QMK's core.
* **Approve and merge your keyboard's keymap pull requests** - we like to encourage users to contribute their keymaps for others to see and work from when creating their own.
A QMK collaborator is a keyboard maker or designer that is interested in helping QMK grow and fully support their keyboard(s), and encouraging their users and customers to submit features, ideas, and keymaps. We're always looking to add more keyboards and collaborators, but we ask that they fulfill these requirements:
* **Have a PCB available for sale.** Unfortunately there's just too much variation and complications with handwired keyboards.
* **Maintain your keyboard in QMK.** This may just require an initial setup to get your keyboard working, but it could also include accommodating changes made to QMK's core that might break or render any custom code redundant.
* **Approve and merge keymap pull requests for your keyboard.** We like to encourage users to contribute their keymaps for others to see and work from when creating their own.
If you feel you meet these requirements, shoot us an email at hello@qmk.fm with an introduction and some links to your keyboard!
@ -91,6 +91,8 @@ This is a C header file that is one of the first things included, and will persi
* key combination that allows the use of magic commands (useful for debugging)
*`#define USB_MAX_POWER_CONSUMPTION`
* sets the maximum power (in mA) over USB for the device (default: 500)
*`#define SCL_CLOCK 100000L`
* sets the SCL_CLOCK speed for split keyboards. The default is `100000L` but some boards can be set to `400000L`.
## Features That Can Be Disabled
@ -117,27 +119,36 @@ If you define these options you will enable the associated feature, which may in
*`#define FORCE_NKRO`
* NKRO by default requires to be turned on, this forces it on during keyboard startup regardless of EEPROM setting. NKRO can still be turned off but will be turned on again if the keyboard reboots.
*`#define PREVENT_STUCK_MODIFIERS`
*stores the layer a key press came from so the same layer is used when the key is released, regardless of which layers are enabled
*`#define STRICT_LAYER_RELEASE`
*force a key release to be evaluated using the current layer stack instead of remembering which layer it came from (used for advanced cases)
## Behaviors That Can Be Configured
*`#define TAPPING_TERM 200`
* how long before a tap becomes a hold
* how long before a tap becomes a hold, if set above 500, a key tapped during the tapping term will turn it into a hold too
*`#define RETRO_TAPPING`
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
* See [Retro Tapping](feature_advanced_keycodes.md#retro-tapping) for details
*`#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
*`#define PERMISSIVE_HOLD`
* makes tap and hold keys work better for fast typers who don't want tapping term set above 500
* makes tap and hold keys trigger the hold if another key is pressed before releasing, even if it hasn't hit the `TAPPING_TERM`
* See [Permissive Hold](feature_advanced_keycodes.md#permissive-hold) for details
*`#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold, by enforcing the `TAPPING_TERM` for both keys.
* See [Mod tap interrupt](feature_advanced_keycodes.md#ignore-mod-tap-interrupt) for details
*`#define TAPPING_FORCE_HOLD`
* makes it possible to use a dual role key as modifier shortly after having been tapped
* See [Hold after tap](feature_advanced_keycodes.md#tapping-force-hold)
* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
*`#define LEADER_TIMEOUT 300`
* how long before the leader key times out
*`#define LEADER_PER_KEY_TIMING`
* sets the timer for leader key chords to run on each key press rather than overall
*`#define ONESHOT_TIMEOUT 300`
* how long before oneshot times out
*`#define ONESHOT_TAP_TOGGLE 2`
* how many taps before oneshot toggle is triggered
*`#define IGNORE_MOD_TAP_INTERRUPT`
* makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
*`#define QMK_KEYS_PER_SCAN 4`
* Allows sending more than one key per scan. By default, only one key event gets
sent via `process_record()` per scan. This has little impact on most typing, but
@ -147,6 +158,12 @@ If you define these options you will enable the associated feature, which may in
going to produce the 500 keystrokes a second needed to actually get more than a
few ms of delay from this. But if you're doing chording on something with 3-4ms
scan times? You probably want this.
*`#define COMBO_COUNT 2`
* Set this to the number of combos that you're using in the [Combo](feature_combo.md) feature.
*`#define COMBO_TERM 200`
* how long for the Combo keys to be detected. Defaults to `TAPPING_TERM` if not defined.
