Commit Graph

67066 Commits

Author SHA1 Message Date
raa
4bdb2d4885 Fix: Ignore min flag for rows that require all available width 2017-03-26 12:19:01 +03:00
raa
fa63515c37 Fix: Use "round" instead of "floor" in snapping UI to pixels 2017-03-26 12:16:04 +03:00
raa
001fce167a Fix: Button's label can be NULL 2017-03-26 12:04:16 +03:00
Germano Cavalcante
ed072e1dcd re-adds the include "BLI_math.h" to custondata
It was removed here rBd52191616b5f
2017-03-26 04:08:16 -03:00
Campbell Barton
15143a7464 Cleanup: simplify script path assignment 2017-03-26 11:31:39 +11:00
Campbell Barton
8c0682a93c PyAPI: add missing class registration 2017-03-26 11:28:16 +11:00
Campbell Barton
f8e02c75ba PyAPI: debug-python check for missing class register
Moving to manual class registration means its easier to accidentally
miss registering classes.

Now detect missing class registration
and warn when running with `--debug-python`
2017-03-26 11:28:10 +11:00
393efccb19 Fix GHOST crash on X11 with recent DPI changes on some systems. 2017-03-25 19:32:50 +01:00
Wouter
fe3fb23697 Automatic DPI for all platforms, per monitor DPI for Windows.
For Windows 8.1 and X11 (Linux, BSD) now use the DPI specified by the operating
system, which previously only worked on macOS. For Windows this is handled per
monitor, for X11 this is based on Xft.dpi or xrandr --dpi. This should result
in appropriate font and button sizes by default in most cases.

The UI has been simplified to a single UI Scale factor relative to the automatic
DPI, instead of two DPI and Virtual Pixel Size settings. There is forward and
backwards compatibility for existing user preferences.

Reviewed By: brecht, LazyDodo

Differential Revision: https://developer.blender.org/D2539
2017-03-25 11:22:16 +01:00
Campbell Barton
86730f1f35 Remove support for py app-templates
Only zip-files make sense here.
2017-03-25 18:14:00 +11:00
Campbell Barton
7cb2974182 Cleanup: imports, indentation, long lines 2017-03-25 11:07:48 +11:00
Germano Cavalcante
a6f74453b6 Fix unreported: inaccuracy of interpolation of custom color layers due to float truncation
Same solution from rBd23459f51640 but now in `layerInterp_mcol`
Also a cleaning was done in the includes
2017-03-24 20:06:43 -03:00
Campbell Barton
f68145011f WM: Application Templates
This adds the ability to switch between different application-configurations
without interfering with Blender's normal operation.

This commit doesn't include any templates,
so its mostly to allow collaboration for the Blender 101 project
and other custom configurations.

Application templates can be installed & selected from the file menu.

Other details:

- The `bl_app_template_utils` module handles template activation
  (similar to `addon_utils`).
- The `bl_app_override` module is a general module
  to assist scripts overriding parts of Blender in reversible way.

See docs:
https://docs.blender.org/manual/en/dev/advanced/app_templates.html

See patch: D2565
2017-03-25 10:04:04 +11:00
Bastien Montagne
a7f16c17c2 Fix various i18n ambiguous issues reported in T43295. 2017-03-24 20:02:15 +01:00
Bastien Montagne
dab3865c0b Fix UI message issue, and style cleanup (!) 2017-03-24 20:02:15 +01:00
Lukas Stockner
e9770adf63 Cycles: Remove obsolete variable from the TileManager 2017-03-24 19:44:05 +01:00
Sergey Sharybin
8e58e197fd Ашч T50995: Wrong freestyle render with new depgraph
The iossue was caused by 0371ef1/
2017-03-24 16:33:26 +01:00
Sergey Sharybin
5b45715f8a Cycles: Correct isfinite check used in integrator
Use fast-math friendly version of this function.

We should probably avoid unsafe fast math, but this is to be done with
real care with all the benchmarks properly done.

For now comitting much safer fix.
2017-03-24 15:39:33 +01:00
Sergey Sharybin
6aa972ebd4 Fix/workaround T51007: Material viewport mode crash on node with more than 64 outputs
Ideally we need to find a way to remove such a static limit here, but it's not so
trivial to implement for texture nodes. Requires some bigger system redesign there.