*`#define TAP_CODE_DELAY 100`
* Sets the delay between `register_code` and `unregister_code`, if you're having issues with it registering properly (common on VUSB boards). The value is in milliseconds.
## RGB Light Configuration
@ -173,6 +190,19 @@ If you define these options you will enable the associated feature, which may in
*`#define MOUSEKEY_MAX_SPEED 7`
*`#define MOUSEKEY_WHEEL_DELAY 0`
## Split Keyboard Options
Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk
*`#define SPLIT_HAND_PIN B7`
* For using high/low pin to determine handedness, low = right hand, high = left hand. Replace 'B7' with the pin you are using. This is optional and you can still use the EEHANDS method or MASTER_LEFT / MASTER_RIGHT defines like the stock Let's Split uses.
*`#define USE_I2C`
* For using I2C instead of Serial (defaults to serial)
*`#define SOFT_SERIAL_PIN D0`
* When using serial, define this. `D0` or `D1`,`D2`,`D3`,`E6`.
# The `rules.mk` File
This is a [make](https://www.gnu.org/software/make/manual/make.html) file that is included by the top-level `Makefile`. It is used to set some information about the MCU that we will be compiling for as well as enabling and disabling certain features.
@ -181,6 +211,8 @@ This is a [make](https://www.gnu.org/software/make/manual/make.html) file that i
*`DEFAULT_FOLDER`
* Used to specify a default folder when a keyboard has more than one sub-folder.
*`FIRMWARE_FORMAT`
* Defines which format (bin, hex) is copied to the root `qmk_firmware` folder after building.
*`SRC`
* Used to add files to the compilation/linking list.
*`LAYOUTS`
@ -214,15 +246,56 @@ Use these to enable or disable building certain features. The more you have enab
* Console for debug(+400)
*`COMMAND_ENABLE`
* Commands for debug and configuration
*`COMBO_ENABLE`
* Key combo feature
*`NKRO_ENABLE`
* USB N-Key Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
*`AUDIO_ENABLE`
* Enable the audio subsystem.
*`RGBLIGHT_ENABLE`
* Enable keyboard underlight functionality
*`LEADER_ENABLE`
* Enable leader key chording
*`MIDI_ENABLE`
* MIDI controls
*`UNICODE_ENABLE`
* Unicode
*`BLUETOOTH_ENABLE`
* Enable Bluetooth with the Adafruit EZ-Key HID
* Legacy option to Enable Bluetooth with the Adafruit EZ-Key HID. See BLUETOOTH
*`BLUETOOTH`
* Current options are AdafruitEzKey, AdafruitBLE, RN42
*`SPLIT_KEYBOARD`
* Enables split keyboard support (dual MCU like the let's split and bakingpy's boards) and includes all necessary files located at quantum/split_common
*`WAIT_FOR_USB`
* Forces the keyboard to wait for a USB connection to be established before it starts up
*`NO_USB_STARTUP_CHECK`
* Disables usb suspend check after keyboard startup. Usually the keyboard waits for the host to wake it up before any tasks are performed. This is useful for split keyboards as one half will not get a wakeup call but must send commands to the master.
## USB Endpoint Limitations
In order to provide services over USB, QMK has to use USB endpoints.
These are a finite resource: each microcontroller has only a certain number.
This limits what features can be enabled together.
If the available endpoints are exceeded, a build error is thrown.
The following features can require separate endpoints:
*`MOUSEKEY_ENABLE`
*`EXTRAKEY_ENABLE`
*`CONSOLE_ENABLE`
*`NKRO_ENABLE`
*`MIDI_ENABLE`
*`RAW_ENABLE`
*`VIRTSER_ENABLE`
In order to improve utilisation of the endpoints, the HID features can be combined to use a single endpoint.
By default, `MOUSEKEY`, `EXTRAKEY`, and `NKRO` are combined into a single endpoint.
The base keyboard functionality can also be combined into the endpoint,
by setting `KEYBOARD_SHARED_EP = yes`.
This frees up one more endpoint,
but it can prevent the keyboard working in some BIOSes,
as they do not implement Boot Keyboard protocol switching.
Combining the mouse also breaks Boot Mouse compatibility.
The mouse can be uncombined by setting `MOUSE_SHARED_EP = no` if this functionality is required.
@ -11,7 +11,7 @@ Third-party contributions help us grow and improve QMK. We want to make the pull
## I Don't Want to Read This Whole Thing! I Just Have a Question!
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Gitter](https://gitter.im/qmk/qmk_firmware).
If you'd like to ask questions about QMK you can do so on the [OLKB Subreddit](https://reddit.com/r/olkb) or on [Discord](https://discord.gg/Uq7gcHh).
Please keep these things in mind:
@ -29,7 +29,7 @@ QMK is largely written in C, with specific features and parts written in C++. It
# Where Can I Go for Help?
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on gitter](http://gitter.im/QMK/qmk_firmware).
If you need help you can [open an issue](https://github.com/qmk/qmk_firmware/issues) or [chat on Discord](https://discord.gg/Uq7gcHh).
# How Do I Make a Contribution?
@ -57,19 +57,39 @@ Never made an open source contribution before? Wondering how contributions work
Most of our style is pretty easy to pick up on, but right now it's not entirely consistent. You should match the style of the code surrounding your change, but if that code is inconsistent or unclear use the following guidelines:
* We indent using two spaces (soft tabs)
* We use One True Brace Style
* We use a modified One True Brace Style
* Opening Brace: At the end of the same line as the statement that opens the block
* Closing Brace: Lined up with the first character of the statement that opens the block
* Else If: Place the closing brace at the beginning of the line and the next opening brace at the end of the same line.
* Optional Braces: Always include optional braces.
* Good: if (condition) { return false; }
* Bad: if (condition) return false;
* We use C style comments: `/* */`
* We encourage use of C style comments: `/* */`
* Think of them as a story describing the feature
* Use them liberally to explain why particular decisions were made.
* Do not write obvious comments
* If you not sure if a comment is obvious, go ahead and include it.
* In general we don't wrap lines, they can be as long as needed. If you do choose to wrap lines please do not wrap any wider than 76 columns.
* We use `#pragma once` at the start of header files rather than old-style include guards (`#ifndef THIS_FILE_H`, `#define THIS_FILE_H`, ..., `#endif`)
Here is an example for easy reference:
```c
/* Enums for foo */
enumfoo_state{
FOO_BAR,
FOO_BAZ,
};
/* Returns a value */
intfoo(void){
if(some_condition){
returnFOO_BAR;
}else{
return-1;
}
}
```
# General Guidelines
@ -101,7 +121,7 @@ You'll find all our documentation in the `qmk_firmware/docs` directory, or if yo
Most first-time QMK contributors start with their personal keymaps. We try to keep keymap standards pretty casual (keymaps, after all, reflect the personality of their creators) but we do ask that you follow these guidelines to make it easier for others to discover and learn from your keymap.
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* Write a `readme.md` using [the template](documentation_templates.md).
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
* Do not include `Makefile`s in your keymap folder (they're no longer used)
@ -113,7 +133,7 @@ Keyboards are the raison d'être for QMK. Some keyboards are community maintaine
We also ask that you follow these guidelines:
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* Write a `readme.md` using [the template](documentation_templates.md).
* Keep the number of commits reasonable or we will squash your PR
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
@ -124,7 +144,7 @@ We also ask that you follow these guidelines:
Before you put a lot of work into building your new feature you should make sure you are implementing it in the best way. You can get a basic understanding of QMK by reading [Understanding QMK](understanding_qmk.md), which will take you on a tour of the QMK program flow. From here you should talk to us to get a sense of the best way to implement your idea. There are two main ways to do this:
* [Chat on Gitter](https://gitter.im/qmk/qmk_firmware)
* [Chat on Discord](https://discord.gg/Uq7gcHh)
* [Open an Issue](https://github.com/qmk/qmk_firmware/issues/new)
Feature and Bug Fix PR's affect all keyboards. We are also in the process of restructuring QMK. For this reason it is especially important for significant changes to be discussed before implementation has happened. If you open a PR without talking to us first please be prepared to do some significant rework if your choices do not mesh well with our planned direction.
@ -140,7 +160,7 @@ We also ask that you follow these guidelines:
* Keep the number of commits reasonable or we will squash your PR
* Do not lump keyboards or keymaps in with core changes. Submit your core changes first.