Just raising limit for now, which is fine for modern systems.
2017-03-24 14:36:00 +01:00
Sergey Sharybin
467d824f80 Fix T50238: Cycles: difference in texture position between OpenGL and Cycles render 2017-03-24 12:24:14 +01:00
Sergey Sharybin
e32710d2d7 Buildbot: Use proper NVCC path
In fact, we could probably remove this option all together.
2017-03-24 10:27:41 +01:00
Sergey Sharybin
85a5fbf2ce Cycles: Workaround incorrect SSS with CUDA toolkit 8.0.61 2017-03-24 10:08:18 +01:00
Sergey Sharybin
a14fb77fee Update CLERW to the latest version 2017-03-24 09:43:03 +01:00
Germano Cavalcante
d52191616b Fix for last fix of fix: (unsigned)char is limited to 255
setting char as value outside its range will wrap
2017-03-24 04:35:17 -03:00
Germano Cavalcante
178708f142 Fix of last commit. Clamp values that will be used! 2017-03-24 04:13:16 -03:00
Germano Cavalcante
d23459f516 Fix T51038: layerInterp_mloopcol was casting instead of rounding the interpolated RGBA channels
Casting to int truncates a floating-point number, that is, it loose the fractional part.
2017-03-24 04:06:30 -03:00
Campbell Barton
bc0b5d611c Cleanup: minor edits to path test
No need for redundant ID's and correct arg order
2017-03-24 17:48:22 +11:00
Campbell Barton
50f9fc7a53 BLI_path_util: Add BLI_path_join
There weren't any convenient ways to join multiple paths in C
that accounted for corner cases.
2017-03-24 17:40:35 +11:00
Campbell Barton
0453c807e0 Add: BKE_appdir_folder_id_ex
Allows getting the path without using a static string.
2017-03-24 10:35:58 +11:00
Campbell Barton
6a6566a7fc Cleanup: line-length 2017-03-24 10:11:01 +11:00
Campbell Barton
096602d3a8 bpy.path.display_name: strip spaces
Useful for Python module paths that can't start with numbers.
2017-03-24 06:55:44 +11:00
Campbell Barton
05b7591c62 BLI_path_util: Add string versions of SEP, ALTSEP
This allows for adding separators in string literals.
2017-03-24 05:23:03 +11:00
Campbell Barton
9af6f40e4d addon_utils: add disable_all function 2017-03-24 05:20:26 +11:00
Sergey Sharybin
a96110e710 Cycles: Remove old non-optimized triangle intersection function
It is unused now and if we want similar function we should use
Pluecker intersection which is same performance with SSE optimization
but which is more watertight.
2017-03-23 17:59:34 +01:00
Sergey Sharybin
27248c8636 Cycles: Remove unused macro 2017-03-23 17:59:02 +01:00
Sergey Sharybin
ba8c7d2ba1 Cycles: Use SSE-optimized version of triangle intersection for motion triangles
The title says it all actually. Gives up to 10% speedup on test scenes here
on i7-6800K.

Render times on GPU are unreliable here, but there might be some slowdown
caused by watertight nature of intersections.
2017-03-23 17:58:03 +01:00
Sergey Sharybin
a1348dde2e Cycles: Fix speed regression on GPU
Avoid construction of temporary array and make utility function force-inlined.
Additionally avoid calling float4_to_float3 twice.

This brings render times to the same values as before current patch series.
2017-03-23 17:45:19 +01:00
Sergey Sharybin
2a5d7b5b1e Cycles: Use utility function for SSS triangle intersection
This effectively de-duplicates triangle intersection logic implemented
for both regular triangle and SSS triangle.
2017-03-23 17:45:19 +01:00
Sergey Sharybin
a5b6742ed2 Cycles: Move watertight triangle intersection to an utility file
This way the code can be reused more easily.
2017-03-23 17:45:19 +01:00
Sergey Sharybin
f8a999c965 Cycles: Move triangle intersection precalc to an util file
This is a preparation work for the followup commit which wil l move
remaining parts of Woop intersection logic to an utility file.

Doing it as a separate commit to keep changes more atomic and easier
to bisect when/if needed.
2017-03-23 17:45:19 +01:00
Sergey Sharybin
b797a5ff78 Cycles: Cleanup, move utility function to utility file
Was an old TODO, this function is handy for some math utilities as well.
2017-03-23 17:45:19 +01:00
Sergey Sharybin
aa0602130b Cycles: Cleanup, code style and comments 2017-03-23 17:45:19 +01:00
Sergey Sharybin
1c5cceb7af Cycles: Move intersection math to own header file
There are following benefits:

- Modifying intersection algorithm will not cause so much re-compilation.
- It works around header dependency hell and allows us to use vectorization
  types much easier in there.
2017-03-23 17:45:19 +01:00
Sergey Sharybin
e8ff06186e Cycles: Cleanup, inline AVX register construction from kernel global data
Currently should be no functional changes, preparing for some upcoming refactor.
2017-03-23 17:45:19 +01:00
Sergey Sharybin
5c06ff8bb9 Cycles: Cleanup, remove unused function 2017-03-23 17:45:19 +01:00
Jens Verwiebe
e04970b392 Fix player stubs (tm) 2017-03-23 15:47:23 +01:00
Gaia Clary
2c78b0c71f Collada - Export: now use bind_mat and rest_mat custom properties (when the use_bind_info option is enabled and the properties exist) 2017-03-23 14:14:23 +01:00
Gaia Clary
b48ba0909a Collada - Import: now add bind_mat and rest_mat as custom properties (when the use_bind_info option is enabled) 2017-03-23 14:14:23 +01:00
Gaia Clary
476f5c473a Collada - remove no longer used functions (moved to collada_utils) 2017-03-23 14:14:23 +01:00
Gaia Clary
51d4743033 Collada - Added support for custom bind matrix (using new bind_mat custom property) 2017-03-23 14:14:22 +01:00