* Write [Unit Tests](http://docs.qmk.fm/unit_testing.html) for your feature
* Write [Unit Tests](unit_testing.md) for your feature
* Follow the style of the file you are editing. If the style is unclear or there are mixed styles you should conform to the [coding conventions](#coding-conventions) above.
@ -27,7 +27,7 @@ The first step to creating your own custom keycode(s) is to enumerate them. This
Here is an example of enumerating 2 keycodes. After adding this block to your `keymap.c` you will be able to use `FOO` and `BAR` inside your keymap.
```
```c
enummy_keycodes{
FOO=SAFE_RANGE,
BAR
@ -44,7 +44,7 @@ These function are called every time a key is pressed or released.
This example does two things. It defines the behavior for a custom keycode called `FOO`, and it supplements our Enter key by playing a tone whenever it is pressed.
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i²c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_user()` Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
```c
voidmatrix_init_user(void){
// Call the keymap level matrix init.
@ -165,7 +167,7 @@ Whenever possible you should customize your keyboard by using `process_record_*(
### Example `matrix_scan_*` Implementation
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on gitter](https://gitter.im/qmk/qmk_firmware).
This example has been deliberately omitted. You should understand enough about QMK internals to write this without an example before hooking into such a performance sensitive area. If you need help please [open an issue](https://github.com/qmk/qmk_firmware/issues/new) or [chat with us on Discord](https://discord.gg/Uq7gcHh).
### `matrix_scan_*` Function Documentation
@ -177,15 +179,44 @@ This function gets called at every matrix scan, which is basically as often as t
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
# Keyboard Idling/Wake Code
If the board supports it, it can be "idled", by stopping a number of functions. A good example of this is RGB lights or backlights. This can save on power consumption, or may be better behavior for your keyboard.
This is controlled by two functions: `suspend_power_down_*` and `suspend_wakeup_init_*`, which are called when the system is board is idled and when it wakes up, respectively.
### Example suspend_power_down_user() and suspend_wakeup_init_user() Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```c
voidsuspend_power_down_user(void)
{
rgb_matrix_set_suspend_state(true);
}
voidsuspend_wakeup_init_user(void)
{
rgb_matrix_set_suspend_state(false);
}
```
### `keyboard_init_*` Function Documentation
* Keyboard/Revision: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
* Keymap: `void suspend_power_down_kb(void)` and `void suspend_wakeup_init_user(void)`
# Layer Change Code
Thir runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
This runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)
# Persistent Configuration (EEPROM)
This allows you to configure persistent settings for your keyboard. These settings are stored in the EEPROM of your controller, and are retained even after power loss. The settings can be read with `eeconfig_read_kb` and `eeconfig_read_user`, and can be written to using `eeconfig_update_kb` and `eeconfig_update_user`. This is useful for features that you want to be able to toggle (like toggling rgb layer indication). Additionally, you can use `eeconfig_init_kb` and `eeconfig_init_user` to set the default values for the EEPROM.
The complicated part here, is that there are a bunch of ways that you can store and access data via EEPROM, and there is no "correct" way to do this. However, you only have a DWORD (4 bytes) for each function.
Keep in mind that EEPROM has a limited number of writes. While this is very high, it's not the only thing writing to the EEPROM, and if you write too often, you can potentially drastically shorten the life of your MCU.
* If you don't understand the example, then you may want to avoid using this feature, as it is rather complicated.
### Example Implementation
This is an example of how to add settings, and read and write it. We're using the user keymap for the example here. This is a complex function, and has a lot going on. In fact, it uses a lot of the above functions to work!
In your keymap.c file, add this to the top:
```
typedef union {
uint32_t raw;
struct {
bool rgb_layer_change :1;
};
} user_config_t;
user_config_t user_config;
```
This sets up a 32 bit structure that we can store settings with in memory, and write to the EEPROM. Using this removes the need to define variables, since they're defined in this structure. Remember that `bool` (boolean) values use 1 bit, `uint8_t` uses 8 bits, `uint16_t` uses up 16 bits. You can mix and match, but changing the order can cause issues, as it will change the values that are read and written.
We're using `rgb_layer_change`, for the `layer_state_set_*` function, and use `matrix_init_user` and `process_record_user` to configure everything.
Now, using the `matrix_init_user` code above, you want to add `eeconfig_read_user()` to it, to populate the structure you've just created. And you can then immediately use this structure to control functionality in your keymap. And It should look like:
```
void matrix_init_user(void) {
// Call the keymap level matrix init.
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
// Set default layer, if enabled
if (user_config.rgb_layer_change) {
rgblight_enable_noeeprom();
rgblight_sethsv_noeeprom_cyan();
rgblight_mode_noeeprom(1);
}
}
```
The above function will use the EEPROM config immediately after reading it, to set the default layer's RGB color. The "raw" value of it is converted in a usable structure based on the "union" that you created above.
```
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_magenta(); rgblight_mode_noeeprom(1); }
break;
case _LOWER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_red(); rgblight_mode_noeeprom(1); }
break;
case _PLOVER:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_green(); rgblight_mode_noeeprom(1); }
break;
case _ADJUST:
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_white(); rgblight_mode_noeeprom(1); }
break;
default: // for any other layers, or the default layer
if (user_config.rgb_layer_change) { rgblight_sethsv_noeeprom_cyan(); rgblight_mode_noeeprom(1); }
break;
}
return state;
}
```
This will cause the RGB underglow to be changed ONLY if the value was enabled. Now to configure this value, create a new keycode for `process_record_user` called `RGB_LYR` and `EPRM`. Additionally, we want to make sure that if you use the normal RGB codes, that it turns off Using the example above, make it look this:
return false; // Skip all further processing of this key
case KC_ENTER:
// Play a tone when enter is pressed
if (record->event.pressed) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
case EPRM:
if (record->event.pressed) {
eeconfig_init(); // resets the EEPROM to default
}
return false;
case RGB_LYR: // This allows me to use underglow as layer indication, or as normal
if (record->event.pressed) {
user_config.rgb_layer_change ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.rgb_layer_change) { // if layer state indication is enabled,
layer_state_set(layer_state); // then immediately update the layer color
}
}
return false; break;
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // For any of the RGB codes (see quantum_keycodes.h, L400 for reference)
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
if (user_config.rgb_layer_change) { // only if this is enabled
user_config.rgb_layer_change = false; // disable it, and
eeconfig_update_user(user_config.raw); // write the setings to EEPROM
}
}
return true; break;
default:
return true; // Process all other keycodes normally
}
}
```
And lastly, you want to add the `eeconfig_init_user` function, so that when the EEPROM is reset, you can specify default values, and even custom actions. For example, if you want to set rgb layer indication by default, and save the default valued.
```
void eeconfig_init_user(void) { // EEPROM is getting reset!
user_config.rgb_layer_change = true; // We want this enabled by default
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
// use the non noeeprom versions, to write these values to EEPROM too
rgblight_enable(); // Enable RGB by default
rgblight_sethsv_cyan(); // Set it to CYAN by default
rgblight_mode(1); // set to solid by default
}
```
And you're done. The RGB layer indication will only work if you want it to. And it will be saved, even after unplugging the board. And if you use any of the RGB codes, it will disable the layer indication, so that it stays on the mode and color that you set it to.
### 'EECONFIG' Function Documentation
* Keyboard/Revision: `void eeconfig_init_kb(void)`, `uint32_t eeconfig_read_kb(void)` and `void eeconfig_update_kb(uint32_t val)`
* Keymap: `void eeconfig_init_user(void)`, `uint32_t eeconfig_read_user(void)` and `void eeconfig_update_user(uint32_t val)`
The `val` is the value of the data that you want to write to EEPROM. And the `eeconfig_read_*` function return a 32 bit (DWORD) value from the EEPROM.
@ -36,7 +36,7 @@ Make example for this keyboard (after setting up your build environment):
make planck/rev4:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
```
There needs to be two spaces at the end of the `Keyboard Maintainer` and `Hardware Supported` lines for it to render correctly with Markdown.
If you're using Windows to flash your keyboard, and you are running into issues, check the Device Manager. If you see an "Unknown Device" when the keyboard is in "bootloader mode", then you may have a driver issue.
Re-running the installation script for MSYS2 may help (eg run `./util/qmk_install.sh` from MSYS2/WSL) or reinstalling the QMK Toolbox may fix the issue.
If that doesn't work, then you may need to grab the [Zadig Utility](https://zadig.akeo.ie/). Download this, find the device in question, and select the `WinUS(libusb-1.0)` option, and hit "Reinstall driver". Once you've done that, try flashing your board, again.
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
@ -97,10 +105,26 @@ The solution is to remove and reinstall all affected modules.
```
brew rm avr-gcc
brew rm dfu-programmer
brew rm dfu-util
brew rm gcc-arm-none-eabi
brew rm avrdude
brew install avr-gcc
brew install dfu-programmer
brew install dfu-util
brew install gcc-arm-none-eabi
brew install avrdude
```
### avr-gcc 8.1 and LUFA
If you updated your avr-gcc to above 7 you may see errors involving LUFA. For example:
`lib/lufa/LUFA/Drivers/USB/Class/Device/AudioClassDevice.h:380:5: error: 'const' attribute on function returning 'void'`
For now, you need to rollback avr-gcc to 7 in brew.
@ -11,8 +11,8 @@ Keycodes are actually defined in [common/keycode.h](https://github.com/qmk/qmk_f
There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JIS. North America primarily uses ANSI, Europe and Africa primarily use ISO, and Japan uses JIS. Regions not mentioned typically use either ANSI or ISO. The keycodes corresponding to these layouts are shown here:
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/9ce023dc6caadc0cf11c88c782350a8c -->
@ -34,12 +34,11 @@ See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
* http://en.wikipedia.org/wiki/Magic_SysRq_key
* http://en.wikipedia.org/wiki/System_request
## Power Key Doesn't Work
Use `KC_PWR` instead of `KC_POWER` or vice versa.
*`KC_PWR` works with Windows and Linux, not with OSX.
*`KC_POWER` works with OSX and Linux, not with Windows.
## Power Keys Aren't Working
More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264
Somewhat confusingly, there are two "Power" keycodes in QMK: `KC_POWER` in the Keyboard/Keypad HID usage page, and `KC_SYSTEM_POWER` (or `KC_PWR`) in the Consumer page.
The former is only recognized on macOS, while the latter, `KC_SLEP` and `KC_WAKE` are supported by all three major operating systems, so it is recommended to use those instead. Under Windows, these keys take effect immediately, however on macOS they must be held down until a dialog appears.
## One Shot Modifier
Solves my personal 'the' problem. I often got 'the' or 'THe' wrongly instead of 'The'. One Shot Shift mitigates this for me.
@ -87,14 +86,14 @@ On **Xorg** you can use `compose` key, instead.
And see this for **Unicode** input.
* http://en.wikipedia.org/wiki/Unicode_input
## `Fn` Key on macOS
## Apple/Mac Keyboard `Fn`
Not supported.
Unlike most Fn keys, the one on Apple keyboards actually has its own keycode... sort of. It takes the place of the sixth keycode in a basic 6KRO HID report -- so an Apple keyboard is in fact only 5KRO.
Apple/Mac keyboard sends keycode for Fn unlike most of other keyboards.
I think you can send Apple Fn key using Apple venter specific Page 0xff01 and usage 0x0003. But you have to change HID Report Descriptor for this, of course.
It is technically possible to get QMK to send this key. However, doing so requires modification of the report format to add the state of the Fn key.
Even worse, it is not recognized unless the keyboard's VID and PID match that of a real Apple keyboard. The legal issues that official QMK support for this feature may create mean it is unlikely to happen.
Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to certain PWM-capable pins, you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
Up to two simultaneous audio voices are supported, one driven by timer 1 and another driven by timer 3. The following pins can be defined as audio outputs in config.h:
Timer 1:
`#define B5_AUDIO`
`#define B6_AUDIO`
@ -58,6 +59,22 @@ PLAY_LOOP(my_song);
It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
The available keycodes for audio are:
*`AU_ON` - Turn Audio Feature on
*`AU_OFF` - Turn Audio Feature off
*`AU_TOG` - Toggle Audio Feature state
!> These keycodes turn all of the audio functionality on and off. Turning it off means that audio feedback, audio clicky, music mode, etc. are disabled, completely.
## ARM Audio Volume
For ARM devices, you can adjust the DAC sample values. If your board is too loud for you or your coworkers, you can set the max using `DAC_SAMPLE_MAX` in your `config.h`:
```c
#define DAC_SAMPLE_MAX 65535U
```
## Music Mode
The music mode maps your columns to a chromatic scale, and your rows to octaves. This works best with ortholinear keyboards, but can be made to work with others. All keycodes less than `0xFF` get blocked, so you won't type while playing notes - if you have special keys/mods, those will still work. A work-around for this is to jump to a different layer with KC_NOs before (or after) enabling music mode.
@ -111,22 +128,22 @@ You can completely disable Music Mode as well. This is useful, if you're pressed
#define NO_MUSIC_MODE
## Faux Click
## Audio Click
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
*`CK_TOGG` - Toggles the status (will play sound if enabled)
*`CK_RST` - Resets the frequency to the default state
*`CK_UP` - Increases the frequency of the clicks
*`CK_DOWN` - Decreases the frequency of the clicks
*`CK_ON` - Turns on Audio Click (plays sound)
*`CK_OFF` - Turns offAudio Click (doesn't play sound)
*`CK_RST` - Resets the frequency to the default state (plays sound at default frequency)
*`CK_UP` - Increases the frequency of the clicks (plays sound at new frequency)
*`CK_DOWN` - Decreases the frequency of the clicks (plays sound at new frequency)
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
#define AUDIO_CLICKY_ON
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
@ -136,14 +153,31 @@ You can configure the default, min and max frequencies, the stepping and built i
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical, and `1.0f` will make this sound much like the 90's computer screen scrolling/typing effect. |
## MIDI Functionality
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
This is still a WIP, but check out `quantum/process_keycode/process_midi.c` to see what's happening. Enable from the Makefile.
<!-- FIXME: Describe how backlighting works in QMK -->
Many keyboards support backlit keys by way of individual LEDs placed through or underneath the keyswitches. QMK is able to control the brightness of these LEDs by switching them on and off rapidly in a certain ratio, a technique known as *Pulse Width Modulation*, or PWM. By altering the duty cycle of the PWM signal, it creates the illusion of dimming.
## Backlight Keycodes
The MCU can only supply so much current to its GPIO pins. Instead of powering the backlight directly from the MCU, the backlight pin is connected to a transistor or MOSFET that switches the power to the LEDs.
These keycodes control the backlight. Most keyboards use this for single color in-switch lighting.
## Usage
Most keyboards have backlighting enabled by default if they support it, but if it is not working for you, check that your `rules.mk` includes the following:
```make
BACKLIGHT_ENABLE= yes
```
You should then be able to use the keycodes below to change the backlight level.
@ -16,24 +26,50 @@ These keycodes control the backlight. Most keyboards use this for single color i
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
Note that for backlight breathing, you need to have `#define BACKLIGHT_BREATHING` in your config.h.
## Caveats
## Configuration Options in `config.h`
This feature is distinct from both the [RGB underglow](feature_rgblight.md) and [RGB matrix](feature_rgb_matrix.md) features as it usually allows for only a single colour per switch, though you can obviously use multiple different coloured LEDs on a keyboard.
*`BACKLIGHT_PIN B7` defines the pin that controlls the LEDs. Unless you design your own keyboard, you don't need to set this.
*`BACKLIGHT_LEVELS 3` defines the number of brightness levels (maximum 15 excluding off).
*`BACKLIGHT_BREATHING` if defined, enables backlight breathing. Note that this is only available if `BACKLIGHT_PIN` is B5, B6 or B7.
*`BREATHING_PERIOD 6` defines the length of one backlight "breath" in seconds.
Hardware PWM is only supported on certain pins of the MCU, so if the backlighting is not connected to one of them, a software implementation will be used, and backlight breathing will not be available. Currently the supported pins are `B5`, `B6`, `B7`, and `C6`.
## Notes on Implementation
## Configuration
To change the brightness when using pins B5, B6 or B7, the PWM (Pulse Width Modulation) functionality of the on-chip timer is used.
The timer is a counter that counts up to a certain TOP value (`0xFFFF` set in ICR1) before resetting to 0.
We also set an OCR1x register.
When the counter reaches the value stored in that register, the PWM pin drops to low.
The PWM pin is pulled high again when the counter resets to 0.
Therefore, OCR1x basically sets the duty cycle of the LEDs and as such the brightness where `0` is the darkest and `0xFFFF` the brightest setting.
To change the behaviour of the backlighting, `#define` these in your `config.h`:
To enable the breathing effect, we register an interrupt handler to be called whenever the counter resets (with `ISR(TIMER1_OVF_vect)`).
In this handler, which gets called roughly 244 times per second, we compute the desired brightness using a precomputed brightness curve.
To disable breathing, we can just disable the respective interrupt vector and reset the brightness to the desired level.
|`BACKLIGHT_PIN` |`B7` |The pin that controls the LEDs. Unless you are designing your own keyboard, you shouldn't need to change this|
|`BACKLIGHT_LEVELS` |`3` |The number of brightness levels (maximum 15 excluding off) |
|`BACKLIGHT_BREATHING`|*Not defined*|Enable backlight breathing, if hardware PWM is used |
|`BREATHING_PERIOD` |`6` |The length of one backlight "breath" in seconds |
## Hardware PWM Implementation
When using the supported pins for backlighting, QMK will use a hardware timer configured to output a PWM signal. This timer will count up to `ICRx` (by default `0xFFFF`) before resetting to 0.
The desired brightness is calculated and stored in the `OCRxx` register. When the counter reaches this value, the backlight pin will go low, and is pulled high again when the counter resets.
In this way `OCRxx` essentially controls the duty cycle of the LEDs, and thus the brightness, where `0x0000` is completely off and `0xFFFF` is completely on.
The breathing effect is achieved by registering an interrupt handler for `TIMER1_OVF_vect` that is called whenever the counter resets, roughly 244 times per second.
In this handler, the value of an incrementing counter is mapped onto a precomputed brightness curve. To turn off breathing, the interrupt handler is simply disabled, and the brightness reset to the level stored in EEPROM.
Currently Bluetooth support is limited to AVR based chips. For Bluetooth 2.1 Qmk has support for RN-42 HID Firmware and Bluefruit EZ Key the later of which is not produced anymore. For more recent BLE protocols currently only the Adafruit Bluefruit SPI friend is directly supported. BLE is needed to connect to iOS devices. Note iOS does not support Mouse Input.
|Board |Bluetooth Protocol |Connection Type |Rules.mk |Bluetooth Chip|
|[Bluefruit LE SPI Friend](https://www.adafruit.com/product/2633)|Bluetooth Low Energy | SPI | BLUETOOTH = AdafruitBLE | nRF5182 |
Not Supported Yet but possible:
* [Bluefruit LE UART Friend](https://www.adafruit.com/product/2479). [Possible tmk implementation found in](https://github.com/tmk/tmk_keyboard/issues/514)
* HC-05 boards flashed with RN-42 firmware. They apparently both use the CSR BC417 Chip. Flashing it with RN-42 firmware gives it HID capability.
* [Sparkfun Bluetooth mate](https://www.sparkfun.com/products/14839)
* HM-13 based boards
### Adafruit BLE SPI Friend
Currently The only bluetooth chipset supported by QMK is the Adafruit Bluefruit SPI Friend. It's a Nordic nRF5182 based chip running Adafruit's custom firmware. Data is transmitted via Adafruit's SDEP over Hardware SPI. The [Feather 32u4 Bluefruit LE](https://www.adafruit.com/product/2829) is supported as it's an AVR mcu connected via SPI to the Nordic BLE chip with Adafruit firmware. If Building a custom board with the SPI friend it would be easiest to just use the pin selection that the 32u4 feather uses but you can change the pins in the config.h options with the following defines:
*#define AdafruitBleResetPin D4
*#define AdafruitBleCSPin B4
*#define AdafruitBleIRQPin E6
A Bluefruit UART friend can be converted to an SPI friend, however this [requires](https://github.com/qmk/qmk_firmware/issues/2274) some reflashing and soldering directly to the MDBT40 chip.
## Adafruit EZ-Key hid
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
<!-- FIXME: Document bluetooth support more completely. -->
## Bluetooth Rules.mk Options
Use only one of these
* BLUETOOTH_ENABLE = yes (Legacy Option)
* BLUETOOTH = RN42
* BLUETOOTH = AdafruitEZKey
* BLUETOOTH = AdafruitBLE
## Bluetooth Keycodes
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